PlayerTCP Class Reference
Public Member Functions | |
| int | Listen (int *ports, int num_ports) |
| MessageQueue * | AddClient (struct sockaddr_in *cliaddr, unsigned int local_host, unsigned int local_port, int newsock, bool send_banner, int *kill_flag) |
| int | Accept (int timeout) |
| void | Close (int cli) |
| int | ReadClient (int cli) |
| int | Read (int timeout) |
| int | Write () |
| int | WriteClient (int cli) |
| void | DeleteClients () |
| void | ParseBuffer (int cli) |
| int | HandlePlayerMessage (int cli, Message *msg) |
| void | DeleteClient (MessageQueue *q) |
| bool | Listening (int port) |
| uint32_t | GetHost () |
Public Attributes | |
| pthread_t | thread |
The documentation for this class was generated from the following file:
