PlayerCc::SpeechRecognitionProxy Class Reference
[Proxies]
The SpeechRecognition proxy provides access to a speech_recognition device.
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#include <playerc++.h>
Public Member Functions | |
| SpeechRecognitionProxy (PlayerClient *aPc, uint aIndex=0) | |
| Constructor. | |
| std::string | GetWord (uint aWord) const |
| Accessor method for getting speech recognition data i.e. words. | |
| uint | GetCount (void) const |
| Gets the number of words. | |
| std::string | operator[] (uint aWord) |
| Word access operator. | |
Detailed Description
The SpeechRecognition proxy provides access to a speech_recognition device.
Member Function Documentation
| std::string PlayerCc::SpeechRecognitionProxy::operator[] | ( | uint | aWord | ) | [inline] |
Word access operator.
This operator provides an alternate way of access the speech recognition data.
References GetWord().
The documentation for this class was generated from the following file:
