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Data Structures | Macros | Functions | Variables
newgrf_debug_data.h File Reference

Data 'tables' for NewGRF debugging. More...

`#include "../newgrf_house.h"`
`#include "../newgrf_engine.h"`

Go to the source code of this file.

## Data Structures
class | NIHVehicle
class | NIHStation
class | NIHHouse
class | NIHIndustryTile
class | NIHIndustry
class | NIHObject
class | NIHRailType
class | NIHAirportTile
class | NIHTown

## Macros
#define | NIP(prop, base, variable, type, name) { name, (ptrdiff_t)cpp_offsetof(base, variable), cpp_sizeof(base, variable), prop, type }
#define | NIP_END() { NULL, 0, 0, 0, 0 }
#define | NIC(cb_id, base, variable, bit) { #cb_id, (ptrdiff_t)cpp_offsetof(base, variable), cpp_sizeof(base, variable), bit, cb_id }
#define | NIC_END() { NULL, 0, 0, 0, 0 }
#define | NIV(var, name) { name, var }
#define | NIV_END() { NULL, 0 }
#define | NICV(cb_id, bit) NIC(cb_id, Engine, info.callback_mask, bit)
#define | NICS(cb_id, bit) NIC(cb_id, StationSpec, callback_mask, bit)
#define | NICH(cb_id, bit) NIC(cb_id, HouseSpec, callback_mask, bit)
#define | NICIT(cb_id, bit) NIC(cb_id, IndustryTileSpec, callback_mask, bit)
#define | NICI(cb_id, bit) NIC(cb_id, IndustrySpec, callback_mask, bit)
#define | NICO(cb_id, bit) NIC(cb_id, ObjectSpec, callback_mask, bit)
#define | NICAT(cb_id, bit) NIC(cb_id, AirportTileSpec, callback_mask, bit)

## Functions
| assert_compile (lengthof(_nifeatures)==GSF_FAKE_END)

## Variables
static const NICallback | _nic_vehicles []
static const NIVariable | _niv_vehicles []
static const NIFeature | _nif_vehicle
static const NICallback | _nic_stations []
static const NIVariable | _niv_stations []
static const NIFeature | _nif_station
static const NICallback | _nic_house []
static const NIVariable | _niv_house []
static const NIFeature | _nif_house
static const NICallback | _nic_industrytiles []
static const NIVariable | _niv_industrytiles []
static const NIFeature | _nif_industrytile
static const NIProperty | _nip_industries []
static const NICallback | _nic_industries []
static const NIVariable | _niv_industries []
static const NIFeature | _nif_industry
static const NICallback | _nic_objects []
static const NIVariable | _niv_objects []
static const NIFeature | _nif_object
static const NIVariable | _niv_railtypes []
static const NIFeature | _nif_railtype
static const NICallback | _nic_airporttiles []
static const NIFeature | _nif_airporttile
static const NIVariable | _niv_towns []
static const NIFeature | _nif_town
static const NIFeature *const | _nifeatures []
| Table with all NIFeatures. More...

## Detailed Description

Data 'tables' for NewGRF debugging.

Definition in file newgrf_debug_data.h.

## Variable Documentation

## ◆ _nic_airporttiles

const NICallback _nic_airporttiles[]
| static

Initial value:
= {
NICAT(CBID_AIRPTILE_DRAW_FOUNDATIONS, CBM_AIRT_DRAW_FOUNDATIONS),
NICAT(CBID_AIRPTILE_ANIM_START_STOP, CBM_NO_BIT),
NICAT(CBID_AIRPTILE_ANIM_NEXT_FRAME, CBM_AIRT_ANIM_NEXT_FRAME),
NICAT(CBID_AIRPTILE_ANIMATION_SPEED, CBM_AIRT_ANIM_SPEED),
}
CBID_AIRPTILE_ANIM_NEXT_FRAME
Called to determine airport tile next animation frame.
Definition: newgrf_callbacks.h:241
CBM_AIRT_ANIM_SPEED
decides animation speed
Definition: newgrf_callbacks.h:397
CBM_AIRT_DRAW_FOUNDATIONS
decides if default foundations need to be drawn
Definition: newgrf_callbacks.h:399
CBM_AIRT_ANIM_NEXT_FRAME
decides next animation frame
Definition: newgrf_callbacks.h:396
CBM_NO_BIT
static const int CBM_NO_BIT
Mask to show no bit needs to be enabled for the callback.
Definition: newgrf_debug_gui.cpp:106
CBID_AIRPTILE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for an airport tile.
Definition: newgrf_callbacks.h:235
CBID_AIRPTILE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:244
CBID_AIRPTILE_ANIM_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:238

Definition at line 448 of file newgrf_debug_data.h.

## ◆ _nic_house

const NICallback _nic_house[]
| static

Initial value:
= {
NICH(CBID_HOUSE_ALLOW_CONSTRUCTION, CBM_HOUSE_ALLOW_CONSTRUCTION),
NICH(CBID_HOUSE_ANIMATION_NEXT_FRAME, CBM_HOUSE_ANIMATION_NEXT_FRAME),
NICH(CBID_HOUSE_ANIMATION_START_STOP, CBM_HOUSE_ANIMATION_START_STOP),
NICH(CBID_HOUSE_CONSTRUCTION_STATE_CHANGE, CBM_HOUSE_CONSTRUCTION_STATE_CHANGE),
NICH(CBID_HOUSE_COLOUR, CBM_HOUSE_COLOUR),
NICH(CBID_HOUSE_CARGO_ACCEPTANCE, CBM_HOUSE_CARGO_ACCEPTANCE),
NICH(CBID_HOUSE_ANIMATION_SPEED, CBM_HOUSE_ANIMATION_SPEED),
NICH(CBID_HOUSE_DESTRUCTION, CBM_HOUSE_DESTRUCTION),
NICH(CBID_HOUSE_ACCEPT_CARGO, CBM_HOUSE_ACCEPT_CARGO),
NICH(CBID_HOUSE_PRODUCE_CARGO, CBM_HOUSE_PRODUCE_CARGO),
NICH(CBID_HOUSE_DENY_DESTRUCTION, CBM_HOUSE_DENY_DESTRUCTION),
NICH(CBID_HOUSE_WATCHED_CARGO_ACCEPTED, CBM_NO_BIT),
NICH(CBID_HOUSE_CUSTOM_NAME, CBM_NO_BIT),
NICH(CBID_HOUSE_DRAW_FOUNDATIONS, CBM_HOUSE_DRAW_FOUNDATIONS),
NICH(CBID_HOUSE_AUTOSLOPE, CBM_HOUSE_AUTOSLOPE),
}
CBM_HOUSE_ACCEPT_CARGO
decides accepted types
Definition: newgrf_callbacks.h:324
CBID_HOUSE_AUTOSLOPE
Called to determine if one can alter the ground below a house tile.
Definition: newgrf_callbacks.h:232
CBID_HOUSE_DESTRUCTION
Called periodically to determine if a house should be destroyed.
Definition: newgrf_callbacks.h:86
CBID_HOUSE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:83
CBM_HOUSE_CONSTRUCTION_STATE_CHANGE
change animation when construction state changes
Definition: newgrf_callbacks.h:319
CBID_HOUSE_DENY_DESTRUCTION
Called to determine whether a town building can be destroyed.
Definition: newgrf_callbacks.h:196
CBID_HOUSE_ACCEPT_CARGO
Called to determine which cargoes a town building should accept.
Definition: newgrf_callbacks.h:116
CBM_HOUSE_ANIMATION_SPEED
decides animation speed
Definition: newgrf_callbacks.h:322
CBM_HOUSE_CARGO_ACCEPTANCE
decides amount of cargo acceptance
Definition: newgrf_callbacks.h:321
CBID_HOUSE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for house tile.
Definition: newgrf_callbacks.h:229
CBID_HOUSE_COLOUR
Called to determine the colour of a town building.
Definition: newgrf_callbacks.h:77
CBID_HOUSE_CUSTOM_NAME
Called on the Get Tile Description for an house tile.
Definition: newgrf_callbacks.h:226
CBID_HOUSE_WATCHED_CARGO_ACCEPTED
Called when a cargo type specified in property 20 is accepted.
Definition: newgrf_callbacks.h:211
CBM_HOUSE_PRODUCE_CARGO
custom cargo production
Definition: newgrf_callbacks.h:325
CBM_HOUSE_DESTRUCTION
trigger destruction of building
Definition: newgrf_callbacks.h:323
CBM_HOUSE_COLOUR
decide the colour of the building
Definition: newgrf_callbacks.h:320
CBM_HOUSE_AUTOSLOPE
decides allowance of autosloping
Definition: newgrf_callbacks.h:328
CBM_HOUSE_ANIMATION_NEXT_FRAME
decides next animation frame
Definition: newgrf_callbacks.h:317
CBM_HOUSE_ANIMATION_START_STOP
periodically start/stop the animation
Definition: newgrf_callbacks.h:318
CBID_HOUSE_CONSTRUCTION_STATE_CHANGE
Called whenever the construction state of a house changes.
Definition: newgrf_callbacks.h:71
CBID_HOUSE_ALLOW_CONSTRUCTION
Determine whether the house can be built on the specified tile.
Definition: newgrf_callbacks.h:56
CBM_NO_BIT
static const int CBM_NO_BIT
Mask to show no bit needs to be enabled for the callback.
Definition: newgrf_debug_gui.cpp:106
CBID_HOUSE_ANIMATION_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:68
CBM_HOUSE_DRAW_FOUNDATIONS
decides if default foundations need to be drawn
Definition: newgrf_callbacks.h:327
CBM_HOUSE_DENY_DESTRUCTION
conditional protection
Definition: newgrf_callbacks.h:326
CBID_HOUSE_ANIMATION_NEXT_FRAME
Determine the next animation frame for a house.
Definition: newgrf_callbacks.h:65
CBID_HOUSE_PRODUCE_CARGO
Called to determine how much cargo a town building produces.
Definition: newgrf_callbacks.h:131
CBM_HOUSE_ALLOW_CONSTRUCTION
decide whether the house can be built on a given tile
Definition: newgrf_callbacks.h:316
CBID_HOUSE_CARGO_ACCEPTANCE
Called to decide how much cargo a town building can accept.
Definition: newgrf_callbacks.h:80

Definition at line 160 of file newgrf_debug_data.h.

## ◆ _nic_industries

const NICallback _nic_industries[]
| static

Initial value:
= {
NICI(CBID_INDUSTRY_PROBABILITY, CBM_IND_PROBABILITY),
NICI(CBID_INDUSTRY_LOCATION, CBM_IND_LOCATION),
NICI(CBID_INDUSTRY_PRODUCTION_CHANGE, CBM_IND_PRODUCTION_CHANGE),
NICI(CBID_INDUSTRY_MONTHLYPROD_CHANGE, CBM_IND_MONTHLYPROD_CHANGE),
NICI(CBID_INDUSTRY_CARGO_SUFFIX, CBM_IND_CARGO_SUFFIX),
NICI(CBID_INDUSTRY_FUND_MORE_TEXT, CBM_IND_FUND_MORE_TEXT),
NICI(CBID_INDUSTRY_WINDOW_MORE_TEXT, CBM_IND_WINDOW_MORE_TEXT),
NICI(CBID_INDUSTRY_SPECIAL_EFFECT, CBM_IND_SPECIAL_EFFECT),
NICI(CBID_INDUSTRY_REFUSE_CARGO, CBM_IND_REFUSE_CARGO),
NICI(CBID_INDUSTRY_DECIDE_COLOUR, CBM_IND_DECIDE_COLOUR),
NICI(CBID_INDUSTRY_INPUT_CARGO_TYPES, CBM_IND_INPUT_CARGO_TYPES),
NICI(CBID_INDUSTRY_OUTPUT_CARGO_TYPES, CBM_IND_OUTPUT_CARGO_TYPES),
NICI(CBID_INDUSTRY_PROD_CHANGE_BUILD, CBM_IND_PROD_CHANGE_BUILD),
}
CBM_IND_OUTPUT_CARGO_TYPES
customize the cargoes the industry produces
Definition: newgrf_callbacks.h:363
CBM_IND_PROD_CHANGE_BUILD
initialise production level on construction
Definition: newgrf_callbacks.h:364
CBID_INDUSTRY_LOCATION
Called to determine if the given industry can be built on specific area.
Definition: newgrf_callbacks.h:110
CBID_INDUSTRY_INPUT_CARGO_TYPES
Customize the input cargo types of a newly build industry.
Definition: newgrf_callbacks.h:220
CBID_INDUSTRY_MONTHLYPROD_CHANGE
Called monthly on production changes, so it can be adjusted more frequently.
Definition: newgrf_callbacks.h:155
CBM_IND_LOCATION
check industry construction on given area
Definition: newgrf_callbacks.h:353
CBM_IND_SPECIAL_EFFECT
control special effects
Definition: newgrf_callbacks.h:359
CBID_INDUSTRY_FUND_MORE_TEXT
Called to determine more text in the fund industry window.
Definition: newgrf_callbacks.h:167
CBID_INDUSTRY_OUTPUT_CARGO_TYPES
Customize the output cargo types of a newly build industry.
Definition: newgrf_callbacks.h:223
CBID_INDUSTRY_PROBABILITY
Called to determine if the given industry type is available.
Definition: newgrf_callbacks.h:89
CBM_IND_PRODUCTION_CHANGE
controls random production change
Definition: newgrf_callbacks.h:354
CBM_IND_WINDOW_MORE_TEXT
additional text in industry window
Definition: newgrf_callbacks.h:358
CBM_IND_INPUT_CARGO_TYPES
customize the cargoes the industry requires
Definition: newgrf_callbacks.h:362
CBM_IND_FUND_MORE_TEXT
additional text in fund window
Definition: newgrf_callbacks.h:357
CBID_INDUSTRY_REFUSE_CARGO
Called to determine if the industry can still accept or refuse more cargo arrival.
Definition: newgrf_callbacks.h:182
CBID_INDUSTRY_DECIDE_COLOUR
Called to determine the colour of an industry.
Definition: newgrf_callbacks.h:217
CBM_IND_PROBABILITY
industry availability/probability callback
Definition: newgrf_callbacks.h:350
CBM_IND_MONTHLYPROD_CHANGE
controls monthly random production change
Definition: newgrf_callbacks.h:355
CBM_IND_REFUSE_CARGO
option out of accepting cargo
Definition: newgrf_callbacks.h:360
CBM_IND_CARGO_SUFFIX
cargo sub-type display
Definition: newgrf_callbacks.h:356
CBID_INDUSTRY_CARGO_SUFFIX
Called to determine text to display after cargo name.
Definition: newgrf_callbacks.h:164
CBID_INDUSTRY_WINDOW_MORE_TEXT
Called to determine more text in the industry window.
Definition: newgrf_callbacks.h:173
CBID_INDUSTRY_SPECIAL_EFFECT
Called to determine industry special effects.
Definition: newgrf_callbacks.h:176
CBID_INDUSTRY_PROD_CHANGE_BUILD
Called when industry is built to set initial production level.
Definition: newgrf_callbacks.h:280
CBID_INDUSTRY_PRODUCTION_CHANGE
Called on production changes, so it can be adjusted.
Definition: newgrf_callbacks.h:113
CBM_IND_DECIDE_COLOUR
give a custom colour to newly build industries
Definition: newgrf_callbacks.h:361

Definition at line 284 of file newgrf_debug_data.h.

## ◆ _nic_industrytiles

const NICallback _nic_industrytiles[]
| static

Initial value:
= {
NICIT(CBID_INDTILE_ANIM_START_STOP, CBM_NO_BIT),
NICIT(CBID_INDTILE_ANIM_NEXT_FRAME, CBM_INDT_ANIM_NEXT_FRAME),
NICIT(CBID_INDTILE_ANIMATION_SPEED, CBM_INDT_ANIM_SPEED),
NICIT(CBID_INDTILE_CARGO_ACCEPTANCE, CBM_INDT_CARGO_ACCEPTANCE),
NICIT(CBID_INDTILE_ACCEPT_CARGO, CBM_INDT_ACCEPT_CARGO),
NICIT(CBID_INDTILE_SHAPE_CHECK, CBM_INDT_SHAPE_CHECK),
NICIT(CBID_INDTILE_DRAW_FOUNDATIONS, CBM_INDT_DRAW_FOUNDATIONS),
NICIT(CBID_INDTILE_AUTOSLOPE, CBM_INDT_AUTOSLOPE),
}
CBID_INDTILE_SHAPE_CHECK
Called to determine if the given industry tile can be built on specific tile.
Definition: newgrf_callbacks.h:134
CBID_INDTILE_ANIM_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:101
CBID_INDTILE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:107
CBM_INDT_AUTOSLOPE
decides allowance of autosloping
Definition: newgrf_callbacks.h:377
CBM_INDT_DRAW_FOUNDATIONS
decides if default foundations need to be drawn
Definition: newgrf_callbacks.h:376
CBID_INDTILE_AUTOSLOPE
Called to determine if industry can alter the ground below industry tile.
Definition: newgrf_callbacks.h:179
CBID_INDTILE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for industry tile.
Definition: newgrf_callbacks.h:137
CBM_INDT_CARGO_ACCEPTANCE
decides amount of cargo acceptance
Definition: newgrf_callbacks.h:373
CBM_INDT_ANIM_SPEED
decides animation speed
Definition: newgrf_callbacks.h:372
CBM_INDT_ACCEPT_CARGO
decides accepted types
Definition: newgrf_callbacks.h:374
CBID_INDTILE_ACCEPT_CARGO
Called to determine which cargoes an industry should accept.
Definition: newgrf_callbacks.h:122
CBM_NO_BIT
static const int CBM_NO_BIT
Mask to show no bit needs to be enabled for the callback.
Definition: newgrf_debug_gui.cpp:106
CBID_INDTILE_ANIM_NEXT_FRAME
Called to determine industry tile next animation frame.
Definition: newgrf_callbacks.h:104
CBM_INDT_ANIM_NEXT_FRAME
decides next animation frame
Definition: newgrf_callbacks.h:371
CBID_INDTILE_CARGO_ACCEPTANCE
Called to query the cargo acceptance of the industry tile.
Definition: newgrf_callbacks.h:119
CBM_INDT_SHAPE_CHECK
decides slope suitability
Definition: newgrf_callbacks.h:375

Definition at line 225 of file newgrf_debug_data.h.

## ◆ _nic_objects

const NICallback _nic_objects[]
| static

Initial value:
= {
NICO(CBID_OBJECT_LAND_SLOPE_CHECK, CBM_OBJ_SLOPE_CHECK),
NICO(CBID_OBJECT_ANIMATION_NEXT_FRAME, CBM_OBJ_ANIMATION_NEXT_FRAME),
NICO(CBID_OBJECT_ANIMATION_START_STOP, CBM_NO_BIT),
NICO(CBID_OBJECT_ANIMATION_SPEED, CBM_OBJ_ANIMATION_SPEED),
NICO(CBID_OBJECT_COLOUR, CBM_OBJ_COLOUR),
NICO(CBID_OBJECT_FUND_MORE_TEXT, CBM_OBJ_FUND_MORE_TEXT),
NICO(CBID_OBJECT_AUTOSLOPE, CBM_OBJ_AUTOSLOPE),
}
CBM_OBJ_ANIMATION_NEXT_FRAME
decides next animation frame
Definition: newgrf_callbacks.h:385
CBM_OBJ_ANIMATION_SPEED
decides animation speed
Definition: newgrf_callbacks.h:386
CBID_OBJECT_FUND_MORE_TEXT
Called to determine more text in the fund object window.
Definition: newgrf_callbacks.h:271
CBM_OBJ_FUND_MORE_TEXT
additional text in fund window
Definition: newgrf_callbacks.h:388
CBID_OBJECT_ANIMATION_NEXT_FRAME
Determine the next animation frame for a house.
Definition: newgrf_callbacks.h:259
CBID_OBJECT_LAND_SLOPE_CHECK
Callback done for each tile of an object to check the slope.
Definition: newgrf_callbacks.h:256
CBID_OBJECT_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:265
CBM_OBJ_COLOUR
decide the colour of the building
Definition: newgrf_callbacks.h:387
CBM_OBJ_SLOPE_CHECK
decides slope suitability
Definition: newgrf_callbacks.h:384
CBM_NO_BIT
static const int CBM_NO_BIT
Mask to show no bit needs to be enabled for the callback.
Definition: newgrf_debug_gui.cpp:106
CBM_OBJ_AUTOSLOPE
decides allowance of autosloping
Definition: newgrf_callbacks.h:389
CBID_OBJECT_COLOUR
Called to determine the colour of a town building.
Definition: newgrf_callbacks.h:268
CBID_OBJECT_AUTOSLOPE
Called to determine if one can alter the ground below an object tile.
Definition: newgrf_callbacks.h:274
CBID_OBJECT_ANIMATION_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:262

Definition at line 357 of file newgrf_debug_data.h.

## ◆ _nic_stations

const NICallback _nic_stations[]
| static

Initial value:
= {
NICS(CBID_STATION_AVAILABILITY, CBM_STATION_AVAIL),
NICS(CBID_STATION_SPRITE_LAYOUT, CBM_STATION_SPRITE_LAYOUT),
NICS(CBID_STATION_TILE_LAYOUT, CBM_NO_BIT),
NICS(CBID_STATION_ANIM_START_STOP, CBM_NO_BIT),
NICS(CBID_STATION_ANIM_NEXT_FRAME, CBM_STATION_ANIMATION_NEXT_FRAME),
NICS(CBID_STATION_ANIMATION_SPEED, CBM_STATION_ANIMATION_SPEED),
NICS(CBID_STATION_LAND_SLOPE_CHECK, CBM_STATION_SLOPE_CHECK),
}
CBM_STATION_SPRITE_LAYOUT
Use callback to select a sprite layout to use.
Definition: newgrf_callbacks.h:306
CBM_STATION_ANIMATION_NEXT_FRAME
Use a custom next frame callback.
Definition: newgrf_callbacks.h:307
CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
Definition: newgrf_callbacks.h:41
CBID_STATION_LAND_SLOPE_CHECK
Callback done for each tile of a station to check the slope.
Definition: newgrf_callbacks.h:214
CBID_STATION_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
Definition: newgrf_callbacks.h:193
CBM_STATION_ANIMATION_SPEED
Customize the animation speed of the station.
Definition: newgrf_callbacks.h:308
CBID_STATION_ANIM_START_STOP
Called for periodically starting or stopping the animation.
Definition: newgrf_callbacks.h:187
CBID_STATION_TILE_LAYOUT
Called when building a station to customize the tile layout.
Definition: newgrf_callbacks.h:98
CBM_NO_BIT
static const int CBM_NO_BIT
Mask to show no bit needs to be enabled for the callback.
Definition: newgrf_debug_gui.cpp:106
CBM_STATION_AVAIL
Availability of station in construction window.
Definition: newgrf_callbacks.h:305
CBID_STATION_ANIM_NEXT_FRAME
Called to determine station tile next animation frame.
Definition: newgrf_callbacks.h:190
CBID_STATION_SPRITE_LAYOUT
Choose a sprite layout to draw, instead of the standard 0-7 range.
Definition: newgrf_callbacks.h:44
CBM_STATION_SLOPE_CHECK
Check slope of new station tiles.
Definition: newgrf_callbacks.h:309

Definition at line 98 of file newgrf_debug_data.h.

## ◆ _nic_vehicles

const NICallback _nic_vehicles[]
| static

Initial value:
= {
NICV(CBID_VEHICLE_VISUAL_EFFECT, CBM_VEHICLE_VISUAL_EFFECT),
NICV(CBID_VEHICLE_LENGTH, CBM_VEHICLE_LENGTH),
NICV(CBID_VEHICLE_LOAD_AMOUNT, CBM_VEHICLE_LOAD_AMOUNT),
NICV(CBID_VEHICLE_REFIT_CAPACITY, CBM_VEHICLE_REFIT_CAPACITY),
NICV(CBID_VEHICLE_ARTIC_ENGINE, CBM_VEHICLE_ARTIC_ENGINE),
NICV(CBID_VEHICLE_CARGO_SUFFIX, CBM_VEHICLE_CARGO_SUFFIX),
NICV(CBID_TRAIN_ALLOW_WAGON_ATTACH, CBM_NO_BIT),
NICV(CBID_VEHICLE_ADDITIONAL_TEXT, CBM_NO_BIT),
NICV(CBID_VEHICLE_COLOUR_MAPPING, CBM_VEHICLE_COLOUR_REMAP),
NICV(CBID_VEHICLE_START_STOP_CHECK, CBM_NO_BIT),
NICV(CBID_VEHICLE_32DAY_CALLBACK, CBM_NO_BIT),
NICV(CBID_VEHICLE_SOUND_EFFECT, CBM_VEHICLE_SOUND_EFFECT),
NICV(CBID_VEHICLE_AUTOREPLACE_SELECTION, CBM_NO_BIT),
NICV(CBID_VEHICLE_MODIFY_PROPERTY, CBM_NO_BIT),
}
CBID_VEHICLE_ARTIC_ENGINE
Builds articulated engines for trains and RVs.
Definition: newgrf_callbacks.h:53
CBID_VEHICLE_AUTOREPLACE_SELECTION
Return the vehicles this given vehicle can be "upgraded" to.
Definition: newgrf_callbacks.h:152
CBID_VEHICLE_START_STOP_CHECK
Called when the company (or AI) tries to start or stop a vehicle.
Definition: newgrf_callbacks.h:143
CBM_VEHICLE_REFIT_CAPACITY
Cargo capacity after refit.
Definition: newgrf_callbacks.h:294
CBID_TRAIN_ALLOW_WAGON_ATTACH
Determine whether a wagon can be attached to an already existing train.
Definition: newgrf_callbacks.h:74
CBID_VEHICLE_VISUAL_EFFECT
Visual effects and wagon power.
Definition: newgrf_callbacks.h:32
CBID_VEHICLE_CARGO_SUFFIX
Determine the cargo "suffixes" for each refit possibility of a cargo.
Definition: newgrf_callbacks.h:62
CBM_VEHICLE_SOUND_EFFECT
Vehicle uses custom sound effects.
Definition: newgrf_callbacks.h:298
CBM_VEHICLE_LOAD_AMOUNT
Load amount.
Definition: newgrf_callbacks.h:293
CBID_VEHICLE_ADDITIONAL_TEXT
This callback is called from vehicle purchase lists.
Definition: newgrf_callbacks.h:95
CBID_VEHICLE_SOUND_EFFECT
Called to play a special sound effect.
Definition: newgrf_callbacks.h:149
CBID_VEHICLE_MODIFY_PROPERTY
Called to modify various vehicle properties.
Definition: newgrf_callbacks.h:161
CBM_VEHICLE_CARGO_SUFFIX
Show suffix after cargo name.
Definition: newgrf_callbacks.h:296
CBM_VEHICLE_LENGTH
Vehicle length (trains and road vehicles)
Definition: newgrf_callbacks.h:292
CBM_VEHICLE_COLOUR_REMAP
Change colour mapping of vehicle.
Definition: newgrf_callbacks.h:297
CBID_VEHICLE_COLOUR_MAPPING
Called to determine if a specific colour map should be used for a vehicle instead of the default live...
Definition: newgrf_callbacks.h:128
CBM_VEHICLE_ARTIC_ENGINE
Add articulated engines (trains and road vehicles)
Definition: newgrf_callbacks.h:295
CBM_NO_BIT
static const int CBM_NO_BIT
Mask to show no bit needs to be enabled for the callback.
Definition: newgrf_debug_gui.cpp:106
CBID_VEHICLE_32DAY_CALLBACK
Called for every vehicle every 32 days (not all on same date though).
Definition: newgrf_callbacks.h:146
CBID_VEHICLE_LOAD_AMOUNT
Determine the amount of cargo to load per unit of time when using gradual loading.
Definition: newgrf_callbacks.h:38
CBID_VEHICLE_REFIT_CAPACITY
Refit capacity, the passed vehicle needs to have its ->cargo_type set to the cargo we are refitting t...
Definition: newgrf_callbacks.h:50
CBID_VEHICLE_LENGTH
Vehicle length, returns the amount of 1/8&#39;s the vehicle is shorter for trains and RVs...
Definition: newgrf_callbacks.h:35
CBM_VEHICLE_VISUAL_EFFECT
Visual effects and wagon power (trains, road vehicles and ships)
Definition: newgrf_callbacks.h:291

Definition at line 31 of file newgrf_debug_data.h.

## ◆ _nif_airporttile

const NIFeature _nif_airporttile
| static

Initial value:
= {
NULL,
_nic_airporttiles,
_niv_industrytiles,
new NIHAirportTile(),
}
NIHAirportTile
Definition: newgrf_debug_data.h:456

Definition at line 471 of file newgrf_debug_data.h.

## ◆ _nif_house

const NIFeature _nif_house
| static

Initial value:
= {
NULL,
_nic_house,
_niv_house,
new NIHHouse(),
}
NIHHouse
Definition: newgrf_debug_data.h:199

Definition at line 214 of file newgrf_debug_data.h.

## ◆ _nif_industry

const NIFeature _nif_industry
| static

Initial value:
= {
_nip_industries,
_nic_industries,
_niv_industries,
new NIHIndustry(),
}
NIHIndustry
Definition: newgrf_debug_data.h:321

Definition at line 346 of file newgrf_debug_data.h.

## ◆ _nif_industrytile

const NIFeature _nif_industrytile
| static

Initial value:
= {
NULL,
_nic_industrytiles,
_niv_industrytiles,
new NIHIndustryTile(),
}
NIHIndustryTile
Definition: newgrf_debug_data.h:249

Definition at line 264 of file newgrf_debug_data.h.

## ◆ _nif_object

const NIFeature _nif_object
| static

Initial value:
= {
NULL,
_nic_objects,
_niv_objects,
new NIHObject(),
}
NIHObject
Definition: newgrf_debug_data.h:386

Definition at line 401 of file newgrf_debug_data.h.

## ◆ _nif_railtype

const NIFeature _nif_railtype
| static

Initial value:
= {
NULL,
NULL,
_niv_railtypes,
new NIHRailType(),
}
NIHRailType
Definition: newgrf_debug_data.h:420

Definition at line 437 of file newgrf_debug_data.h.

## ◆ _nif_station

const NIFeature _nif_station
| static

Initial value:
= {
NULL,
_nic_stations,
_niv_stations,
new NIHStation(),
}
NIHStation
Definition: newgrf_debug_data.h:134

Definition at line 149 of file newgrf_debug_data.h.

## ◆ _nif_town

const NIFeature _nif_town
| static

Initial value:
= {
NULL,
NULL,
_niv_towns,
new NIHTown(),
}
NIHTown
Definition: newgrf_debug_data.h:494

Definition at line 523 of file newgrf_debug_data.h.

## ◆ _nif_vehicle

const NIFeature _nif_vehicle
| static

Initial value:
= {
NULL,
_nic_vehicles,
_niv_vehicles,
new NIHVehicle(),
}
NIHVehicle
Definition: newgrf_debug_data.h:71

Definition at line 87 of file newgrf_debug_data.h.

## ◆ _nifeatures

const NIFeature* const _nifeatures[]
| static

Initial value:
= {
&_nif_vehicle,
&_nif_vehicle,
&_nif_vehicle,
&_nif_vehicle,
&_nif_station,
NULL,
NULL,
&_nif_house,
NULL,
&_nif_industrytile,
&_nif_industry,
NULL,
NULL,
NULL,
NULL,
&_nif_object,
&_nif_railtype,
&_nif_airporttile,
&_nif_town,
}

Table with all NIFeatures.

Definition at line 531 of file newgrf_debug_data.h.

Referenced by GetFeature().

## ◆ _nip_industries

const NIProperty _nip_industries[]
| static

Initial value:
= {
NIP(0x10, Industry, produced_cargo[0], NIT_CARGO, "produced cargo 0"),
NIP(0x10, Industry, produced_cargo[1], NIT_CARGO, "produced cargo 1"),
NIP(0x11, Industry, accepts_cargo[0], NIT_CARGO, "accepted cargo 0"),
NIP(0x11, Industry, accepts_cargo[1], NIT_CARGO, "accepted cargo 1"),
NIP(0x11, Industry, accepts_cargo[2], NIT_CARGO, "accepted cargo 2"),
}
Industry
Defines the internal data of a functional industry.
Definition: industry.h:39
NIT_CARGO
The property is a cargo.
Definition: newgrf_debug_gui.cpp:81

Definition at line 274 of file newgrf_debug_data.h.

## ◆ _niv_house

const NIVariable _niv_house[]
| static

Initial value:
= {
NIV(0x40, "construction state of tile and pseudo-random value"),
NIV(0x41, "age of building in years"),
NIV(0x42, "town zone"),
NIV(0x43, "terrain type"),
NIV(0x44, "building counts"),
NIV(0x45, "town expansion bits"),
NIV(0x46, "current animation frame"),
NIV(0x47, "xy coordinate of the building"),
NIV(0x60, "other building counts (old house type)"),
NIV(0x61, "other building counts (new house type)"),
NIV(0x62, "land info of nearby tiles"),
NIV(0x63, "current animation frame of nearby house tile"),
NIV(0x64, "cargo acceptance history of nearby stations"),
NIV(0x65, "distance of nearest house matching a given criterion"),
NIV(0x66, "class and ID of nearby house tile"),
NIV(0x67, "GRFID of nearby house tile"),
}

Definition at line 179 of file newgrf_debug_data.h.

## ◆ _niv_industries

const NIVariable _niv_industries[]
| static

Initial value:
= {
NIV(0x40, "waiting cargo 0"),
NIV(0x41, "waiting cargo 1"),
NIV(0x42, "waiting cargo 2"),
NIV(0x43, "distance to closest dry/land tile"),
NIV(0x44, "layout number"),
NIV(0x45, "player info"),
NIV(0x46, "industry construction date"),
NIV(0x60, "get industry tile ID at offset"),
NIV(0x61, "get random tile bits at offset"),
NIV(0x62, "land info of nearby tiles"),
NIV(0x63, "animation stage of nearby tiles"),
NIV(0x64, "distance on nearest industry with given type"),
NIV(0x65, "get town zone and Manhattan distance of closest town"),
NIV(0x66, "get square of Euclidean distance of closes town"),
NIV(0x67, "count of industry and distance of closest instance"),
NIV(0x68, "count of industry and distance of closest instance with layout filter"),
}

Definition at line 301 of file newgrf_debug_data.h.

## ◆ _niv_industrytiles

const NIVariable _niv_industrytiles[]
| static

Initial value:
= {
NIV(0x40, "construction state of tile"),
NIV(0x41, "ground type"),
NIV(0x42, "current town zone in nearest town"),
NIV(0x43, "relative position"),
NIV(0x44, "animation frame"),
NIV(0x60, "land info of nearby tiles"),
NIV(0x61, "animation stage of nearby tiles"),
NIV(0x62, "get industry or airport tile ID at offset"),
}

Definition at line 237 of file newgrf_debug_data.h.

## ◆ _niv_objects

const NIVariable _niv_objects[]
| static

Initial value:
= {
NIV(0x40, "relative position"),
NIV(0x41, "tile information"),
NIV(0x42, "construction date"),
NIV(0x43, "animation counter"),
NIV(0x44, "object founder"),
NIV(0x45, "get town zone and Manhattan distance of closest town"),
NIV(0x46, "get square of Euclidean distance of closes town"),
NIV(0x47, "colour"),
NIV(0x48, "view"),
NIV(0x60, "get object ID at offset"),
NIV(0x61, "get random tile bits at offset"),
NIV(0x62, "land info of nearby tiles"),
NIV(0x63, "animation stage of nearby tiles"),
NIV(0x64, "distance on nearest object with given type"),
}

Definition at line 368 of file newgrf_debug_data.h.

## ◆ _niv_railtypes

const NIVariable _niv_railtypes[]
| static

Initial value:
= {
NIV(0x40, "terrain type"),
NIV(0x41, "enhanced tunnels"),
NIV(0x42, "level crossing status"),
NIV(0x43, "construction date"),
NIV(0x44, "town zone"),
}

Definition at line 411 of file newgrf_debug_data.h.

## ◆ _niv_stations

const NIVariable _niv_stations[]
| static

Initial value:
= {
NIV(0x40, "platform info and relative position"),
NIV(0x41, "platform info and relative position for individually built sections"),
NIV(0x42, "terrain and track type"),
NIV(0x43, "player info"),
NIV(0x44, "path signalling info"),
NIV(0x45, "rail continuation info"),
NIV(0x46, "platform info and relative position from middle"),
NIV(0x47, "platform info and relative position from middle for individually built sections"),
NIV(0x48, "bitmask of accepted cargoes"),
NIV(0x49, "platform info and relative position of same-direction section"),
NIV(0x4A, "current animation frame"),
NIV(0x60, "amount of cargo waiting"),
NIV(0x61, "time since last cargo pickup"),
NIV(0x62, "rating of cargo"),
NIV(0x63, "time spent on route"),
NIV(0x64, "information about last vehicle picking cargo up"),
NIV(0x65, "amount of cargo acceptance"),
NIV(0x66, "animation frame of nearby tile"),
NIV(0x67, "land info of nearby tiles"),
NIV(0x68, "station info of nearby tiles"),
NIV(0x69, "information about cargo accepted in the past"),
}

Definition at line 109 of file newgrf_debug_data.h.

## ◆ _niv_towns

const NIVariable _niv_towns[]
| static

Initial value:
= {
NIV(0x40, "larger town effect on this town"),
NIV(0x41, "town index"),
NIV(0x82, "population"),
NIV(0x94, "zone radius 0"),
NIV(0x96, "zone radius 1"),
NIV(0x98, "zone radius 2"),
NIV(0x9A, "zone radius 3"),
NIV(0x9C, "zone radius 4"),
NIV(0xB6, "number of buildings"),
}

Definition at line 481 of file newgrf_debug_data.h.

## ◆ _niv_vehicles

const NIVariable _niv_vehicles[]
| static

Initial value:
= {
NIV(0x40, "position in consist and length"),
NIV(0x41, "position and length of chain of same vehicles"),
NIV(0x42, "transported cargo types"),
NIV(0x43, "player info"),
NIV(0x44, "aircraft info"),
NIV(0x45, "curvature info"),
NIV(0x46, "motion counter"),
NIV(0x47, "vehicle cargo info"),
NIV(0x48, "vehicle type info"),
NIV(0x49, "year of construction"),
NIV(0x4A, "current rail type info"),
NIV(0x4B, "long date of last service"),
NIV(0x4C, "current max speed"),
NIV(0x4D, "position in articulated vehicle"),
NIV(0x60, "count vehicle id occurrences"),
NIV(0x62, "Curvature/position difference to other vehicle"),
}

Definition at line 50 of file newgrf_debug_data.h.