OpenTTD

rail_widget.h
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1 /* $Id: rail_widget.h 25464 2013-06-25 20:22:08Z frosch $ */
2
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
9
12 #ifndef WIDGETS_RAIL_WIDGET_H
13 #define WIDGETS_RAIL_WIDGET_H
14
16 enum RailToolbarWidgets {
17 /* Name starts with RA instead of R, because of collision with RoadToolbarWidgets */
18 WID_RAT_CAPTION,
19 WID_RAT_BUILD_NS,
20 WID_RAT_BUILD_X,
21 WID_RAT_BUILD_EW,
22 WID_RAT_BUILD_Y,
23 WID_RAT_AUTORAIL,
24 WID_RAT_DEMOLISH,
25 WID_RAT_BUILD_DEPOT,
26 WID_RAT_BUILD_WAYPOINT,
27 WID_RAT_BUILD_STATION,
28 WID_RAT_BUILD_SIGNALS,
29 WID_RAT_BUILD_BRIDGE,
30 WID_RAT_BUILD_TUNNEL,
31 WID_RAT_REMOVE,
32 WID_RAT_CONVERT_RAIL,
33 };
34
36 enum BuildRailStationWidgets {
37 /* Name starts with BRA instead of BR, because of collision with BuildRoadStationWidgets */
38 WID_BRAS_PLATFORM_DIR_X,
39 WID_BRAS_PLATFORM_DIR_Y,
40
41 WID_BRAS_PLATFORM_NUM_1,
42 WID_BRAS_PLATFORM_NUM_2,
43 WID_BRAS_PLATFORM_NUM_3,
44 WID_BRAS_PLATFORM_NUM_4,
45 WID_BRAS_PLATFORM_NUM_5,
46 WID_BRAS_PLATFORM_NUM_6,
47 WID_BRAS_PLATFORM_NUM_7,
48
49 WID_BRAS_PLATFORM_LEN_1,
50 WID_BRAS_PLATFORM_LEN_2,
51 WID_BRAS_PLATFORM_LEN_3,
52 WID_BRAS_PLATFORM_LEN_4,
53 WID_BRAS_PLATFORM_LEN_5,
54 WID_BRAS_PLATFORM_LEN_6,
55 WID_BRAS_PLATFORM_LEN_7,
56
57 WID_BRAS_PLATFORM_DRAG_N_DROP,
58
59 WID_BRAS_HIGHLIGHT_OFF,
60 WID_BRAS_HIGHLIGHT_ON,
61 WID_BRAS_COVERAGE_TEXTS,
62
63 WID_BRAS_MATRIX,
64 WID_BRAS_IMAGE,
65 WID_BRAS_MATRIX_SCROLL,
66
67 WID_BRAS_SHOW_NEWST_DEFSIZE,
68 WID_BRAS_SHOW_NEWST_ADDITIONS,
69 WID_BRAS_SHOW_NEWST_MATRIX,
70 WID_BRAS_SHOW_NEWST_RESIZE,
71 WID_BRAS_SHOW_NEWST_TYPE,
72 WID_BRAS_NEWST_LIST,
73 WID_BRAS_NEWST_SCROLL,
74
75 WID_BRAS_PLATFORM_NUM_BEGIN = WID_BRAS_PLATFORM_NUM_1 - 1,
76 WID_BRAS_PLATFORM_LEN_BEGIN = WID_BRAS_PLATFORM_LEN_1 - 1,
77 };
78
80 enum BuildSignalWidgets {
81 WID_BS_SEMAPHORE_NORM,
82 WID_BS_SEMAPHORE_ENTRY,
83 WID_BS_SEMAPHORE_EXIT,
84 WID_BS_SEMAPHORE_COMBO,
85 WID_BS_SEMAPHORE_PBS,
86 WID_BS_SEMAPHORE_PBS_OWAY,
87 WID_BS_ELECTRIC_NORM,
88 WID_BS_ELECTRIC_ENTRY,
89 WID_BS_ELECTRIC_EXIT,
90 WID_BS_ELECTRIC_COMBO,
91 WID_BS_ELECTRIC_PBS,
92 WID_BS_ELECTRIC_PBS_OWAY,
93 WID_BS_CONVERT,
94 WID_BS_DRAG_SIGNALS_DENSITY_LABEL,
95 WID_BS_DRAG_SIGNALS_DENSITY_DECREASE,
96 WID_BS_DRAG_SIGNALS_DENSITY_INCREASE,
97 };
98
100 enum BuildRailDepotWidgets {
101 /* Name starts with BRA instead of BR, because of collision with BuildRoadDepotWidgets */
102 WID_BRAD_DEPOT_NE,
103 WID_BRAD_DEPOT_SE,
104 WID_BRAD_DEPOT_SW,
105 WID_BRAD_DEPOT_NW,
106 };
107
109 enum BuildRailWaypointWidgets {
110 WID_BRW_WAYPOINT_MATRIX,
111 WID_BRW_WAYPOINT,
112 WID_BRW_SCROLL,
113 };
114
115 #endif /* WIDGETS_RAIL_WIDGET_H */
WID_RAT_BUILD_Y
Build rail along the game grid Y axis.
Definition: rail_widget.h:22
WID_BRAS_SHOW_NEWST_ADDITIONS
Selection for newstation class selection list.
Definition: rail_widget.h:68
WID_BRAS_PLATFORM_LEN_5
Button to select 5 tiles length station platforms.
Definition: rail_widget.h:53
WID_BRAD_DEPOT_SE
Build a depot with the entrance in the south east.
Definition: rail_widget.h:103
WID_BRAD_DEPOT_NW
Build a depot with the entrance in the north west.
Definition: rail_widget.h:105
WID_BS_ELECTRIC_EXIT
Build an electric exit block signal.
Definition: rail_widget.h:89
WID_BRAS_PLATFORM_NUM_5
Button to select stations with 5 platforms.
Definition: rail_widget.h:45
WID_BRAS_PLATFORM_NUM_BEGIN
Helper for determining the chosen platform width.
Definition: rail_widget.h:75
WID_BRAS_PLATFORM_DIR_X
Button to select &#39;/&#39; view.
Definition: rail_widget.h:38
BuildRailStationWidgets
BuildRailStationWidgets
Widgets of the BuildRailStationWindow class.
Definition: rail_widget.h:36
WID_BS_SEMAPHORE_NORM
Build a semaphore normal block signal.
Definition: rail_widget.h:81
WID_RAT_BUILD_STATION
Build a station.
Definition: rail_widget.h:27
BuildRailWaypointWidgets
BuildRailWaypointWidgets
Widgets of the BuildRailWaypointWindow class.
Definition: rail_widget.h:109
WID_BRAS_PLATFORM_LEN_BEGIN
Helper for determining the chosen platform length.
Definition: rail_widget.h:76
WID_BS_SEMAPHORE_PBS_OWAY
Build a semaphore one way path signal.
Definition: rail_widget.h:86
WID_BS_ELECTRIC_NORM
Build an electric normal block signal.
Definition: rail_widget.h:87
WID_BS_SEMAPHORE_PBS
Build a semaphore path signal.
Definition: rail_widget.h:85
WID_RAT_BUILD_BRIDGE
Build a bridge.
Definition: rail_widget.h:29
WID_BRAS_PLATFORM_LEN_6
Button to select 6 tiles length station platforms.
Definition: rail_widget.h:54
WID_BRW_WAYPOINT_MATRIX
Matrix with waypoints.
Definition: rail_widget.h:110
WID_RAT_BUILD_DEPOT
Build a depot.
Definition: rail_widget.h:25
WID_BS_ELECTRIC_COMBO
Build an electric combo block signal.
Definition: rail_widget.h:90
WID_BRAS_SHOW_NEWST_RESIZE
Selection for panel and resize at bottom right for newstation.
Definition: rail_widget.h:70
WID_BRAS_PLATFORM_LEN_2
Button to select 2 tiles length station platforms.
Definition: rail_widget.h:50
WID_RAT_BUILD_SIGNALS
Build signals.
Definition: rail_widget.h:28
WID_BS_ELECTRIC_ENTRY
Build an electric entry block signal.
Definition: rail_widget.h:88
WID_BRAS_HIGHLIGHT_OFF
Button for turning coverage highlighting off.
Definition: rail_widget.h:59
WID_BRAD_DEPOT_NE
Build a depot with the entrance in the north east.
Definition: rail_widget.h:102
RailToolbarWidgets
RailToolbarWidgets
Widgets of the BuildRailToolbarWindow class.
Definition: rail_widget.h:16
WID_BRW_WAYPOINT
A single waypoint.
Definition: rail_widget.h:111
WID_RAT_BUILD_EW
Build rail along the game view X axis.
Definition: rail_widget.h:21
WID_BRAS_NEWST_SCROLL
Scrollbar of the WID_BRAS_NEWST_LIST.
Definition: rail_widget.h:73
WID_BRAD_DEPOT_SW
Build a depot with the entrance in the south west.
Definition: rail_widget.h:104
WID_BRAS_PLATFORM_NUM_6
Button to select stations with 6 platforms.
Definition: rail_widget.h:46
WID_BRAS_HIGHLIGHT_ON
Button for turning coverage highlighting on.
Definition: rail_widget.h:60
WID_BRAS_PLATFORM_LEN_1
Button to select single tile length station platforms.
Definition: rail_widget.h:49
WID_BRAS_PLATFORM_NUM_7
Button to select stations with 7 platforms.
Definition: rail_widget.h:47
WID_BRAS_SHOW_NEWST_TYPE
Display of selected station type.
Definition: rail_widget.h:71
WID_BRAS_PLATFORM_DRAG_N_DROP
Button to enable drag and drop type station placement.
Definition: rail_widget.h:57
WID_RAT_BUILD_TUNNEL
Build a tunnel.
Definition: rail_widget.h:30
WID_BRAS_SHOW_NEWST_DEFSIZE
Selection for default-size button for newstation.
Definition: rail_widget.h:67
WID_BS_DRAG_SIGNALS_DENSITY_DECREASE
Decrease the signal density.
Definition: rail_widget.h:95
WID_RAT_CAPTION
Caption of the window.
Definition: rail_widget.h:18
WID_BRAS_PLATFORM_LEN_4
Button to select 4 tiles length station platforms.
Definition: rail_widget.h:52
WID_BRAS_PLATFORM_DIR_Y
Button to select &#39;\&#39; view.
Definition: rail_widget.h:39
WID_BRAS_PLATFORM_LEN_7
Button to select 7 tiles length station platforms.
Definition: rail_widget.h:55
WID_RAT_BUILD_X
Build rail along the game grid X axis.
Definition: rail_widget.h:20
BuildRailDepotWidgets
BuildRailDepotWidgets
Widgets of the BuildRailDepotWindow class.
Definition: rail_widget.h:100
WID_RAT_BUILD_NS
Build rail along the game view Y axis.
Definition: rail_widget.h:19
WID_BRAS_NEWST_LIST
List with available newstation classes.
Definition: rail_widget.h:72
WID_RAT_BUILD_WAYPOINT
Build a waypoint.
Definition: rail_widget.h:26
WID_BS_DRAG_SIGNALS_DENSITY_LABEL
The current signal density.
Definition: rail_widget.h:94
WID_BRW_SCROLL
Scrollbar for the matrix.
Definition: rail_widget.h:112
WID_RAT_AUTORAIL
Autorail tool.
Definition: rail_widget.h:23
WID_BRAS_IMAGE
Panel used at each cell of the matrix.
Definition: rail_widget.h:64
WID_RAT_CONVERT_RAIL
Convert other rail to this type.
Definition: rail_widget.h:32
WID_BRAS_PLATFORM_NUM_4
Button to select stations with 4 platforms.
Definition: rail_widget.h:44
WID_BS_DRAG_SIGNALS_DENSITY_INCREASE
Increase the signal density.
Definition: rail_widget.h:96
WID_BS_SEMAPHORE_EXIT
Build a semaphore exit block signal.
Definition: rail_widget.h:83
BuildSignalWidgets
BuildSignalWidgets
Widgets of the BuildSignalWindow class.
Definition: rail_widget.h:80
WID_RAT_REMOVE
Bulldozer to remove rail.
Definition: rail_widget.h:31
WID_BRAS_PLATFORM_NUM_1
Button to select stations with a single platform.
Definition: rail_widget.h:41
WID_BRAS_PLATFORM_LEN_3
Button to select 3 tiles length station platforms.
Definition: rail_widget.h:51
WID_BS_SEMAPHORE_COMBO
Build a semaphore combo block signal.
Definition: rail_widget.h:84
WID_BS_CONVERT
Convert the signal.
Definition: rail_widget.h:93
WID_BRAS_MATRIX
Matrix widget displaying the available stations.
Definition: rail_widget.h:63
WID_BS_SEMAPHORE_ENTRY
Build a semaphore entry block signal.
Definition: rail_widget.h:82
WID_BRAS_PLATFORM_NUM_3
Button to select stations with 3 platforms.
Definition: rail_widget.h:43
WID_BRAS_PLATFORM_NUM_2
Button to select stations with 2 platforms.
Definition: rail_widget.h:42
WID_BRAS_COVERAGE_TEXTS
Empty space for the coverage texts.
Definition: rail_widget.h:61
WID_RAT_DEMOLISH
Destroy something with dynamite!
Definition: rail_widget.h:24
WID_BS_ELECTRIC_PBS_OWAY
Build an electric one way path signal.
Definition: rail_widget.h:92
WID_BRAS_SHOW_NEWST_MATRIX
Selection for newstation image matrix.
Definition: rail_widget.h:69
WID_BS_ELECTRIC_PBS
Build an electric path signal.
Definition: rail_widget.h:91
WID_BRAS_MATRIX_SCROLL
Scrollbar of the matrix widget.
Definition: rail_widget.h:65