# 8bpp_optimized.hpp

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    00001 /* $Id: 8bpp_optimized.hpp 26209 2014-01-02 22:41:58Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef BLITTER_8BPP_OPTIMIZED_HPP
    00013 #define BLITTER_8BPP_OPTIMIZED_HPP
    00014
    00015 #include "8bpp_base.hpp"
    00016 #include "factory.hpp"
    00017
    00019 class Blitter_8bppOptimized FINAL : public Blitter_8bppBase {
    00020 public:
    00022   struct SpriteData {
    00023     uint32 offset[ZOOM_LVL_COUNT];
    00024     byte data[];
    00025   };
    00026
    00027   /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
    00028   /* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
    00029
    00030   /* virtual */ const char *GetName() { return "8bpp-optimized"; }
    00031 };
    00032
    00034 class FBlitter_8bppOptimized : public BlitterFactory {
    00035 public:
    00036   FBlitter_8bppOptimized() : BlitterFactory("8bpp-optimized", "8bpp Optimized Blitter (compression + all-ZoomLevel cache)") {}
    00037   /* virtual */ Blitter *CreateInstance() { return new Blitter_8bppOptimized(); }
    00038 };
    00039
    00040 #endif /* BLITTER_8BPP_OPTIMIZED_HPP */