# network_gui.cpp

Go to the documentation of this file.

    00001 /* $Id: network_gui.cpp 26055 2013-11-22 21:47:03Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifdef ENABLE_NETWORK
    00013 #include "../stdafx.h"
    00014 #include "../strings_func.h"
    00015 #include "../date_func.h"
    00016 #include "../fios.h"
    00017 #include "network_client.h"
    00018 #include "network_gui.h"
    00019 #include "network_gamelist.h"
    00020 #include "network.h"
    00021 #include "network_base.h"
    00022 #include "network_content.h"
    00023 #include "../gui.h"
    00024 #include "network_udp.h"
    00025 #include "../window_func.h"
    00026 #include "../gfx_func.h"
    00027 #include "../widgets/dropdown_func.h"
    00028 #include "../querystring_gui.h"
    00029 #include "../sortlist_type.h"
    00030 #include "../company_func.h"
    00031 #include "../core/geometry_func.hpp"
    00032 #include "../genworld.h"
    00033 #include "../map_type.h"
    00034
    00035 #include "../widgets/network_widget.h"
    00036
    00037 #include "table/strings.h"
    00038 #include "../table/sprites.h"
    00039
    00040 #include "../stringfilter_type.h"
    00041
    00042
    00043 static void ShowNetworkStartServerWindow();
    00044 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
    00045
    00049 static const StringID _connection_types_dropdown[] = {
    00050   STR_NETWORK_START_SERVER_UNADVERTISED,
    00051   STR_NETWORK_START_SERVER_ADVERTISED,
    00052   INVALID_STRING_ID
    00053 };
    00054
    00058 static const StringID _lan_internet_types_dropdown[] = {
    00059   STR_NETWORK_SERVER_LIST_ADVERTISED_NO,
    00060   STR_NETWORK_SERVER_LIST_ADVERTISED_YES,
    00061   INVALID_STRING_ID
    00062 };
    00063
    00064 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
    00065
    00066 void SortNetworkLanguages()
    00067 {
    00068   /* Init the strings */
    00069   if (_language_dropdown[0] == STR_NULL) {
    00070     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
    00071     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
    00072   }
    00073
    00074   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
    00075   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
    00076 }
    00077
    00082 void UpdateNetworkGameWindow()
    00083 {
    00084   InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, 0);
    00085 }
    00086
    00087 typedef GUIList<NetworkGameList*, StringFilter&> GUIGameServerList;
    00088 typedef uint16 ServerListPosition;
    00089 static const ServerListPosition SLP_INVALID = 0xFFFF;
    00090
    00092 class NWidgetServerListHeader : public NWidgetContainer {
    00093   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
    00094   bool visible[6];
    00095 public:
    00096   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
    00097   {
    00098     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
    00099     leaf->SetResize(1, 0);
    00100     leaf->SetFill(1, 0);
    00101     this->Add(leaf);
    00102
    00103     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
    00104     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
    00105     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
    00106     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
    00107
    00108     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
    00109     leaf->SetMinimalSize(40, 12);
    00110     leaf->SetFill(0, 1);
    00111     this->Add(leaf);
    00112
    00113     /* First and last are always visible, the rest is implicitly zeroed */
    00114     this->visible[0] = true;
    00115     *lastof(this->visible) = true;
    00116   }
    00117
    00118   void SetupSmallestSize(Window *w, bool init_array)
    00119   {
    00120     /* Oh yeah, we ought to be findable! */
    00121     w->nested_array[WID_NG_HEADER] = this;
    00122
    00123     this->smallest_y = 0; // Biggest child.
    00124     this->fill_x = 1;
    00125     this->fill_y = 0;
    00126     this->resize_x = 1; // We only resize in this direction
    00127     this->resize_y = 0; // We never resize in this direction
    00128
    00129     /* First initialise some variables... */
    00130     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00131       child_wid->SetupSmallestSize(w, init_array);
    00132       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
    00133     }
    00134
    00135     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
    00136     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00137       child_wid->current_x = child_wid->smallest_x;
    00138       child_wid->current_y = this->smallest_y;
    00139     }
    00140
    00141     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
    00142   }
    00143
    00144   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
    00145   {
    00146     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
    00147
    00148     this->pos_x = x;
    00149     this->pos_y = y;
    00150     this->current_x = given_width;
    00151     this->current_y = given_height;
    00152
    00153     given_width -= this->tail->smallest_x;
    00154     NWidgetBase *child_wid = this->head->next;
    00155     /* The first and last widget are always visible, determine which other should be visible */
    00156     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
    00157       if (given_width > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER + child_wid->smallest_x && this->visible[i - 1]) {
    00158         this->visible[i] = true;
    00159         given_width -= child_wid->smallest_x;
    00160       } else {
    00161         this->visible[i] = false;
    00162       }
    00163       child_wid = child_wid->next;
    00164     }
    00165
    00166     /* All remaining space goes to the first (name) widget */
    00167     this->head->current_x = given_width;
    00168
    00169     /* Now assign the widgets to their rightful place */
    00170     uint position = 0; // Place to put next child relative to origin of the container.
    00171     uint i = rtl ? lengthof(this->visible) - 1 : 0;
    00172     child_wid = rtl ? this->tail : this->head;
    00173     while (child_wid != NULL) {
    00174       if (this->visible[i]) {
    00175         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
    00176         position += child_wid->current_x;
    00177       }
    00178
    00179       child_wid = rtl ? child_wid->prev : child_wid->next;
    00180       i += rtl ? -1 : 1;
    00181     }
    00182   }
    00183
    00184   /* virtual */ void Draw(const Window *w)
    00185   {
    00186     int i = 0;
    00187     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00188       if (!this->visible[i++]) continue;
    00189
    00190       child_wid->Draw(w);
    00191     }
    00192   }
    00193
    00194   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
    00195   {
    00196     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
    00197
    00198     int i = 0;
    00199     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00200       if (!this->visible[i++]) continue;
    00201       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
    00202       if (nwid != NULL) return nwid;
    00203     }
    00204     return NULL;
    00205   }
    00206
    00212   bool IsWidgetVisible(NetworkGameWidgets widget) const
    00213   {
    00214     assert((uint)(widget - WID_NG_NAME) < lengthof(this->visible));
    00215     return this->visible[widget - WID_NG_NAME];
    00216   }
    00217 };
    00218
    00219 class NetworkGameWindow : public Window {
    00220 protected:
    00221   /* Runtime saved values */
    00222   static Listing last_sorting;
    00223
    00224   /* Constants for sorting servers */
    00225   static GUIGameServerList::SortFunction * const sorter_funcs[];
    00226   static GUIGameServerList::FilterFunction * const filter_funcs[];
    00227
    00228   NetworkGameList *server;
    00229   NetworkGameList *last_joined;
    00230   GUIGameServerList servers;
    00231   ServerListPosition list_pos;
    00232   Scrollbar *vscroll;
    00233   QueryString name_editbox;
    00234   QueryString filter_editbox;
    00235
    00241   void BuildGUINetworkGameList()
    00242   {
    00243     if (!this->servers.NeedRebuild()) return;
    00244
    00245     /* Create temporary array of games to use for listing */
    00246     this->servers.Clear();
    00247
    00248     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
    00249       *this->servers.Append() = ngl;
    00250     }
    00251
    00252     /* Apply the filter condition immediately, if a search string has been provided. */
    00253     StringFilter sf;
    00254     sf.SetFilterTerm(this->filter_editbox.text.buf);
    00255
    00256     if (!sf.IsEmpty()) {
    00257       this->servers.SetFilterState(true);
    00258       this->servers.Filter(sf);
    00259     } else {
    00260       this->servers.SetFilterState(false);
    00261     }
    00262
    00263     this->servers.Compact();
    00264     this->servers.RebuildDone();
    00265     this->vscroll->SetCount(this->servers.Length());
    00266
    00267     /* Sort the list of network games as requested. */
    00268     this->servers.Sort();
    00269     this->UpdateListPos();
    00270   }
    00271
    00273   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00274   {
    00275     int r = strnatcmp((*a)->info.server_name, (*b)->info.server_name, true); // Sort by name (natural sorting).
    00276     return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
    00277   }
    00278
    00284   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00285   {
    00286     /* Reverse as per default we are interested in most-clients first */
    00287     int r = (*a)->info.clients_on - (*b)->info.clients_on;
    00288
    00289     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
    00290     if (r == 0) r = NGameNameSorter(a, b);
    00291
    00292     return r;
    00293   }
    00294
    00296   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00297   {
    00298     /* Sort by the area of the map. */
    00299     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
    00300
    00301     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
    00302     return (r != 0) ? r : NGameClientSorter(a, b);
    00303   }
    00304
    00306   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00307   {
    00308     int r = (*a)->info.game_date - (*b)->info.game_date;
    00309     return (r != 0) ? r : NGameClientSorter(a, b);
    00310   }
    00311
    00313   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00314   {
    00315     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
    00316     return (r != 0) ? r : NGameDateSorter(a, b);
    00317   }
    00318
    00323   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00324   {
    00325     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
    00326     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
    00327
    00328     /* Reverse default as we are interested in version-compatible clients first */
    00329     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
    00330     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
    00331     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
    00332     /* Passworded servers should be below unpassworded servers */
    00333     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
    00334     /* Finally sort on the number of clients of the server */
    00335     if (r == 0) r = -NGameClientSorter(a, b);
    00336
    00337     return r;
    00338   }
    00339
    00341   void SortNetworkGameList()
    00342   {
    00343     if (this->servers.Sort()) this->UpdateListPos();
    00344   }
    00345
    00347   void UpdateListPos()
    00348   {
    00349     this->list_pos = SLP_INVALID;
    00350     for (uint i = 0; i != this->servers.Length(); i++) {
    00351       if (this->servers[i] == this->server) {
    00352         this->list_pos = i;
    00353         break;
    00354       }
    00355     }
    00356   }
    00357
    00358   static bool CDECL NGameSearchFilter(NetworkGameList * const *item, StringFilter &sf)
    00359   {
    00360     assert(item != NULL);
    00361     assert((*item) != NULL);
    00362
    00363     sf.ResetState();
    00364     sf.AddLine((*item)->info.server_name);
    00365     return sf.GetState();
    00366   }
    00367
    00374   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
    00375   {
    00376     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(WID_NG_NAME);
    00377     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(WID_NG_INFO);
    00378
    00379     /* show highlighted item with a different colour */
    00380     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, PC_GREY);
    00381
    00382     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
    00383
    00384     /* only draw details if the server is online */
    00385     if (cur_item->online) {
    00386       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
    00387
    00388       if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
    00389         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS);
    00390         SetDParam(0, cur_item->info.clients_on);
    00391         SetDParam(1, cur_item->info.clients_max);
    00392         SetDParam(2, cur_item->info.companies_on);
    00393         SetDParam(3, cur_item->info.companies_max);
    00394         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
    00395       }
    00396
    00397       if (nwi_header->IsWidgetVisible(WID_NG_MAPSIZE)) {
    00398         /* map size */
    00399         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE);
    00400         SetDParam(0, cur_item->info.map_width);
    00401         SetDParam(1, cur_item->info.map_height);
    00402         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
    00403       }
    00404
    00405       if (nwi_header->IsWidgetVisible(WID_NG_DATE)) {
    00406         /* current date */
    00407         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(WID_NG_DATE);
    00408         YearMonthDay ymd;
    00409         ConvertDateToYMD(cur_item->info.game_date, &ymd);
    00410         SetDParam(0, ymd.year);
    00411         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00412       }
    00413
    00414       if (nwi_header->IsWidgetVisible(WID_NG_YEARS)) {
    00415         /* number of years the game is running */
    00416         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(WID_NG_YEARS);
    00417         YearMonthDay ymd_cur, ymd_start;
    00418         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
    00419         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
    00420         SetDParam(0, ymd_cur.year - ymd_start.year);
    00421         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00422       }
    00423
    00424       /* Align the sprites */
    00425       y += (FONT_HEIGHT_NORMAL - 10) / 2;
    00426
    00427       /* draw a lock if the server is password protected */
    00428       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
    00429
    00430       /* draw red or green icon, depending on compatibility with server */
    00431       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
    00432
    00433       /* draw flag according to server language */
    00434       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
    00435     }
    00436   }
    00437
    00445   void ScrollToSelectedServer()
    00446   {
    00447     if (this->list_pos == SLP_INVALID) return; // no server selected
    00448     this->vscroll->ScrollTowards(this->list_pos);
    00449   }
    00450
    00451 public:
    00452   NetworkGameWindow(WindowDesc *desc) : Window(desc), name_editbox(NETWORK_CLIENT_NAME_LENGTH), filter_editbox(120)
    00453   {
    00454     this->list_pos = SLP_INVALID;
    00455     this->server = NULL;
    00456
    00457     this->CreateNestedTree();
    00458     this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
    00459     this->FinishInitNested(WN_NETWORK_WINDOW_GAME);
    00460
    00461     this->querystrings[WID_NG_CLIENT] = &this->name_editbox;
    00462     this->name_editbox.text.Assign(_settings_client.network.client_name);
    00463
    00464     this->querystrings[WID_NG_FILTER] = &this->filter_editbox;
    00465     this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
    00466     this->SetFocusedWidget(WID_NG_FILTER);
    00467
    00468     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00469     this->server = this->last_joined;
    00470     if (this->last_joined != NULL) NetworkUDPQueryServer(this->last_joined->address);
    00471
    00472     this->servers.SetListing(this->last_sorting);
    00473     this->servers.SetSortFuncs(this->sorter_funcs);
    00474     this->servers.SetFilterFuncs(this->filter_funcs);
    00475     this->servers.ForceRebuild();
    00476   }
    00477
    00478   ~NetworkGameWindow()
    00479   {
    00480     this->last_sorting = this->servers.GetListing();
    00481   }
    00482
    00483   virtual void SetStringParameters(int widget) const
    00484   {
    00485     switch (widget) {
    00486       case WID_NG_CONN_BTN:
    00487         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
    00488         break;
    00489     }
    00490   }
    00491
    00492   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00493   {
    00494     switch (widget) {
    00495       case WID_NG_CONN_BTN:
    00496         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
    00497         size->width += padding.width;
    00498         size->height += padding.height;
    00499         break;
    00500
    00501       case WID_NG_MATRIX:
    00502         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00503         size->height = 10 * resize->height;
    00504         break;
    00505
    00506       case WID_NG_LASTJOINED:
    00507         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00508         break;
    00509
    00510       case WID_NG_LASTJOINED_SPACER:
    00511         size->width = NWidgetScrollbar::GetVerticalDimension().width;
    00512         break;
    00513
    00514       case WID_NG_NAME:
    00515         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00516         break;
    00517
    00518       case WID_NG_CLIENTS:
    00519         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00520         SetDParamMaxValue(0, MAX_CLIENTS);
    00521         SetDParamMaxValue(1, MAX_CLIENTS);
    00522         SetDParamMaxValue(2, MAX_COMPANIES);
    00523         SetDParamMaxValue(3, MAX_COMPANIES);
    00524         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
    00525         break;
    00526
    00527       case WID_NG_MAPSIZE:
    00528         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00529         SetDParamMaxValue(0, MAX_MAP_SIZE);
    00530         SetDParamMaxValue(1, MAX_MAP_SIZE);
    00531         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
    00532         break;
    00533
    00534       case WID_NG_DATE:
    00535       case WID_NG_YEARS:
    00536         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00537         SetDParamMaxValue(0, 5);
    00538         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
    00539         break;
    00540
    00541       case WID_NG_DETAILS_SPACER:
    00542         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
    00543         break;
    00544     }
    00545   }
    00546
    00547   virtual void DrawWidget(const Rect &r, int widget) const
    00548   {
    00549     switch (widget) {
    00550       case WID_NG_MATRIX: {
    00551         uint16 y = r.top + WD_MATRIX_TOP;
    00552
    00553         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
    00554
    00555         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
    00556           const NetworkGameList *ngl = this->servers[i];
    00557           this->DrawServerLine(ngl, y, ngl == this->server);
    00558           y += this->resize.step_height;
    00559         }
    00560         break;
    00561       }
    00562
    00563       case WID_NG_LASTJOINED:
    00564         /* Draw the last joined server, if any */
    00565         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
    00566         break;
    00567
    00568       case WID_NG_DETAILS:
    00569         this->DrawDetails(r);
    00570         break;
    00571
    00572       case WID_NG_NAME:
    00573       case WID_NG_CLIENTS:
    00574       case WID_NG_MAPSIZE:
    00575       case WID_NG_DATE:
    00576       case WID_NG_YEARS:
    00577       case WID_NG_INFO:
    00578         if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
    00579         break;
    00580     }
    00581   }
    00582
    00583
    00584   virtual void OnPaint()
    00585   {
    00586     if (this->servers.NeedRebuild()) {
    00587       this->BuildGUINetworkGameList();
    00588     }
    00589     if (this->servers.NeedResort()) {
    00590       this->SortNetworkGameList();
    00591     }
    00592
    00593     NetworkGameList *sel = this->server;
    00594     /* 'Refresh' button invisible if no server selected */
    00595     this->SetWidgetDisabledState(WID_NG_REFRESH, sel == NULL);
    00596     /* 'Join' button disabling conditions */
    00597     this->SetWidgetDisabledState(WID_NG_JOIN, sel == NULL || // no Selected Server
    00598         !sel->online || // Server offline
    00599         sel->info.clients_on >= sel->info.clients_max || // Server full
    00600         !sel->info.compatible); // Revision mismatch
    00601
    00602     /* 'NewGRF Settings' button invisible if no NewGRF is used */
    00603     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
    00604     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL || !sel->info.version_compatible || sel->info.compatible);
    00605
    00606     this->DrawWidgets();
    00607   }
    00608
    00609   void DrawDetails(const Rect &r) const
    00610   {
    00611     NetworkGameList *sel = this->server;
    00612
    00613     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
    00614
    00615     /* Draw the right menu */
    00616     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    00617     if (sel == NULL) {
    00618       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00619     } else if (!sel->online) {
    00620       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00621
    00622       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
    00623     } else { // show game info
    00624
    00625       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00626       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00627       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
    00628
    00629       uint16 y = r.top + detail_height + 4;
    00630
    00631       SetDParam(0, sel->info.clients_on);
    00632       SetDParam(1, sel->info.clients_max);
    00633       SetDParam(2, sel->info.companies_on);
    00634       SetDParam(3, sel->info.companies_max);
    00635       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    00636       y += FONT_HEIGHT_NORMAL;
    00637
    00638       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
    00639       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
    00640       y += FONT_HEIGHT_NORMAL;
    00641
    00642       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
    00643       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
    00644       y += FONT_HEIGHT_NORMAL;
    00645
    00646       SetDParam(0, sel->info.map_width);
    00647       SetDParam(1, sel->info.map_height);
    00648       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
    00649       y += FONT_HEIGHT_NORMAL;
    00650
    00651       SetDParamStr(0, sel->info.server_revision);
    00652       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
    00653       y += FONT_HEIGHT_NORMAL;
    00654
    00655       SetDParamStr(0, sel->address.GetAddressAsString());
    00656       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
    00657       y += FONT_HEIGHT_NORMAL;
    00658
    00659       SetDParam(0, sel->info.start_date);
    00660       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
    00661       y += FONT_HEIGHT_NORMAL;
    00662
    00663       SetDParam(0, sel->info.game_date);
    00664       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
    00665       y += FONT_HEIGHT_NORMAL;
    00666
    00667       y += WD_PAR_VSEP_NORMAL;
    00668
    00669       if (!sel->info.compatible) {
    00670         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
    00671       } else if (sel->info.clients_on == sel->info.clients_max) {
    00672         /* Show: server full, when clients_on == max_clients */
    00673         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
    00674       } else if (sel->info.use_password) {
    00675         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
    00676       }
    00677     }
    00678   }
    00679
    00680   virtual void OnClick(Point pt, int widget, int click_count)
    00681   {
    00682     switch (widget) {
    00683       case WID_NG_CANCEL: // Cancel button
    00684         DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    00685         break;
    00686
    00687       case WID_NG_CONN_BTN: // 'Connection' droplist
    00688         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, WID_NG_CONN_BTN, 0, 0); // do it for widget WID_NSS_CONN_BTN
    00689         break;
    00690
    00691       case WID_NG_NAME:    // Sort by name
    00692       case WID_NG_CLIENTS: // Sort by connected clients
    00693       case WID_NG_MAPSIZE: // Sort by map size
    00694       case WID_NG_DATE:    // Sort by date
    00695       case WID_NG_YEARS:   // Sort by years
    00696       case WID_NG_INFO:    // Connectivity (green dot)
    00697         if (this->servers.SortType() == widget - WID_NG_NAME) {
    00698           this->servers.ToggleSortOrder();
    00699           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
    00700         } else {
    00701           this->servers.SetSortType(widget - WID_NG_NAME);
    00702           this->servers.ForceResort();
    00703           this->SortNetworkGameList();
    00704         }
    00705         this->ScrollToSelectedServer();
    00706         this->SetDirty();
    00707         break;
    00708
    00709       case WID_NG_MATRIX: { // Show available network games
    00710         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
    00711         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
    00712         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
    00713         this->SetDirty();
    00714
    00715         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00716         if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00717         break;
    00718       }
    00719
    00720       case WID_NG_LASTJOINED: {
    00721         if (this->last_joined != NULL) {
    00722           this->server = this->last_joined;
    00723
    00724           /* search the position of the newly selected server */
    00725           this->UpdateListPos();
    00726           this->ScrollToSelectedServer();
    00727           this->SetDirty();
    00728
    00729           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00730           if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00731         }
    00732         break;
    00733       }
    00734
    00735       case WID_NG_FIND: // Find server automatically
    00736         switch (_settings_client.network.lan_internet) {
    00737           case 0: NetworkUDPSearchGame(); break;
    00738           case 1: NetworkUDPQueryMasterServer(); break;
    00739         }
    00740         break;
    00741
    00742       case WID_NG_ADD: // Add a server
    00743         SetDParamStr(0, _settings_client.network.connect_to_ip);
    00744         ShowQueryString(
    00745           STR_JUST_RAW_STRING,
    00746           STR_NETWORK_SERVER_LIST_ENTER_IP,
    00747           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
    00748           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
    00749         break;
    00750
    00751       case WID_NG_START: // Start server
    00752         ShowNetworkStartServerWindow();
    00753         break;
    00754
    00755       case WID_NG_JOIN: // Join Game
    00756         if (this->server != NULL) {
    00757           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
    00758           _settings_client.network.last_port = this->server->address.GetPort();
    00759           ShowNetworkLobbyWindow(this->server);
    00760         }
    00761         break;
    00762
    00763       case WID_NG_REFRESH: // Refresh
    00764         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
    00765         break;
    00766
    00767       case WID_NG_NEWGRF: // NewGRF Settings
    00768         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
    00769         break;
    00770
    00771       case WID_NG_NEWGRF_MISSING: // Find missing content online
    00772         if (this->server != NULL) ShowMissingContentWindow(this->server->info.grfconfig);
    00773         break;
    00774     }
    00775   }
    00776
    00777   virtual void OnDropdownSelect(int widget, int index)
    00778   {
    00779     switch (widget) {
    00780       case WID_NG_CONN_BTN:
    00781         _settings_client.network.lan_internet = index;
    00782         break;
    00783
    00784       default:
    00785         NOT_REACHED();
    00786     }
    00787
    00788     this->SetDirty();
    00789   }
    00790
    00796   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00797   {
    00798     this->servers.ForceRebuild();
    00799     this->SetDirty();
    00800   }
    00801
    00802   virtual EventState OnKeyPress(WChar key, uint16 keycode)
    00803   {
    00804     EventState state = ES_NOT_HANDLED;
    00805
    00806     /* handle up, down, pageup, pagedown, home and end */
    00807     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
    00808       if (this->servers.Length() == 0) return ES_HANDLED;
    00809       switch (keycode) {
    00810         case WKC_UP:
    00811           /* scroll up by one */
    00812           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00813           if (this->list_pos > 0) this->list_pos--;
    00814           break;
    00815         case WKC_DOWN:
    00816           /* scroll down by one */
    00817           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00818           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
    00819           break;
    00820         case WKC_PAGEUP:
    00821           /* scroll up a page */
    00822           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00823           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
    00824           break;
    00825         case WKC_PAGEDOWN:
    00826           /* scroll down a page */
    00827           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00828           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
    00829           break;
    00830         case WKC_HOME:
    00831           /* jump to beginning */
    00832           this->list_pos = 0;
    00833           break;
    00834         case WKC_END:
    00835           /* jump to end */
    00836           this->list_pos = this->servers.Length() - 1;
    00837           break;
    00838         default: NOT_REACHED();
    00839       }
    00840
    00841       this->server = this->servers[this->list_pos];
    00842
    00843       /* Scroll to the new server if it is outside the current range. */
    00844       this->ScrollToSelectedServer();
    00845
    00846       /* redraw window */
    00847       this->SetDirty();
    00848       return ES_HANDLED;
    00849     }
    00850
    00851     if (this->server != NULL) {
    00852       if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
    00853         NetworkGameListRemoveItem(this->server);
    00854         if (this->server == this->last_joined) this->last_joined = NULL;
    00855         this->server = NULL;
    00856         this->list_pos = SLP_INVALID;
    00857       }
    00858     }
    00859
    00860     return state;
    00861   }
    00862
    00863   virtual void OnEditboxChanged(int wid)
    00864   {
    00865     switch (wid) {
    00866       case WID_NG_FILTER: {
    00867         this->servers.ForceRebuild();
    00868         this->BuildGUINetworkGameList();
    00869         this->ScrollToSelectedServer();
    00870         this->SetDirty();
    00871         break;
    00872       }
    00873
    00874       case WID_NG_CLIENT:
    00875         /* Make sure the name does not start with a space, so TAB completion works */
    00876         if (!StrEmpty(this->name_editbox.text.buf) && this->name_editbox.text.buf[0] != ' ') {
    00877           strecpy(_settings_client.network.client_name, this->name_editbox.text.buf, lastof(_settings_client.network.client_name));
    00878         } else {
    00879           strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
    00880         }
    00881         break;
    00882     }
    00883   }
    00884
    00885   virtual void OnQueryTextFinished(char *str)
    00886   {
    00887     if (!StrEmpty(str)) NetworkAddServer(str);
    00888   }
    00889
    00890   virtual void OnResize()
    00891   {
    00892     this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
    00893   }
    00894
    00895   virtual void OnTick()
    00896   {
    00897     NetworkGameListRequery();
    00898   }
    00899 };
    00900
    00901 Listing NetworkGameWindow::last_sorting = {false, 5};
    00902 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
    00903   &NGameNameSorter,
    00904   &NGameClientSorter,
    00905   &NGameMapSizeSorter,
    00906   &NGameDateSorter,
    00907   &NGameYearsSorter,
    00908   &NGameAllowedSorter
    00909 };
    00910
    00911 GUIGameServerList::FilterFunction * const NetworkGameWindow::filter_funcs[] = {
    00912   &NGameSearchFilter
    00913 };
    00914
    00915 static NWidgetBase *MakeResizableHeader(int *biggest_index)
    00916 {
    00917   *biggest_index = max<int>(*biggest_index, WID_NG_INFO);
    00918   return new NWidgetServerListHeader();
    00919 }
    00920
    00921 static const NWidgetPart _nested_network_game_widgets[] = {
    00922   /* TOP */
    00923   NWidget(NWID_HORIZONTAL),
    00924     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    00925     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    00926     NWidget(WWT_DEFSIZEBOX, COLOUR_LIGHT_BLUE),
    00927   EndContainer(),
    00928   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
    00929     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
    00930       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00931         /* LEFT SIDE */
    00932         NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
    00933           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00934             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED, STR_NULL),
    00935             NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NG_CONN_BTN),
    00936                       SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP),
    00937             NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
    00938           EndContainer(),
    00939           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00940             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_FILTER_LABEL), SetDataTip(STR_LIST_FILTER_TITLE, STR_NULL),
    00941             NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_FILTER), SetMinimalSize(251, 12), SetFill(1, 0), SetResize(1, 0),
    00942                       SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
    00943           EndContainer(),
    00944           NWidget(NWID_HORIZONTAL),
    00945             NWidget(NWID_VERTICAL),
    00946               NWidgetFunction(MakeResizableHeader),
    00947               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
    00948                         SetMatrixDataTip(1, 0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
    00949             EndContainer(),
    00950             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
    00951           EndContainer(),
    00952           NWidget(NWID_VERTICAL),
    00953             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
    00954                       SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
    00955             NWidget(NWID_HORIZONTAL),
    00956               NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
    00957                         SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
    00958               EndContainer(),
    00959               NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
    00960             EndContainer(),
    00961           EndContainer(),
    00962         EndContainer(),
    00963         /* RIGHT SIDE */
    00964         NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
    00965           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00966             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
    00967             NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 12), SetFill(1, 0), SetResize(1, 0),
    00968                       SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
    00969           EndContainer(),
    00970           NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS),
    00971             NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00972               NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
    00973               NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5),
    00974                 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL),
    00975                   NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
    00976                   NWidget(NWID_SPACER), SetFill(1, 0),
    00977                 EndContainer(),
    00978               EndContainer(),
    00979               NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00980                 NWidget(NWID_SPACER), SetFill(1, 0),
    00981                 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
    00982                   NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
    00983                   NWidget(NWID_SPACER), SetFill(1, 0),
    00984                 EndContainer(),
    00985               EndContainer(),
    00986               NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00987                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
    00988                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    00989               EndContainer(),
    00990             EndContainer(),
    00991           EndContainer(),
    00992         EndContainer(),
    00993       EndContainer(),
    00994       /* BOTTOM */
    00995       NWidget(NWID_HORIZONTAL),
    00996         NWidget(NWID_VERTICAL),
    00997           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
    00998             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
    00999             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
    01000             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
    01001             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01002           EndContainer(),
    01003           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
    01004         EndContainer(),
    01005         NWidget(NWID_VERTICAL),
    01006           NWidget(NWID_SPACER), SetFill(0, 1),
    01007           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
    01008         EndContainer(),
    01009       EndContainer(),
    01010     EndContainer(),
    01011   EndContainer(),
    01012 };
    01013
    01014 static WindowDesc _network_game_window_desc(
    01015   WDP_CENTER, "list_servers", 1000, 730,
    01016   WC_NETWORK_WINDOW, WC_NONE,
    01017   0,
    01018   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
    01019 );
    01020
    01021 void ShowNetworkGameWindow()
    01022 {
    01023   static bool first = true;
    01024   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01025   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01026
    01027   /* Only show once */
    01028   if (first) {
    01029     first = false;
    01030     /* Add all servers from the config file to our list. */
    01031     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
    01032       NetworkAddServer(*iter);
    01033     }
    01034   }
    01035
    01036   new NetworkGameWindow(&_network_game_window_desc);
    01037 }
    01038
    01039 struct NetworkStartServerWindow : public Window {
    01040   byte widget_id;
    01041   QueryString name_editbox;
    01042
    01043   NetworkStartServerWindow(WindowDesc *desc) : Window(desc), name_editbox(NETWORK_NAME_LENGTH)
    01044   {
    01045     this->InitNested(WN_NETWORK_WINDOW_START);
    01046
    01047     this->querystrings[WID_NSS_GAMENAME] = &this->name_editbox;
    01048     this->name_editbox.text.Assign(_settings_client.network.server_name);
    01049
    01050     this->SetFocusedWidget(WID_NSS_GAMENAME);
    01051   }
    01052
    01053   virtual void SetStringParameters(int widget) const
    01054   {
    01055     switch (widget) {
    01056       case WID_NSS_CONNTYPE_BTN:
    01057         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
    01058         break;
    01059
    01060       case WID_NSS_CLIENTS_TXT:
    01061         SetDParam(0, _settings_client.network.max_clients);
    01062         break;
    01063
    01064       case WID_NSS_COMPANIES_TXT:
    01065         SetDParam(0, _settings_client.network.max_companies);
    01066         break;
    01067
    01068       case WID_NSS_SPECTATORS_TXT:
    01069         SetDParam(0, _settings_client.network.max_spectators);
    01070         break;
    01071
    01072       case WID_NSS_LANGUAGE_BTN:
    01073         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
    01074         break;
    01075     }
    01076   }
    01077
    01078   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01079   {
    01080     switch (widget) {
    01081       case WID_NSS_CONNTYPE_BTN:
    01082         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
    01083         size->width += padding.width;
    01084         size->height += padding.height;
    01085         break;
    01086     }
    01087   }
    01088
    01089   virtual void DrawWidget(const Rect &r, int widget) const
    01090   {
    01091     switch (widget) {
    01092       case WID_NSS_SETPWD:
    01093         /* If password is set, draw red '*' next to 'Set password' button. */
    01094         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
    01095     }
    01096   }
    01097
    01098   virtual void OnClick(Point pt, int widget, int click_count)
    01099   {
    01100     switch (widget) {
    01101       case WID_NSS_CANCEL: // Cancel button
    01102         ShowNetworkGameWindow();
    01103         break;
    01104
    01105       case WID_NSS_SETPWD: // Set password button
    01106         this->widget_id = WID_NSS_SETPWD;
    01107         SetDParamStr(0, _settings_client.network.server_password);
    01108         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
    01109         break;
    01110
    01111       case WID_NSS_CONNTYPE_BTN: // Connection type
    01112         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, WID_NSS_CONNTYPE_BTN, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
    01113         break;
    01114
    01115       case WID_NSS_CLIENTS_BTND:    case WID_NSS_CLIENTS_BTNU:    // Click on up/down button for number of clients
    01116       case WID_NSS_COMPANIES_BTND:  case WID_NSS_COMPANIES_BTNU:  // Click on up/down button for number of companies
    01117       case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU: // Click on up/down button for number of spectators
    01118         /* Don't allow too fast scrolling. */
    01119         if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
    01120           this->HandleButtonClick(widget);
    01121           this->SetDirty();
    01122           switch (widget) {
    01123             default: NOT_REACHED();
    01124             case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU:
    01125               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - WID_NSS_CLIENTS_TXT,    2, MAX_CLIENTS);
    01126               break;
    01127             case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU:
    01128               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - WID_NSS_COMPANIES_TXT,  1, MAX_COMPANIES);
    01129               break;
    01130             case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU:
    01131               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - WID_NSS_SPECTATORS_TXT, 0, MAX_CLIENTS);
    01132               break;
    01133           }
    01134         }
    01135         _left_button_clicked = false;
    01136         break;
    01137
    01138       case WID_NSS_CLIENTS_TXT:    // Click on number of clients
    01139         this->widget_id = WID_NSS_CLIENTS_TXT;
    01140         SetDParam(0, _settings_client.network.max_clients);
    01141         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, this, CS_NUMERAL, QSF_NONE);
    01142         break;
    01143
    01144       case WID_NSS_COMPANIES_TXT:  // Click on number of companies
    01145         this->widget_id = WID_NSS_COMPANIES_TXT;
    01146         SetDParam(0, _settings_client.network.max_companies);
    01147         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, this, CS_NUMERAL, QSF_NONE);
    01148         break;
    01149
    01150       case WID_NSS_SPECTATORS_TXT: // Click on number of spectators
    01151         this->widget_id = WID_NSS_SPECTATORS_TXT;
    01152         SetDParam(0, _settings_client.network.max_spectators);
    01153         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE);
    01154         break;
    01155
    01156       case WID_NSS_LANGUAGE_BTN: { // Language
    01157         uint sel = 0;
    01158         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
    01159           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
    01160             sel = i;
    01161             break;
    01162           }
    01163         }
    01164         ShowDropDownMenu(this, _language_dropdown, sel, WID_NSS_LANGUAGE_BTN, 0, 0);
    01165         break;
    01166       }
    01167
    01168       case WID_NSS_GENERATE_GAME: // Start game
    01169         _is_network_server = true;
    01170         if (_ctrl_pressed) {
    01171           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
    01172         } else {
    01173           ShowGenerateLandscape();
    01174         }
    01175         break;
    01176
    01177       case WID_NSS_LOAD_GAME:
    01178         _is_network_server = true;
    01179         ShowSaveLoadDialog(SLD_LOAD_GAME);
    01180         break;
    01181
    01182       case WID_NSS_PLAY_SCENARIO:
    01183         _is_network_server = true;
    01184         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
    01185         break;
    01186
    01187       case WID_NSS_PLAY_HEIGHTMAP:
    01188         _is_network_server = true;
    01189         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
    01190         break;
    01191     }
    01192   }
    01193
    01194   virtual void OnDropdownSelect(int widget, int index)
    01195   {
    01196     switch (widget) {
    01197       case WID_NSS_CONNTYPE_BTN:
    01198         _settings_client.network.server_advertise = (index != 0);
    01199         break;
    01200       case WID_NSS_LANGUAGE_BTN:
    01201         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
    01202         break;
    01203       default:
    01204         NOT_REACHED();
    01205     }
    01206
    01207     this->SetDirty();
    01208   }
    01209
    01210   virtual void OnEditboxChanged(int wid)
    01211   {
    01212     if (wid == WID_NSS_GAMENAME) {
    01213       strecpy(_settings_client.network.server_name, this->name_editbox.text.buf, lastof(_settings_client.network.server_name));
    01214     }
    01215   }
    01216
    01217   virtual void OnTimeout()
    01218   {
    01219     static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
    01220     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
    01221       if (this->IsWidgetLowered(*widget)) {
    01222         this->RaiseWidget(*widget);
    01223         this->SetWidgetDirty(*widget);
    01224       }
    01225     }
    01226   }
    01227
    01228   virtual void OnQueryTextFinished(char *str)
    01229   {
    01230     if (str == NULL) return;
    01231
    01232     if (this->widget_id == WID_NSS_SETPWD) {
    01233       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
    01234     } else {
    01235       int32 value = atoi(str);
    01236       this->SetWidgetDirty(this->widget_id);
    01237       switch (this->widget_id) {
    01238         default: NOT_REACHED();
    01239         case WID_NSS_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
    01240         case WID_NSS_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
    01241         case WID_NSS_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
    01242       }
    01243     }
    01244
    01245     this->SetDirty();
    01246   }
    01247 };
    01248
    01249 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
    01250   NWidget(NWID_HORIZONTAL),
    01251     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01252     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01253   EndContainer(),
    01254   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
    01255     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
    01256       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01257         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01258           /* Game name widgets */
    01259           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
    01260           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
    01261         EndContainer(),
    01262       EndContainer(),
    01263
    01264       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01265         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01266           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED, STR_NULL),
    01267           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP),
    01268         EndContainer(),
    01269         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01270           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
    01271           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
    01272         EndContainer(),
    01273         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01274           NWidget(NWID_SPACER), SetFill(1, 1),
    01275           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
    01276         EndContainer(),
    01277       EndContainer(),
    01278
    01279       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01280         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01281           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
    01282           NWidget(NWID_HORIZONTAL),
    01283             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01284             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01285             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01286           EndContainer(),
    01287         EndContainer(),
    01288
    01289         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01290           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
    01291           NWidget(NWID_HORIZONTAL),
    01292             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01293             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01294             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01295           EndContainer(),
    01296         EndContainer(),
    01297
    01298         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01299           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
    01300           NWidget(NWID_HORIZONTAL),
    01301             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01302             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01303             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01304           EndContainer(),
    01305         EndContainer(),
    01306       EndContainer(),
    01307
    01308       /* 'generate game' and 'load game' buttons */
    01309       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01310         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
    01311         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
    01312       EndContainer(),
    01313
    01314       /* 'play scenario' and 'play heightmap' buttons */
    01315       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01316         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
    01317         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
    01318       EndContainer(),
    01319
    01320       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
    01321         NWidget(NWID_SPACER), SetFill(1, 0),
    01322         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
    01323         NWidget(NWID_SPACER), SetFill(1, 0),
    01324       EndContainer(),
    01325     EndContainer(),
    01326   EndContainer(),
    01327 };
    01328
    01329 static WindowDesc _network_start_server_window_desc(
    01330   WDP_CENTER, NULL, 0, 0,
    01331   WC_NETWORK_WINDOW, WC_NONE,
    01332   0,
    01333   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
    01334 );
    01335
    01336 static void ShowNetworkStartServerWindow()
    01337 {
    01338   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01339   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01340
    01341   new NetworkStartServerWindow(&_network_start_server_window_desc);
    01342 }
    01343
    01344 struct NetworkLobbyWindow : public Window {
    01345   CompanyID company;
    01346   NetworkGameList *server;
    01347   NetworkCompanyInfo company_info[MAX_COMPANIES];
    01348   Scrollbar *vscroll;
    01349
    01350   NetworkLobbyWindow(WindowDesc *desc, NetworkGameList *ngl) :
    01351       Window(desc), company(INVALID_COMPANY), server(ngl)
    01352   {
    01353     this->CreateNestedTree();
    01354     this->vscroll = this->GetScrollbar(WID_NL_SCROLLBAR);
    01355     this->FinishInitNested(WN_NETWORK_WINDOW_LOBBY);
    01356   }
    01357
    01358   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
    01359   {
    01360     /* Scroll through all this->company_info and get the 'pos' item that is not empty. */
    01361     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
    01362       if (!StrEmpty(this->company_info[i].company_name)) {
    01363         if (pos-- == 0) return i;
    01364       }
    01365     }
    01366
    01367     return COMPANY_FIRST;
    01368   }
    01369
    01370   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01371   {
    01372     switch (widget) {
    01373       case WID_NL_HEADER:
    01374         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01375         break;
    01376
    01377       case WID_NL_MATRIX:
    01378         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01379         size->height = 10 * resize->height;
    01380         break;
    01381
    01382       case WID_NL_DETAILS:
    01383         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
    01384         break;
    01385     }
    01386   }
    01387
    01388   virtual void SetStringParameters(int widget) const
    01389   {
    01390     switch (widget) {
    01391       case WID_NL_TEXT:
    01392         SetDParamStr(0, this->server->info.server_name);
    01393         break;
    01394     }
    01395   }
    01396
    01397   virtual void DrawWidget(const Rect &r, int widget) const
    01398   {
    01399     switch (widget) {
    01400       case WID_NL_DETAILS:
    01401         this->DrawDetails(r);
    01402         break;
    01403
    01404       case WID_NL_MATRIX:
    01405         this->DrawMatrix(r);
    01406         break;
    01407     }
    01408   }
    01409
    01410   virtual void OnPaint()
    01411   {
    01412     const NetworkGameInfo *gi = &this->server->info;
    01413
    01414     /* Join button is disabled when no company is selected and for AI companies. */
    01415     this->SetWidgetDisabledState(WID_NL_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
    01416     /* Cannot start new company if there are too many. */
    01417     this->SetWidgetDisabledState(WID_NL_NEW, gi->companies_on >= gi->companies_max);
    01418     /* Cannot spectate if there are too many spectators. */
    01419     this->SetWidgetDisabledState(WID_NL_SPECTATE, gi->spectators_on >= gi->spectators_max);
    01420
    01421     this->vscroll->SetCount(gi->companies_on);
    01422
    01423     /* Draw window widgets */
    01424     this->DrawWidgets();
    01425   }
    01426
    01427   void DrawMatrix(const Rect &r) const
    01428   {
    01429     bool rtl = _current_text_dir == TD_RTL;
    01430     uint left = r.left + WD_FRAMERECT_LEFT;
    01431     uint right = r.right - WD_FRAMERECT_RIGHT;
    01432
    01433     Dimension lock_size = GetSpriteSize(SPR_LOCK);
    01434     int lock_width      = lock_size.width;
    01435     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
    01436
    01437     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
    01438     int profit_width      = lock_size.width;
    01439     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
    01440
    01441     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
    01442     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
    01443     uint profit_left = rtl ? left : right - profit_width;
    01444     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
    01445
    01446     int y = r.top + WD_MATRIX_TOP;
    01447     /* Draw company list */
    01448     int pos = this->vscroll->GetPosition();
    01449     while (pos < this->server->info.companies_on) {
    01450       byte company = NetworkLobbyFindCompanyIndex(pos);
    01451       bool income = false;
    01452       if (this->company == company) {
    01453         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, PC_GREY); // show highlighted item with a different colour
    01454       }
    01455
    01456       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
    01457       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
    01458
    01459       /* If the company's income was positive puts a green dot else a red dot */
    01460       if (this->company_info[company].income >= 0) income = true;
    01461       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
    01462
    01463       pos++;
    01464       y += this->resize.step_height;
    01465       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
    01466     }
    01467   }
    01468
    01469   void DrawDetails(const Rect &r) const
    01470   {
    01471     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
    01472     /* Draw info about selected company when it is selected in the left window. */
    01473     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    01474     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    01475
    01476     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
    01477
    01478     int y = r.top + detail_height + 4;
    01479     const NetworkGameInfo *gi = &this->server->info;
    01480
    01481     SetDParam(0, gi->clients_on);
    01482     SetDParam(1, gi->clients_max);
    01483     SetDParam(2, gi->companies_on);
    01484     SetDParam(3, gi->companies_max);
    01485     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    01486     y += FONT_HEIGHT_NORMAL;
    01487
    01488     SetDParamStr(0, this->company_info[this->company].company_name);
    01489     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
    01490     y += FONT_HEIGHT_NORMAL;
    01491
    01492     SetDParam(0, this->company_info[this->company].inaugurated_year);
    01493     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
    01494     y += FONT_HEIGHT_NORMAL;
    01495
    01496     SetDParam(0, this->company_info[this->company].company_value);
    01497     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
    01498     y += FONT_HEIGHT_NORMAL;
    01499
    01500     SetDParam(0, this->company_info[this->company].money);
    01501     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
    01502     y += FONT_HEIGHT_NORMAL;
    01503
    01504     SetDParam(0, this->company_info[this->company].income);
    01505     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
    01506     y += FONT_HEIGHT_NORMAL;
    01507
    01508     SetDParam(0, this->company_info[this->company].performance);
    01509     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
    01510     y += FONT_HEIGHT_NORMAL;
    01511
    01512     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
    01513     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
    01514     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
    01515     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
    01516     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
    01517     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
    01518     y += FONT_HEIGHT_NORMAL;
    01519
    01520     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
    01521     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
    01522     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
    01523     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
    01524     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
    01525     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
    01526     y += FONT_HEIGHT_NORMAL;
    01527
    01528     SetDParamStr(0, this->company_info[this->company].clients);
    01529     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
    01530   }
    01531
    01532   virtual void OnClick(Point pt, int widget, int click_count)
    01533   {
    01534     switch (widget) {
    01535       case WID_NL_CANCEL:   // Cancel button
    01536         ShowNetworkGameWindow();
    01537         break;
    01538
    01539       case WID_NL_MATRIX: { // Company list
    01540         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NL_MATRIX);
    01541         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
    01542         this->SetDirty();
    01543
    01544         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    01545         if (click_count > 1 && !this->IsWidgetDisabled(WID_NL_JOIN)) this->OnClick(pt, WID_NL_JOIN, 1);
    01546         break;
    01547       }
    01548
    01549       case WID_NL_JOIN:     // Join company
    01550         /* Button can be clicked only when it is enabled. */
    01551         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
    01552         break;
    01553
    01554       case WID_NL_NEW:      // New company
    01555         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
    01556         break;
    01557
    01558       case WID_NL_SPECTATE: // Spectate game
    01559         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
    01560         break;
    01561
    01562       case WID_NL_REFRESH:  // Refresh
    01563         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01564         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01565         /* Clear the information so removed companies don't remain */
    01566         memset(this->company_info, 0, sizeof(this->company_info));
    01567         break;
    01568     }
    01569   }
    01570
    01571   virtual void OnResize()
    01572   {
    01573     this->vscroll->SetCapacityFromWidget(this, WID_NL_MATRIX);
    01574   }
    01575 };
    01576
    01577 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
    01578   NWidget(NWID_HORIZONTAL),
    01579     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01580     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01581   EndContainer(),
    01582   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_BACKGROUND),
    01583     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NL_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
    01584     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    01585     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
    01586       /* Company list. */
    01587       NWidget(NWID_VERTICAL),
    01588         NWidget(WWT_PANEL, COLOUR_WHITE, WID_NL_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
    01589         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NL_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(WID_NL_SCROLLBAR),
    01590       EndContainer(),
    01591       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NL_SCROLLBAR),
    01592       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
    01593       /* Company info. */
    01594       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
    01595     EndContainer(),
    01596     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
    01597     /* Buttons. */
    01598     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
    01599       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01600         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
    01601         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
    01602       EndContainer(),
    01603       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01604         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
    01605         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    01606       EndContainer(),
    01607       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01608         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01609         NWidget(NWID_SPACER), SetFill(1, 1),
    01610       EndContainer(),
    01611     EndContainer(),
    01612     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
    01613   EndContainer(),
    01614 };
    01615
    01616 static WindowDesc _network_lobby_window_desc(
    01617   WDP_CENTER, NULL, 0, 0,
    01618   WC_NETWORK_WINDOW, WC_NONE,
    01619   0,
    01620   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
    01621 );
    01622
    01627 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
    01628 {
    01629   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01630   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01631
    01632   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01633   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01634
    01635   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
    01636 }
    01637
    01643 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
    01644 {
    01645   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY));
    01646   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
    01647 }
    01648
    01649 /* The window below gives information about the connected clients
    01650  *  and also makes able to give money to them, kick them (if server)
    01651  *  and stuff like that. */
    01652
    01653 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
    01654
    01659 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
    01660
    01661 static const NWidgetPart _nested_client_list_popup_widgets[] = {
    01662   NWidget(WWT_PANEL, COLOUR_GREY, WID_CLP_PANEL), EndContainer(),
    01663 };
    01664
    01665 static WindowDesc _client_list_popup_desc(
    01666   WDP_AUTO, NULL, 0, 0,
    01667   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
    01668   0,
    01669   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
    01670 );
    01671
    01672 /* Here we start to define the options out of the menu */
    01673 static void ClientList_Kick(const NetworkClientInfo *ci)
    01674 {
    01675   NetworkServerKickClient(ci->client_id);
    01676 }
    01677
    01678 static void ClientList_Ban(const NetworkClientInfo *ci)
    01679 {
    01680   NetworkServerKickOrBanIP(ci->client_id, true);
    01681 }
    01682
    01683 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
    01684 {
    01685   ShowNetworkGiveMoneyWindow(ci->client_playas);
    01686 }
    01687
    01688 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
    01689 {
    01690   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, ci->client_id);
    01691 }
    01692
    01693 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
    01694 {
    01695   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
    01696 }
    01697
    01698 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
    01699 {
    01700   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
    01701 }
    01702
    01704 struct NetworkClientListPopupWindow : Window {
    01706   struct ClientListAction {
    01707     StringID name;
    01708     ClientList_Action_Proc *proc;
    01709   };
    01710
    01711   uint sel_index;
    01712   ClientID client_id;
    01713   Point desired_location;
    01714   SmallVector<ClientListAction, 2> actions;
    01715
    01721   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
    01722   {
    01723     ClientListAction *action = this->actions.Append();
    01724     action->name = name;
    01725     action->proc = proc;
    01726   }
    01727
    01728   NetworkClientListPopupWindow(WindowDesc *desc, int x, int y, ClientID client_id) :
    01729       Window(desc),
    01730       sel_index(0), client_id(client_id)
    01731   {
    01732     this->desired_location.x = x;
    01733     this->desired_location.y = y;
    01734
    01735     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
    01736
    01737     if (_network_own_client_id != ci->client_id) {
    01738       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
    01739     }
    01740
    01741     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
    01742       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
    01743     }
    01744     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
    01745
    01746     if (_network_own_client_id != ci->client_id) {
    01747       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed. */
    01748       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
    01749         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
    01750       }
    01751     }
    01752
    01753     /* A server can kick clients (but not himself). */
    01754     if (_network_server && _network_own_client_id != ci->client_id) {
    01755       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
    01756       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
    01757     }
    01758
    01759     this->InitNested(client_id);
    01760     CLRBITS(this->flags, WF_WHITE_BORDER);
    01761   }
    01762
    01763   virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
    01764   {
    01765     return this->desired_location;
    01766   }
    01767
    01768   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01769   {
    01770     Dimension d = *size;
    01771     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
    01772       d = maxdim(GetStringBoundingBox(action->name), d);
    01773     }
    01774
    01775     d.height *= this->actions.Length();
    01776     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    01777     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    01778     *size = d;
    01779   }
    01780
    01781   virtual void DrawWidget(const Rect &r, int widget) const
    01782   {
    01783     /* Draw the actions */
    01784     int sel = this->sel_index;
    01785     int y = r.top + WD_FRAMERECT_TOP;
    01786     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
    01787       TextColour colour;
    01788       if (sel-- == 0) { // Selected item, highlight it
    01789         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01790         colour = TC_WHITE;
    01791       } else {
    01792         colour = TC_BLACK;
    01793       }
    01794
    01795       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
    01796     }
    01797   }
    01798
    01799   virtual void OnMouseLoop()
    01800   {
    01801     /* We selected an action */
    01802     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01803
    01804     if (_left_button_down) {
    01805       if (index == this->sel_index || index >= this->actions.Length()) return;
    01806
    01807       this->sel_index = index;
    01808       this->SetDirty();
    01809     } else {
    01810       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
    01811         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
    01812         if (ci != NULL) this->actions[index].proc(ci);
    01813       }
    01814
    01815       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01816     }
    01817   }
    01818 };
    01819
    01823 static void PopupClientList(ClientID client_id, int x, int y)
    01824 {
    01825   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01826
    01827   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
    01828
    01829   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
    01830 }
    01831
    01832 static const NWidgetPart _nested_client_list_widgets[] = {
    01833   NWidget(NWID_HORIZONTAL),
    01834     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    01835     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01836     NWidget(WWT_STICKYBOX, COLOUR_GREY),
    01837   EndContainer(),
    01838   NWidget(WWT_PANEL, COLOUR_GREY, WID_CL_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
    01839 };
    01840
    01841 static WindowDesc _client_list_desc(
    01842   WDP_AUTO, "list_clients", 0, 0,
    01843   WC_CLIENT_LIST, WC_NONE,
    01844   0,
    01845   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
    01846 );
    01847
    01851 struct NetworkClientListWindow : Window {
    01852   int selected_item;
    01853
    01854   uint server_client_width;
    01855   uint company_icon_width;
    01856
    01857   NetworkClientListWindow(WindowDesc *desc, WindowNumber window_number) :
    01858       Window(desc),
    01859       selected_item(-1)
    01860   {
    01861     this->InitNested(window_number);
    01862   }
    01863
    01867   bool CheckClientListHeight()
    01868   {
    01869     int num = 0;
    01870     const NetworkClientInfo *ci;
    01871
    01872     /* Should be replaced with a loop through all clients */
    01873     FOR_ALL_CLIENT_INFOS(ci) {
    01874       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
    01875     }
    01876
    01877     num *= FONT_HEIGHT_NORMAL;
    01878
    01879     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y);
    01880     /* If height is changed */
    01881     if (diff != 0) {
    01882       ResizeWindow(this, 0, diff);
    01883       return false;
    01884     }
    01885     return true;
    01886   }
    01887
    01888   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01889   {
    01890     if (widget != WID_CL_PANEL) return;
    01891
    01892     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
    01893     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
    01894
    01895     uint width = 100; // Default width
    01896     const NetworkClientInfo *ci;
    01897     FOR_ALL_CLIENT_INFOS(ci) {
    01898       width = max(width, GetStringBoundingBox(ci->client_name).width);
    01899     }
    01900
    01901     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
    01902   }
    01903
    01904   virtual void OnPaint()
    01905   {
    01906     /* Check if we need to reset the height */
    01907     if (!this->CheckClientListHeight()) return;
    01908
    01909     this->DrawWidgets();
    01910   }
    01911
    01912   virtual void DrawWidget(const Rect &r, int widget) const
    01913   {
    01914     if (widget != WID_CL_PANEL) return;
    01915
    01916     bool rtl = _current_text_dir == TD_RTL;
    01917     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
    01918     uint y = r.top + WD_FRAMERECT_TOP;
    01919     uint left = r.left + WD_FRAMERECT_LEFT;
    01920     uint right = r.right - WD_FRAMERECT_RIGHT;
    01921     uint type_icon_width = this->server_client_width + this->company_icon_width;
    01922
    01923
    01924     uint type_left  = rtl ? right - this->server_client_width : left;
    01925     uint type_right = rtl ? right : left + this->server_client_width - 1;
    01926     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
    01927     uint name_left  = rtl ? left : left + type_icon_width;
    01928     uint name_right = rtl ? right - type_icon_width : right;
    01929
    01930     int i = 0;
    01931     const NetworkClientInfo *ci;
    01932     FOR_ALL_CLIENT_INFOS(ci) {
    01933       TextColour colour;
    01934       if (this->selected_item == i++) { // Selected item, highlight it
    01935         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01936         colour = TC_WHITE;
    01937       } else {
    01938         colour = TC_BLACK;
    01939       }
    01940
    01941       if (ci->client_id == CLIENT_ID_SERVER) {
    01942         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
    01943       } else {
    01944         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
    01945       }
    01946
    01947       /* Filter out spectators */
    01948       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
    01949
    01950       DrawString(name_left, name_right, y, ci->client_name, colour);
    01951
    01952       y += FONT_HEIGHT_NORMAL;
    01953     }
    01954   }
    01955
    01956   virtual void OnClick(Point pt, int widget, int click_count)
    01957   {
    01958     /* Show the popup with option */
    01959     if (this->selected_item != -1) {
    01960       NetworkClientInfo *ci;
    01961
    01962       int client_no = this->selected_item;
    01963       FOR_ALL_CLIENT_INFOS(ci) {
    01964         if (client_no == 0) break;
    01965         client_no--;
    01966       }
    01967
    01968       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
    01969     }
    01970   }
    01971
    01972   virtual void OnMouseOver(Point pt, int widget)
    01973   {
    01974     /* -1 means we left the current window */
    01975     if (pt.y == -1) {
    01976       this->selected_item = -1;
    01977       this->SetDirty();
    01978       return;
    01979     }
    01980
    01981     /* Find the new selected item (if any) */
    01982     pt.y -= this->GetWidget<NWidgetBase>(WID_CL_PANEL)->pos_y;
    01983     int item = -1;
    01984     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
    01985       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01986     }
    01987
    01988     /* It did not change.. no update! */
    01989     if (item == this->selected_item) return;
    01990     this->selected_item = item;
    01991
    01992     /* Repaint */
    01993     this->SetDirty();
    01994   }
    01995 };
    01996
    01997 void ShowClientList()
    01998 {
    01999   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
    02000 }
    02001
    02002 NetworkJoinStatus _network_join_status;
    02003 uint8 _network_join_waiting;
    02004 uint32 _network_join_bytes;
    02005 uint32 _network_join_bytes_total;
    02006
    02007 struct NetworkJoinStatusWindow : Window {
    02008   NetworkPasswordType password_type;
    02009
    02010   NetworkJoinStatusWindow(WindowDesc *desc) : Window(desc)
    02011   {
    02012     this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    02013     this->InitNested(WN_NETWORK_STATUS_WINDOW_JOIN);
    02014   }
    02015
    02016   virtual void DrawWidget(const Rect &r, int widget) const
    02017   {
    02018     if (widget != WID_NJS_BACKGROUND) return;
    02019
    02020     uint8 progress; // used for progress bar
    02021     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
    02022     switch (_network_join_status) {
    02023       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
    02024       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
    02025         progress = 10; // first two stages 10%
    02026         break;
    02027       case NETWORK_JOIN_STATUS_WAITING:
    02028         SetDParam(0, _network_join_waiting);
    02029         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
    02030         progress = 15; // third stage is 15%
    02031         break;
    02032       case NETWORK_JOIN_STATUS_DOWNLOADING:
    02033         SetDParam(0, _network_join_bytes);
    02034         SetDParam(1, _network_join_bytes_total);
    02035         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
    02036         if (_network_join_bytes_total == 0) {
    02037           progress = 15; // We don't have the final size yet; the server is still compressing!
    02038           break;
    02039         }
    02040         /* FALL THROUGH */
    02041       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
    02042         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
    02043     }
    02044
    02045     /* Draw nice progress bar :) */
    02046     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
    02047   }
    02048
    02049   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    02050   {
    02051     if (widget != WID_NJS_BACKGROUND) return;
    02052
    02053     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
    02054
    02055     /* Account for the statuses */
    02056     uint width = 0;
    02057     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
    02058       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
    02059     }
    02060
    02061     /* For the number of waiting (other) players */
    02062     SetDParamMaxValue(0, MAX_CLIENTS);
    02063     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
    02064
    02065     /* Account for downloading ~ 10 MiB */
    02066     SetDParamMaxDigits(0, 8);
    02067     SetDParamMaxDigits(1, 8);
    02068     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
    02069     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
    02070
    02071     /* Give a bit more clearing for the widest strings than strictly needed */
    02072     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
    02073   }
    02074
    02075   virtual void OnClick(Point pt, int widget, int click_count)
    02076   {
    02077     if (widget == WID_NJS_CANCELOK) { // Disconnect button
    02078       NetworkDisconnect();
    02079       SwitchToMode(SM_MENU);
    02080       ShowNetworkGameWindow();
    02081     }
    02082   }
    02083
    02084   virtual void OnQueryTextFinished(char *str)
    02085   {
    02086     if (StrEmpty(str)) {
    02087       NetworkDisconnect();
    02088       ShowNetworkGameWindow();
    02089       return;
    02090     }
    02091
    02092     switch (this->password_type) {
    02093       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
    02094       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
    02095       default: NOT_REACHED();
    02096     }
    02097   }
    02098 };
    02099
    02100 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
    02101   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02102   NWidget(WWT_PANEL, COLOUR_GREY),
    02103     NWidget(WWT_EMPTY, COLOUR_GREY, WID_NJS_BACKGROUND),
    02104     NWidget(NWID_HORIZONTAL),
    02105       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02106       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
    02107       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02108     EndContainer(),
    02109     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
    02110   EndContainer(),
    02111 };
    02112
    02113 static WindowDesc _network_join_status_window_desc(
    02114   WDP_CENTER, NULL, 0, 0,
    02115   WC_NETWORK_STATUS_WINDOW, WC_NONE,
    02116   WDF_MODAL,
    02117   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
    02118 );
    02119
    02120 void ShowJoinStatusWindow()
    02121 {
    02122   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02123   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
    02124 }
    02125
    02126 void ShowNetworkNeedPassword(NetworkPasswordType npt)
    02127 {
    02128   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02129   if (w == NULL) return;
    02130   w->password_type = npt;
    02131
    02132   StringID caption;
    02133   switch (npt) {
    02134     default: NOT_REACHED();
    02135     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
    02136     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
    02137   }
    02138   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
    02139 }
    02140
    02141 struct NetworkCompanyPasswordWindow : public Window {
    02142   QueryString password_editbox;
    02143
    02144   NetworkCompanyPasswordWindow(WindowDesc *desc, Window *parent) : Window(desc), password_editbox(lengthof(_settings_client.network.default_company_pass))
    02145   {
    02146     this->InitNested(0);
    02147
    02148     this->parent = parent;
    02149     this->querystrings[WID_NCP_PASSWORD] = &this->password_editbox;
    02150     this->password_editbox.cancel_button = WID_NCP_CANCEL;
    02151     this->password_editbox.ok_button = WID_NCP_OK;
    02152     this->SetFocusedWidget(WID_NCP_PASSWORD);
    02153   }
    02154
    02155   void OnOk()
    02156   {
    02157     if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
    02158       strecpy(_settings_client.network.default_company_pass, this->password_editbox.text.buf, lastof(_settings_client.network.default_company_pass));
    02159     }
    02160
    02161     NetworkChangeCompanyPassword(_local_company, this->password_editbox.text.buf);
    02162   }
    02163
    02164   virtual void OnClick(Point pt, int widget, int click_count)
    02165   {
    02166     switch (widget) {
    02167       case WID_NCP_OK:
    02168         this->OnOk();
    02169         /* FALL THROUGH */
    02170
    02171       case WID_NCP_CANCEL:
    02172         delete this;
    02173         break;
    02174
    02175       case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
    02176         this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD);
    02177         this->SetDirty();
    02178         break;
    02179     }
    02180   }
    02181 };
    02182
    02183 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
    02184   NWidget(NWID_HORIZONTAL),
    02185     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    02186     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02187   EndContainer(),
    02188   NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_BACKGROUND),
    02189     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
    02190       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
    02191         NWidget(WWT_TEXT, COLOUR_GREY, WID_NCP_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
    02192         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NCP_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
    02193       EndContainer(),
    02194       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
    02195         NWidget(NWID_SPACER), SetFill(1, 0),
    02196         NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NCP_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
    02197                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
    02198       EndContainer(),
    02199     EndContainer(),
    02200   EndContainer(),
    02201   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
    02202     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
    02203     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
    02204   EndContainer(),
    02205 };
    02206
    02207 static WindowDesc _network_company_password_window_desc(
    02208   WDP_AUTO, NULL, 0, 0,
    02209   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
    02210   0,
    02211   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
    02212 );
    02213
    02214 void ShowNetworkCompanyPasswordWindow(Window *parent)
    02215 {
    02216   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
    02217
    02218   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
    02219 }
    02220
    02221 #endif /* ENABLE_NETWORK */