# saveload Directory Reference

## Files
file | afterload.cpp [code]

| Code updating data after game load.
file | ai_sl.cpp [code]

| Handles the saveload part of the AIs.
file | airport_sl.cpp [code]

| Code handling saving and loading airport ids.
file | animated_tile_sl.cpp [code]

| Code handling saving and loading of animated tiles.
file | autoreplace_sl.cpp [code]

| Code handling saving and loading of autoreplace rules.
file | cargomonitor_sl.cpp [code]

| Code handling saving and loading of Cargo monitoring.
file | cargopacket_sl.cpp [code]

| Code handling saving and loading of cargo packets.
file | cheat_sl.cpp [code]

| Code handling saving and loading of cheats.
file | company_sl.cpp [code]

| Code handling saving and loading of company data.
file | depot_sl.cpp [code]

| Code handling saving and loading of depots.
file | economy_sl.cpp [code]

| Code handling saving and loading of economy data.
file | engine_sl.cpp [code]

| Code handling saving and loading of engines.
file | game_sl.cpp [code]

| Handles the saveload part of the GameScripts.
file | gamelog_sl.cpp [code]

| Code handling saving and loading of gamelog data.
file | goal_sl.cpp [code]

| Code handling saving and loading of goals.
file | group_sl.cpp [code]

| Code handling saving and loading of economy data.
file | industry_sl.cpp [code]

| Code handling saving and loading of industries.
file | labelmaps_sl.cpp [code]

| Code handling saving and loading of rail type label mappings.
file | linkgraph_sl.cpp [code]

| Code handling saving and loading of link graphs.
file | map_sl.cpp [code]

| Code handling saving and loading of map.
file | misc_sl.cpp [code]

| Saving and loading of things that didn't fit anywhere else.
file | newgrf_sl.cpp [code]

| Code handling saving and loading of newgrf config.
file | newgrf_sl.h [code]

| Code handling saving and loading of NewGRF mappings.
file | object_sl.cpp [code]

| Code handling saving and loading of objects.
file | oldloader.cpp [code]

| Functions for handling of TTO/TTD/TTDP savegames.
file | oldloader.h [code]

| Declarations of strctures and function used in loader of old savegames.
file | oldloader_sl.cpp [code]

| Chunks and fix-ups for TTO/TTD/TTDP savegames.
file | order_sl.cpp [code]

| Code handling saving and loading of orders.
file | saveload.cpp [code]

| All actions handling saving and loading goes on in this file.
file | saveload.h [code]

| Functions/types related to saving and loading games.
file | saveload_filter.h [code]

| Declaration of filters used for saving and loading savegames.
file | saveload_internal.h [code]

| Declaration of functions used in more save/load files.
file | signs_sl.cpp [code]

| Code handling saving and loading of economy data.
file | station_sl.cpp [code]

| Code handling saving and loading of stations.
file | storage_sl.cpp [code]

| Code handling saving and loading of persistent storages.
file | story_sl.cpp [code]

| Code handling saving and loading of story pages.
file | strings_sl.cpp [code]

| Code handling saving and loading of strings.
file | subsidy_sl.cpp [code]

| Code handling saving and loading of subsidies.
file | town_sl.cpp [code]

| Code handling saving and loading of towns and houses.
file | vehicle_sl.cpp [code]

| Code handling saving and loading of vehicles.
file | waypoint_sl.cpp [code]

| Code handling saving and loading of waypoints.