Defines | Variables

# bridge_land.h File Reference

This file contains all the sprites for bridges It consists of a number of arrays. More...

Go to the source code of this file.

## Defines
#define | MN(a) {a, PAL_NONE}
#define | MR(a) {a, PALETTE_TO_STRUCT_RED}
#define | MW(a) {a, PALETTE_TO_STRUCT_WHITE}
#define | MC(a) {a, PALETTE_TO_STRUCT_CONCRETE}
#define | MBR(y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd) {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, NULL, 0}
| Describes the data that defines each bridge in the game.
## Variables
static const PalSpriteID | _aqueduct_sprites []
static const PalSpriteID | _bridge_sprite_table_4_0 []
static const PalSpriteID | _bridge_sprite_table_4_1 []
static const PalSpriteID | _bridge_sprite_table_4_2 []
static const PalSpriteID | _bridge_sprite_table_4_3 []
static const PalSpriteID | _bridge_sprite_table_4_4 []
static const PalSpriteID | _bridge_sprite_table_4_5 []
static const PalSpriteID | _bridge_sprite_table_4_6 []
static const PalSpriteID | _bridge_sprite_table_5_0 []
static const PalSpriteID | _bridge_sprite_table_5_1 []
static const PalSpriteID | _bridge_sprite_table_5_2 []
static const PalSpriteID | _bridge_sprite_table_5_3 []
static const PalSpriteID | _bridge_sprite_table_5_4 []
static const PalSpriteID | _bridge_sprite_table_5_5 []
static const PalSpriteID | _bridge_sprite_table_5_6 []
static const PalSpriteID | _bridge_sprite_table_6_0 []
static const PalSpriteID | _bridge_sprite_table_6_1 []
static const PalSpriteID | _bridge_sprite_table_6_2 []
static const PalSpriteID | _bridge_sprite_table_6_3 []
static const PalSpriteID | _bridge_sprite_table_7_0 []
static const PalSpriteID | _bridge_sprite_table_7_1 []
static const PalSpriteID | _bridge_sprite_table_7_2 []
static const PalSpriteID | _bridge_sprite_table_7_3 []
static const PalSpriteID | _bridge_sprite_table_8_0 []
static const PalSpriteID | _bridge_sprite_table_8_1 []
static const PalSpriteID | _bridge_sprite_table_8_2 []
static const PalSpriteID | _bridge_sprite_table_8_3 []
static const PalSpriteID | _bridge_sprite_table_wood_middle []
static const PalSpriteID | _bridge_sprite_table_wood_heads []
static const PalSpriteID | _bridge_sprite_table_concrete_middle []
static const PalSpriteID | _bridge_sprite_table_concrete_heads []
static const PalSpriteID | _bridge_sprite_table_archgirder_middle []
static const PalSpriteID | _bridge_sprite_table_archgirder_heads []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_A []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_B []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_C []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_D []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_E []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_F []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_heads []
static const PalSpriteID | _bridge_sprite_table_9_0 []
static const PalSpriteID | _bridge_sprite_table_10_0 []
static const PalSpriteID | _bridge_sprite_table_10_1 []
static const PalSpriteID | _bridge_sprite_table_10_2 []
static const PalSpriteID | _bridge_sprite_table_11_0 []
static const PalSpriteID | _bridge_sprite_table_11_1 []
static const PalSpriteID | _bridge_sprite_table_11_2 []
static const PalSpriteID | _bridge_sprite_table_12_0 []
static const PalSpriteID | _bridge_sprite_table_12_1 []
static const PalSpriteID | _bridge_sprite_table_12_2 []
static const PalSpriteID *const | _bridge_sprite_table_archgirder []
static const PalSpriteID *const | _bridge_sprite_table_4 []
static const PalSpriteID *const | _bridge_sprite_table_5 []
static const PalSpriteID *const | _bridge_sprite_table_concrete_suspended []
static const PalSpriteID *const | _bridge_sprite_table_6 []
static const PalSpriteID *const | _bridge_sprite_table_7 []
static const PalSpriteID *const | _bridge_sprite_table_8 []
static const PalSpriteID *const | _bridge_sprite_table_wood []
static const PalSpriteID *const | _bridge_sprite_table_concrete []
static const PalSpriteID *const | _bridge_sprite_table_9 []
static const PalSpriteID *const | _bridge_sprite_table_10 []
static const PalSpriteID *const | _bridge_sprite_table_11 []
static const PalSpriteID *const | _bridge_sprite_table_12 []
static const PalSpriteID *const *const | _bridge_sprite_table [MAX_BRIDGES]
const BridgeSpec | _orig_bridge []

## Detailed Description

This file contains all the sprites for bridges It consists of a number of arrays.

- _bridge_sprite_table_n_m. Defines all the sprites of a bridge besides the pylons. n defines the number of the bridge type, m the number of the section. the highest m for each bridge set defines the heads.
  Sprites for middle sections are arranged in groups of four, the elements are:

  1. Element containing the track. This element is logically behind the vehicle.
  2. Element containing the structure that is logically between the vehicle and the camera
  3. Element containing the pylons.

  First group is for railway in X direction, second for railway in Y direction, two groups each follow for road, monorail and maglev

  Elements for heads are arranged in groups of eight:

  1. X direction, north end, flat
  2. Y direction, north end, flat
  3. X direction, south end, flat
  4. Y direction, south end, flat
  5. X direction, north end, sloped
  6. Y direction, north end, sloped
  7. X direction, south end, sloped
  8. Y direction, south end, sloped

  This is repeated 4 times, for rail, road, monorail, maglev

Definition in file bridge_land.h.

## Define Documentation

#define MBR | ( |  | y,
|  |  | mnl,
|  |  | mxl,
|  |  | p,
|  |  | mxs,
|  |  | spr,
|  |  | plt,
|  |  | dsc,
|  |  | nrl,
|  |  | nrd |
| ) |  |  | {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, NULL, 0}

Describes the data that defines each bridge in the game.

Parameters:

  | y | year of availability
  | mnl | minimum length (not counting bridge heads)
  | mxl | maximum length (not counting bridge heads)
  | p | price multiplier
  | mxs | maximum speed allowed (1 unit = 1/1.6 mph = 1 km-ish/h)
  | spr | sprite to use in purchase GUI
  | plt | palette for the sprite in purchase GUI
  | dsc | description of the bridge in purchase GUI
  | nrl | description of the rail bridge in query tool
  | nrd | description of the road bridge in query tool

Definition at line 743 of file bridge_land.h.

## Variable Documentation

const PalSpriteID _aqueduct_sprites[]`[static]`

Initial value:

     {
      { SPR_AQUEDUCT_MIDDLE_X, PAL_NONE }, {                  0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_X, PAL_NONE }, {                  0x0, PAL_NONE },
      { SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE }, {                  0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_Y, PAL_NONE }, {                  0x0, PAL_NONE },
      {  SPR_AQUEDUCT_RAMP_SW, PAL_NONE }, { SPR_AQUEDUCT_RAMP_SE, PAL_NONE }, {  SPR_AQUEDUCT_RAMP_NE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NW, PAL_NONE },
    }

Definition at line 39 of file bridge_land.h.

const PalSpriteID* const* const _bridge_sprite_table[MAX_BRIDGES]`[static]`

Initial value:

     {
      _bridge_sprite_table_wood,
      _bridge_sprite_table_concrete,
      _bridge_sprite_table_archgirder,
      _bridge_sprite_table_concrete_suspended,
      _bridge_sprite_table_4,
      _bridge_sprite_table_5,
      _bridge_sprite_table_6,
      _bridge_sprite_table_7,
      _bridge_sprite_table_8,
      _bridge_sprite_table_9,
      _bridge_sprite_table_10,
      _bridge_sprite_table_11,
      _bridge_sprite_table_12
    }

Definition at line 714 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_10[]`[static]`

Initial value:

     {
      _bridge_sprite_table_10_0,
      _bridge_sprite_table_10_1,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_4_6,
    }

Definition at line 684 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_0[]`[static]`

Initial value:

     {
      {  0xA0B, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 485 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_1[]`[static]`

Initial value:

     {
      {  0xA09, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0E, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0F, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA14, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA15, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1A, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1B, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA20, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 496 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_2[]`[static]`

Initial value:

     {
      {  0xA0A, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0D, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA10, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA13, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA16, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA19, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1C, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1F, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 507 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_11[]`[static]`

Initial value:

     {
      _bridge_sprite_table_11_0,
      _bridge_sprite_table_11_1,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_5_6,
    }

Definition at line 694 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_0[]`[static]`

Initial value:

     {
      {  0xA0B, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 518 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_1[]`[static]`

Initial value:

     {
      {  0xA09, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0E, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0F, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA14, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA15, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1A, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1B, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA20, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 529 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_2[]`[static]`

Initial value:

     {
      {  0xA0A, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0D, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA10, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA13, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA16, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA19, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1C, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1F, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 540 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_12[]`[static]`

Initial value:

     {
      _bridge_sprite_table_12_0,
      _bridge_sprite_table_12_1,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_concrete_suspended_heads,
    }

Definition at line 704 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_0[]`[static]`

Initial value:

     {
      {  0xA0B, PALETTE_TO_STRUCT_CONCRETE }, {     0xA01, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PALETTE_TO_STRUCT_CONCRETE }, {     0xA02, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PALETTE_TO_STRUCT_CONCRETE }, {     0xA01, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PALETTE_TO_STRUCT_CONCRETE }, {     0xA02, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PALETTE_TO_STRUCT_CONCRETE }, {     0xA01, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PALETTE_TO_STRUCT_CONCRETE }, {     0xA02, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PALETTE_TO_STRUCT_CONCRETE }, {     0xA01, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PALETTE_TO_STRUCT_CONCRETE }, {     0xA02, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 551 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_1[]`[static]`

Initial value:

     {
      {  0xA09, PALETTE_TO_STRUCT_CONCRETE }, {     0x9FF, PALETTE_TO_STRUCT_CONCRETE }, {     0xA05, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA0E, PALETTE_TO_STRUCT_CONCRETE }, {     0xA04, PALETTE_TO_STRUCT_CONCRETE }, {     0xA08, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA0F, PALETTE_TO_STRUCT_CONCRETE }, {     0x9FF, PALETTE_TO_STRUCT_CONCRETE }, {     0xA05, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA14, PALETTE_TO_STRUCT_CONCRETE }, {     0xA04, PALETTE_TO_STRUCT_CONCRETE }, {     0xA08, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA15, PALETTE_TO_STRUCT_CONCRETE }, {     0x9FF, PALETTE_TO_STRUCT_CONCRETE }, {     0xA05, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA1A, PALETTE_TO_STRUCT_CONCRETE }, {     0xA04, PALETTE_TO_STRUCT_CONCRETE }, {     0xA08, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA1B, PALETTE_TO_STRUCT_CONCRETE }, {     0x9FF, PALETTE_TO_STRUCT_CONCRETE }, {     0xA05, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA20, PALETTE_TO_STRUCT_CONCRETE }, {     0xA04, PALETTE_TO_STRUCT_CONCRETE }, {     0xA08, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
    }

Definition at line 562 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_2[]`[static]`

Initial value:

     {
      {  0xA0A, PALETTE_TO_STRUCT_CONCRETE }, {     0xA00, PALETTE_TO_STRUCT_CONCRETE }, {     0xA06, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA0D, PALETTE_TO_STRUCT_CONCRETE }, {     0xA03, PALETTE_TO_STRUCT_CONCRETE }, {     0xA07, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA10, PALETTE_TO_STRUCT_CONCRETE }, {     0xA00, PALETTE_TO_STRUCT_CONCRETE }, {     0xA06, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA13, PALETTE_TO_STRUCT_CONCRETE }, {     0xA03, PALETTE_TO_STRUCT_CONCRETE }, {     0xA07, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA16, PALETTE_TO_STRUCT_CONCRETE }, {     0xA00, PALETTE_TO_STRUCT_CONCRETE }, {     0xA06, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA19, PALETTE_TO_STRUCT_CONCRETE }, {     0xA03, PALETTE_TO_STRUCT_CONCRETE }, {     0xA07, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA1C, PALETTE_TO_STRUCT_CONCRETE }, {     0xA00, PALETTE_TO_STRUCT_CONCRETE }, {     0xA06, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
      {  0xA1F, PALETTE_TO_STRUCT_CONCRETE }, {     0xA03, PALETTE_TO_STRUCT_CONCRETE }, {     0xA07, PALETTE_TO_STRUCT_CONCRETE }, {       0x0, PAL_NONE },
    }

Definition at line 573 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_4[]`[static]`

Initial value:

     {
      _bridge_sprite_table_4_0,
      _bridge_sprite_table_4_1,
      _bridge_sprite_table_4_2,
      _bridge_sprite_table_4_3,
      _bridge_sprite_table_4_4,
      _bridge_sprite_table_4_5,
      _bridge_sprite_table_4_6,
    }

Definition at line 594 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_0[]`[static]`

Initial value:

     {
      {  0x9A9, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A5, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99D, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x995, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F2, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10EE, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111A, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1116, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 45 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_1[]`[static]`

Initial value:

     {
      {  0x9AA, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A6, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99E, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x996, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F3, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10EF, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111B, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1117, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 56 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_2[]`[static]`

Initial value:

     {
      {  0x9AC, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A8, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A2, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99A, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F5, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F1, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111D, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1119, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 67 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_3[]`[static]`

Initial value:

     {
      {  0x9AB, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A7, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A1, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x999, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F4, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F0, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111C, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1118, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 78 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_4[]`[static]`

Initial value:

     {
      {  0x9B6, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B5, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B8, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B7, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F7, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F6, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111F, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111E, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 89 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_5[]`[static]`

Initial value:

     {
      {  0x9BD, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9BE, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9BF, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9C0, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F8, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F9, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1120, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1121, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 100 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_6[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PAL_NONE }, {  0x990, PAL_NONE }, {  0x98D, PAL_NONE }, {  0x98F, PAL_NONE },
      {  0x992, PAL_NONE }, {  0x994, PAL_NONE }, {  0x991, PAL_NONE }, {  0x993, PAL_NONE },
      { 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
      { 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
      { 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
      { 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
    }

Definition at line 111 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_5[]`[static]`

Initial value:

     {
      _bridge_sprite_table_5_0,
      _bridge_sprite_table_5_1,
      _bridge_sprite_table_5_2,
      _bridge_sprite_table_5_3,
      _bridge_sprite_table_5_4,
      _bridge_sprite_table_5_5,
      _bridge_sprite_table_5_6,
    }

Definition at line 604 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_0[]`[static]`

Initial value:

     {
      {  0x9A9, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x9A5, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x99D, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x995, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x10F2, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x10EE, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x111A, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x1116, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
    }

Definition at line 122 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_1[]`[static]`

Initial value:

     {
      {  0x9AA, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A6, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x99E, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x996, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F3, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10EF, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111B, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1117, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 133 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_2[]`[static]`

Initial value:

     {
      {  0x9AC, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A8, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A2, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x99A, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F5, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F1, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111D, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1119, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 144 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_3[]`[static]`

Initial value:

     {
      {  0x9AB, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A7, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A1, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x999, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F4, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F0, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111C, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1118, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 155 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_4[]`[static]`

Initial value:

     {
      {  0x9B6, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B5, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B8, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B7, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F7, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F6, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111F, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111E, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 166 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_5[]`[static]`

Initial value:

     {
      {  0x9BD, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9BE, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9BF, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9C0, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x10F8, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x10F9, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x1120, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x1121, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
    }

Definition at line 177 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_6[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_YELLOW }, {  0x990, PALETTE_TO_STRUCT_YELLOW }, {  0x98D, PALETTE_TO_STRUCT_YELLOW }, {  0x98F, PALETTE_TO_STRUCT_YELLOW },
      {  0x992, PALETTE_TO_STRUCT_YELLOW }, {  0x994, PALETTE_TO_STRUCT_YELLOW }, {  0x991, PALETTE_TO_STRUCT_YELLOW }, {  0x993, PALETTE_TO_STRUCT_YELLOW },
      { 0x10E7, PALETTE_TO_STRUCT_YELLOW }, { 0x10E9, PALETTE_TO_STRUCT_YELLOW }, { 0x10E6, PALETTE_TO_STRUCT_YELLOW }, { 0x10E8, PALETTE_TO_STRUCT_YELLOW },
      { 0x10EB, PALETTE_TO_STRUCT_YELLOW }, { 0x10ED, PALETTE_TO_STRUCT_YELLOW }, { 0x10EA, PALETTE_TO_STRUCT_YELLOW }, { 0x10EC, PALETTE_TO_STRUCT_YELLOW },
      { 0x110F, PALETTE_TO_STRUCT_YELLOW }, { 0x1111, PALETTE_TO_STRUCT_YELLOW }, { 0x110E, PALETTE_TO_STRUCT_YELLOW }, { 0x1110, PALETTE_TO_STRUCT_YELLOW },
      { 0x1113, PALETTE_TO_STRUCT_YELLOW }, { 0x1115, PALETTE_TO_STRUCT_YELLOW }, { 0x1112, PALETTE_TO_STRUCT_YELLOW }, { 0x1114, PALETTE_TO_STRUCT_YELLOW },
    }

Definition at line 188 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_6[]`[static]`

Initial value:

     {
      _bridge_sprite_table_6_0,
      _bridge_sprite_table_6_1,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_3,
    }

Definition at line 624 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_0[]`[static]`

Initial value:

     {
      {  0x9CD, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CE, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D3, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D4, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FC, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FD, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1124, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1125, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 199 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_1[]`[static]`

Initial value:

     {
      {  0x9CB, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D0, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D1, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D6, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FA, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FF, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1122, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1127, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 210 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_2[]`[static]`

Initial value:

     {
      {  0x9CC, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CF, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D2, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D5, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FB, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FE, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1123, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1126, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 221 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PAL_NONE }, {  0x990, PAL_NONE }, {  0x98D, PAL_NONE }, {  0x98F, PAL_NONE },
      {  0x992, PAL_NONE }, {  0x994, PAL_NONE }, {  0x991, PAL_NONE }, {  0x993, PAL_NONE },
      { 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
      { 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
      { 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
      { 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
    }

Definition at line 232 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_7[]`[static]`

Initial value:

     {
      _bridge_sprite_table_7_0,
      _bridge_sprite_table_7_1,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_3,
    }

Definition at line 634 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_0[]`[static]`

Initial value:

     {
      {  0x9CD, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CE, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D3, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D4, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FC, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FD, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1124, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1125, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 243 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_1[]`[static]`

Initial value:

     {
      {  0x9CB, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D0, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D1, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D6, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FA, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FF, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1122, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1127, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
    }

Definition at line 254 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_2[]`[static]`

Initial value:

     {
      {  0x9CC, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9CF, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D2, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D5, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FB, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FE, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1123, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1126, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
    }

Definition at line 265 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_BROWN }, {  0x990, PALETTE_TO_STRUCT_BROWN }, {  0x98D, PALETTE_TO_STRUCT_BROWN }, {  0x98F, PALETTE_TO_STRUCT_BROWN },
      {  0x992, PALETTE_TO_STRUCT_BROWN }, {  0x994, PALETTE_TO_STRUCT_BROWN }, {  0x991, PALETTE_TO_STRUCT_BROWN }, {  0x993, PALETTE_TO_STRUCT_BROWN },
      { 0x10E7, PALETTE_TO_STRUCT_BROWN }, { 0x10E9, PALETTE_TO_STRUCT_BROWN }, { 0x10E6, PALETTE_TO_STRUCT_BROWN }, { 0x10E8, PALETTE_TO_STRUCT_BROWN },
      { 0x10EB, PALETTE_TO_STRUCT_BROWN }, { 0x10ED, PALETTE_TO_STRUCT_BROWN }, { 0x10EA, PALETTE_TO_STRUCT_BROWN }, { 0x10EC, PALETTE_TO_STRUCT_BROWN },
      { 0x110F, PALETTE_TO_STRUCT_BROWN }, { 0x1111, PALETTE_TO_STRUCT_BROWN }, { 0x110E, PALETTE_TO_STRUCT_BROWN }, { 0x1110, PALETTE_TO_STRUCT_BROWN },
      { 0x1113, PALETTE_TO_STRUCT_BROWN }, { 0x1115, PALETTE_TO_STRUCT_BROWN }, { 0x1112, PALETTE_TO_STRUCT_BROWN }, { 0x1114, PALETTE_TO_STRUCT_BROWN },
    }

Definition at line 276 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_8[]`[static]`

Initial value:

     {
      _bridge_sprite_table_8_0,
      _bridge_sprite_table_8_1,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_3,
    }

Definition at line 644 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_0[]`[static]`

Initial value:

     {
      {  0x9CD, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9CE, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9D3, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9D4, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x10FC, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x10FD, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x1124, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x1125, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
    }

Definition at line 287 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_1[]`[static]`

Initial value:

     {
      {  0x9CB, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D0, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D1, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D6, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FA, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FF, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1122, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1127, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
    }

Definition at line 298 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_2[]`[static]`

Initial value:

     {
      {  0x9CC, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9CF, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D2, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D5, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FB, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FE, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1123, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1126, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
    }

Definition at line 309 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_RED }, {  0x990, PALETTE_TO_STRUCT_RED }, {  0x98D, PALETTE_TO_STRUCT_RED }, {  0x98F, PALETTE_TO_STRUCT_RED },
      {  0x992, PALETTE_TO_STRUCT_RED }, {  0x994, PALETTE_TO_STRUCT_RED }, {  0x991, PALETTE_TO_STRUCT_RED }, {  0x993, PALETTE_TO_STRUCT_RED },
      { 0x10E7, PALETTE_TO_STRUCT_RED }, { 0x10E9, PALETTE_TO_STRUCT_RED }, { 0x10E6, PALETTE_TO_STRUCT_RED }, { 0x10E8, PALETTE_TO_STRUCT_RED },
      { 0x10EB, PALETTE_TO_STRUCT_RED }, { 0x10ED, PALETTE_TO_STRUCT_RED }, { 0x10EA, PALETTE_TO_STRUCT_RED }, { 0x10EC, PALETTE_TO_STRUCT_RED },
      { 0x110F, PALETTE_TO_STRUCT_RED }, { 0x1111, PALETTE_TO_STRUCT_RED }, { 0x110E, PALETTE_TO_STRUCT_RED }, { 0x1110, PALETTE_TO_STRUCT_RED },
      { 0x1113, PALETTE_TO_STRUCT_RED }, { 0x1115, PALETTE_TO_STRUCT_RED }, { 0x1112, PALETTE_TO_STRUCT_RED }, { 0x1114, PALETTE_TO_STRUCT_RED },
    }

Definition at line 320 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_9[]`[static]`

Initial value:

     {
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_4_6,
    }

Definition at line 674 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_9_0[]`[static]`

Initial value:

     {
      {  0x9F9, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FA, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FB, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FC, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x110A, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x110B, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1132, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1133, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 474 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_archgirder[]`[static]`

Initial value:

     {
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_heads,
    }

Definition at line 584 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_archgirder_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MW( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MW( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MW( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MW( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MW( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MW( SPR_BTGEN_ROAD_RAMP_X_UP    ), MW( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MW( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MW( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MW( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MW( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MW( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MW( SPR_BTGEN_MONO_RAMP_X_UP    ), MW( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MW( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MW( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MW( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MW( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MW( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_X_UP    ), MW( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 386 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_archgirder_middle[]`[static]`

Initial value:

     {
      MN( SPR_BTSGA_RAIL_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_RAIL_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_ROAD_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_ROAD_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MONO_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MONO_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MGLV_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MGLV_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 375 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_concrete[]`[static]`

Initial value:

     {
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_heads,
    }

Definition at line 664 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MR( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MR( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MR( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MR( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MR( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MR( SPR_BTGEN_ROAD_RAMP_X_UP    ), MR( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MR( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MR( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MR( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MR( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MR( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MR( SPR_BTGEN_MONO_RAMP_X_UP    ), MR( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MR( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MR( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MR( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MR( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MR( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MR( SPR_BTGEN_MGLV_RAMP_X_UP    ), MR( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 364 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_middle[]`[static]`

Initial value:

     {
      MR( SPR_BTCON_RAIL_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_RAIL_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_ROAD_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_ROAD_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MONO_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MONO_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MGLV_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MGLV_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 353 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_concrete_suspended[]`[static]`

Initial value:

     {
      _bridge_sprite_table_concrete_suspended_A,
      _bridge_sprite_table_concrete_suspended_B,
      _bridge_sprite_table_concrete_suspended_C,
      _bridge_sprite_table_concrete_suspended_D,
      _bridge_sprite_table_concrete_suspended_E,
      _bridge_sprite_table_concrete_suspended_F,
      _bridge_sprite_table_concrete_suspended_heads,
    }

Definition at line 614 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_A[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
    }

Definition at line 397 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_B[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
    }

Definition at line 408 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_C[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
    }

Definition at line 419 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_D[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
    }

Definition at line 430 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_E[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
    }

Definition at line 441 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_F[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
    }

Definition at line 452 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MC( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MC( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MC( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MC( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MC( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MC( SPR_BTGEN_ROAD_RAMP_X_UP    ), MC( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MC( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MC( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MC( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MC( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MC( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MC( SPR_BTGEN_MONO_RAMP_X_UP    ), MC( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MC( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MC( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MC( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MC( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MC( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_X_UP    ), MC( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 463 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_wood[]`[static]`

Initial value:

     {
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_heads,
    }

Definition at line 654 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_wood_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTWDN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTWDN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTWDN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTWDN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTWDN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTWDN_RAIL_RAMP_X_UP    ), MN( SPR_BTWDN_RAIL_RAMP_Y_UP    ),
      MN( SPR_BTWDN_ROAD_X_SLOPE_UP  ),   MN( SPR_BTWDN_ROAD_Y_SLOPE_UP  ), MN( SPR_BTWDN_ROAD_X_SLOPE_DOWN ), MN( SPR_BTWDN_ROAD_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_ROAD_RAMP_X_DOWN ),   MN( SPR_BTWDN_ROAD_RAMP_Y_DOWN ), MN( SPR_BTWDN_ROAD_RAMP_X_UP    ), MN( SPR_BTWDN_ROAD_RAMP_Y_UP    ),
      MN( SPR_BTWDN_MONO_X_SLOPE_UP  ),   MN( SPR_BTWDN_MONO_Y_SLOPE_UP  ), MN( SPR_BTWDN_MONO_X_SLOPE_DOWN ), MN( SPR_BTWDN_MONO_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_MONO_RAMP_X_DOWN ),   MN( SPR_BTWDN_MONO_RAMP_Y_DOWN ), MN( SPR_BTWDN_MONO_RAMP_X_UP    ), MN( SPR_BTWDN_MONO_RAMP_Y_UP    ),
      MN( SPR_BTWDN_MGLV_X_SLOPE_UP  ),   MN( SPR_BTWDN_MGLV_Y_SLOPE_UP  ), MN( SPR_BTWDN_MGLV_X_SLOPE_DOWN ), MN( SPR_BTWDN_MGLV_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_MGLV_RAMP_X_DOWN ),   MN( SPR_BTWDN_MGLV_RAMP_Y_DOWN ), MN( SPR_BTWDN_MGLV_RAMP_X_UP    ), MN( SPR_BTWDN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 342 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_wood_middle[]`[static]`

Initial value:

     {
      MN( SPR_BTWDN_RAIL_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_RAIL_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_ROAD_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_ROAD_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MONO_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MONO_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MGLV_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MGLV_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 331 of file bridge_land.h.