# industry_map.h

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    00001 /* $Id: industry_map.h 24900 2013-01-08 22:46:42Z planetmaker $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef INDUSTRY_MAP_H
    00013 #define INDUSTRY_MAP_H
    00014
    00015 #include "industrytype.h"
    00016 #include "water_map.h"
    00017
    00018
    00024 enum IndustryGraphics {
    00025   GFX_COAL_MINE_TOWER_NOT_ANIMATED   =   0,
    00026   GFX_COAL_MINE_TOWER_ANIMATED       =   1,
    00027   GFX_POWERPLANT_CHIMNEY             =   8,
    00028   GFX_POWERPLANT_SPARKS              =  10,
    00029   GFX_OILRIG_1                       =  24,
    00030   GFX_OILRIG_2                       =  25,
    00031   GFX_OILRIG_3                       =  26,
    00032   GFX_OILRIG_4                       =  27,
    00033   GFX_OILRIG_5                       =  28,
    00034   GFX_OILWELL_NOT_ANIMATED           =  29,
    00035   GFX_OILWELL_ANIMATED_1             =  30,
    00036   GFX_OILWELL_ANIMATED_2             =  31,
    00037   GFX_OILWELL_ANIMATED_3             =  32,
    00038   GFX_COPPER_MINE_TOWER_NOT_ANIMATED =  47,
    00039   GFX_COPPER_MINE_TOWER_ANIMATED     =  48,
    00040   GFX_COPPER_MINE_CHIMNEY            =  49,
    00041   GFX_GOLD_MINE_TOWER_NOT_ANIMATED   =  79,
    00042   GFX_GOLD_MINE_TOWER_ANIMATED       =  88,
    00043   GFX_TOY_FACTORY                    = 143,
    00044   GFX_PLASTIC_FOUNTAIN_ANIMATED_1    = 148,
    00045   GFX_PLASTIC_FOUNTAIN_ANIMATED_2    = 149,
    00046   GFX_PLASTIC_FOUNTAIN_ANIMATED_3    = 150,
    00047   GFX_PLASTIC_FOUNTAIN_ANIMATED_4    = 151,
    00048   GFX_PLASTIC_FOUNTAIN_ANIMATED_5    = 152,
    00049   GFX_PLASTIC_FOUNTAIN_ANIMATED_6    = 153,
    00050   GFX_PLASTIC_FOUNTAIN_ANIMATED_7    = 154,
    00051   GFX_PLASTIC_FOUNTAIN_ANIMATED_8    = 155,
    00052   GFX_BUBBLE_GENERATOR               = 161,
    00053   GFX_BUBBLE_CATCHER                 = 162,
    00054   GFX_TOFFEE_QUARY                   = 165,
    00055   GFX_SUGAR_MINE_SIEVE               = 174,
    00056   GFX_WATERTILE_SPECIALCHECK         = 255,
    00057 };
    00058
    00065 static inline IndustryID GetIndustryIndex(TileIndex t)
    00066 {
    00067   assert(IsTileType(t, MP_INDUSTRY));
    00068   return _m[t].m2;
    00069 }
    00070
    00077 static inline bool IsIndustryCompleted(TileIndex t)
    00078 {
    00079   assert(IsTileType(t, MP_INDUSTRY));
    00080   return HasBit(_m[t].m1, 7);
    00081 }
    00082
    00083 IndustryType GetIndustryType(TileIndex tile);
    00084
    00091 static inline void SetIndustryCompleted(TileIndex tile, bool isCompleted)
    00092 {
    00093   assert(IsTileType(tile, MP_INDUSTRY));
    00094   SB(_m[tile].m1, 7, 1, isCompleted ? 1 :0);
    00095 }
    00096
    00103 static inline byte GetIndustryConstructionStage(TileIndex tile)
    00104 {
    00105   assert(IsTileType(tile, MP_INDUSTRY));
    00106   return IsIndustryCompleted(tile) ? (byte)INDUSTRY_COMPLETED : GB(_m[tile].m1, 0, 2);
    00107 }
    00108
    00115 static inline void SetIndustryConstructionStage(TileIndex tile, byte value)
    00116 {
    00117   assert(IsTileType(tile, MP_INDUSTRY));
    00118   SB(_m[tile].m1, 0, 2, value);
    00119 }
    00120
    00128 static inline IndustryGfx GetCleanIndustryGfx(TileIndex t)
    00129 {
    00130   assert(IsTileType(t, MP_INDUSTRY));
    00131   return _m[t].m5 | (GB(_m[t].m6, 2, 1) << 8);
    00132 }
    00133
    00140 static inline IndustryGfx GetIndustryGfx(TileIndex t)
    00141 {
    00142   assert(IsTileType(t, MP_INDUSTRY));
    00143   return GetTranslatedIndustryTileID(GetCleanIndustryGfx(t));
    00144 }
    00145
    00152 static inline void SetIndustryGfx(TileIndex t, IndustryGfx gfx)
    00153 {
    00154   assert(IsTileType(t, MP_INDUSTRY));
    00155   _m[t].m5 = GB(gfx, 0, 8);
    00156   SB(_m[t].m6, 2, 1, GB(gfx, 8, 1));
    00157 }
    00158
    00165 static inline byte GetIndustryConstructionCounter(TileIndex tile)
    00166 {
    00167   assert(IsTileType(tile, MP_INDUSTRY));
    00168   return GB(_m[tile].m1, 2, 2);
    00169 }
    00170
    00177 static inline void SetIndustryConstructionCounter(TileIndex tile, byte value)
    00178 {
    00179   assert(IsTileType(tile, MP_INDUSTRY));
    00180   SB(_m[tile].m1, 2, 2, value);
    00181 }
    00182
    00190 static inline void ResetIndustryConstructionStage(TileIndex tile)
    00191 {
    00192   assert(IsTileType(tile, MP_INDUSTRY));
    00193   SB(_m[tile].m1, 0, 4, 0);
    00194   SB(_m[tile].m1, 7, 1, 0);
    00195 }
    00196
    00202 static inline byte GetIndustryAnimationLoop(TileIndex tile)
    00203 {
    00204   assert(IsTileType(tile, MP_INDUSTRY));
    00205   return _m[tile].m4;
    00206 }
    00207
    00214 static inline void SetIndustryAnimationLoop(TileIndex tile, byte count)
    00215 {
    00216   assert(IsTileType(tile, MP_INDUSTRY));
    00217   _m[tile].m4 = count;
    00218 }
    00219
    00227 static inline byte GetIndustryRandomBits(TileIndex tile)
    00228 {
    00229   assert(IsTileType(tile, MP_INDUSTRY));
    00230   return _m[tile].m3;
    00231 }
    00232
    00240 static inline void SetIndustryRandomBits(TileIndex tile, byte bits)
    00241 {
    00242   assert(IsTileType(tile, MP_INDUSTRY));
    00243   _m[tile].m3 = bits;
    00244 }
    00245
    00253 static inline byte GetIndustryTriggers(TileIndex tile)
    00254 {
    00255   assert(IsTileType(tile, MP_INDUSTRY));
    00256   return GB(_m[tile].m6, 3, 3);
    00257 }
    00258
    00259
    00267 static inline void SetIndustryTriggers(TileIndex tile, byte triggers)
    00268 {
    00269   assert(IsTileType(tile, MP_INDUSTRY));
    00270   SB(_m[tile].m6, 3, 3, triggers);
    00271 }
    00272
    00281 static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx, uint8 random, WaterClass wc)
    00282 {
    00283   SetTileType(t, MP_INDUSTRY);
    00284   _m[t].m1 = 0;
    00285   _m[t].m2 = index;
    00286   SetIndustryRandomBits(t, random); // m3
    00287   _m[t].m4 = 0;
    00288   SetIndustryGfx(t, gfx); // m5, part of m6
    00289   SetIndustryTriggers(t, 0); // rest of m6
    00290   SetWaterClass(t, wc);
    00291   _me[t].m7 = 0;
    00292 }
    00293
    00294 #endif /* INDUSTRY_MAP_H */