# network_gui.cpp

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    00001 /* $Id: network_gui.cpp 23257 2011-11-18 21:15:09Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifdef ENABLE_NETWORK
    00013 #include "../stdafx.h"
    00014 #include "../strings_func.h"
    00015 #include "../date_func.h"
    00016 #include "../fios.h"
    00017 #include "network_client.h"
    00018 #include "network_gui.h"
    00019 #include "network_gamelist.h"
    00020 #include "network.h"
    00021 #include "network_base.h"
    00022 #include "../gui.h"
    00023 #include "network_udp.h"
    00024 #include "../window_func.h"
    00025 #include "../gfx_func.h"
    00026 #include "../widgets/dropdown_func.h"
    00027 #include "../querystring_gui.h"
    00028 #include "../sortlist_type.h"
    00029 #include "../company_func.h"
    00030 #include "../core/geometry_func.hpp"
    00031 #include "../newgrf_text.h"
    00032 #include "../genworld.h"
    00033
    00034 #include "table/strings.h"
    00035 #include "../table/sprites.h"
    00036
    00037
    00038 static void ShowNetworkStartServerWindow();
    00039 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
    00040 extern void SwitchToMode(SwitchMode new_mode);
    00041
    00042 static const StringID _connection_types_dropdown[] = {
    00043   STR_NETWORK_START_SERVER_LAN_INTERNET,
    00044   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
    00045   INVALID_STRING_ID
    00046 };
    00047
    00048 static const StringID _lan_internet_types_dropdown[] = {
    00049   STR_NETWORK_SERVER_LIST_LAN,
    00050   STR_NETWORK_SERVER_LIST_INTERNET,
    00051   INVALID_STRING_ID
    00052 };
    00053
    00054 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
    00055
    00056 void SortNetworkLanguages()
    00057 {
    00058   /* Init the strings */
    00059   if (_language_dropdown[0] == STR_NULL) {
    00060     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
    00061     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
    00062   }
    00063
    00064   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
    00065   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
    00066 }
    00067
    00073 void UpdateNetworkGameWindow(bool unselect)
    00074 {
    00075   InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect ? 1 : 0);
    00076 }
    00077
    00079 enum NetworkGameWindowWidgets {
    00080   NGWW_MAIN,
    00081
    00082   NGWW_CONNECTION,
    00083   NGWW_CONN_BTN,
    00084   NGWW_CLIENT_LABEL,
    00085   NGWW_CLIENT,
    00086
    00087   NGWW_HEADER,
    00088   NGWW_NAME,
    00089   NGWW_CLIENTS,
    00090   NGWW_MAPSIZE,
    00091   NGWW_DATE,
    00092   NGWW_YEARS,
    00093   NGWW_INFO,
    00094
    00095   NGWW_MATRIX,
    00096   NGWW_SCROLLBAR,
    00097
    00098   NGWW_LASTJOINED_LABEL,
    00099   NGWW_LASTJOINED,
    00100
    00101   NGWW_DETAILS,
    00102   NGWW_DETAILS_SPACER,
    00103   NGWW_JOIN,
    00104   NGWW_REFRESH,
    00105   NGWW_NEWGRF,
    00106   NGWW_NEWGRF_SEL,
    00107
    00108   NGWW_FIND,
    00109   NGWW_ADD,
    00110   NGWW_START,
    00111   NGWW_CANCEL,
    00112 };
    00113
    00114 typedef GUIList<NetworkGameList*> GUIGameServerList;
    00115 typedef uint16 ServerListPosition;
    00116 static const ServerListPosition SLP_INVALID = 0xFFFF;
    00117
    00119 class NWidgetServerListHeader : public NWidgetContainer {
    00120   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
    00121   bool visible[6];
    00122 public:
    00123   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
    00124   {
    00125     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
    00126     leaf->SetResize(1, 0);
    00127     leaf->SetFill(1, 0);
    00128     this->Add(leaf);
    00129
    00130     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
    00131     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
    00132     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
    00133     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
    00134
    00135     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
    00136     leaf->SetMinimalSize(40, 12);
    00137     leaf->SetFill(0, 1);
    00138     this->Add(leaf);
    00139
    00140     /* First and last are always visible, the rest is implicitly zeroed */
    00141     this->visible[0] = true;
    00142     *lastof(this->visible) = true;
    00143   }
    00144
    00145   void SetupSmallestSize(Window *w, bool init_array)
    00146   {
    00147     /* Oh yeah, we ought to be findable! */
    00148     w->nested_array[NGWW_HEADER] = this;
    00149
    00150     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
    00151     this->smallest_y = 0; // Biggest child.
    00152     this->fill_x = 1;
    00153     this->fill_y = 0;
    00154     this->resize_x = 1; // We only resize in this direction
    00155     this->resize_y = 0; // We never resize in this direction
    00156
    00157     /* First initialise some variables... */
    00158     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00159       child_wid->SetupSmallestSize(w, init_array);
    00160       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
    00161     }
    00162
    00163     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
    00164     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00165       child_wid->current_x = child_wid->smallest_x;
    00166       child_wid->current_y = this->smallest_y;
    00167     }
    00168   }
    00169
    00170   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
    00171   {
    00172     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
    00173
    00174     this->pos_x = x;
    00175     this->pos_y = y;
    00176     this->current_x = given_width;
    00177     this->current_y = given_height;
    00178
    00179     given_width -= this->tail->smallest_x;
    00180     NWidgetBase *child_wid = this->head->next;
    00181     /* The first and last widget are always visible, determine which other should be visible */
    00182     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
    00183       if (given_width - child_wid->smallest_x > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER && this->visible[i - 1]) {
    00184         this->visible[i] = true;
    00185         given_width -= child_wid->smallest_x;
    00186       } else {
    00187         this->visible[i] = false;
    00188       }
    00189       child_wid = child_wid->next;
    00190     }
    00191
    00192     /* All remaining space goes to the first (name) widget */
    00193     this->head->current_x = given_width;
    00194
    00195     /* Now assign the widgets to their rightful place */
    00196     uint position = 0; // Place to put next child relative to origin of the container.
    00197     uint i = rtl ? lengthof(this->visible) - 1 : 0;
    00198     child_wid = rtl ? this->tail : this->head;
    00199     while (child_wid != NULL) {
    00200       if (this->visible[i]) {
    00201         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
    00202         position += child_wid->current_x;
    00203       }
    00204
    00205       child_wid = rtl ? child_wid->prev : child_wid->next;
    00206       i += rtl ? -1 : 1;
    00207     }
    00208   }
    00209
    00210   /* virtual */ void Draw(const Window *w)
    00211   {
    00212     int i = 0;
    00213     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00214       if (!this->visible[i++]) continue;
    00215
    00216       child_wid->Draw(w);
    00217     }
    00218   }
    00219
    00220   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
    00221   {
    00222     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
    00223
    00224     int i = 0;
    00225     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00226       if (!this->visible[i++]) continue;
    00227       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
    00228       if (nwid != NULL) return nwid;
    00229     }
    00230     return NULL;
    00231   }
    00232
    00238   bool IsWidgetVisible(NetworkGameWindowWidgets widget) const
    00239   {
    00240     assert((uint)(widget - NGWW_NAME) < lengthof(this->visible));
    00241     return this->visible[widget - NGWW_NAME];
    00242   }
    00243 };
    00244
    00245 class NetworkGameWindow : public QueryStringBaseWindow {
    00246 protected:
    00247   /* Runtime saved values */
    00248   static Listing last_sorting;
    00249
    00250   /* Constants for sorting servers */
    00251   static GUIGameServerList::SortFunction * const sorter_funcs[];
    00252
    00253   byte field;
    00254   NetworkGameList *server;
    00255   NetworkGameList *last_joined;
    00256   GUIGameServerList servers;
    00257   ServerListPosition list_pos;
    00258   Scrollbar *vscroll;
    00259
    00264   void BuildNetworkGameList()
    00265   {
    00266     if (!this->servers.NeedRebuild()) return;
    00267
    00268     /* Create temporary array of games to use for listing */
    00269     this->servers.Clear();
    00270
    00271     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
    00272       *this->servers.Append() = ngl;
    00273     }
    00274
    00275     this->servers.Compact();
    00276     this->servers.RebuildDone();
    00277     this->vscroll->SetCount(this->servers.Length());
    00278   }
    00279
    00281   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00282   {
    00283     int r = strnatcmp((*a)->info.server_name, (*b)->info.server_name); // Sort by name (natural sorting).
    00284     return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
    00285   }
    00286
    00292   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00293   {
    00294     /* Reverse as per default we are interested in most-clients first */
    00295     int r = (*a)->info.clients_on - (*b)->info.clients_on;
    00296
    00297     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
    00298     if (r == 0) r = NGameNameSorter(a, b);
    00299
    00300     return r;
    00301   }
    00302
    00304   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00305   {
    00306     /* Sort by the area of the map. */
    00307     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
    00308
    00309     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
    00310     return (r != 0) ? r : NGameClientSorter(a, b);
    00311   }
    00312
    00314   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00315   {
    00316     int r = (*a)->info.game_date - (*b)->info.game_date;
    00317     return (r != 0) ? r : NGameClientSorter(a, b);
    00318   }
    00319
    00321   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00322   {
    00323     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
    00324     return (r != 0) ? r : NGameDateSorter(a, b);
    00325   }
    00326
    00331   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00332   {
    00333     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
    00334     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
    00335
    00336     /* Reverse default as we are interested in version-compatible clients first */
    00337     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
    00338     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
    00339     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
    00340     /* Passworded servers should be below unpassworded servers */
    00341     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
    00342     /* Finally sort on the name of the server */
    00343     if (r == 0) r = NGameNameSorter(a, b);
    00344
    00345     return r;
    00346   }
    00347
    00349   void SortNetworkGameList()
    00350   {
    00351     bool did_sort = this->servers.Sort();
    00352     /* In case of 0 or 1 servers there is no sorting, thus this->list_pos
    00353      * isn't set to a "sane" value. So, we only take the short way out
    00354      * when we did not (re)sort and we have a valid this->list_pos, or
    00355      * there are no servers to actually select. */
    00356     if (!did_sort && (this->list_pos != SLP_INVALID || this->servers.Length() == 0)) return;
    00357
    00358     /* After sorting ngl->sort_list contains the sorted items. Put these back
    00359      * into the original list. Basically nothing has changed, we are only
    00360      * shuffling the ->next pointers. While iterating, look for the
    00361      * currently selected server and set list_pos to its position */
    00362     this->list_pos = SLP_INVALID;
    00363     _network_game_list = this->servers[0];
    00364     NetworkGameList *item = _network_game_list;
    00365     if (item == this->server) this->list_pos = 0;
    00366     for (uint i = 1; i != this->servers.Length(); i++) {
    00367       item->next = this->servers[i];
    00368       item = item->next;
    00369       if (item == this->server) this->list_pos = i;
    00370     }
    00371     item->next = NULL;
    00372   }
    00373
    00380   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
    00381   {
    00382     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(NGWW_NAME);
    00383     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(NGWW_INFO);
    00384
    00385     /* show highlighted item with a different colour */
    00386     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, 10);
    00387
    00388     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
    00389
    00390     /* only draw details if the server is online */
    00391     if (cur_item->online) {
    00392       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(NGWW_HEADER);
    00393
    00394       if (nwi_header->IsWidgetVisible(NGWW_CLIENTS)) {
    00395         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(NGWW_CLIENTS);
    00396         SetDParam(0, cur_item->info.clients_on);
    00397         SetDParam(1, cur_item->info.clients_max);
    00398         SetDParam(2, cur_item->info.companies_on);
    00399         SetDParam(3, cur_item->info.companies_max);
    00400         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
    00401       }
    00402
    00403       if (nwi_header->IsWidgetVisible(NGWW_MAPSIZE)) {
    00404         /* map size */
    00405         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(NGWW_MAPSIZE);
    00406         SetDParam(0, cur_item->info.map_width);
    00407         SetDParam(1, cur_item->info.map_height);
    00408         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
    00409       }
    00410
    00411       if (nwi_header->IsWidgetVisible(NGWW_DATE)) {
    00412         /* current date */
    00413         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(NGWW_DATE);
    00414         YearMonthDay ymd;
    00415         ConvertDateToYMD(cur_item->info.game_date, &ymd);
    00416         SetDParam(0, ymd.year);
    00417         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00418       }
    00419
    00420       if (nwi_header->IsWidgetVisible(NGWW_YEARS)) {
    00421         /* number of years the game is running */
    00422         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(NGWW_YEARS);
    00423         YearMonthDay ymd_cur, ymd_start;
    00424         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
    00425         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
    00426         SetDParam(0, ymd_cur.year - ymd_start.year);
    00427         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00428       }
    00429
    00430       /* Align the sprites */
    00431       y += (FONT_HEIGHT_NORMAL - 10) / 2;
    00432
    00433       /* draw a lock if the server is password protected */
    00434       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
    00435
    00436       /* draw red or green icon, depending on compatibility with server */
    00437       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
    00438
    00439       /* draw flag according to server language */
    00440       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
    00441     }
    00442   }
    00443
    00451   void ScrollToSelectedServer()
    00452   {
    00453     if (this->list_pos == SLP_INVALID) return; // no server selected
    00454     this->vscroll->ScrollTowards(this->list_pos);
    00455   }
    00456
    00457 public:
    00458   NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
    00459   {
    00460     this->CreateNestedTree(desc);
    00461     this->vscroll = this->GetScrollbar(NGWW_SCROLLBAR);
    00462     this->FinishInitNested(desc, 0);
    00463
    00464     ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
    00465     this->afilter = CS_ALPHANUMERAL;
    00466     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
    00467     this->SetFocusedWidget(NGWW_CLIENT);
    00468
    00469     UpdateNetworkGameWindow(true);
    00470
    00471     this->field = NGWW_CLIENT;
    00472     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00473     this->server = this->last_joined;
    00474
    00475     this->servers.SetListing(this->last_sorting);
    00476     this->servers.SetSortFuncs(this->sorter_funcs);
    00477     this->servers.ForceRebuild();
    00478     this->SortNetworkGameList();
    00479   }
    00480
    00481   ~NetworkGameWindow()
    00482   {
    00483     this->last_sorting = this->servers.GetListing();
    00484   }
    00485
    00486   virtual void SetStringParameters(int widget) const
    00487   {
    00488     switch (widget) {
    00489       case NGWW_CONN_BTN:
    00490         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
    00491         break;
    00492     }
    00493   }
    00494
    00495   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00496   {
    00497     switch (widget) {
    00498       case NGWW_CONN_BTN:
    00499         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
    00500         size->width += padding.width;
    00501         size->height += padding.height;
    00502         break;
    00503
    00504       case NGWW_MATRIX:
    00505         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00506         size->height = 10 * resize->height;
    00507         break;
    00508
    00509       case NGWW_LASTJOINED:
    00510         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00511         break;
    00512
    00513       case NGWW_NAME:
    00514         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00515         break;
    00516
    00517       case NGWW_CLIENTS:
    00518         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00519         SetDParam(0, 255);
    00520         SetDParam(1, 255);
    00521         SetDParam(2, 15);
    00522         SetDParam(3, 15);
    00523         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
    00524         break;
    00525
    00526       case NGWW_MAPSIZE:
    00527         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00528         SetDParam(0, 2048);
    00529         SetDParam(1, 2048);
    00530         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
    00531         break;
    00532
    00533       case NGWW_DATE:
    00534       case NGWW_YEARS:
    00535         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00536         SetDParam(0, 99999);
    00537         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
    00538         break;
    00539
    00540       case NGWW_DETAILS_SPACER:
    00541         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
    00542         break;
    00543     }
    00544   }
    00545
    00546   virtual void DrawWidget(const Rect &r, int widget) const
    00547   {
    00548     switch (widget) {
    00549       case NGWW_MATRIX: {
    00550         uint16 y = r.top + WD_MATRIX_TOP;
    00551
    00552         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
    00553
    00554         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
    00555           const NetworkGameList *ngl = this->servers[i];
    00556           this->DrawServerLine(ngl, y, ngl == this->server);
    00557           y += this->resize.step_height;
    00558         }
    00559         break;
    00560       }
    00561
    00562       case NGWW_LASTJOINED:
    00563         /* Draw the last joined server, if any */
    00564         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
    00565         break;
    00566
    00567       case NGWW_DETAILS:
    00568         this->DrawDetails(r);
    00569         break;
    00570
    00571       case NGWW_NAME:
    00572       case NGWW_CLIENTS:
    00573       case NGWW_MAPSIZE:
    00574       case NGWW_DATE:
    00575       case NGWW_YEARS:
    00576       case NGWW_INFO:
    00577         if (widget - NGWW_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
    00578         break;
    00579     }
    00580   }
    00581
    00582
    00583   virtual void OnPaint()
    00584   {
    00585     if (this->servers.NeedRebuild()) {
    00586       this->BuildNetworkGameList();
    00587     }
    00588     this->SortNetworkGameList();
    00589
    00590     NetworkGameList *sel = this->server;
    00591     /* 'Refresh' button invisible if no server selected */
    00592     this->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL);
    00593     /* 'Join' button disabling conditions */
    00594     this->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server
    00595         !sel->online || // Server offline
    00596         sel->info.clients_on >= sel->info.clients_max || // Server full
    00597         !sel->info.compatible); // Revision mismatch
    00598
    00599     /* 'NewGRF Settings' button invisible if no NewGRF is used */
    00600     this->GetWidget<NWidgetStacked>(NGWW_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
    00601
    00602     this->DrawWidgets();
    00603     /* Edit box to set client name */
    00604     this->DrawEditBox(NGWW_CLIENT);
    00605   }
    00606
    00607   void DrawDetails(const Rect &r) const
    00608   {
    00609     NetworkGameList *sel = this->server;
    00610
    00611     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
    00612
    00613     /* Draw the right menu */
    00614     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
    00615     if (sel == NULL) {
    00616       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00617     } else if (!sel->online) {
    00618       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00619
    00620       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
    00621     } else { // show game info
    00622
    00623       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00624       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00625       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
    00626
    00627       uint16 y = r.top + detail_height + 4;
    00628
    00629       SetDParam(0, sel->info.clients_on);
    00630       SetDParam(1, sel->info.clients_max);
    00631       SetDParam(2, sel->info.companies_on);
    00632       SetDParam(3, sel->info.companies_max);
    00633       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    00634       y += FONT_HEIGHT_NORMAL;
    00635
    00636       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
    00637       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
    00638       y += FONT_HEIGHT_NORMAL;
    00639
    00640       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
    00641       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
    00642       y += FONT_HEIGHT_NORMAL;
    00643
    00644       SetDParam(0, sel->info.map_width);
    00645       SetDParam(1, sel->info.map_height);
    00646       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
    00647       y += FONT_HEIGHT_NORMAL;
    00648
    00649       SetDParamStr(0, sel->info.server_revision);
    00650       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
    00651       y += FONT_HEIGHT_NORMAL;
    00652
    00653       SetDParamStr(0, sel->address.GetAddressAsString());
    00654       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
    00655       y += FONT_HEIGHT_NORMAL;
    00656
    00657       SetDParam(0, sel->info.start_date);
    00658       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
    00659       y += FONT_HEIGHT_NORMAL;
    00660
    00661       SetDParam(0, sel->info.game_date);
    00662       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
    00663       y += FONT_HEIGHT_NORMAL;
    00664
    00665       y += WD_PAR_VSEP_NORMAL;
    00666
    00667       if (!sel->info.compatible) {
    00668         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
    00669       } else if (sel->info.clients_on == sel->info.clients_max) {
    00670         /* Show: server full, when clients_on == max_clients */
    00671         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
    00672       } else if (sel->info.use_password) {
    00673         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
    00674       }
    00675     }
    00676   }
    00677
    00678   virtual void OnClick(Point pt, int widget, int click_count)
    00679   {
    00680     this->field = widget;
    00681     switch (widget) {
    00682       case NGWW_CANCEL: // Cancel button
    00683         DeleteWindowById(WC_NETWORK_WINDOW, 0);
    00684         break;
    00685
    00686       case NGWW_CONN_BTN: // 'Connection' droplist
    00687         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
    00688         break;
    00689
    00690       case NGWW_NAME:    // Sort by name
    00691       case NGWW_CLIENTS: // Sort by connected clients
    00692       case NGWW_MAPSIZE: // Sort by map size
    00693       case NGWW_DATE:    // Sort by date
    00694       case NGWW_YEARS:   // Sort by years
    00695       case NGWW_INFO:    // Connectivity (green dot)
    00696         if (this->servers.SortType() == widget - NGWW_NAME) {
    00697           this->servers.ToggleSortOrder();
    00698           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
    00699         } else {
    00700           this->servers.SetSortType(widget - NGWW_NAME);
    00701           this->servers.ForceResort();
    00702           this->SortNetworkGameList();
    00703         }
    00704         this->ScrollToSelectedServer();
    00705         this->SetDirty();
    00706         break;
    00707
    00708       case NGWW_MATRIX: { // Matrix to show networkgames
    00709         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, NGWW_MATRIX);
    00710         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
    00711         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
    00712         this->SetDirty();
    00713
    00714         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00715         if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
    00716         break;
    00717       }
    00718
    00719       case NGWW_LASTJOINED: {
    00720         if (this->last_joined != NULL) {
    00721           this->server = this->last_joined;
    00722
    00723           /* search the position of the newly selected server */
    00724           for (uint i = 0; i < this->servers.Length(); i++) {
    00725             if (this->servers[i] == this->server) {
    00726               this->list_pos = i;
    00727               break;
    00728             }
    00729           }
    00730           this->ScrollToSelectedServer();
    00731           this->SetDirty();
    00732
    00733           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00734           if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
    00735         }
    00736         break;
    00737       }
    00738
    00739       case NGWW_FIND: // Find server automatically
    00740         switch (_settings_client.network.lan_internet) {
    00741           case 0: NetworkUDPSearchGame(); break;
    00742           case 1: NetworkUDPQueryMasterServer(); break;
    00743         }
    00744         break;
    00745
    00746       case NGWW_ADD: // Add a server
    00747         SetDParamStr(0, _settings_client.network.connect_to_ip);
    00748         ShowQueryString(
    00749           STR_JUST_RAW_STRING,
    00750           STR_NETWORK_SERVER_LIST_ENTER_IP,
    00751           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
    00752           0,                        // no limit in pixels
    00753           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
    00754         break;
    00755
    00756       case NGWW_START: // Start server
    00757         ShowNetworkStartServerWindow();
    00758         break;
    00759
    00760       case NGWW_JOIN: // Join Game
    00761         if (this->server != NULL) {
    00762           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
    00763           _settings_client.network.last_port = this->server->address.GetPort();
    00764           ShowNetworkLobbyWindow(this->server);
    00765         }
    00766         break;
    00767
    00768       case NGWW_REFRESH: // Refresh
    00769         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
    00770         break;
    00771
    00772       case NGWW_NEWGRF: // NewGRF Settings
    00773         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
    00774         break;
    00775     }
    00776   }
    00777
    00778   virtual void OnDropdownSelect(int widget, int index)
    00779   {
    00780     switch (widget) {
    00781       case NGWW_CONN_BTN:
    00782         _settings_client.network.lan_internet = index;
    00783         break;
    00784
    00785       default:
    00786         NOT_REACHED();
    00787     }
    00788
    00789     this->SetDirty();
    00790   }
    00791
    00792   virtual void OnMouseLoop()
    00793   {
    00794     if (this->field == NGWW_CLIENT) this->HandleEditBox(NGWW_CLIENT);
    00795   }
    00796
    00802   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00803   {
    00804     if (data == 1) {
    00805       this->server = NULL;
    00806       this->list_pos = SLP_INVALID;
    00807     }
    00808     this->servers.ForceRebuild();
    00809     this->SetDirty();
    00810   }
    00811
    00812   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00813   {
    00814     EventState state = ES_NOT_HANDLED;
    00815
    00816     /* handle up, down, pageup, pagedown, home and end */
    00817     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
    00818       if (this->servers.Length() == 0) return ES_HANDLED;
    00819       switch (keycode) {
    00820         case WKC_UP:
    00821           /* scroll up by one */
    00822           if (this->server == NULL) return ES_HANDLED;
    00823           if (this->list_pos > 0) this->list_pos--;
    00824           break;
    00825         case WKC_DOWN:
    00826           /* scroll down by one */
    00827           if (this->server == NULL) return ES_HANDLED;
    00828           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
    00829           break;
    00830         case WKC_PAGEUP:
    00831           /* scroll up a page */
    00832           if (this->server == NULL) return ES_HANDLED;
    00833           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
    00834           break;
    00835         case WKC_PAGEDOWN:
    00836           /* scroll down a page */
    00837           if (this->server == NULL) return ES_HANDLED;
    00838           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
    00839           break;
    00840         case WKC_HOME:
    00841           /* jump to beginning */
    00842           this->list_pos = 0;
    00843           break;
    00844         case WKC_END:
    00845           /* jump to end */
    00846           this->list_pos = this->servers.Length() - 1;
    00847           break;
    00848         default: break;
    00849       }
    00850
    00851       this->server = this->servers[this->list_pos];
    00852
    00853       /* scroll to the new server if it is outside the current range */
    00854       this->ScrollToSelectedServer();
    00855
    00856       /* redraw window */
    00857       this->SetDirty();
    00858       return ES_HANDLED;
    00859     }
    00860
    00861     if (this->field != NGWW_CLIENT) {
    00862       if (this->server != NULL) {
    00863         if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
    00864           NetworkGameListRemoveItem(this->server);
    00865           if (this->server == this->last_joined) this->last_joined = NULL;
    00866           this->server = NULL;
    00867           this->list_pos = SLP_INVALID;
    00868         }
    00869       }
    00870       return state;
    00871     }
    00872
    00873     if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
    00874
    00875     /* The name is only allowed when it starts with a letter! */
    00876     if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
    00877       strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
    00878     } else {
    00879       strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
    00880     }
    00881     return state;
    00882   }
    00883
    00884   virtual void OnQueryTextFinished(char *str)
    00885   {
    00886     if (!StrEmpty(str)) NetworkAddServer(str);
    00887   }
    00888
    00889   virtual void OnResize()
    00890   {
    00891     this->vscroll->SetCapacityFromWidget(this, NGWW_MATRIX);
    00892     this->GetWidget<NWidgetCore>(NGWW_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    00893   }
    00894
    00895   virtual void OnTick()
    00896   {
    00897     NetworkGameListRequery();
    00898   }
    00899 };
    00900
    00901 Listing NetworkGameWindow::last_sorting = {false, 5};
    00902 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
    00903   &NGameNameSorter,
    00904   &NGameClientSorter,
    00905   &NGameMapSizeSorter,
    00906   &NGameDateSorter,
    00907   &NGameYearsSorter,
    00908   &NGameAllowedSorter
    00909 };
    00910
    00911 static NWidgetBase *MakeResizableHeader(int *biggest_index)
    00912 {
    00913   *biggest_index = max<int>(*biggest_index, NGWW_INFO);
    00914   return new NWidgetServerListHeader();
    00915 }
    00916
    00917 static const NWidgetPart _nested_network_game_widgets[] = {
    00918   /* TOP */
    00919   NWidget(NWID_HORIZONTAL),
    00920     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    00921     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    00922   EndContainer(),
    00923   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_MAIN),
    00924     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
    00925       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00926         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    00927         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NGWW_CONN_BTN),
    00928                     SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    00929         NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
    00930         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
    00931         NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NGWW_CLIENT), SetMinimalSize(151, 12),
    00932                     SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
    00933       EndContainer(),
    00934       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00935         /* LEFT SIDE */
    00936         NWidget(NWID_VERTICAL),
    00937           NWidget(NWID_HORIZONTAL),
    00938             NWidget(NWID_VERTICAL),
    00939               NWidgetFunction(MakeResizableHeader),
    00940               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NGWW_MATRIX), SetResize(1, 1), SetFill(1, 0),
    00941                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(NGWW_SCROLLBAR),
    00942             EndContainer(),
    00943             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, NGWW_SCROLLBAR),
    00944           EndContainer(),
    00945           NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
    00946           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED_LABEL), SetFill(1, 0),
    00947                     SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
    00948           NWidget(NWID_HORIZONTAL), SetPIP(0, 0, WD_VSCROLLBAR_WIDTH),
    00949             NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
    00950                       SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
    00951             EndContainer(),
    00952           EndContainer(),
    00953         EndContainer(),
    00954         /* RIGHT SIDE */
    00955         NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_DETAILS),
    00956           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00957             NWidget(WWT_EMPTY, INVALID_COLOUR, NGWW_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
    00958             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00959               NWidget(NWID_SPACER), SetFill(1, 0),
    00960               NWidget(NWID_SELECTION, INVALID_COLOUR, NGWW_NEWGRF_SEL),
    00961                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
    00962                 NWidget(NWID_SPACER), SetFill(1, 0),
    00963               EndContainer(),
    00964             EndContainer(),
    00965             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00966               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
    00967               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    00968             EndContainer(),
    00969           EndContainer(),
    00970         EndContainer(),
    00971       EndContainer(),
    00972       /* BOTTOM */
    00973       NWidget(NWID_HORIZONTAL),
    00974         NWidget(NWID_VERTICAL),
    00975           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
    00976             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
    00977             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
    00978             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
    00979             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    00980           EndContainer(),
    00981           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
    00982         EndContainer(),
    00983         NWidget(NWID_VERTICAL),
    00984           NWidget(NWID_SPACER), SetFill(0, 1),
    00985           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
    00986         EndContainer(),
    00987       EndContainer(),
    00988     EndContainer(),
    00989   EndContainer(),
    00990 };
    00991
    00992 static const WindowDesc _network_game_window_desc(
    00993   WDP_CENTER, 1000, 730,
    00994   WC_NETWORK_WINDOW, WC_NONE,
    00995   WDF_UNCLICK_BUTTONS,
    00996   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
    00997 );
    00998
    00999 void ShowNetworkGameWindow()
    01000 {
    01001   static bool first = true;
    01002   DeleteWindowById(WC_NETWORK_WINDOW, 0);
    01003
    01004   /* Only show once */
    01005   if (first) {
    01006     first = false;
    01007     /* add all servers from the config file to our list */
    01008     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
    01009       NetworkAddServer(*iter);
    01010     }
    01011   }
    01012
    01013   new NetworkGameWindow(&_network_game_window_desc);
    01014 }
    01015
    01017 enum NetworkStartServerWidgets {
    01018   NSSW_BACKGROUND,
    01019   NSSW_GAMENAME_LABEL,
    01020   NSSW_GAMENAME,
    01021   NSSW_SETPWD,
    01022   NSSW_CONNTYPE_LABEL,
    01023   NSSW_CONNTYPE_BTN,
    01024   NSSW_CLIENTS_LABEL,
    01025   NSSW_CLIENTS_BTND,
    01026   NSSW_CLIENTS_TXT,
    01027   NSSW_CLIENTS_BTNU,
    01028   NSSW_COMPANIES_LABEL,
    01029   NSSW_COMPANIES_BTND,
    01030   NSSW_COMPANIES_TXT,
    01031   NSSW_COMPANIES_BTNU,
    01032   NSSW_SPECTATORS_LABEL,
    01033   NSSW_SPECTATORS_BTND,
    01034   NSSW_SPECTATORS_TXT,
    01035   NSSW_SPECTATORS_BTNU,
    01036
    01037   NSSW_LANGUAGE_LABEL,
    01038   NSSW_LANGUAGE_BTN,
    01039
    01040   NSSW_GENERATE_GAME,
    01041   NSSW_LOAD_GAME,
    01042   NSSW_PLAY_SCENARIO,
    01043   NSSW_PLAY_HEIGHTMAP,
    01044
    01045   NSSW_CANCEL,
    01046 };
    01047
    01048 struct NetworkStartServerWindow : public QueryStringBaseWindow {
    01049   byte field;
    01050   byte widget_id;
    01051
    01052   NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
    01053   {
    01054     this->InitNested(desc, 0);
    01055
    01056     ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
    01057
    01058     this->afilter = CS_ALPHANUMERAL;
    01059     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
    01060     this->SetFocusedWidget(NSSW_GAMENAME);
    01061
    01062     this->field = NSSW_GAMENAME;
    01063   }
    01064
    01065   virtual void SetStringParameters(int widget) const
    01066   {
    01067     switch (widget) {
    01068       case NSSW_CONNTYPE_BTN:
    01069         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
    01070         break;
    01071
    01072       case NSSW_CLIENTS_TXT:
    01073         SetDParam(0, _settings_client.network.max_clients);
    01074         break;
    01075
    01076       case NSSW_COMPANIES_TXT:
    01077         SetDParam(0, _settings_client.network.max_companies);
    01078         break;
    01079
    01080       case NSSW_SPECTATORS_TXT:
    01081         SetDParam(0, _settings_client.network.max_spectators);
    01082         break;
    01083
    01084       case NSSW_LANGUAGE_BTN:
    01085         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
    01086         break;
    01087     }
    01088   }
    01089
    01090   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01091   {
    01092     switch (widget) {
    01093       case NSSW_CONNTYPE_BTN:
    01094         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
    01095         size->width += padding.width;
    01096         size->height += padding.height;
    01097         break;
    01098     }
    01099   }
    01100
    01101   virtual void DrawWidget(const Rect &r, int widget) const
    01102   {
    01103     switch (widget) {
    01104       case NSSW_SETPWD:
    01105         /* if password is set, draw red '*' next to 'Set password' button */
    01106         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
    01107     }
    01108   }
    01109
    01110   virtual void OnPaint()
    01111   {
    01112     /* draw basic widgets */
    01113     this->DrawWidgets();
    01114
    01115     /* editbox to set game name */
    01116     this->DrawEditBox(NSSW_GAMENAME);
    01117   }
    01118
    01119   virtual void OnClick(Point pt, int widget, int click_count)
    01120   {
    01121     this->field = widget;
    01122     switch (widget) {
    01123       case NSSW_CANCEL: // Cancel button
    01124         ShowNetworkGameWindow();
    01125         break;
    01126
    01127       case NSSW_SETPWD: // Set password button
    01128         this->widget_id = NSSW_SETPWD;
    01129         SetDParamStr(0, _settings_client.network.server_password);
    01130         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL, QSF_NONE);
    01131         break;
    01132
    01133       case NSSW_CONNTYPE_BTN: // Connection type
    01134         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
    01135         break;
    01136
    01137       case NSSW_CLIENTS_BTND:    case NSSW_CLIENTS_BTNU:    // Click on up/down button for number of clients
    01138       case NSSW_COMPANIES_BTND:  case NSSW_COMPANIES_BTNU:  // Click on up/down button for number of companies
    01139       case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
    01140         /* Don't allow too fast scrolling */
    01141         if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
    01142           this->HandleButtonClick(widget);
    01143           this->SetDirty();
    01144           switch (widget) {
    01145             default: NOT_REACHED();
    01146             case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
    01147               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - NSSW_CLIENTS_TXT,    2, MAX_CLIENTS);
    01148               break;
    01149             case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
    01150               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - NSSW_COMPANIES_TXT,  1, MAX_COMPANIES);
    01151               break;
    01152             case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
    01153               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
    01154               break;
    01155           }
    01156         }
    01157         _left_button_clicked = false;
    01158         break;
    01159
    01160       case NSSW_CLIENTS_TXT:    // Click on number of clients
    01161         this->widget_id = NSSW_CLIENTS_TXT;
    01162         SetDParam(0, _settings_client.network.max_clients);
    01163         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, 50, this, CS_NUMERAL, QSF_NONE);
    01164         break;
    01165
    01166       case NSSW_COMPANIES_TXT:  // Click on number of companies
    01167         this->widget_id = NSSW_COMPANIES_TXT;
    01168         SetDParam(0, _settings_client.network.max_companies);
    01169         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, 50, this, CS_NUMERAL, QSF_NONE);
    01170         break;
    01171
    01172       case NSSW_SPECTATORS_TXT: // Click on number of spectators
    01173         this->widget_id = NSSW_SPECTATORS_TXT;
    01174         SetDParam(0, _settings_client.network.max_spectators);
    01175         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, 50, this, CS_NUMERAL, QSF_NONE);
    01176         break;
    01177
    01178       case NSSW_LANGUAGE_BTN: { // Language
    01179         uint sel = 0;
    01180         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
    01181           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
    01182             sel = i;
    01183             break;
    01184           }
    01185         }
    01186         ShowDropDownMenu(this, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
    01187         break;
    01188       }
    01189
    01190       case NSSW_GENERATE_GAME: // Start game
    01191         _is_network_server = true;
    01192         if (_ctrl_pressed) {
    01193           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
    01194         } else {
    01195           ShowGenerateLandscape();
    01196         }
    01197         break;
    01198
    01199       case NSSW_LOAD_GAME:
    01200         _is_network_server = true;
    01201         ShowSaveLoadDialog(SLD_LOAD_GAME);
    01202         break;
    01203
    01204       case NSSW_PLAY_SCENARIO:
    01205         _is_network_server = true;
    01206         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
    01207         break;
    01208
    01209       case NSSW_PLAY_HEIGHTMAP:
    01210         _is_network_server = true;
    01211         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
    01212         break;
    01213     }
    01214   }
    01215
    01216   virtual void OnDropdownSelect(int widget, int index)
    01217   {
    01218     switch (widget) {
    01219       case NSSW_CONNTYPE_BTN:
    01220         _settings_client.network.server_advertise = (index != 0);
    01221         break;
    01222       case NSSW_LANGUAGE_BTN:
    01223         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
    01224         break;
    01225       default:
    01226         NOT_REACHED();
    01227     }
    01228
    01229     this->SetDirty();
    01230   }
    01231
    01232   virtual void OnMouseLoop()
    01233   {
    01234     if (this->field == NSSW_GAMENAME) this->HandleEditBox(NSSW_GAMENAME);
    01235   }
    01236
    01237   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    01238   {
    01239     EventState state = ES_NOT_HANDLED;
    01240     if (this->field == NSSW_GAMENAME) {
    01241       if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
    01242
    01243       strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
    01244     }
    01245
    01246     return state;
    01247   }
    01248
    01249   virtual void OnTimeout()
    01250   {
    01251     static const int raise_widgets[] = {NSSW_CLIENTS_BTND, NSSW_CLIENTS_BTNU, NSSW_COMPANIES_BTND, NSSW_COMPANIES_BTNU, NSSW_SPECTATORS_BTND, NSSW_SPECTATORS_BTNU, WIDGET_LIST_END};
    01252     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
    01253       if (this->IsWidgetLowered(*widget)) {
    01254         this->RaiseWidget(*widget);
    01255         this->SetWidgetDirty(*widget);
    01256       }
    01257     }
    01258   }
    01259
    01260   virtual void OnQueryTextFinished(char *str)
    01261   {
    01262     if (str == NULL) return;
    01263
    01264     if (this->widget_id == NSSW_SETPWD) {
    01265       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
    01266     } else {
    01267       int32 value = atoi(str);
    01268       this->SetWidgetDirty(this->widget_id);
    01269       switch (this->widget_id) {
    01270         default: NOT_REACHED();
    01271         case NSSW_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
    01272         case NSSW_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
    01273         case NSSW_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
    01274       }
    01275     }
    01276
    01277     this->SetDirty();
    01278   }
    01279 };
    01280
    01281 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
    01282   NWidget(NWID_HORIZONTAL),
    01283     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01284     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01285   EndContainer(),
    01286   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_BACKGROUND),
    01287     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
    01288       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01289         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01290           /* Game name widgets */
    01291           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
    01292           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NSSW_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
    01293         EndContainer(),
    01294       EndContainer(),
    01295
    01296       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01297         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01298           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    01299           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    01300         EndContainer(),
    01301         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01302           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
    01303           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
    01304         EndContainer(),
    01305         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01306           NWidget(NWID_SPACER), SetFill(1, 1),
    01307           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
    01308         EndContainer(),
    01309       EndContainer(),
    01310
    01311       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01312         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01313           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
    01314           NWidget(NWID_HORIZONTAL),
    01315             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01316             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01317             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01318           EndContainer(),
    01319         EndContainer(),
    01320
    01321         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01322           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
    01323           NWidget(NWID_HORIZONTAL),
    01324             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01325             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01326             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01327           EndContainer(),
    01328         EndContainer(),
    01329
    01330         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01331           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
    01332           NWidget(NWID_HORIZONTAL),
    01333             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01334             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01335             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01336           EndContainer(),
    01337         EndContainer(),
    01338       EndContainer(),
    01339
    01340       /* 'generate game' and 'load game' buttons */
    01341       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01342         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
    01343         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
    01344       EndContainer(),
    01345
    01346       /* 'play scenario' and 'play heightmap' buttons */
    01347       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01348         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
    01349         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
    01350       EndContainer(),
    01351
    01352       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
    01353         NWidget(NWID_SPACER), SetFill(1, 0),
    01354         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
    01355         NWidget(NWID_SPACER), SetFill(1, 0),
    01356       EndContainer(),
    01357     EndContainer(),
    01358   EndContainer(),
    01359 };
    01360
    01361 static const WindowDesc _network_start_server_window_desc(
    01362   WDP_CENTER, 0, 0,
    01363   WC_NETWORK_WINDOW, WC_NONE,
    01364   WDF_UNCLICK_BUTTONS,
    01365   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
    01366 );
    01367
    01368 static void ShowNetworkStartServerWindow()
    01369 {
    01370   DeleteWindowById(WC_NETWORK_WINDOW, 0);
    01371
    01372   new NetworkStartServerWindow(&_network_start_server_window_desc);
    01373 }
    01374
    01376 enum NetworkLobbyWindowWidgets {
    01377   NLWW_BACKGROUND,
    01378   NLWW_TEXT,
    01379   NLWW_HEADER,
    01380   NLWW_MATRIX,
    01381   NLWW_SCROLLBAR,
    01382   NLWW_DETAILS,
    01383   NLWW_JOIN,
    01384   NLWW_NEW,
    01385   NLWW_SPECTATE,
    01386   NLWW_REFRESH,
    01387   NLWW_CANCEL,
    01388 };
    01389
    01390 struct NetworkLobbyWindow : public Window {
    01391   CompanyID company;
    01392   NetworkGameList *server;
    01393   NetworkCompanyInfo company_info[MAX_COMPANIES];
    01394   Scrollbar *vscroll;
    01395
    01396   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
    01397       Window(), company(INVALID_COMPANY), server(ngl)
    01398   {
    01399     this->CreateNestedTree(desc);
    01400     this->vscroll = this->GetScrollbar(NLWW_SCROLLBAR);
    01401     this->FinishInitNested(desc, 0);
    01402     this->OnResize();
    01403   }
    01404
    01405   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
    01406   {
    01407     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
    01408     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
    01409       if (!StrEmpty(this->company_info[i].company_name)) {
    01410         if (pos-- == 0) return i;
    01411       }
    01412     }
    01413
    01414     return COMPANY_FIRST;
    01415   }
    01416
    01417   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01418   {
    01419     switch (widget) {
    01420       case NLWW_HEADER:
    01421         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01422         break;
    01423
    01424       case NLWW_MATRIX:
    01425         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01426         size->height = 10 * resize->height;
    01427         break;
    01428
    01429       case NLWW_DETAILS:
    01430         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
    01431         break;
    01432     }
    01433   }
    01434
    01435   virtual void SetStringParameters(int widget) const
    01436   {
    01437     switch (widget) {
    01438       case NLWW_TEXT:
    01439         SetDParamStr(0, this->server->info.server_name);
    01440         break;
    01441     }
    01442   }
    01443
    01444   virtual void DrawWidget(const Rect &r, int widget) const
    01445   {
    01446     switch (widget) {
    01447       case NLWW_DETAILS:
    01448         this->DrawDetails(r);
    01449         break;
    01450
    01451       case NLWW_MATRIX:
    01452         this->DrawMatrix(r);
    01453         break;
    01454     }
    01455   }
    01456
    01457   virtual void OnPaint()
    01458   {
    01459     const NetworkGameInfo *gi = &this->server->info;
    01460
    01461     /* Join button is disabled when no company is selected and for AI companies*/
    01462     this->SetWidgetDisabledState(NLWW_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
    01463     /* Cannot start new company if there are too many */
    01464     this->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max);
    01465     /* Cannot spectate if there are too many spectators */
    01466     this->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max);
    01467
    01468     this->vscroll->SetCount(gi->companies_on);
    01469
    01470     /* Draw window widgets */
    01471     this->DrawWidgets();
    01472   }
    01473
    01474   void DrawMatrix(const Rect &r) const
    01475   {
    01476     bool rtl = _current_text_dir == TD_RTL;
    01477     uint left = r.left + WD_FRAMERECT_LEFT;
    01478     uint right = r.right - WD_FRAMERECT_RIGHT;
    01479
    01480     Dimension lock_size = GetSpriteSize(SPR_LOCK);
    01481     int lock_width      = lock_size.width;
    01482     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
    01483
    01484     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
    01485     int profit_width      = lock_size.width;
    01486     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
    01487
    01488     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
    01489     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
    01490     uint profit_left = rtl ? left : right - profit_width;
    01491     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
    01492
    01493     int y = r.top + WD_MATRIX_TOP;
    01494     /* Draw company list */
    01495     int pos = this->vscroll->GetPosition();
    01496     while (pos < this->server->info.companies_on) {
    01497       byte company = NetworkLobbyFindCompanyIndex(pos);
    01498       bool income = false;
    01499       if (this->company == company) {
    01500         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, 10); // show highlighted item with a different colour
    01501       }
    01502
    01503       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
    01504       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
    01505
    01506       /* If the company's income was positive puts a green dot else a red dot */
    01507       if (this->company_info[company].income >= 0) income = true;
    01508       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
    01509
    01510       pos++;
    01511       y += this->resize.step_height;
    01512       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
    01513     }
    01514   }
    01515
    01516   void DrawDetails(const Rect &r) const
    01517   {
    01518     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
    01519     /* Draw info about selected company when it is selected in the left window */
    01520     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
    01521     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    01522
    01523     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
    01524
    01525     int y = r.top + detail_height + 4;
    01526     const NetworkGameInfo *gi = &this->server->info;
    01527
    01528     SetDParam(0, gi->clients_on);
    01529     SetDParam(1, gi->clients_max);
    01530     SetDParam(2, gi->companies_on);
    01531     SetDParam(3, gi->companies_max);
    01532     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    01533     y += FONT_HEIGHT_NORMAL;
    01534
    01535     SetDParamStr(0, this->company_info[this->company].company_name);
    01536     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
    01537     y += FONT_HEIGHT_NORMAL;
    01538
    01539     SetDParam(0, this->company_info[this->company].inaugurated_year);
    01540     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
    01541     y += FONT_HEIGHT_NORMAL;
    01542
    01543     SetDParam(0, this->company_info[this->company].company_value);
    01544     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
    01545     y += FONT_HEIGHT_NORMAL;
    01546
    01547     SetDParam(0, this->company_info[this->company].money);
    01548     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
    01549     y += FONT_HEIGHT_NORMAL;
    01550
    01551     SetDParam(0, this->company_info[this->company].income);
    01552     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
    01553     y += FONT_HEIGHT_NORMAL;
    01554
    01555     SetDParam(0, this->company_info[this->company].performance);
    01556     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
    01557     y += FONT_HEIGHT_NORMAL;
    01558
    01559     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
    01560     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
    01561     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
    01562     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
    01563     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
    01564     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
    01565     y += FONT_HEIGHT_NORMAL;
    01566
    01567     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
    01568     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
    01569     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
    01570     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
    01571     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
    01572     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
    01573     y += FONT_HEIGHT_NORMAL;
    01574
    01575     SetDParamStr(0, this->company_info[this->company].clients);
    01576     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
    01577   }
    01578
    01579   virtual void OnClick(Point pt, int widget, int click_count)
    01580   {
    01581     switch (widget) {
    01582       case NLWW_CANCEL:   // Cancel button
    01583         ShowNetworkGameWindow();
    01584         break;
    01585
    01586       case NLWW_MATRIX: { // Company list
    01587         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, NLWW_MATRIX);
    01588         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
    01589         this->SetDirty();
    01590
    01591         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    01592         if (click_count > 1 && !this->IsWidgetDisabled(NLWW_JOIN)) this->OnClick(pt, NLWW_JOIN, 1);
    01593         break;
    01594       }
    01595
    01596       case NLWW_JOIN:     // Join company
    01597         /* Button can be clicked only when it is enabled */
    01598         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
    01599         break;
    01600
    01601       case NLWW_NEW:      // New company
    01602         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
    01603         break;
    01604
    01605       case NLWW_SPECTATE: // Spectate game
    01606         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
    01607         break;
    01608
    01609       case NLWW_REFRESH:  // Refresh
    01610         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01611         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01612         /* Clear the information so removed companies don't remain */
    01613         memset(this->company_info, 0, sizeof(this->company_info));
    01614         break;
    01615     }
    01616   }
    01617
    01618   virtual void OnResize()
    01619   {
    01620     this->vscroll->SetCapacityFromWidget(this, NLWW_MATRIX);
    01621     this->GetWidget<NWidgetCore>(NLWW_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    01622   }
    01623 };
    01624
    01625 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
    01626   NWidget(NWID_HORIZONTAL),
    01627     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01628     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01629   EndContainer(),
    01630   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_BACKGROUND),
    01631     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NLWW_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
    01632     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    01633     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
    01634       /* Company list. */
    01635       NWidget(NWID_VERTICAL),
    01636         NWidget(WWT_PANEL, COLOUR_WHITE, NLWW_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
    01637         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NLWW_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(NLWW_SCROLLBAR),
    01638       EndContainer(),
    01639       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, NLWW_SCROLLBAR),
    01640       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
    01641       /* Company info. */
    01642       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
    01643     EndContainer(),
    01644     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
    01645     /* Buttons. */
    01646     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
    01647       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01648         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
    01649         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
    01650       EndContainer(),
    01651       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01652         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
    01653         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    01654       EndContainer(),
    01655       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01656         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01657         NWidget(NWID_SPACER), SetFill(1, 1),
    01658       EndContainer(),
    01659     EndContainer(),
    01660     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
    01661   EndContainer(),
    01662 };
    01663
    01664 static const WindowDesc _network_lobby_window_desc(
    01665   WDP_CENTER, 0, 0,
    01666   WC_NETWORK_WINDOW, WC_NONE,
    01667   WDF_UNCLICK_BUTTONS,
    01668   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
    01669 );
    01670
    01675 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
    01676 {
    01677   DeleteWindowById(WC_NETWORK_WINDOW, 0);
    01678
    01679   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01680   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01681
    01682   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
    01683 }
    01684
    01690 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
    01691 {
    01692   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, 0));
    01693   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
    01694 }
    01695
    01696 /* The window below gives information about the connected clients
    01697  *  and also makes able to give money to them, kick them (if server)
    01698  *  and stuff like that. */
    01699
    01700 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
    01701
    01706 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
    01707
    01708 static const NWidgetPart _nested_client_list_popup_widgets[] = {
    01709   NWidget(WWT_PANEL, COLOUR_GREY, 0), EndContainer(),
    01710 };
    01711
    01712 static const WindowDesc _client_list_popup_desc(
    01713   WDP_AUTO, 0, 0,
    01714   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
    01715   0,
    01716   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
    01717 );
    01718
    01719 /* Here we start to define the options out of the menu */
    01720 static void ClientList_Kick(const NetworkClientInfo *ci)
    01721 {
    01722   NetworkServerKickClient(ci->client_id);
    01723 }
    01724
    01725 static void ClientList_Ban(const NetworkClientInfo *ci)
    01726 {
    01727   NetworkServerKickOrBanIP(ci->client_id, true);
    01728 }
    01729
    01730 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
    01731 {
    01732   ShowNetworkGiveMoneyWindow(ci->client_playas);
    01733 }
    01734
    01735 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
    01736 {
    01737   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT,ci->client_id);
    01738 }
    01739
    01740 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
    01741 {
    01742   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
    01743 }
    01744
    01745 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
    01746 {
    01747   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
    01748 }
    01749
    01751 struct NetworkClientListPopupWindow : Window {
    01753   struct ClientListAction {
    01754     StringID name;
    01755     ClientList_Action_Proc *proc;
    01756   };
    01757
    01758   uint sel_index;
    01759   ClientID client_id;
    01760   Point desired_location;
    01761   SmallVector<ClientListAction, 2> actions;
    01762
    01768   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
    01769   {
    01770     ClientListAction *action = this->actions.Append();
    01771     action->name = name;
    01772     action->proc = proc;
    01773   }
    01774
    01775   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, ClientID client_id) :
    01776       Window(),
    01777       sel_index(0), client_id(client_id)
    01778   {
    01779     this->desired_location.x = x;
    01780     this->desired_location.y = y;
    01781
    01782     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
    01783
    01784     if (_network_own_client_id != ci->client_id) {
    01785       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
    01786     }
    01787
    01788     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
    01789       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
    01790     }
    01791     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
    01792
    01793     if (_network_own_client_id != ci->client_id) {
    01794       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
    01795       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
    01796         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
    01797       }
    01798     }
    01799
    01800     /* A server can kick clients (but not himself) */
    01801     if (_network_server && _network_own_client_id != ci->client_id) {
    01802       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
    01803       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
    01804     }
    01805
    01806     this->flags4 &= ~WF_WHITE_BORDER_MASK;
    01807     this->InitNested(desc, client_id);
    01808   }
    01809
    01810   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    01811   {
    01812     return this->desired_location;
    01813   }
    01814
    01815   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01816   {
    01817     Dimension d = *size;
    01818     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
    01819       d = maxdim(GetStringBoundingBox(action->name), d);
    01820     }
    01821
    01822     d.height *= this->actions.Length();
    01823     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    01824     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    01825     *size = d;
    01826   }
    01827
    01828   virtual void DrawWidget(const Rect &r, int widget) const
    01829   {
    01830     /* Draw the actions */
    01831     int sel = this->sel_index;
    01832     int y = r.top + WD_FRAMERECT_TOP;
    01833     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
    01834       TextColour colour;
    01835       if (sel-- == 0) { // Selected item, highlight it
    01836         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
    01837         colour = TC_WHITE;
    01838       } else {
    01839         colour = TC_BLACK;
    01840       }
    01841
    01842       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
    01843     }
    01844   }
    01845
    01846   virtual void OnMouseLoop()
    01847   {
    01848     /* We selected an action */
    01849     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01850
    01851     if (_left_button_down) {
    01852       if (index == this->sel_index || index >= this->actions.Length()) return;
    01853
    01854       this->sel_index = index;
    01855       this->SetDirty();
    01856     } else {
    01857       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
    01858         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
    01859         if (ci != NULL) this->actions[index].proc(ci);
    01860       }
    01861
    01862       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01863     }
    01864   }
    01865 };
    01866
    01870 static void PopupClientList(ClientID client_id, int x, int y)
    01871 {
    01872   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01873
    01874   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
    01875
    01876   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
    01877 }
    01878
    01879
    01881 enum ClientListWidgets {
    01882   CLW_PANEL,
    01883 };
    01884
    01885 static const NWidgetPart _nested_client_list_widgets[] = {
    01886   NWidget(NWID_HORIZONTAL),
    01887     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    01888     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01889     NWidget(WWT_STICKYBOX, COLOUR_GREY),
    01890   EndContainer(),
    01891   NWidget(WWT_PANEL, COLOUR_GREY, CLW_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
    01892 };
    01893
    01894 static const WindowDesc _client_list_desc(
    01895   WDP_AUTO, 0, 0,
    01896   WC_CLIENT_LIST, WC_NONE,
    01897   0,
    01898   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
    01899 );
    01900
    01904 struct NetworkClientListWindow : Window {
    01905   int selected_item;
    01906
    01907   uint server_client_width;
    01908   uint company_icon_width;
    01909
    01910   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
    01911       Window(),
    01912       selected_item(-1)
    01913   {
    01914     this->InitNested(desc, window_number);
    01915   }
    01916
    01920   bool CheckClientListHeight()
    01921   {
    01922     int num = 0;
    01923     const NetworkClientInfo *ci;
    01924
    01925     /* Should be replaced with a loop through all clients */
    01926     FOR_ALL_CLIENT_INFOS(ci) {
    01927       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
    01928     }
    01929
    01930     num *= FONT_HEIGHT_NORMAL;
    01931
    01932     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y);
    01933     /* If height is changed */
    01934     if (diff != 0) {
    01935       ResizeWindow(this, 0, diff);
    01936       return false;
    01937     }
    01938     return true;
    01939   }
    01940
    01941   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01942   {
    01943     if (widget != CLW_PANEL) return;
    01944
    01945     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
    01946     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
    01947
    01948     uint width = 100; // Default width
    01949     const NetworkClientInfo *ci;
    01950     FOR_ALL_CLIENT_INFOS(ci) {
    01951       width = max(width, GetStringBoundingBox(ci->client_name).width);
    01952     }
    01953
    01954     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
    01955   }
    01956
    01957   virtual void OnPaint()
    01958   {
    01959     /* Check if we need to reset the height */
    01960     if (!this->CheckClientListHeight()) return;
    01961
    01962     this->DrawWidgets();
    01963   }
    01964
    01965   virtual void DrawWidget(const Rect &r, int widget) const
    01966   {
    01967     if (widget != CLW_PANEL) return;
    01968
    01969     bool rtl = _current_text_dir == TD_RTL;
    01970     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
    01971     uint y = r.top + WD_FRAMERECT_TOP;
    01972     uint left = r.left + WD_FRAMERECT_LEFT;
    01973     uint right = r.right - WD_FRAMERECT_RIGHT;
    01974     uint type_icon_width = this->server_client_width + this->company_icon_width;
    01975
    01976
    01977     uint type_left  = rtl ? right - this->server_client_width : left;
    01978     uint type_right = rtl ? right : left + this->server_client_width - 1;
    01979     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
    01980     uint name_left  = rtl ? left : left + type_icon_width;
    01981     uint name_right = rtl ? right - type_icon_width : right;
    01982
    01983     int i = 0;
    01984     const NetworkClientInfo *ci;
    01985     FOR_ALL_CLIENT_INFOS(ci) {
    01986       TextColour colour;
    01987       if (this->selected_item == i++) { // Selected item, highlight it
    01988         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
    01989         colour = TC_WHITE;
    01990       } else {
    01991         colour = TC_BLACK;
    01992       }
    01993
    01994       if (ci->client_id == CLIENT_ID_SERVER) {
    01995         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
    01996       } else {
    01997         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
    01998       }
    01999
    02000       /* Filter out spectators */
    02001       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
    02002
    02003       DrawString(name_left, name_right, y, ci->client_name, colour);
    02004
    02005       y += FONT_HEIGHT_NORMAL;
    02006     }
    02007   }
    02008
    02009   virtual void OnClick(Point pt, int widget, int click_count)
    02010   {
    02011     /* Show the popup with option */
    02012     if (this->selected_item != -1) {
    02013       NetworkClientInfo *ci;
    02014
    02015       int client_no = this->selected_item;
    02016       FOR_ALL_CLIENT_INFOS(ci) {
    02017         if (client_no == 0) break;
    02018         client_no--;
    02019       }
    02020
    02021       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
    02022     }
    02023   }
    02024
    02025   virtual void OnMouseOver(Point pt, int widget)
    02026   {
    02027     /* -1 means we left the current window */
    02028     if (pt.y == -1) {
    02029       this->selected_item = -1;
    02030       this->SetDirty();
    02031       return;
    02032     }
    02033
    02034     /* Find the new selected item (if any) */
    02035     pt.y -= this->GetWidget<NWidgetBase>(CLW_PANEL)->pos_y;
    02036     int item = -1;
    02037     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
    02038       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    02039     }
    02040
    02041     /* It did not change.. no update! */
    02042     if (item == this->selected_item) return;
    02043     this->selected_item = item;
    02044
    02045     /* Repaint */
    02046     this->SetDirty();
    02047   }
    02048 };
    02049
    02050 void ShowClientList()
    02051 {
    02052   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
    02053 }
    02054
    02055 /* Vars needed for the join-GUI */
    02056 NetworkJoinStatus _network_join_status;
    02057 uint8 _network_join_waiting;
    02058 uint32 _network_join_bytes;
    02059 uint32 _network_join_bytes_total;
    02060
    02062 enum NetworkJoinStatusWidgets {
    02063   NJSW_BACKGROUND,
    02064   NJSW_CANCELOK,
    02065 };
    02066
    02067 struct NetworkJoinStatusWindow : Window {
    02068   NetworkPasswordType password_type;
    02069
    02070   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
    02071   {
    02072     this->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
    02073     this->InitNested(desc, 0);
    02074   }
    02075
    02076   virtual void DrawWidget(const Rect &r, int widget) const
    02077   {
    02078     if (widget != NJSW_BACKGROUND) return;
    02079
    02080     uint8 progress; // used for progress bar
    02081     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
    02082     switch (_network_join_status) {
    02083       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
    02084       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
    02085         progress = 10; // first two stages 10%
    02086         break;
    02087       case NETWORK_JOIN_STATUS_WAITING:
    02088         SetDParam(0, _network_join_waiting);
    02089         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
    02090         progress = 15; // third stage is 15%
    02091         break;
    02092       case NETWORK_JOIN_STATUS_DOWNLOADING:
    02093         SetDParam(0, _network_join_bytes);
    02094         SetDParam(1, _network_join_bytes_total);
    02095         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
    02096         if (_network_join_bytes_total == 0) {
    02097           progress = 15; // We don't have the final size yet; the server is still compressing!
    02098           break;
    02099         }
    02100         /* FALL THROUGH */
    02101       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
    02102         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
    02103     }
    02104
    02105     /* Draw nice progress bar :) */
    02106     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
    02107   }
    02108
    02109   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    02110   {
    02111     if (widget != NJSW_BACKGROUND) return;
    02112
    02113     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
    02114
    02115     /* Account for the statuses */
    02116     uint width = 0;
    02117     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
    02118       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
    02119     }
    02120
    02121     /* For the number of waiting (other) players */
    02122     SetDParam(0, 255);
    02123     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
    02124
    02125     /* Account for downloading ~ 10 MiB */
    02126     SetDParam(0, 10000000);
    02127     SetDParam(1, 10000000);
    02128     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
    02129     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
    02130
    02131     /* Give a bit more clearing for the widest strings than strictly needed */
    02132     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
    02133   }
    02134
    02135   virtual void OnClick(Point pt, int widget, int click_count)
    02136   {
    02137     if (widget == NJSW_CANCELOK) { // Disconnect button
    02138       NetworkDisconnect();
    02139       SwitchToMode(SM_MENU);
    02140       ShowNetworkGameWindow();
    02141     }
    02142   }
    02143
    02144   virtual void OnQueryTextFinished(char *str)
    02145   {
    02146     if (StrEmpty(str)) {
    02147       NetworkDisconnect();
    02148       ShowNetworkGameWindow();
    02149       return;
    02150     }
    02151
    02152     switch (this->password_type) {
    02153       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
    02154       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
    02155       default: NOT_REACHED();
    02156     }
    02157   }
    02158 };
    02159
    02160 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
    02161   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02162   NWidget(WWT_PANEL, COLOUR_GREY),
    02163     NWidget(WWT_EMPTY, COLOUR_GREY, NJSW_BACKGROUND),
    02164     NWidget(NWID_HORIZONTAL),
    02165       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02166       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NJSW_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
    02167       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02168     EndContainer(),
    02169     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
    02170   EndContainer(),
    02171 };
    02172
    02173 static const WindowDesc _network_join_status_window_desc(
    02174   WDP_CENTER, 0, 0,
    02175   WC_NETWORK_STATUS_WINDOW, WC_NONE,
    02176   WDF_MODAL,
    02177   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
    02178 );
    02179
    02180 void ShowJoinStatusWindow()
    02181 {
    02182   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
    02183   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
    02184 }
    02185
    02186 void ShowNetworkNeedPassword(NetworkPasswordType npt)
    02187 {
    02188   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, 0);
    02189   if (w == NULL) return;
    02190   w->password_type = npt;
    02191
    02192   StringID caption;
    02193   switch (npt) {
    02194     default: NOT_REACHED();
    02195     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
    02196     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
    02197   }
    02198   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, 180, w, CS_ALPHANUMERAL, QSF_NONE);
    02199 }
    02200
    02201
    02203 enum NetworkCompanyPasswordWindowWidgets {
    02204   NCPWW_BACKGROUND,
    02205   NCPWW_LABEL,
    02206   NCPWW_PASSWORD,
    02207   NCPWW_SAVE_AS_DEFAULT_PASSWORD,
    02208   NCPWW_CANCEL,
    02209   NCPWW_OK,
    02210 };
    02211
    02212 struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
    02213   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
    02214   {
    02215     this->InitNested(desc, 0);
    02216
    02217     this->parent = parent;
    02218     this->afilter = CS_ALPHANUMERAL;
    02219     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
    02220     this->SetFocusedWidget(NCPWW_PASSWORD);
    02221   }
    02222
    02223   void OnOk()
    02224   {
    02225     if (this->IsWidgetLowered(NCPWW_SAVE_AS_DEFAULT_PASSWORD)) {
    02226       snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
    02227     }
    02228
    02229     NetworkChangeCompanyPassword(_local_company, this->edit_str_buf);
    02230   }
    02231
    02232   virtual void OnPaint()
    02233   {
    02234     this->DrawWidgets();
    02235     this->DrawEditBox(NCPWW_PASSWORD);
    02236   }
    02237
    02238   virtual void OnClick(Point pt, int widget, int click_count)
    02239   {
    02240     switch (widget) {
    02241       case NCPWW_OK:
    02242         this->OnOk();
    02243         /* FALL THROUGH */
    02244
    02245       case NCPWW_CANCEL:
    02246         delete this;
    02247         break;
    02248
    02249       case NCPWW_SAVE_AS_DEFAULT_PASSWORD:
    02250         this->ToggleWidgetLoweredState(NCPWW_SAVE_AS_DEFAULT_PASSWORD);
    02251         this->SetDirty();
    02252         break;
    02253     }
    02254   }
    02255
    02256   virtual void OnMouseLoop()
    02257   {
    02258     this->HandleEditBox(4);
    02259   }
    02260
    02261   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    02262   {
    02263     EventState state = ES_NOT_HANDLED;
    02264     switch (this->HandleEditBoxKey(NCPWW_PASSWORD, key, keycode, state)) {
    02265       default: break;
    02266
    02267       case HEBR_CONFIRM:
    02268         this->OnOk();
    02269         /* FALL THROUGH */
    02270
    02271       case HEBR_CANCEL:
    02272         delete this;
    02273         break;
    02274     }
    02275     return state;
    02276   }
    02277
    02278   virtual void OnOpenOSKWindow(int wid)
    02279   {
    02280     ShowOnScreenKeyboard(this, wid, NCPWW_CANCEL, NCPWW_OK);
    02281   }
    02282 };
    02283
    02284 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
    02285   NWidget(NWID_HORIZONTAL),
    02286     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    02287     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02288   EndContainer(),
    02289   NWidget(WWT_PANEL, COLOUR_GREY, NCPWW_BACKGROUND),
    02290     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
    02291       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
    02292         NWidget(WWT_TEXT, COLOUR_GREY, NCPWW_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
    02293         NWidget(WWT_EDITBOX, COLOUR_GREY, NCPWW_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
    02294       EndContainer(),
    02295       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
    02296         NWidget(NWID_SPACER), SetFill(1, 0),
    02297         NWidget(WWT_TEXTBTN, COLOUR_GREY, NCPWW_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
    02298                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
    02299       EndContainer(),
    02300     EndContainer(),
    02301   EndContainer(),
    02302   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
    02303     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
    02304     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
    02305   EndContainer(),
    02306 };
    02307
    02308 static const WindowDesc _network_company_password_window_desc(
    02309   WDP_AUTO, 0, 0,
    02310   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
    02311   WDF_UNCLICK_BUTTONS,
    02312   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
    02313 );
    02314
    02315 void ShowNetworkCompanyPasswordWindow(Window *parent)
    02316 {
    02317   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
    02318
    02319   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
    02320 }
    02321
    02322 #endif /* ENABLE_NETWORK */