# depot.cpp

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    00001 /* $Id: depot.cpp 17693 2009-10-04 17:16:41Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #include "stdafx.h"
    00013 #include "depot_base.h"
    00014 #include "order_func.h"
    00015 #include "window_func.h"
    00016 #include "core/pool_func.hpp"
    00017 #include "vehicle_gui.h"
    00018
    00019 DepotPool _depot_pool("Depot");
    00020 INSTANTIATE_POOL_METHODS(Depot)
    00021
    00022
    00025 Depot::~Depot()
    00026 {
    00027   if (CleaningPool()) return;
    00028
    00029   /* Clear the depot from all order-lists */
    00030   RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index);
    00031
    00032   /* Delete the depot-window */
    00033   DeleteWindowById(WC_VEHICLE_DEPOT, this->xy);
    00034
    00035   /* Delete the depot list */
    00036   WindowNumber wno = (this->index << 16) | VLW_DEPOT_LIST | GetTileOwner(this->xy);
    00037   switch (GetTileType(this->xy)) {
    00038     default: break; // It can happen there is no depot here anymore (TTO/TTD savegames)
    00039     case MP_RAILWAY: DeleteWindowById(WC_TRAINS_LIST,  wno | (VEH_TRAIN << 11)); break;
    00040     case MP_ROAD:    DeleteWindowById(WC_ROADVEH_LIST, wno | (VEH_ROAD  << 11)); break;
    00041     case MP_WATER:   DeleteWindowById(WC_SHIPS_LIST,   wno | (VEH_SHIP  << 11)); break;
    00042   }
    00043 }
    00044
    00045 void InitializeDepots()
    00046 {
    00047   _depot_pool.CleanPool();
    00048 }