# AISign Class Reference

Class that handles all sign related functions. More...

`#include <ai_sign.hpp>`

Inheritance diagram for AISign:

## Public Types
enum | ErrorMessages { ERR_SIGN_BASE = AIError::ERR_CAT_SIGN << AIError::ERR_CAT_BIT_SIZE, ERR_SIGN_TOO_MANY_SIGNS }
| All sign related error messages. More...
## Static Public Member Functions
static const char * | GetClassName ()
static bool | IsValidSign (SignID sign_id)
| Checks whether the given sign index is valid.
static bool | SetName (SignID sign_id, const char *name)
| Set the name of a sign.
static char * | GetName (SignID sign_id)
| Get the name of the sign.
static TileIndex | GetLocation (SignID sign_id)
| Gets the location of the sign.
static SignID | BuildSign (TileIndex location, const char *text)
| Builds a sign on the map.
static bool | RemoveSign (SignID sign_id)
| Removes a sign from the map.

## Detailed Description

Class that handles all sign related functions.

Definition at line 22 of file ai_sign.hpp.

## Member Enumeration Documentation

enum AISign::ErrorMessages

All sign related error messages.

Enumerator:

  ERR_SIGN_BASE | Base for sign building related errors.
  ERR_SIGN_TOO_MANY_SIGNS | Too many signs have been placed.

Definition at line 29 of file ai_sign.hpp.

## Member Function Documentation

SignID AISign::BuildSign | ( | TileIndex | location,
|  | const char * | text |
| ) |  |  | `[static]`

Builds a sign on the map.

Parameters:

  | location | The place to build the sign.
  | text | The text to place on the sign.

Precondition:
  AIMap::IsValidTile(location).
  'text' must have at least one character.
  'text' must have at most 30 characters.

Exceptions:

  | AISign::ERR_SIGN_TOO_MANY_SIGNS |

Returns:
  The SignID of the build sign (use IsValidSign() to check for validity). In test-mode it returns 0 if successful, or any other value to indicate failure.

Definition at line 65 of file ai_sign.cpp.

References CMD_PLACE_SIGN, AIObject::DoCommand(), AIInstance::DoCommandReturnSignID(), EnforcePrecondition, EnforcePreconditionCustomError, AIError::ERR_PRECONDITION_STRING_TOO_LONG, IsValidTile(), MAX_LENGTH_SIGN_NAME_BYTES, and StrEmpty().

TileIndex AISign::GetLocation | ( | SignID | sign_id | ) | `[static]`

Gets the location of the sign.

Parameters:

  | sign_id | The sign to get the location of.

Precondition:
  IsValidSign(sign_id).

Returns:
  The location of the sign.

Definition at line 51 of file ai_sign.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero >::PoolItem<&_sign_pool >::Get(), INVALID_TILE, and IsValidSign().

char * AISign::GetName | ( | SignID | sign_id | ) | `[static]`

Get the name of the sign.

Parameters:

  | sign_id | The sign to get the name of.

Precondition:
  IsValidSign(sign_id).

Returns:
  The name of the sign.

Definition at line 38 of file ai_sign.cpp.

References IsValidSign(), and SetDParam().

bool AISign::IsValidSign | ( | SignID | sign_id | ) | `[static]`

Checks whether the given sign index is valid.

Parameters:

  | sign_id | The index to check.

Returns:
  True if and only if the sign is valid.

Definition at line 23 of file ai_sign.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero >::PoolItem<&_sign_pool >::GetIfValid().

Referenced by GetLocation(), GetName(), RemoveSign(), and SetName().

bool AISign::RemoveSign | ( | SignID | sign_id | ) | `[static]`

Removes a sign from the map.

Parameters:

  | sign_id | The sign to remove.

Precondition:
  IsValidSign(sign_id).

Returns:
  True if and only if the sign has been removed.

Definition at line 59 of file ai_sign.cpp.

References CMD_RENAME_SIGN, AIObject::DoCommand(), EnforcePrecondition, and IsValidSign().

bool AISign::SetName | ( | SignID | sign_id,
|  | const char * | name |
| ) |  |  | `[static]`

Set the name of a sign.

Parameters:

  | sign_id | The sign to set the name for.
  | name | The name for the sign.

Precondition:
  IsValidSign(sign_id).
  'name' must have at least one character.
  'name' must have at most 30 characters.

Exceptions:

  | AIError::ERR_NAME_IS_NOT_UNIQUE |

Returns:
  True if and only if the name was changed.

Definition at line 29 of file ai_sign.cpp.

References CMD_RENAME_SIGN, AIObject::DoCommand(), EnforcePrecondition, EnforcePreconditionCustomError, AIError::ERR_PRECONDITION_STRING_TOO_LONG, IsValidSign(), MAX_LENGTH_SIGN_NAME_BYTES, and StrEmpty().

The documentation for this class was generated from the following files:

- src/ai/api/ai_sign.hpp
- src/ai/api/ai_sign.cpp