# network_chat_gui.cpp

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    00001 /* $Id: network_chat_gui.cpp 19646 2010-04-16 22:02:33Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #include <stdarg.h> /* va_list */
    00013
    00014 #ifdef ENABLE_NETWORK
    00015
    00016 #include "../stdafx.h"
    00017 #include "../date_func.h"
    00018 #include "../gfx_func.h"
    00019 #include "../strings_func.h"
    00020 #include "../blitter/factory.hpp"
    00021 #include "../console_func.h"
    00022 #include "../video/video_driver.hpp"
    00023 #include "../table/sprites.h"
    00024 #include "../querystring_gui.h"
    00025 #include "../town.h"
    00026 #include "../window_func.h"
    00027 #include "../core/geometry_func.hpp"
    00028 #include "network.h"
    00029 #include "network_client.h"
    00030 #include "network_base.h"
    00031
    00032 #include "table/strings.h"
    00033
    00034 /* The draw buffer must be able to contain the chat message, client name and the "[All]" message,
    00035  * some spaces and possible translations of [All] to other languages. */
    00036 assert_compile((int)DRAW_STRING_BUFFER >= (int)NETWORK_CHAT_LENGTH + NETWORK_NAME_LENGTH + 40);
    00037
    00038 enum {
    00039   NETWORK_CHAT_LINE_SPACING = 3,
    00040 };
    00041
    00042 struct ChatMessage {
    00043   char message[DRAW_STRING_BUFFER];
    00044   TextColour colour;
    00045   Date end_date;
    00046 };
    00047
    00048 /* used for chat window */
    00049 static ChatMessage *_chatmsg_list = NULL;
    00050 static bool _chatmessage_dirty = false;
    00051 static bool _chatmessage_visible = false;
    00052 static bool _chat_tab_completion_active;
    00053 static uint MAX_CHAT_MESSAGES = 0;
    00054
    00055 /* The chatbox grows from the bottom so the coordinates are pixels from
    00056  * the left and pixels from the bottom. The height is the maximum height */
    00057 static PointDimension _chatmsg_box;
    00058 static uint8 *_chatmessage_backup = NULL;
    00059
    00060 static inline uint GetChatMessageCount()
    00061 {
    00062   uint i = 0;
    00063   for (; i < MAX_CHAT_MESSAGES; i++) {
    00064     if (_chatmsg_list[i].message[0] == '\0') break;
    00065   }
    00066
    00067   return i;
    00068 }
    00069
    00076 void CDECL NetworkAddChatMessage(TextColour colour, uint8 duration, const char *message, ...)
    00077 {
    00078   char buf[DRAW_STRING_BUFFER];
    00079   const char *bufp;
    00080   va_list va;
    00081   uint msg_count;
    00082   uint16 lines;
    00083
    00084   va_start(va, message);
    00085   vsnprintf(buf, lengthof(buf), message, va);
    00086   va_end(va);
    00087
    00088   Utf8TrimString(buf, DRAW_STRING_BUFFER);
    00089
    00090   /* Force linebreaks for strings that are too long */
    00091   lines = GB(FormatStringLinebreaks(buf, lastof(buf), _chatmsg_box.width - 8), 0, 16) + 1;
    00092   if (lines >= MAX_CHAT_MESSAGES) return;
    00093
    00094   msg_count = GetChatMessageCount();
    00095   /* We want to add more chat messages than there is free space for, remove 'old' */
    00096   if (lines > MAX_CHAT_MESSAGES - msg_count) {
    00097     int i = lines - (MAX_CHAT_MESSAGES - msg_count);
    00098     memmove(&_chatmsg_list[0], &_chatmsg_list[i], sizeof(_chatmsg_list[0]) * (msg_count - i));
    00099     msg_count = MAX_CHAT_MESSAGES - lines;
    00100   }
    00101
    00102   for (bufp = buf; lines != 0; lines--) {
    00103     ChatMessage *cmsg = &_chatmsg_list[msg_count++];
    00104     strecpy(cmsg->message, bufp, lastof(cmsg->message));
    00105
    00106     /* The default colour for a message is company colour. Replace this with
    00107      * white for any additional lines */
    00108     cmsg->colour = (bufp == buf && (colour & IS_PALETTE_COLOUR)) ? colour : TC_WHITE;
    00109     cmsg->end_date = _date + duration;
    00110
    00111     bufp += strlen(bufp) + 1; // jump to 'next line' in the formatted string
    00112   }
    00113
    00114   _chatmessage_dirty = true;
    00115 }
    00116
    00117 void NetworkInitChatMessage()
    00118 {
    00119   MAX_CHAT_MESSAGES    = _settings_client.gui.network_chat_box_height;
    00120
    00121   _chatmsg_list        = ReallocT(_chatmsg_list, _settings_client.gui.network_chat_box_height);
    00122   _chatmsg_box.x       = 10;
    00123   _chatmsg_box.y       = 3 * FONT_HEIGHT_NORMAL;
    00124   _chatmsg_box.width   = _settings_client.gui.network_chat_box_width;
    00125   _chatmsg_box.height  = _settings_client.gui.network_chat_box_height * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 2;
    00126   _chatmessage_backup  = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactoryBase::GetCurrentBlitter()->GetBytesPerPixel());
    00127   _chatmessage_visible = false;
    00128
    00129   for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
    00130     _chatmsg_list[i].message[0] = '\0';
    00131   }
    00132 }
    00133
    00135 void NetworkUndrawChatMessage()
    00136 {
    00137   /* Sometimes we also need to hide the cursor
    00138    *   This is because both textmessage and the cursor take a shot of the
    00139    *   screen before drawing.
    00140    *   Now the textmessage takes his shot and paints his data before the cursor
    00141    *   does, so in the shot of the cursor is the screen-data of the textmessage
    00142    *   included when the cursor hangs somewhere over the textmessage. To
    00143    *   avoid wrong repaints, we undraw the cursor in that case, and everything
    00144    *   looks nicely ;)
    00145    * (and now hope this story above makes sense to you ;))
    00146    */
    00147   if (_cursor.visible &&
    00148       _cursor.draw_pos.x + _cursor.draw_size.x >= _chatmsg_box.x &&
    00149       _cursor.draw_pos.x <= _chatmsg_box.x + _chatmsg_box.width &&
    00150       _cursor.draw_pos.y + _cursor.draw_size.y >= _screen.height - _chatmsg_box.y - _chatmsg_box.height &&
    00151       _cursor.draw_pos.y <= _screen.height - _chatmsg_box.y) {
    00152     UndrawMouseCursor();
    00153   }
    00154
    00155   if (_chatmessage_visible) {
    00156     Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
    00157     int x      = _chatmsg_box.x;
    00158     int y      = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
    00159     int width  = _chatmsg_box.width;
    00160     int height = _chatmsg_box.height;
    00161     if (y < 0) {
    00162       height = max(height + y, min(_chatmsg_box.height, _screen.height));
    00163       y = 0;
    00164     }
    00165     if (x + width >= _screen.width) {
    00166       width = _screen.width - x;
    00167     }
    00168     if (width <= 0 || height <= 0) return;
    00169
    00170     _chatmessage_visible = false;
    00171     /* Put our 'shot' back to the screen */
    00172     blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
    00173     /* And make sure it is updated next time */
    00174     _video_driver->MakeDirty(x, y, width, height);
    00175
    00176     _chatmessage_dirty = true;
    00177   }
    00178 }
    00179
    00181 void NetworkChatMessageDailyLoop()
    00182 {
    00183   for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
    00184     ChatMessage *cmsg = &_chatmsg_list[i];
    00185     if (cmsg->message[0] == '\0') continue;
    00186
    00187     /* Message has expired, remove from the list */
    00188     if (cmsg->end_date < _date) {
    00189       /* Move the remaining messages over the current message */
    00190       if (i != MAX_CHAT_MESSAGES - 1) memmove(cmsg, cmsg + 1, sizeof(*cmsg) * (MAX_CHAT_MESSAGES - i - 1));
    00191
    00192       /* Mark the last item as empty */
    00193       _chatmsg_list[MAX_CHAT_MESSAGES - 1].message[0] = '\0';
    00194       _chatmessage_dirty = true;
    00195
    00196       /* Go one item back, because we moved the array 1 to the left */
    00197       i--;
    00198     }
    00199   }
    00200 }
    00201
    00203 void NetworkDrawChatMessage()
    00204 {
    00205   Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
    00206   if (!_chatmessage_dirty) return;
    00207
    00208   /* First undraw if needed */
    00209   NetworkUndrawChatMessage();
    00210
    00211   if (_iconsole_mode == ICONSOLE_FULL) return;
    00212
    00213   /* Check if we have anything to draw at all */
    00214   uint count = GetChatMessageCount();
    00215   if (count == 0) return;
    00216
    00217   int x      = _chatmsg_box.x;
    00218   int y      = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
    00219   int width  = _chatmsg_box.width;
    00220   int height = _chatmsg_box.height;
    00221   if (y < 0) {
    00222     height = max(height + y, min(_chatmsg_box.height, _screen.height));
    00223     y = 0;
    00224   }
    00225   if (x + width >= _screen.width) {
    00226     width = _screen.width - x;
    00227   }
    00228   if (width <= 0 || height <= 0) return;
    00229
    00230   assert(blitter->BufferSize(width, height) <= (int)(_chatmsg_box.width * _chatmsg_box.height * blitter->GetBytesPerPixel()));
    00231
    00232   /* Make a copy of the screen as it is before painting (for undraw) */
    00233   blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
    00234
    00235   _cur_dpi = &_screen; // switch to _screen painting
    00236
    00237   /* Paint a half-transparent box behind the chat messages */
    00238   GfxFillRect(
    00239       _chatmsg_box.x,
    00240       _screen.height - _chatmsg_box.y - count * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) - 2,
    00241       _chatmsg_box.x + _chatmsg_box.width - 1,
    00242       _screen.height - _chatmsg_box.y - 2,
    00243       PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOUR // black, but with some alpha for background
    00244     );
    00245
    00246   /* Paint the chat messages starting with the lowest at the bottom */
    00247   for (uint y = FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING; count-- != 0; y += (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING)) {
    00248     DrawString(_chatmsg_box.x + 3, _chatmsg_box.x + _chatmsg_box.width - 1, _screen.height - _chatmsg_box.y - y + 1, _chatmsg_list[count].message, _chatmsg_list[count].colour);
    00249   }
    00250
    00251   /* Make sure the data is updated next flush */
    00252   _video_driver->MakeDirty(x, y, width, height);
    00253
    00254   _chatmessage_visible = true;
    00255   _chatmessage_dirty = false;
    00256 }
    00257
    00258
    00259 static void SendChat(const char *buf, DestType type, int dest)
    00260 {
    00261   if (StrEmpty(buf)) return;
    00262   if (!_network_server) {
    00263     SEND_COMMAND(PACKET_CLIENT_CHAT)((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, 0);
    00264   } else {
    00265     NetworkServerSendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, CLIENT_ID_SERVER);
    00266   }
    00267 }
    00268
    00270 enum NetWorkChatWidgets {
    00271   NWCW_CLOSE,
    00272   NWCW_BACKGROUND,
    00273   NWCW_DESTINATION,
    00274   NWCW_TEXTBOX,
    00275   NWCW_SENDBUTTON,
    00276 };
    00277
    00278 struct NetworkChatWindow : public QueryStringBaseWindow {
    00279   DestType dtype;
    00280   StringID dest_string;
    00281   int dest;
    00282
    00283   NetworkChatWindow(const WindowDesc *desc, DestType type, int dest) : QueryStringBaseWindow(NETWORK_CHAT_LENGTH)
    00284   {
    00285     this->dtype   = type;
    00286     this->dest    = dest;
    00287     this->afilter = CS_ALPHANUMERAL;
    00288     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
    00289
    00290     static const StringID chat_captions[] = {
    00291       STR_NETWORK_CHAT_ALL_CAPTION,
    00292       STR_NETWORK_CHAT_COMPANY_CAPTION,
    00293       STR_NETWORK_CHAT_CLIENT_CAPTION
    00294     };
    00295     assert((uint)this->dtype < lengthof(chat_captions));
    00296     this->dest_string = chat_captions[this->dtype];
    00297
    00298     this->InitNested(desc, type);
    00299
    00300     this->SetFocusedWidget(NWCW_TEXTBOX);
    00301     InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height);
    00302     _chat_tab_completion_active = false;
    00303   }
    00304
    00305   ~NetworkChatWindow()
    00306   {
    00307     InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
    00308   }
    00309
    00316   const char *ChatTabCompletionNextItem(uint *item)
    00317   {
    00318     static char chat_tab_temp_buffer[64];
    00319
    00320     /* First, try clients */
    00321     if (*item < MAX_CLIENT_SLOTS) {
    00322       /* Skip inactive clients */
    00323       NetworkClientInfo *ci;
    00324       FOR_ALL_CLIENT_INFOS_FROM(ci, *item) {
    00325         *item = ci->index;
    00326         return ci->client_name;
    00327       }
    00328       *item = MAX_CLIENT_SLOTS;
    00329     }
    00330
    00331     /* Then, try townnames
    00332      * Not that the following assumes all town indices are adjacent, ie no
    00333      * towns have been deleted. */
    00334     if (*item < (uint)MAX_CLIENT_SLOTS + Town::GetPoolSize()) {
    00335       const Town *t;
    00336
    00337       FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_SLOTS) {
    00338         /* Get the town-name via the string-system */
    00339         SetDParam(0, t->index);
    00340         GetString(chat_tab_temp_buffer, STR_TOWN_NAME, lastof(chat_tab_temp_buffer));
    00341         return &chat_tab_temp_buffer[0];
    00342       }
    00343     }
    00344
    00345     return NULL;
    00346   }
    00347
    00353   static char *ChatTabCompletionFindText(char *buf)
    00354   {
    00355     char *p = strrchr(buf, ' ');
    00356     if (p == NULL) return buf;
    00357
    00358     *p = '\0';
    00359     return p + 1;
    00360   }
    00361
    00365   void ChatTabCompletion()
    00366   {
    00367     static char _chat_tab_completion_buf[NETWORK_CHAT_LENGTH];
    00368     assert(this->edit_str_size == lengthof(_chat_tab_completion_buf));
    00369
    00370     Textbuf *tb = &this->text;
    00371     size_t len, tb_len;
    00372     uint item;
    00373     char *tb_buf, *pre_buf;
    00374     const char *cur_name;
    00375     bool second_scan = false;
    00376
    00377     item = 0;
    00378
    00379     /* Copy the buffer so we can modify it without damaging the real data */
    00380     pre_buf = (_chat_tab_completion_active) ? strdup(_chat_tab_completion_buf) : strdup(tb->buf);
    00381
    00382     tb_buf  = ChatTabCompletionFindText(pre_buf);
    00383     tb_len  = strlen(tb_buf);
    00384
    00385     while ((cur_name = ChatTabCompletionNextItem(&item)) != NULL) {
    00386       item++;
    00387
    00388       if (_chat_tab_completion_active) {
    00389         /* We are pressing TAB again on the same name, is there another name
    00390          *  that starts with this? */
    00391         if (!second_scan) {
    00392           size_t offset;
    00393           size_t length;
    00394
    00395           /* If we are completing at the begin of the line, skip the ': ' we added */
    00396           if (tb_buf == pre_buf) {
    00397             offset = 0;
    00398             length = (tb->size - 1) - 2;
    00399           } else {
    00400             /* Else, find the place we are completing at */
    00401             offset = strlen(pre_buf) + 1;
    00402             length = (tb->size - 1) - offset;
    00403           }
    00404
    00405           /* Compare if we have a match */
    00406           if (strlen(cur_name) == length && strncmp(cur_name, tb->buf + offset, length) == 0) second_scan = true;
    00407
    00408           continue;
    00409         }
    00410
    00411         /* Now any match we make on _chat_tab_completion_buf after this, is perfect */
    00412       }
    00413
    00414       len = strlen(cur_name);
    00415       if (tb_len < len && strncasecmp(cur_name, tb_buf, tb_len) == 0) {
    00416         /* Save the data it was before completion */
    00417         if (!second_scan) snprintf(_chat_tab_completion_buf, lengthof(_chat_tab_completion_buf), "%s", tb->buf);
    00418         _chat_tab_completion_active = true;
    00419
    00420         /* Change to the found name. Add ': ' if we are at the start of the line (pretty) */
    00421         if (pre_buf == tb_buf) {
    00422           snprintf(tb->buf, this->edit_str_size, "%s: ", cur_name);
    00423         } else {
    00424           snprintf(tb->buf, this->edit_str_size, "%s %s", pre_buf, cur_name);
    00425         }
    00426
    00427         /* Update the textbuffer */
    00428         UpdateTextBufferSize(&this->text);
    00429
    00430         this->SetDirty();
    00431         free(pre_buf);
    00432         return;
    00433       }
    00434     }
    00435
    00436     if (second_scan) {
    00437       /* We walked all posibilities, and the user presses tab again.. revert to original text */
    00438       strcpy(tb->buf, _chat_tab_completion_buf);
    00439       _chat_tab_completion_active = false;
    00440
    00441       /* Update the textbuffer */
    00442       UpdateTextBufferSize(&this->text);
    00443
    00444       this->SetDirty();
    00445     }
    00446     free(pre_buf);
    00447   }
    00448
    00449   virtual void OnPaint()
    00450   {
    00451     this->DrawWidgets();
    00452     this->DrawEditBox(NWCW_TEXTBOX);
    00453   }
    00454
    00455   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    00456   {
    00457     Point pt = { (_screen.width - max(sm_width, desc->default_width)) / 2, _screen.height - sm_height - FindWindowById(WC_STATUS_BAR, 0)->height };
    00458     return pt;
    00459   }
    00460
    00461   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00462   {
    00463     if (widget != NWCW_DESTINATION) return;
    00464
    00465     if (this->dtype == DESTTYPE_CLIENT) {
    00466       SetDParamStr(0, NetworkFindClientInfoFromClientID((ClientID)this->dest)->client_name);
    00467     }
    00468     Dimension d = GetStringBoundingBox(this->dest_string);
    00469     d.width  += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    00470     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    00471     *size = maxdim(*size, d);
    00472   }
    00473
    00474   virtual void DrawWidget(const Rect &r, int widget) const
    00475   {
    00476     if (widget != NWCW_DESTINATION) return;
    00477
    00478     if (this->dtype == DESTTYPE_CLIENT) {
    00479       SetDParamStr(0, NetworkFindClientInfoFromClientID((ClientID)this->dest)->client_name);
    00480     }
    00481     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, this->dest_string, TC_BLACK, SA_RIGHT);
    00482   }
    00483
    00484   virtual void OnClick(Point pt, int widget, int click_count)
    00485   {
    00486     switch (widget) {
    00487       /* Send */
    00488       case NWCW_SENDBUTTON: SendChat(this->text.buf, this->dtype, this->dest);
    00489       /* FALLTHROUGH */
    00490       case NWCW_CLOSE: /* Cancel */ delete this; break;
    00491     }
    00492   }
    00493
    00494   virtual void OnMouseLoop()
    00495   {
    00496     this->HandleEditBox(NWCW_TEXTBOX);
    00497   }
    00498
    00499   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00500   {
    00501     EventState state = ES_NOT_HANDLED;
    00502     if (keycode == WKC_TAB) {
    00503       ChatTabCompletion();
    00504       state = ES_HANDLED;
    00505     } else {
    00506       _chat_tab_completion_active = false;
    00507       switch (this->HandleEditBoxKey(NWCW_TEXTBOX, key, keycode, state)) {
    00508         default: NOT_REACHED();
    00509         case HEBR_EDITING: {
    00510           Window *osk = FindWindowById(WC_OSK, 0);
    00511           if (osk != NULL && osk->parent == this) osk->InvalidateData();
    00512         } break;
    00513         case HEBR_CONFIRM:
    00514           SendChat(this->text.buf, this->dtype, this->dest);
    00515         /* FALLTHROUGH */
    00516         case HEBR_CANCEL: delete this; break;
    00517         case HEBR_NOT_FOCUSED: break;
    00518       }
    00519     }
    00520     return state;
    00521   }
    00522
    00523   virtual void OnOpenOSKWindow(int wid)
    00524   {
    00525     ShowOnScreenKeyboard(this, wid, NWCW_CLOSE, NWCW_SENDBUTTON);
    00526   }
    00527
    00528   virtual void OnInvalidateData(int data)
    00529   {
    00530     if (data == this->dest) delete this;
    00531   }
    00532 };
    00533
    00534 static const NWidgetPart _nested_chat_window_widgets[] = {
    00535   NWidget(NWID_HORIZONTAL),
    00536     NWidget(WWT_CLOSEBOX, COLOUR_GREY, NWCW_CLOSE),
    00537     NWidget(WWT_PANEL, COLOUR_GREY, NWCW_BACKGROUND),
    00538       NWidget(NWID_HORIZONTAL),
    00539         NWidget(WWT_TEXT, COLOUR_GREY, NWCW_DESTINATION), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NULL, STR_NULL),
    00540         NWidget(WWT_EDITBOX, COLOUR_GREY, NWCW_TEXTBOX), SetMinimalSize(100, 12), SetPadding(1, 0, 1, 0), SetResize(1, 0),
    00541                                   SetDataTip(STR_NETWORK_CHAT_OSKTITLE, STR_NULL),
    00542         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NWCW_SENDBUTTON), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NETWORK_CHAT_SEND, STR_NULL),
    00543       EndContainer(),
    00544     EndContainer(),
    00545   EndContainer(),
    00546 };
    00547
    00548 static const WindowDesc _chat_window_desc(
    00549   WDP_MANUAL, 640, 14, // x, y, width, height
    00550   WC_SEND_NETWORK_MSG, WC_NONE,
    00551   0,
    00552   _nested_chat_window_widgets, lengthof(_nested_chat_window_widgets)
    00553 );
    00554
    00555 void ShowNetworkChatQueryWindow(DestType type, int dest)
    00556 {
    00557   DeleteWindowByClass(WC_SEND_NETWORK_MSG);
    00558   new NetworkChatWindow(&_chat_window_desc, type, dest);
    00559 }
    00560
    00561 #endif /* ENABLE_NETWORK */