# industry_map.h

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    00001 /* $Id: industry_map.h 18809 2010-01-15 16:41:15Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef INDUSTRY_MAP_H
    00013 #define INDUSTRY_MAP_H
    00014
    00015 #include "industrytype.h"
    00016 #include "water_map.h"
    00017
    00018
    00024 enum {
    00025   GFX_COAL_MINE_TOWER_NOT_ANIMATED   =   0,
    00026   GFX_COAL_MINE_TOWER_ANIMATED       =   1,
    00027   GFX_POWERPLANT_CHIMNEY             =   8,
    00028   GFX_POWERPLANT_SPARKS              =  10,
    00029   GFX_OILRIG_1                       =  24,
    00030   GFX_OILRIG_2                       =  25,
    00031   GFX_OILRIG_3                       =  26,
    00032   GFX_OILRIG_4                       =  27,
    00033   GFX_OILRIG_5                       =  28,
    00034   GFX_OILWELL_NOT_ANIMATED           =  29,
    00035   GFX_OILWELL_ANIMATED_1             =  30,
    00036   GFX_OILWELL_ANIMATED_2             =  31,
    00037   GFX_OILWELL_ANIMATED_3             =  32,
    00038   GFX_COPPER_MINE_TOWER_NOT_ANIMATED =  47,
    00039   GFX_COPPER_MINE_TOWER_ANIMATED     =  48,
    00040   GFX_COPPER_MINE_CHIMNEY            =  49,
    00041   GFX_GOLD_MINE_TOWER_NOT_ANIMATED   =  79,
    00042   GFX_GOLD_MINE_TOWER_ANIMATED       =  88,
    00043   GFX_TOY_FACTORY                    = 143,
    00044   GFX_PLASTIC_FOUNTAIN_ANIMATED_1    = 148,
    00045   GFX_PLASTIC_FOUNTAIN_ANIMATED_2    = 149,
    00046   GFX_PLASTIC_FOUNTAIN_ANIMATED_3    = 150,
    00047   GFX_PLASTIC_FOUNTAIN_ANIMATED_4    = 151,
    00048   GFX_PLASTIC_FOUNTAIN_ANIMATED_5    = 152,
    00049   GFX_PLASTIC_FOUNTAIN_ANIMATED_6    = 153,
    00050   GFX_PLASTIC_FOUNTAIN_ANIMATED_7    = 154,
    00051   GFX_PLASTIC_FOUNTAIN_ANIMATED_8    = 155,
    00052   GFX_BUBBLE_GENERATOR               = 161,
    00053   GFX_BUBBLE_CATCHER                 = 162,
    00054   GFX_TOFFEE_QUARY                   = 165,
    00055   GFX_SUGAR_MINE_SIEVE               = 174,
    00056   GFX_WATERTILE_SPECIALCHECK         = 255,
    00057 };
    00058
    00065 static inline IndustryID GetIndustryIndex(TileIndex t)
    00066 {
    00067   assert(IsTileType(t, MP_INDUSTRY));
    00068   return _m[t].m2;
    00069 }
    00070
    00077 static inline bool IsIndustryCompleted(TileIndex t)
    00078 {
    00079   assert(IsTileType(t, MP_INDUSTRY));
    00080   return HasBit(_m[t].m1, 7);
    00081 }
    00082
    00083 IndustryType GetIndustryType(TileIndex tile);
    00084
    00091 static inline void SetIndustryCompleted(TileIndex tile, bool isCompleted)
    00092 {
    00093   assert(IsTileType(tile, MP_INDUSTRY));
    00094   SB(_m[tile].m1, 7, 1, isCompleted ? 1 :0);
    00095 }
    00096
    00103 static inline byte GetIndustryConstructionStage(TileIndex tile)
    00104 {
    00105   assert(IsTileType(tile, MP_INDUSTRY));
    00106   return IsIndustryCompleted(tile) ? (byte)INDUSTRY_COMPLETED : GB(_m[tile].m1, 0, 2);
    00107 }
    00108
    00115 static inline void SetIndustryConstructionStage(TileIndex tile, byte value)
    00116 {
    00117   assert(IsTileType(tile, MP_INDUSTRY));
    00118   SB(_m[tile].m1, 0, 2, value);
    00119 }
    00120
    00128 static inline IndustryGfx GetCleanIndustryGfx(TileIndex t)
    00129 {
    00130   assert(IsTileType(t, MP_INDUSTRY));
    00131   return _m[t].m5 | (GB(_m[t].m6, 2, 1) << 8);
    00132 }
    00133
    00140 static inline IndustryGfx GetIndustryGfx(TileIndex t)
    00141 {
    00142   assert(IsTileType(t, MP_INDUSTRY));
    00143   return GetTranslatedIndustryTileID(GetCleanIndustryGfx(t));
    00144 }
    00145
    00152 static inline void SetIndustryGfx(TileIndex t, IndustryGfx gfx)
    00153 {
    00154   assert(IsTileType(t, MP_INDUSTRY));
    00155   _m[t].m5 = GB(gfx, 0, 8);
    00156   SB(_m[t].m6, 2, 1, GB(gfx, 8, 1));
    00157 }
    00158
    00164 static inline bool IsIndustryTileOnWater(TileIndex t)
    00165 {
    00166   assert(IsTileType(t, MP_INDUSTRY));
    00167   return (GetWaterClass(t) != WATER_CLASS_INVALID);
    00168 }
    00169
    00176 static inline byte GetIndustryConstructionCounter(TileIndex tile)
    00177 {
    00178   assert(IsTileType(tile, MP_INDUSTRY));
    00179   return GB(_m[tile].m1, 2, 2);
    00180 }
    00181
    00188 static inline void SetIndustryConstructionCounter(TileIndex tile, byte value)
    00189 {
    00190   assert(IsTileType(tile, MP_INDUSTRY));
    00191   SB(_m[tile].m1, 2, 2, value);
    00192 }
    00193
    00201 static inline void ResetIndustryConstructionStage(TileIndex tile)
    00202 {
    00203   assert(IsTileType(tile, MP_INDUSTRY));
    00204   SB(_m[tile].m1, 0, 4, 0);
    00205   SB(_m[tile].m1, 7, 1, 0);
    00206 }
    00207
    00213 static inline byte GetIndustryAnimationLoop(TileIndex tile)
    00214 {
    00215   assert(IsTileType(tile, MP_INDUSTRY));
    00216   return _m[tile].m4;
    00217 }
    00218
    00225 static inline void SetIndustryAnimationLoop(TileIndex tile, byte count)
    00226 {
    00227   assert(IsTileType(tile, MP_INDUSTRY));
    00228   _m[tile].m4 = count;
    00229 }
    00230
    00236 static inline byte GetIndustryAnimationState(TileIndex tile)
    00237 {
    00238   assert(IsTileType(tile, MP_INDUSTRY));
    00239   return _m[tile].m3;
    00240 }
    00241
    00248 static inline void SetIndustryAnimationState(TileIndex tile, byte state)
    00249 {
    00250   assert(IsTileType(tile, MP_INDUSTRY));
    00251   _m[tile].m3 = state;
    00252 }
    00253
    00261 static inline byte GetIndustryRandomBits(TileIndex tile)
    00262 {
    00263   assert(IsTileType(tile, MP_INDUSTRY));
    00264   return _me[tile].m7;
    00265 }
    00266
    00274 static inline void SetIndustryRandomBits(TileIndex tile, byte bits)
    00275 {
    00276   assert(IsTileType(tile, MP_INDUSTRY));
    00277   _me[tile].m7 = bits;
    00278 }
    00279
    00287 static inline byte GetIndustryTriggers(TileIndex tile)
    00288 {
    00289   assert(IsTileType(tile, MP_INDUSTRY));
    00290   return GB(_m[tile].m6, 3, 3);
    00291 }
    00292
    00293
    00301 static inline void SetIndustryTriggers(TileIndex tile, byte triggers)
    00302 {
    00303   assert(IsTileType(tile, MP_INDUSTRY));
    00304   SB(_m[tile].m6, 3, 3, triggers);
    00305 }
    00306
    00315 static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx, uint8 random, WaterClass wc)
    00316 {
    00317   SetTileType(t, MP_INDUSTRY);
    00318   _m[t].m1 = 0;
    00319   _m[t].m2 = index;
    00320   _m[t].m3 = 0;
    00321   _m[t].m4 = 0;
    00322   SetIndustryGfx(t, gfx); // m5, part of m6
    00323   SetIndustryTriggers(t, 0); // rest of m6
    00324   SetIndustryRandomBits(t, random); // m7
    00325   SetWaterClass(t, wc);
    00326 }
    00327
    00328 #endif /* INDUSTRY_MAP_H */