# ai.hpp

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    00001 /* $Id: ai.hpp 19081 2010-02-10 16:24:05Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef AI_HPP
    00013 #define AI_HPP
    00014
    00015 #ifdef ENABLE_AI
    00016 #include "api/ai_event_types.hpp"
    00017 #include "../date_type.h"
    00018 #include "../core/string_compare_type.hpp"
    00019 #include <map>
    00020
    00021 typedef std::map<const char *, class AIInfo *, StringCompare> AIInfoList;
    00022
    00023
    00024 class AI {
    00025 public:
    00029   enum StartNext {
    00030     START_NEXT_EASY   = DAYS_IN_YEAR * 2,
    00031     START_NEXT_MEDIUM = DAYS_IN_YEAR,
    00032     START_NEXT_HARD   = DAYS_IN_YEAR / 2,
    00033     START_NEXT_MIN    = 1,
    00034     START_NEXT_MAX    = 3600,
    00035     START_NEXT_DEVIATION = 60,
    00036   };
    00037
    00042   static bool CanStartNew();
    00043
    00049   static void StartNew(CompanyID company, bool rerandomise_ai = true);
    00050
    00054   static void GameLoop();
    00055
    00059   static uint GetTick();
    00060
    00066   static void Stop(CompanyID company);
    00067
    00071   static void KillAll();
    00072
    00076   static void Initialize();
    00077
    00082   static void Uninitialize(bool keepConfig);
    00083
    00088   static void ResetConfig();
    00089
    00093   static void NewEvent(CompanyID company, AIEvent *event);
    00094
    00098   static void BroadcastNewEvent(AIEvent *event, CompanyID skip_company = MAX_COMPANIES);
    00099
    00103   static void Save(CompanyID company);
    00104
    00108   static void Load(CompanyID company, int version);
    00109
    00113   static int GetStartNextTime();
    00114
    00115   static char *GetConsoleList(char *p, const char *last);
    00116   static const AIInfoList *GetInfoList();
    00117   static const AIInfoList *GetUniqueInfoList();
    00118   static AIInfo *FindInfo(const char *name, int version, bool force_exact_match);
    00119   static bool ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm);
    00120   static void Rescan();
    00121 #if defined(ENABLE_NETWORK)
    00122   static bool HasAI(const struct ContentInfo *ci, bool md5sum);
    00123 #endif
    00124 private:
    00125   static uint frame_counter;
    00126   static class AIScanner *ai_scanner;
    00127 };
    00128
    00129 #else /* ENABLE_AI */
    00130
    00131 #include "../company_type.h"
    00132
    00133 #define NewEvent(cid, event) nop()
    00134 #define BroadcastNewEvent(...) nop()
    00135
    00136 class AI {
    00137 public:
    00138   static void StartNew(CompanyID company, bool rerandomise_ai = true) {}
    00139   static void Stop(CompanyID company) {}
    00140   static void Initialize() {}
    00141   static void Uninitialize(bool keepConfig) {}
    00142   static void KillAll() {}
    00143   static void GameLoop() {}
    00144   static bool HasAI(const struct ContentInfo *ci, bool md5sum) { return false; }
    00145   static void Rescan() {}
    00146   static char *GetConsoleList(char *p, const char *last) { return p; }
    00147   static void nop() { }
    00148 };
    00149
    00150 #endif /* ENABLE_AI */
    00151 #endif /* AI_HPP */