# effectvehicle_func.h File Reference

Functions related to effect vehicles. More...

`#include "vehicle_type.h"`

Go to the source code of this file.

## Enumerations

enum | EffectVehicleType { EV_CHIMNEY_SMOKE = 0, EV_STEAM_SMOKE = 1, EV_DIESEL_SMOKE = 2, EV_ELECTRIC_SPARK = 3, EV_SMOKE = 4, EV_EXPLOSION_LARGE = 5, EV_BREAKDOWN_SMOKE = 6, EV_EXPLOSION_SMALL = 7, EV_BULLDOZER = 8, EV_BUBBLE = 9 }
| Effect vehicle types.

## Functions

EffectVehicle * | CreateEffectVehicle (int x, int y, int z, EffectVehicleType type)
EffectVehicle * | CreateEffectVehicleAbove (int x, int y, int z, EffectVehicleType type)
EffectVehicle * | CreateEffectVehicleRel (const Vehicle *v, int x, int y, int z, EffectVehicleType type)

## Detailed Description

Functions related to effect vehicles.

Definition in file effectvehicle_func.h.