# saveload_internal.h

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    00001 /* $Id: saveload_internal.h 18809 2010-01-15 16:41:15Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef SAVELOAD_INTERNAL_H
    00013 #define SAVELOAD_INTERNAL_H
    00014
    00015 #include "../company_manager_face.h"
    00016 #include "../order_base.h"
    00017 #include "../engine_type.h"
    00018 #include "saveload.h"
    00019
    00020 void InitializeOldNames();
    00021 StringID RemapOldStringID(StringID s);
    00022 char *CopyFromOldName(StringID id);
    00023 void ResetOldNames();
    00024
    00025 void MoveBuoysToWaypoints();
    00026 void MoveWaypointsToBaseStations();
    00027 const SaveLoad *GetBaseStationDescription();
    00028
    00029 void AfterLoadVehicles(bool part_of_load);
    00030 void AfterLoadStations();
    00031 void AfterLoadRoadStops();
    00032 void AfterLoadLabelMaps();
    00033 void UpdateHousesAndTowns();
    00034
    00035 void UpdateOldAircraft();
    00036
    00037 void SaveViewportBeforeSaveGame();
    00038 void ResetViewportAfterLoadGame();
    00039
    00040 void ConvertOldMultiheadToNew();
    00041 void ConnectMultiheadedTrains();
    00042
    00043 Engine *GetTempDataEngine(EngineID index);
    00044 void CopyTempEngineData();
    00045
    00046 extern int32 _saved_scrollpos_x;
    00047 extern int32 _saved_scrollpos_y;
    00048 extern ZoomLevelByte _saved_scrollpos_zoom;
    00049
    00050 extern SavegameType _savegame_type;
    00051 extern uint32 _ttdp_version;
    00052
    00053 CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face);
    00054
    00055 Order UnpackOldOrder(uint16 packed);
    00056
    00057 #endif /* SAVELOAD_INTERNAL_H */