# bridge_land.h File Reference

This file contains all the sprites for bridges It consists of a number of arrays. More...

Go to the source code of this file.

## Defines
#define | MN(a) {a, PAL_NONE}
#define | MR(a) {a, PALETTE_TO_STRUCT_RED}
#define | MW(a) {a, PALETTE_TO_STRUCT_WHITE}
#define | MC(a) {a, PALETTE_TO_STRUCT_CONCRETE}
#define | MBR(y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd) {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, NULL, 0}
| Describes the data that defines each bridge in the game.
## Variables
static const PalSpriteID | _aqueduct_sprites []
static const PalSpriteID | _bridge_sprite_table_4_0 []
static const PalSpriteID | _bridge_sprite_table_4_1 []
static const PalSpriteID | _bridge_sprite_table_4_2 []
static const PalSpriteID | _bridge_sprite_table_4_3 []
static const PalSpriteID | _bridge_sprite_table_4_4 []
static const PalSpriteID | _bridge_sprite_table_4_5 []
static const PalSpriteID | _bridge_sprite_table_4_6 []
static const PalSpriteID | _bridge_sprite_table_5_0 []
static const PalSpriteID | _bridge_sprite_table_5_1 []
static const PalSpriteID | _bridge_sprite_table_5_2 []
static const PalSpriteID | _bridge_sprite_table_5_3 []
static const PalSpriteID | _bridge_sprite_table_5_4 []
static const PalSpriteID | _bridge_sprite_table_5_5 []
static const PalSpriteID | _bridge_sprite_table_5_6 []
static const PalSpriteID | _bridge_sprite_table_6_0 []
static const PalSpriteID | _bridge_sprite_table_6_1 []
static const PalSpriteID | _bridge_sprite_table_6_2 []
static const PalSpriteID | _bridge_sprite_table_6_3 []
static const PalSpriteID | _bridge_sprite_table_7_0 []
static const PalSpriteID | _bridge_sprite_table_7_1 []
static const PalSpriteID | _bridge_sprite_table_7_2 []
static const PalSpriteID | _bridge_sprite_table_7_3 []
static const PalSpriteID | _bridge_sprite_table_8_0 []
static const PalSpriteID | _bridge_sprite_table_8_1 []
static const PalSpriteID | _bridge_sprite_table_8_2 []
static const PalSpriteID | _bridge_sprite_table_8_3 []
static const PalSpriteID | _bridge_sprite_table_wood_middle []
static const PalSpriteID | _bridge_sprite_table_wood_heads []
static const PalSpriteID | _bridge_sprite_table_concrete_middle []
static const PalSpriteID | _bridge_sprite_table_concrete_heads []
static const PalSpriteID | _bridge_sprite_table_archgirder_middle []
static const PalSpriteID | _bridge_sprite_table_archgirder_heads []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_A []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_B []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_C []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_D []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_E []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_F []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_heads []
static const PalSpriteID | _bridge_sprite_table_9_0 []
static const PalSpriteID | _bridge_sprite_table_10_0 []
static const PalSpriteID | _bridge_sprite_table_10_1 []
static const PalSpriteID | _bridge_sprite_table_10_2 []
static const PalSpriteID | _bridge_sprite_table_11_0 []
static const PalSpriteID | _bridge_sprite_table_11_1 []
static const PalSpriteID | _bridge_sprite_table_11_2 []
static const PalSpriteID | _bridge_sprite_table_12_0 []
static const PalSpriteID | _bridge_sprite_table_12_1 []
static const PalSpriteID | _bridge_sprite_table_12_2 []
static const PalSpriteID *const | _bridge_sprite_table_archgirder []
static const PalSpriteID *const | _bridge_sprite_table_4 []
static const PalSpriteID *const | _bridge_sprite_table_5 []
static const PalSpriteID *const | _bridge_sprite_table_concrete_suspended []
static const PalSpriteID *const | _bridge_sprite_table_6 []
static const PalSpriteID *const | _bridge_sprite_table_7 []
static const PalSpriteID *const | _bridge_sprite_table_8 []
static const PalSpriteID *const | _bridge_sprite_table_wood []
static const PalSpriteID *const | _bridge_sprite_table_concrete []
static const PalSpriteID *const | _bridge_sprite_table_9 []
static const PalSpriteID *const | _bridge_sprite_table_10 []
static const PalSpriteID *const | _bridge_sprite_table_11 []
static const PalSpriteID *const | _bridge_sprite_table_12 []
static const PalSpriteID *const *const | _bridge_sprite_table [MAX_BRIDGES]
const BridgeSpec | _orig_bridge []

## Detailed Description

This file contains all the sprites for bridges It consists of a number of arrays.

- _bridge_sprite_table_n_m. Defines all the sprites of a bridge besides the pylons. n defines the number of the bridge type, m the number of the section. the highest m for each bridge set defines the heads.
  Sprites for middle secionts are arranged in groups of four, the elements are:
  1. Element containing the track. This element is logically behind the vehicle.
  2. Element containing the structure that is logically between the vehicle and the camera
  3. Element containing the pylons.
  First group is for railway in X direction, second for railway in Y direction, two groups each follow for road, monorail and maglev

  Elements for heads are arranged in groups of eight:

  1. X direction, north end, flat
  2. Y direction, north end, flat
  3. X direction, south end, flat
  4. Y direction, south end, flat
  5. X direction, north end, sloped
  6. Y direction, north end, sloped
  7. X direction, south end, sloped
  8. Y direction, south end, sloped
  This is repeated 4 times, for rail, road, monorail, maglev

Definition in file bridge_land.h.

## Define Documentation

#define MBR | ( | y,
|  | mnl,
|  | mxl,
|  | p,
|  | mxs,
|  | spr,
|  | plt,
|  | dsc,
|  | nrl,
|  | nrd |  | ) | {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, NULL, 0}

Describes the data that defines each bridge in the game.

Parameters:

  | y | year of availablity
  | mnl | minimum length
  | mxl | maximum length
  | p | price
  | mxs | maximum speed allowed
  | spr | sprite to use in purchase GUI
  | plt | palette for the sprite in purchase GUI
  | dsc | description of the bridge in purchase GUI
  | nrl | description of the rail bridge in query tool
  | nrd | description of the road bridge in query tool

Definition at line 741 of file bridge_land.h.

## Variable Documentation

const PalSpriteID _aqueduct_sprites[]`[static]`

Initial value:

     {
      { SPR_AQUEDUCT_MIDDLE_X, PAL_NONE }, {                  0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_X, PAL_NONE }, {                  0x0, PAL_NONE },
      { SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE }, {                  0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_Y, PAL_NONE }, {                  0x0, PAL_NONE },
      {  SPR_AQUEDUCT_RAMP_SW, PAL_NONE }, { SPR_AQUEDUCT_RAMP_SE, PAL_NONE }, {  SPR_AQUEDUCT_RAMP_NE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NW, PAL_NONE },
    }

Definition at line 38 of file bridge_land.h.

const PalSpriteID* const* const _bridge_sprite_table[MAX_BRIDGES]`[static]`

Initial value:

     {
      _bridge_sprite_table_wood,
      _bridge_sprite_table_concrete,
      _bridge_sprite_table_archgirder,
      _bridge_sprite_table_concrete_suspended,
      _bridge_sprite_table_4,
      _bridge_sprite_table_5,
      _bridge_sprite_table_6,
      _bridge_sprite_table_7,
      _bridge_sprite_table_8,
      _bridge_sprite_table_9,
      _bridge_sprite_table_10,
      _bridge_sprite_table_11,
      _bridge_sprite_table_12
    }

Definition at line 713 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_10[]`[static]`

Initial value:

     {
      _bridge_sprite_table_10_0,
      _bridge_sprite_table_10_1,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_4_6,
    }

Definition at line 683 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_0[]`[static]`

Initial value:

     {
      {  0xA0B, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 484 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_1[]`[static]`

Initial value:

     {
      {  0xA09, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0E, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0F, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA14, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA15, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1A, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1B, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA20, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 495 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_2[]`[static]`

Initial value:

     {
      {  0xA0A, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0D, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA10, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA13, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA16, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA19, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1C, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1F, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 506 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_11[]`[static]`

Initial value:

     {
      _bridge_sprite_table_11_0,
      _bridge_sprite_table_11_1,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_5_6,
    }

Definition at line 693 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_0[]`[static]`

Initial value:

     {
      {  0xA0B, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 517 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_1[]`[static]`

Initial value:

     {
      {  0xA09, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0E, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0F, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA14, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA15, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1A, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1B, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA20, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 528 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_2[]`[static]`

Initial value:

     {
      {  0xA0A, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0D, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA10, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA13, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA16, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA19, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1C, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1F, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 539 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_12[]`[static]`

Initial value:

     {
      _bridge_sprite_table_12_0,
      _bridge_sprite_table_12_1,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_concrete_suspended_heads,
    }

Definition at line 703 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_0[]`[static]`

Initial value:

     {
      {  0xA0B, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 550 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_1[]`[static]`

Initial value:

     {
      {  0xA09, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA0E, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA0F, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA14, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA15, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1A, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1B, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA20, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
    }

Definition at line 561 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_2[]`[static]`

Initial value:

     {
      {  0xA0A, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA0D, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA10, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA13, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA16, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA19, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1C, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1F, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
    }

Definition at line 572 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_4[]`[static]`

Initial value:

     {
      _bridge_sprite_table_4_0,
      _bridge_sprite_table_4_1,
      _bridge_sprite_table_4_2,
      _bridge_sprite_table_4_3,
      _bridge_sprite_table_4_4,
      _bridge_sprite_table_4_5,
      _bridge_sprite_table_4_6,
    }

Definition at line 593 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_0[]`[static]`

Initial value:

     {
      {  0x9A9, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A5, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99D, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x995, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F2, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10EE, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111A, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1116, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 44 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_1[]`[static]`

Initial value:

     {
      {  0x9AA, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A6, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99E, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x996, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F3, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10EF, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111B, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1117, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 55 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_2[]`[static]`

Initial value:

     {
      {  0x9AC, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A8, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A2, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99A, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F5, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F1, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111D, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1119, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 66 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_3[]`[static]`

Initial value:

     {
      {  0x9AB, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A7, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A1, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x999, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F4, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F0, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111C, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1118, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 77 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_4[]`[static]`

Initial value:

     {
      {  0x9B6, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B5, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B8, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B7, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F7, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F6, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111F, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111E, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 88 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_5[]`[static]`

Initial value:

     {
      {  0x9BD, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9BE, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9BF, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9C0, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F8, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F9, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1120, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1121, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 99 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_6[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PAL_NONE }, {  0x990, PAL_NONE }, {  0x98D, PAL_NONE }, {  0x98F, PAL_NONE },
      {  0x992, PAL_NONE }, {  0x994, PAL_NONE }, {  0x991, PAL_NONE }, {  0x993, PAL_NONE },
      { 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
      { 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
      { 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
      { 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
    }

Definition at line 110 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_5[]`[static]`

Initial value:

     {
      _bridge_sprite_table_5_0,
      _bridge_sprite_table_5_1,
      _bridge_sprite_table_5_2,
      _bridge_sprite_table_5_3,
      _bridge_sprite_table_5_4,
      _bridge_sprite_table_5_5,
      _bridge_sprite_table_5_6,
    }

Definition at line 603 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_0[]`[static]`

Initial value:

     {
      {  0x9A9, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x9A5, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x99D, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x995, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x10F2, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x10EE, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x111A, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x1116, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
    }

Definition at line 121 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_1[]`[static]`

Initial value:

     {
      {  0x9AA, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A6, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x99E, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x996, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F3, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10EF, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111B, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1117, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 132 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_2[]`[static]`

Initial value:

     {
      {  0x9AC, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A8, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A2, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x99A, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F5, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F1, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111D, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1119, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 143 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_3[]`[static]`

Initial value:

     {
      {  0x9AB, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A7, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A1, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x999, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F4, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F0, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111C, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1118, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 154 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_4[]`[static]`

Initial value:

     {
      {  0x9B6, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B5, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B8, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B7, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F7, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F6, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111F, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111E, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 165 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_5[]`[static]`

Initial value:

     {
      {  0x9BD, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9BE, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9BF, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9C0, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x10F8, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x10F9, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x1120, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x1121, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
    }

Definition at line 176 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_6[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_YELLOW }, {  0x990, PALETTE_TO_STRUCT_YELLOW }, {  0x98D, PALETTE_TO_STRUCT_YELLOW }, {  0x98F, PALETTE_TO_STRUCT_YELLOW },
      {  0x992, PALETTE_TO_STRUCT_YELLOW }, {  0x994, PALETTE_TO_STRUCT_YELLOW }, {  0x991, PALETTE_TO_STRUCT_YELLOW }, {  0x993, PALETTE_TO_STRUCT_YELLOW },
      { 0x10E7, PALETTE_TO_STRUCT_YELLOW }, { 0x10E9, PALETTE_TO_STRUCT_YELLOW }, { 0x10E6, PALETTE_TO_STRUCT_YELLOW }, { 0x10E8, PALETTE_TO_STRUCT_YELLOW },
      { 0x10EB, PALETTE_TO_STRUCT_YELLOW }, { 0x10ED, PALETTE_TO_STRUCT_YELLOW }, { 0x10EA, PALETTE_TO_STRUCT_YELLOW }, { 0x10EC, PALETTE_TO_STRUCT_YELLOW },
      { 0x110F, PALETTE_TO_STRUCT_YELLOW }, { 0x1111, PALETTE_TO_STRUCT_YELLOW }, { 0x110E, PALETTE_TO_STRUCT_YELLOW }, { 0x1110, PALETTE_TO_STRUCT_YELLOW },
      { 0x1113, PALETTE_TO_STRUCT_YELLOW }, { 0x1115, PALETTE_TO_STRUCT_YELLOW }, { 0x1112, PALETTE_TO_STRUCT_YELLOW }, { 0x1114, PALETTE_TO_STRUCT_YELLOW },
    }

Definition at line 187 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_6[]`[static]`

Initial value:

     {
      _bridge_sprite_table_6_0,
      _bridge_sprite_table_6_1,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_3,
    }

Definition at line 623 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_0[]`[static]`

Initial value:

     {
      {  0x9CD, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CE, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D3, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D4, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FC, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FD, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1124, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1125, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 198 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_1[]`[static]`

Initial value:

     {
      {  0x9CB, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D0, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D1, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D6, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FA, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FF, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1122, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1127, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 209 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_2[]`[static]`

Initial value:

     {
      {  0x9CC, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CF, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D2, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D5, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FB, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FE, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1123, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1126, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 220 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PAL_NONE }, {  0x990, PAL_NONE }, {  0x98D, PAL_NONE }, {  0x98F, PAL_NONE },
      {  0x992, PAL_NONE }, {  0x994, PAL_NONE }, {  0x991, PAL_NONE }, {  0x993, PAL_NONE },
      { 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
      { 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
      { 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
      { 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
    }

Definition at line 231 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_7[]`[static]`

Initial value:

     {
      _bridge_sprite_table_7_0,
      _bridge_sprite_table_7_1,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_3,
    }

Definition at line 633 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_0[]`[static]`

Initial value:

     {
      {  0x9CD, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CE, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D3, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D4, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FC, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FD, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1124, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1125, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 242 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_1[]`[static]`

Initial value:

     {
      {  0x9CB, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D0, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D1, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D6, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FA, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FF, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1122, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1127, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
    }

Definition at line 253 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_2[]`[static]`

Initial value:

     {
      {  0x9CC, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9CF, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D2, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D5, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FB, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FE, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1123, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1126, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
    }

Definition at line 264 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_BROWN }, {  0x990, PALETTE_TO_STRUCT_BROWN }, {  0x98D, PALETTE_TO_STRUCT_BROWN }, {  0x98F, PALETTE_TO_STRUCT_BROWN },
      {  0x992, PALETTE_TO_STRUCT_BROWN }, {  0x994, PALETTE_TO_STRUCT_BROWN }, {  0x991, PALETTE_TO_STRUCT_BROWN }, {  0x993, PALETTE_TO_STRUCT_BROWN },
      { 0x10E7, PALETTE_TO_STRUCT_BROWN }, { 0x10E9, PALETTE_TO_STRUCT_BROWN }, { 0x10E6, PALETTE_TO_STRUCT_BROWN }, { 0x10E8, PALETTE_TO_STRUCT_BROWN },
      { 0x10EB, PALETTE_TO_STRUCT_BROWN }, { 0x10ED, PALETTE_TO_STRUCT_BROWN }, { 0x10EA, PALETTE_TO_STRUCT_BROWN }, { 0x10EC, PALETTE_TO_STRUCT_BROWN },
      { 0x110F, PALETTE_TO_STRUCT_BROWN }, { 0x1111, PALETTE_TO_STRUCT_BROWN }, { 0x110E, PALETTE_TO_STRUCT_BROWN }, { 0x1110, PALETTE_TO_STRUCT_BROWN },
      { 0x1113, PALETTE_TO_STRUCT_BROWN }, { 0x1115, PALETTE_TO_STRUCT_BROWN }, { 0x1112, PALETTE_TO_STRUCT_BROWN }, { 0x1114, PALETTE_TO_STRUCT_BROWN },
    }

Definition at line 275 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_8[]`[static]`

Initial value:

     {
      _bridge_sprite_table_8_0,
      _bridge_sprite_table_8_1,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_3,
    }

Definition at line 643 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_0[]`[static]`

Initial value:

     {
      {  0x9CD, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9CE, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9D3, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9D4, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x10FC, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x10FD, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x1124, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x1125, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
    }

Definition at line 286 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_1[]`[static]`

Initial value:

     {
      {  0x9CB, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D0, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D1, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D6, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FA, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FF, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1122, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1127, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
    }

Definition at line 297 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_2[]`[static]`

Initial value:

     {
      {  0x9CC, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9CF, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D2, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D5, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FB, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FE, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1123, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1126, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
    }

Definition at line 308 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_RED }, {  0x990, PALETTE_TO_STRUCT_RED }, {  0x98D, PALETTE_TO_STRUCT_RED }, {  0x98F, PALETTE_TO_STRUCT_RED },
      {  0x992, PALETTE_TO_STRUCT_RED }, {  0x994, PALETTE_TO_STRUCT_RED }, {  0x991, PALETTE_TO_STRUCT_RED }, {  0x993, PALETTE_TO_STRUCT_RED },
      { 0x10E7, PALETTE_TO_STRUCT_RED }, { 0x10E9, PALETTE_TO_STRUCT_RED }, { 0x10E6, PALETTE_TO_STRUCT_RED }, { 0x10E8, PALETTE_TO_STRUCT_RED },
      { 0x10EB, PALETTE_TO_STRUCT_RED }, { 0x10ED, PALETTE_TO_STRUCT_RED }, { 0x10EA, PALETTE_TO_STRUCT_RED }, { 0x10EC, PALETTE_TO_STRUCT_RED },
      { 0x110F, PALETTE_TO_STRUCT_RED }, { 0x1111, PALETTE_TO_STRUCT_RED }, { 0x110E, PALETTE_TO_STRUCT_RED }, { 0x1110, PALETTE_TO_STRUCT_RED },
      { 0x1113, PALETTE_TO_STRUCT_RED }, { 0x1115, PALETTE_TO_STRUCT_RED }, { 0x1112, PALETTE_TO_STRUCT_RED }, { 0x1114, PALETTE_TO_STRUCT_RED },
    }

Definition at line 319 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_9[]`[static]`

Initial value:

     {
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_4_6,
    }

Definition at line 673 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_9_0[]`[static]`

Initial value:

     {
      {  0x9F9, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FA, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FB, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FC, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x110A, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x110B, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1132, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1133, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 473 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_archgirder[]`[static]`

Initial value:

     {
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_heads,
    }

Definition at line 583 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_archgirder_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MW( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MW( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MW( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MW( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MW( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MW( SPR_BTGEN_ROAD_RAMP_X_UP    ), MW( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MW( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MW( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MW( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MW( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MW( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MW( SPR_BTGEN_MONO_RAMP_X_UP    ), MW( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MW( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MW( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MW( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MW( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MW( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_X_UP    ), MW( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 385 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_archgirder_middle[]`[static]`

Initial value:

     {
      MN( SPR_BTSGA_RAIL_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_RAIL_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_ROAD_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_ROAD_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MONO_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MONO_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MGLV_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MGLV_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 374 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_concrete[]`[static]`

Initial value:

     {
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_heads,
    }

Definition at line 663 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MR( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MR( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MR( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MR( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MR( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MR( SPR_BTGEN_ROAD_RAMP_X_UP    ), MR( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MR( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MR( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MR( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MR( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MR( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MR( SPR_BTGEN_MONO_RAMP_X_UP    ), MR( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MR( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MR( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MR( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MR( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MR( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MR( SPR_BTGEN_MGLV_RAMP_X_UP    ), MR( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 363 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_middle[]`[static]`

Initial value:

     {
      MR( SPR_BTCON_RAIL_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_RAIL_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_ROAD_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_ROAD_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MONO_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MONO_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MGLV_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MGLV_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 352 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_concrete_suspended[]`[static]`

Initial value:

     {
      _bridge_sprite_table_concrete_suspended_A,
      _bridge_sprite_table_concrete_suspended_B,
      _bridge_sprite_table_concrete_suspended_C,
      _bridge_sprite_table_concrete_suspended_D,
      _bridge_sprite_table_concrete_suspended_E,
      _bridge_sprite_table_concrete_suspended_F,
      _bridge_sprite_table_concrete_suspended_heads,
    }

Definition at line 613 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_A[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
    }

Definition at line 396 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_B[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
    }

Definition at line 407 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_C[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
    }

Definition at line 418 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_D[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
    }

Definition at line 429 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_E[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
    }

Definition at line 440 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_F[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
    }

Definition at line 451 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MC( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MC( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MC( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MC( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MC( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MC( SPR_BTGEN_ROAD_RAMP_X_UP    ), MC( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MC( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MC( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MC( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MC( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MC( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MC( SPR_BTGEN_MONO_RAMP_X_UP    ), MC( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MC( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MC( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MC( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MC( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MC( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_X_UP    ), MC( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 462 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_wood[]`[static]`

Initial value:

     {
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_heads,
    }

Definition at line 653 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_wood_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTWDN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTWDN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTWDN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTWDN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTWDN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTWDN_RAIL_RAMP_X_UP    ), MN( SPR_BTWDN_RAIL_RAMP_Y_UP    ),
      MN( SPR_BTWDN_ROAD_X_SLOPE_UP  ),   MN( SPR_BTWDN_ROAD_Y_SLOPE_UP  ), MN( SPR_BTWDN_ROAD_X_SLOPE_DOWN ), MN( SPR_BTWDN_ROAD_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_ROAD_RAMP_X_DOWN ),   MN( SPR_BTWDN_ROAD_RAMP_Y_DOWN ), MN( SPR_BTWDN_ROAD_RAMP_X_UP    ), MN( SPR_BTWDN_ROAD_RAMP_Y_UP    ),
      MN( SPR_BTWDN_MONO_X_SLOPE_UP  ),   MN( SPR_BTWDN_MONO_Y_SLOPE_UP  ), MN( SPR_BTWDN_MONO_X_SLOPE_DOWN ), MN( SPR_BTWDN_MONO_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_MONO_RAMP_X_DOWN ),   MN( SPR_BTWDN_MONO_RAMP_Y_DOWN ), MN( SPR_BTWDN_MONO_RAMP_X_UP    ), MN( SPR_BTWDN_MONO_RAMP_Y_UP    ),
      MN( SPR_BTWDN_MGLV_X_SLOPE_UP  ),   MN( SPR_BTWDN_MGLV_Y_SLOPE_UP  ), MN( SPR_BTWDN_MGLV_X_SLOPE_DOWN ), MN( SPR_BTWDN_MGLV_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_MGLV_RAMP_X_DOWN ),   MN( SPR_BTWDN_MGLV_RAMP_Y_DOWN ), MN( SPR_BTWDN_MGLV_RAMP_X_UP    ), MN( SPR_BTWDN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 341 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_wood_middle[]`[static]`

Initial value:

     {
      MN( SPR_BTWDN_RAIL_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_RAIL_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_ROAD_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_ROAD_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MONO_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MONO_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MGLV_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MGLV_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 330 of file bridge_land.h.