# ai_config.hpp

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    00001 /* $Id: ai_config.hpp 18944 2010-01-29 00:03:31Z yexo $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef AI_CONFIG_HPP
    00013 #define AI_CONFIG_HPP
    00014
    00015 #include <map>
    00016 #include "ai_info.hpp"
    00017 #include "../core/string_compare_type.hpp"
    00018 #include "../company_type.h"
    00019
    00020 class AIConfig {
    00021 private:
    00022   typedef std::map<const char *, int, StringCompare> SettingValueList;
    00023
    00024 public:
    00025   AIConfig() :
    00026     name(NULL),
    00027     version(-1),
    00028     info(NULL),
    00029     config_list(NULL),
    00030     is_random_ai(false)
    00031   {}
    00032   AIConfig(const AIConfig *config);
    00033   ~AIConfig();
    00034
    00043   void ChangeAI(const char *name, int version = -1, bool force_exact_match = false, bool is_random = false);
    00044
    00051   bool ResetInfo();
    00052
    00056   class AIInfo *GetInfo() const;
    00057
    00061   const AIConfigItemList *GetConfigList();
    00062
    00066   static AIConfig *GetConfig(CompanyID company, bool forceNewgameSetting = false);
    00067
    00075   int GetSetting(const char *name) const;
    00076
    00080   void SetSetting(const char *name, int value);
    00081
    00085   void ResetSettings();
    00086
    00090   void AddRandomDeviation();
    00091
    00095   bool HasAI() const;
    00096
    00100   bool IsRandomAI() const;
    00101
    00105   const char *GetName() const;
    00106
    00110   int GetVersion() const;
    00111
    00116   void StringToSettings(const char *value);
    00117
    00122   void SettingsToString(char *string, size_t size) const;
    00123
    00124 private:
    00125   const char *name;
    00126   int version;
    00127   class AIInfo *info;
    00128   SettingValueList settings;
    00129   AIConfigItemList *config_list;
    00130   bool is_random_ai;
    00131 };
    00132
    00133 #endif /* AI_CONFIG_HPP */