# npf.cpp File Reference

Implementation of the NPF pathfinder. More...

`#include "../../stdafx.h"`
`#include "../../debug.h"`
`#include "../../landscape.h"`
`#include "../../depot_base.h"`
`#include "../../network/network.h"`
`#include "../../tunnelbridge_map.h"`
`#include "../../functions.h"`
`#include "../../tunnelbridge.h"`
`#include "../../pbs.h"`
`#include "../../roadveh.h"`
`#include "../../ship.h"`
`#include "../../train.h"`
`#include "../../roadstop_base.h"`
`#include "../pathfinder_func.h"`
`#include "../pathfinder_type.h"`
`#include "../follow_track.hpp"`
`#include "aystar.h"`

Go to the source code of this file.

## Data Structures
struct | NPFFindStationOrTileData
struct | NPFFoundTargetData
## Defines
#define | NPF_STRAIGHT_LENGTH (uint)(NPF_TILE_LENGTH * STRAIGHT_TRACK_LENGTH)
## Enumerations
enum | { NPF_HASH_BITS = 12, NPF_HASH_SIZE = 1 << NPF_HASH_BITS, NPF_HASH_HALFBITS = NPF_HASH_BITS / 2, NPF_HASH_HALFMASK = (1 << NPF_HASH_HALFBITS) - 1 }
enum | { NPF_TYPE = 0, NPF_SUB_TYPE, NPF_OWNER, NPF_RAILTYPES }
enum | { NPF_TRACKDIR_CHOICE = 0, NPF_NODE_FLAGS }
enum | NPFNodeFlag { NPF_FLAG_SEEN_SIGNAL, NPF_FLAG_2ND_SIGNAL, NPF_FLAG_3RD_SIGNAL, NPF_FLAG_REVERSE, NPF_FLAG_LAST_SIGNAL_RED, NPF_FLAG_LAST_SIGNAL_BLOCK, NPF_FLAG_IGNORE_START_TILE, NPF_FLAG_TARGET_RESERVED, NPF_FLAG_IGNORE_RESERVED }
## Functions
static bool | NPFGetFlag (const AyStarNode *node, NPFNodeFlag flag)
| Returns the current value of the given flag on the given AyStarNode.
static void | NPFSetFlag (AyStarNode *node, NPFNodeFlag flag, bool value)
| Sets the given flag on the given AyStarNode to the given value.
static uint | NPFDistanceTrack (TileIndex t0, TileIndex t1)
| Calculates the minimum distance traveled to get from t0 to t1 when only using tracks (ie, only making 45 degree turns).
static uint | NPFHash (uint key1, uint key2)
| Calculates a hash value for use in the NPF.
static int32 | NPFCalcZero (AyStar *as, AyStarNode *current, OpenListNode *parent)
static int32 | NPFCalcStationOrTileHeuristic (AyStar *as, AyStarNode *current, OpenListNode *parent)
static void | NPFFillTrackdirChoice (AyStarNode *current, OpenListNode *parent)
static uint | NPFTunnelCost (AyStarNode *current)
static uint | NPFBridgeCost (AyStarNode *current)
static uint | NPFSlopeCost (AyStarNode *current)
static uint | NPFReservedTrackCost (AyStarNode *current)
static void | NPFMarkTile (TileIndex tile)
| Mark tiles by mowing the grass when npf debug level >= 1.
static int32 | NPFWaterPathCost (AyStar *as, AyStarNode *current, OpenListNode *parent)
static int32 | NPFRoadPathCost (AyStar *as, AyStarNode *current, OpenListNode *parent)
static int32 | NPFRailPathCost (AyStar *as, AyStarNode *current, OpenListNode *parent)
static int32 | NPFFindDepot (AyStar *as, OpenListNode *current)
static int32 | NPFFindSafeTile (AyStar *as, OpenListNode *current)
| Find any safe and free tile.
static int32 | NPFFindStationOrTile (AyStar *as, OpenListNode *current)
static const PathNode * | FindSafePosition (PathNode *path, const Train *v)
| Find the node containing the first signal on the path.
static void | ClearPathReservation (const PathNode *start, const PathNode *end)
| Lift the reservation of the tiles from `start` till `end`, excluding `end` itself.
static void | NPFSaveTargetData (AyStar *as, OpenListNode *current)
| To be called when `current` contains the (shortest route to) the target node.
static bool | CanEnterTileOwnerCheck (Owner owner, TileIndex tile, DiagDirection enterdir)
| Finds out if a given company's vehicles are allowed to enter a given tile.
static DiagDirection | GetDepotDirection (TileIndex tile, TransportType type)
| Returns the direction the exit of the depot on the given tile is facing.
static DiagDirection | GetSingleTramBit (TileIndex tile)
| Tests if a tile is a road tile with a single tramtrack (tram can reverse).
static DiagDirection | GetTileSingleEntry (TileIndex tile, TransportType type, uint subtype)
| Tests if a tile can be entered or left only from one side.
static bool | ForceReverse (TileIndex tile, DiagDirection dir, TransportType type, uint subtype)
| Tests if a vehicle must reverse on a tile.
static bool | CanEnterTile (TileIndex tile, DiagDirection dir, TransportType type, uint subtype, RailTypes railtypes, Owner owner)
| Tests if a vehicle can enter a tile.
static TrackdirBits | GetDriveableTrackdirBits (TileIndex dst_tile, Trackdir src_trackdir, TransportType type, uint subtype)
| Returns the driveable Trackdirs on a tile.
static void | NPFFollowTrack (AyStar *aystar, OpenListNode *current)
static NPFFoundTargetData | NPFRouteInternal (AyStarNode *start1, bool ignore_start_tile1, AyStarNode *start2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStar_EndNodeCheck target_proc, AyStar_CalculateH heuristic_proc, TransportType type, uint sub_type, Owner owner, RailTypes railtypes, uint reverse_penalty)
static NPFFoundTargetData | NPFRouteToStationOrTileTwoWay (TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes)
static NPFFoundTargetData | NPFRouteToStationOrTile (TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes)
static NPFFoundTargetData | NPFRouteToDepotBreadthFirstTwoWay (TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, TransportType type, uint sub_type, Owner owner, RailTypes railtypes, uint reverse_penalty)
void | InitializeNPF ()
static void | NPFFillWithOrderData (NPFFindStationOrTileData *fstd, const Vehicle *v, bool reserve_path=false)
FindDepotData | NPFRoadVehicleFindNearestDepot (const RoadVehicle *v, int max_penalty)
| Used when user sends road vehicle to the nearest depot or if road vehicle needs servicing using NPF.
Trackdir | NPFRoadVehicleChooseTrack (const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs)
| Finds the best path for given road vehicle using NPF.
Track | NPFShipChooseTrack (const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
| Finds the best path for given ship using NPF.
FindDepotData | NPFTrainFindNearestDepot (const Train *v, int max_penalty)
| Used when user sends train to the nearest depot or if train needs servicing using NPF.
bool | NPFTrainFindNearestSafeTile (const Train *v, TileIndex tile, Trackdir trackdir, bool override_railtype)
| Try to extend the reserved path of a train to the nearest safe tile using NPF.
bool | NPFTrainCheckReverse (const Train *v)
| Returns true if it is better to reverse the train before leaving station using NPF.
Track | NPFTrainChooseTrack (const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, struct PBSTileInfo *target)
| Finds the best path for given train using NPF.
## Variables
static AyStar | _npf_aystar
static const uint | _trackdir_length [TRACKDIR_END]

## Detailed Description

Implementation of the NPF pathfinder.

Definition in file npf.cpp.

## Enumeration Type Documentation

anonymous enum

Enumerator:

  NPF_HASH_BITS | The size of the hash used in pathfinding. Just changing this value should be sufficient to change the hash size. Should be an even value.

Definition at line 30 of file npf.cpp.

anonymous enum

Enumerator:

  NPF_TYPE | Contains a TransportTypes value.
  NPF_SUB_TYPE | Contains the sub transport type.
  NPF_OWNER | Contains an Owner value.
  NPF_RAILTYPES | Contains a bitmask the compatible RailTypes of the engine when NPF_TYPE == TRANSPORT_RAIL. Unused otherwise.

Definition at line 49 of file npf.cpp.

anonymous enum

Enumerator:

  NPF_TRACKDIR_CHOICE | The trackdir chosen to get here.

Definition at line 57 of file npf.cpp.

enum NPFNodeFlag

Enumerator:

  NPF_FLAG_SEEN_SIGNAL | Used to mark that a signal was seen on the way, for rail only.
  NPF_FLAG_2ND_SIGNAL | Used to mark that two signals were seen, rail only.
  NPF_FLAG_3RD_SIGNAL | Used to mark that three signals were seen, rail only.
  NPF_FLAG_REVERSE | Used to mark that this node was reached from the second start node, if applicable.
  NPF_FLAG_LAST_SIGNAL_RED | Used to mark that the last signal on this path was red.
  NPF_FLAG_LAST_SIGNAL_BLOCK | Used to mark that the last signal on this path was a block signal.
  NPF_FLAG_IGNORE_START_TILE | Used to mark that the start tile is invalid, and searching should start from the second tile on.
  NPF_FLAG_TARGET_RESERVED | Used to mark that the possible reservation target is already reserved.
  NPF_FLAG_IGNORE_RESERVED | Used to mark that reserved tiles should be considered impassable.

Definition at line 63 of file npf.cpp.

## Function Documentation

static bool CanEnterTile | ( | TileIndex | tile,
|  | DiagDirection | dir,
|  | TransportType | type,
|  | uint | subtype,
|  | RailTypes | railtypes,
|  | Owner | owner |
| ) |  |  | `[static]`

Tests if a vehicle can enter a tile.

Parameters:

  | tile | The tile of interest.
  | dir | The direction in which the vehicle drives onto a tile.
  | type | The transporttype of the vehicle.
  | subtype | For TRANSPORT_ROAD the compatible RoadTypes of the vehicle.
  | railtypes | For TRANSPORT_RAIL the compatible RailTypes of the vehicle.
  | owner | The owner of the vehicle.

Returns:
  true iff the vehicle can enter the tile.

Definition at line 786 of file npf.cpp.

References CanEnterTileOwnerCheck(), GetTileRailType(), GetTileSingleEntry(), GetTunnelBridgeDirection(), HasBit(), INVALID_DIAGDIR, IsTileType(), MP_TUNNELBRIDGE, ReverseDiagDir(), and TRANSPORT_RAIL.

static bool CanEnterTileOwnerCheck | ( | Owner | owner,
|  | TileIndex | tile,
|  | DiagDirection | enterdir |
| ) |  |  | `[static]`

Finds out if a given company's vehicles are allowed to enter a given tile.

Parameters:

  | owner | The owner of the vehicle.
  | tile | The tile that is about to be entered.
  | enterdir | The direction in which the vehicle wants to enter the tile.

Returns:
  true if the vehicle can enter the tile.

Todo:
  This function should be used in other places than just NPF, maybe moved to another file too.

Definition at line 675 of file npf.cpp.

References DiagDirToAxis(), GetTileType(), GetTunnelBridgeTransportType(), HasStationTileRail(), IsStandardRoadStopTile(), IsTileOwner(), IsTileType(), MP_RAILWAY, MP_ROAD, MP_TUNNELBRIDGE, and TRANSPORT_RAIL.

Referenced by CanEnterTile().

static const PathNode* FindSafePosition | ( | PathNode * | path,
|  | const Train * | v |
| ) |  |  | `[static]`

Find the node containing the first signal on the path.

If the first signal is on the very first two tiles of the path, the second signal is returnd. If no suitable signal is present, the last node of the path is returned.

Definition at line 587 of file npf.cpp.

References _settings_game, PathfinderSettings::forbid_90_deg, IsSafeWaitingPosition(), and GameSettings::pf.

Referenced by NPFSaveTargetData().

static bool ForceReverse | ( | TileIndex | tile,
|  | DiagDirection | dir,
|  | TransportType | type,
|  | uint | subtype |
| ) |  |  | `[inline, static]`

Tests if a vehicle must reverse on a tile.

Parameters:

  | tile | The tile of interest.
  | dir | The direction in which the vehicle drives on a tile.
  | type | The transporttype of the vehicle.
  | subtype | For TRANSPORT_ROAD the compatible RoadTypes of the vehicle.

Returns:
  true iff the vehicle must reverse on the tile.

Definition at line 769 of file npf.cpp.

References GetTileSingleEntry(), and INVALID_DIAGDIR.

static TrackdirBits GetDriveableTrackdirBits | ( | TileIndex | dst_tile,
|  | Trackdir | src_trackdir,
|  | TransportType | type,
|  | uint | subtype |
| ) |  |  | `[static]`

Returns the driveable Trackdirs on a tile.

One-way-roads are taken into account. Signals are not tested.

Parameters:

  | dst_tile | The tile of interest.
  | src_trackdir | The direction the vehicle is currently moving.
  | type | The transporttype of the vehicle.
  | subtype | For TRANSPORT_ROAD the compatible RoadTypes of the vehicle.

Returns:
  The Trackdirs the vehicle can continue moving on.

Definition at line 818 of file npf.cpp.

References _settings_game, DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_SW, PathfinderSettings::forbid_90_deg, GetSingleTramBit(), GetTileTrackStatus(), HasBit(), GameSettings::pf, ROADTYPE_TRAM, TileX(), TileY(), TRACKDIR_BIT_X_NE, TRACKDIR_BIT_X_SW, TRACKDIR_BIT_Y_NW, TRACKDIR_BIT_Y_SE, TrackdirCrossesTrackdirs(), TrackdirReachesTrackdirs(), TrackStatusToTrackdirBits(), TRANSPORT_RAIL, TRANSPORT_ROAD, and TRANSPORT_WATER.

static DiagDirection GetTileSingleEntry | ( | TileIndex | tile,
|  | TransportType | type,
|  | uint | subtype |
| ) |  |  | `[static]`

Tests if a tile can be entered or left only from one side.

Depots, non-drive-through roadstops, and tiles with single trambits are tested.

Parameters:

  | tile | The tile of interest.
  | type | The transporttype of the vehicle.
  | subtype | For TRANSPORT_ROAD the compatible RoadTypes of the vehicle.

Returns:
  The single entry/exit-direction of the tile, or INVALID_DIAGDIR if there are more or less directions

Definition at line 748 of file npf.cpp.

References GetDepotDirection(), GetRoadStopDir(), GetSingleTramBit(), HasBit(), INVALID_DIAGDIR, IsDepotTypeTile(), IsStandardRoadStopTile(), ROADTYPE_TRAM, TRANSPORT_ROAD, and TRANSPORT_WATER.

Referenced by CanEnterTile(), and ForceReverse().

static uint NPFDistanceTrack | ( | TileIndex | t0,
|  | TileIndex | t1 |
| ) |  |  | `[static]`

Calculates the minimum distance traveled to get from t0 to t1 when only using tracks (ie, only making 45 degree turns).

Returns the distance in the NPF scale, ie the number of full tiles multiplied by NPF_TILE_LENGTH to prevent rounding.

Definition at line 118 of file npf.cpp.

References Delta(), min(), NPF_TILE_LENGTH, STRAIGHT_TRACK_LENGTH, TileX(), and TileY().

static int32 NPFFindSafeTile | ( | AyStar * | as,
|  | OpenListNode * | current |
| ) |  |  | `[static]`

Find any safe and free tile.

Definition at line 551 of file npf.cpp.

References _settings_game, PathfinderSettings::forbid_90_deg, SpecializedVehicle< Train, VEH_TRAIN >::From(), IsSafeWaitingPosition(), IsWaitingPositionFree(), and GameSettings::pf.

Referenced by NPFTrainFindNearestSafeTile().

static uint NPFHash | ( | uint | key1,
|  | uint | key2 |
| ) |  |  | `[static]`

Calculates a hash value for use in the NPF.

Parameters:

  | key1 | The TileIndex of the tile to hash
  | key2 | The Trackdir of the track on the tile.

Todo:
  Think of a better hash.

Definition at line 151 of file npf.cpp.

References IsValidTile(), IsValidTrackdir(), TileX(), TileY(), and TRACKDIR_END.

static void NPFMarkTile | ( | TileIndex | tile | ) | `[static]`

Mark tiles by mowing the grass when npf debug level >= 1.

Will not work for multiplayer games, since it can (will) cause desyncs.

Definition at line 291 of file npf.cpp.

References GetTileType(), IsRailDepot(), MarkTileDirtyByTile(), MP_RAILWAY, MP_ROAD, and RAIL_GROUND_BARREN.

Trackdir NPFRoadVehicleChooseTrack | ( | const RoadVehicle * | v,
|  | TileIndex | tile,
|  | DiagDirection | enterdir,
|  | TrackdirBits | trackdirs |
| ) |  |  |

Finds the best path for given road vehicle using NPF.

Parameters:

  | v | the RV that needs to find a path
  | tile | the tile to find the path from (should be next tile the RV is about to enter)
  | enterdir | diagonal direction which the RV will enter this new tile from
  | trackdirs | available trackdirs on the new tile (to choose from)

Returns:
  the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found

Definition at line 1148 of file npf.cpp.

References RoadVehicle::compatible_roadtypes, DiagDirToDiagTrackdir(), FindFirstBit2x64(), INVALID_RAILTYPES, INVALID_TRACKDIR, TileOffsByDiagDir(), and TRANSPORT_ROAD.

Referenced by RoadFindPathToDest().

FindDepotData NPFRoadVehicleFindNearestDepot | ( | const RoadVehicle * | v,
|  | int | max_penalty |
| ) |  |  |

Used when user sends road vehicle to the nearest depot or if road vehicle needs servicing using NPF.

Parameters:

  | v | vehicle that needs to go to some depot
  | max_penalty | max distance (in pathfinder penalty) from the current vehicle position (used also as optimization - the pathfinder can stop path finding if max_penalty was reached and no depot was seen)

Returns:
  the data about the depot

Definition at line 1132 of file npf.cpp.

References RoadVehicle::compatible_roadtypes, RoadVehicle::GetVehicleTrackdir(), INVALID_RAILTYPES, ReverseTrackdir(), and TRANSPORT_ROAD.

static void NPFSaveTargetData | ( | AyStar * | as,
|  | OpenListNode * | current |
| ) |  |  | `[static]`

To be called when `current` contains the (shortest route to) the target node.

Will fill the contents of the NPFFoundTargetData using AyStarNode[NPF_TRACKDIR_CHOICE]. If requested, path reservation is done here.

Definition at line 623 of file npf.cpp.

References _settings_game, ClearPathReservation(), FindSafePosition(), PathfinderSettings::forbid_90_deg, SpecializedVehicle< Train, VEH_TRAIN >::From(), SpecializedStation< Station, false >::GetByTile(), Station::GetPlatformLength(), IsRailStationTile(), IsWaitingPositionFree(), NPF_TRACKDIR_CHOICE, NPF_TYPE, GameSettings::pf, SetRailStationPlatformReservation(), SetRailStationReservation(), TILE_ADD, TileOffsByDiagDir(), TrackdirToExitdir(), TrackdirToTrack(), TRANSPORT_RAIL, and TryReserveRailTrack().

Track NPFShipChooseTrack | ( | const Ship * | v,
|  | TileIndex | tile,
|  | DiagDirection | enterdir,
|  | TrackBits | tracks |
| ) |  |  |

Finds the best path for given ship using NPF.

Parameters:

  | v | the ship that needs to find a path
  | tile | the tile to find the path from (should be next tile the ship is about to enter)
  | enterdir | diagonal direction which the ship will enter this new tile from
  | tracks | available tracks on the new tile (to choose from)

Returns:
  the best trackdir for next turn or INVALID_TRACK if the path could not be found

Definition at line 1172 of file npf.cpp.

References Ship::GetVehicleTrackdir(), INVALID_RAILTYPES, INVALID_TRACK, INVALID_TRACKDIR, TileOffsByDiagDir(), TrackdirToTrack(), and TRANSPORT_WATER.

Referenced by ChooseShipTrack().

bool NPFTrainCheckReverse | ( | const Train * | v | ) |

Returns true if it is better to reverse the train before leaving station using NPF.

Parameters:

  | v | the train leaving the station

Returns:
  true if reversing is better

Definition at line 1234 of file npf.cpp.

References Train::compatible_railtypes, Train::GetVehicleTrackdir(), INVALID_TRACKDIR, SpecializedVehicle< T, Type >::Last(), NPF_FLAG_REVERSE, NPFGetFlag(), ReverseTrackdir(), and TRANSPORT_RAIL.

Track NPFTrainChooseTrack | ( | const Train * | v,
|  | TileIndex | tile,
|  | DiagDirection | enterdir,
|  | TrackBits | tracks,
|  | bool * | path_not_found,
|  | bool | reserve_track,
|  | struct PBSTileInfo * | target |
| ) |  |  |

Finds the best path for given train using NPF.

Parameters:

  | v | the train that needs to find a path
  | tile | the tile to find the path from (should be next tile the train is about to enter)
  | enterdir | diagonal direction which the RV will enter this new tile from
  | tracks | available trackdirs on the new tile (to choose from)
  | path_not_found | [out] true is returned if no path can be found (returned Trackdir is only a 'guess')
  | reserve_track | indicates whether YAPF should try to reserve the found path
  | target | [out] the target tile of the reservation, free is set to true if path was reserved

Returns:
  the best track for next turn

Definition at line 1252 of file npf.cpp.

References Train::compatible_railtypes, FindFirstTrack(), FollowTrainReservation(), INVALID_TRACKDIR, IsValidTrackdir(), PBSTileInfo::okay, PBSTileInfo::tile, PBSTileInfo::trackdir, TrackdirToTrack(), and TRANSPORT_RAIL.

Referenced by DoTrainPathfind().

FindDepotData NPFTrainFindNearestDepot | ( | const Train * | v,
|  | int | max_penalty |
| ) |  |  |

Used when user sends train to the nearest depot or if train needs servicing using NPF.

Parameters:

  | v | train that needs to go to some depot
  | max_penalty | max max_penalty (in pathfinder penalty) from the current train position (used also as optimization - the pathfinder can stop path finding if max_penalty was reached and no depot was seen)

Returns:
  the data about the depot

Definition at line 1192 of file npf.cpp.

References Train::compatible_railtypes, Train::GetVehicleTrackdir(), INVALID_TRACKDIR, SpecializedVehicle< T, Type >::Last(), NPF_FLAG_REVERSE, NPF_INFINITE_PENALTY, NPFGetFlag(), ReverseTrackdir(), and TRANSPORT_RAIL.

Referenced by FindClosestTrainDepot().

bool NPFTrainFindNearestSafeTile | ( | const Train * | v,
|  | TileIndex | tile,
|  | Trackdir | td,
|  | bool | override_railtype |
| ) |  |  |

Try to extend the reserved path of a train to the nearest safe tile using NPF.

Parameters:

  | v | The train that needs to find a safe tile.
  | tile | Last tile of the current reserved path.
  | td | Last trackdir of the current reserved path.
  | override_railtype | Should all physically compatible railtypes be searched, even if the vehicle can't run on them on its own?

Returns:
  True if the path could be extended to a safe tile.

Definition at line 1210 of file npf.cpp.

References RailtypeInfo::compatible_railtypes, Train::compatible_railtypes, GetRailTypeInfo(), INVALID_TRACKDIR, NPF_FLAG_IGNORE_RESERVED, NPF_TRACKDIR_CHOICE, NPFFindSafeTile(), NPFSetFlag(), Train::railtype, TRANSPORT_RAIL, and VEH_TRAIN.

Referenced by TryReserveSafeTrack().

## Variable Documentation

const uint _trackdir_length[TRACKDIR_END]`[static]`

Initial value:

     {
      NPF_TILE_LENGTH, NPF_TILE_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH,
      0, 0,
      NPF_TILE_LENGTH, NPF_TILE_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH
    }

Definition at line 90 of file npf.cpp.