# ai_road.hpp

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    00001 /* $Id: ai_road.hpp 17248 2009-08-21 20:21:05Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef AI_ROAD_HPP
    00013 #define AI_ROAD_HPP
    00014
    00015 #include "ai_object.hpp"
    00016 #include "ai_error.hpp"
    00017 #include "ai_tile.hpp"
    00018
    00022 class AIRoad : public AIObject {
    00023 public:
    00024   static const char *GetClassName() { return "AIRoad"; }
    00025
    00029   enum ErrorMessages {
    00031     ERR_ROAD_BASE = AIError::ERR_CAT_ROAD << AIError::ERR_CAT_BIT_SIZE,
    00032
    00034     ERR_ROAD_WORKS_IN_PROGRESS,                   // [STR_ERROR_ROAD_WORKS_IN_PROGRESS]
    00035
    00037     ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION,       // [STR_ERROR_DRIVE_THROUGH_DIRECTION]
    00038
    00040     ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD,           // [STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD]
    00041
    00042
    00044     ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS, // [STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION]
    00045   };
    00046
    00050   enum RoadType {
    00051     /* Values are important, as they represent the internal state of the game. */
    00052     ROADTYPE_ROAD = 0,
    00053     ROADTYPE_TRAM = 1,
    00054
    00055     ROADTYPE_INVALID = -1,
    00056   };
    00057
    00061   enum RoadVehicleType {
    00062     ROADVEHTYPE_BUS,
    00063     ROADVEHTYPE_TRUCK,
    00064   };
    00065
    00072   static RoadVehicleType GetRoadVehicleTypeForCargo(CargoID cargo_type);
    00073
    00082   static bool IsRoadTile(TileIndex tile);
    00083
    00090   static bool IsRoadDepotTile(TileIndex tile);
    00091
    00098   static bool IsRoadStationTile(TileIndex tile);
    00099
    00107   static bool IsDriveThroughRoadStationTile(TileIndex tile);
    00108
    00114   static bool IsRoadTypeAvailable(RoadType road_type);
    00115
    00120   static RoadType GetCurrentRoadType();
    00121
    00126   static void SetCurrentRoadType(RoadType road_type);
    00127
    00136   static bool HasRoadType(TileIndex tile, RoadType road_type);
    00137
    00150   static bool AreRoadTilesConnected(TileIndex tile_from, TileIndex tile_to);
    00151
    00181   static int32 CanBuildConnectedRoadParts(AITile::Slope slope, struct Array *existing, TileIndex start, TileIndex end);
    00182
    00202   static int32 CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end);
    00203
    00211   static int32 GetNeighbourRoadCount(TileIndex tile);
    00212
    00219   static TileIndex GetRoadDepotFrontTile(TileIndex depot);
    00220
    00227   static TileIndex GetRoadStationFrontTile(TileIndex station);
    00228
    00237   static TileIndex GetDriveThroughBackTile(TileIndex station);
    00238
    00258   static bool BuildRoad(TileIndex start, TileIndex end);
    00259
    00284   static bool BuildOneWayRoad(TileIndex start, TileIndex end);
    00285
    00306   static bool BuildRoadFull(TileIndex start, TileIndex end);
    00307
    00333   static bool BuildOneWayRoadFull(TileIndex start, TileIndex end);
    00334
    00347   static bool BuildRoadDepot(TileIndex tile, TileIndex front);
    00348
    00371   static bool BuildRoadStation(TileIndex tile, TileIndex front, RoadVehicleType road_veh_type, StationID station_id);
    00372
    00395   static bool BuildDriveThroughRoadStation(TileIndex tile, TileIndex front, RoadVehicleType road_veh_type, StationID station_id);
    00396
    00412   static bool RemoveRoad(TileIndex start, TileIndex end);
    00413
    00430   static bool RemoveRoadFull(TileIndex start, TileIndex end);
    00431
    00441   static bool RemoveRoadDepot(TileIndex tile);
    00442
    00452   static bool RemoveRoadStation(TileIndex tile);
    00453
    00454 private:
    00455
    00459   static bool _BuildRoadInternal(TileIndex start, TileIndex end, bool one_way, bool full);
    00460
    00464   static bool _BuildRoadStationInternal(TileIndex tile, TileIndex front, RoadVehicleType road_veh_type, bool drive_through, StationID station_id);
    00465 };
    00466
    00467 #endif /* AI_ROAD_HPP */