# crashlog.cpp

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    00001 /* $Id: crashlog.cpp 18613 2009-12-23 17:33:45Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #include "stdafx.h"
    00013 #include "crashlog.h"
    00014 #include "gamelog.h"
    00015 #include "map_func.h"
    00016 #include "rev.h"
    00017 #include "strings_func.h"
    00018 #include "blitter/factory.hpp"
    00019 #include "base_media_base.h"
    00020 #include "music/music_driver.hpp"
    00021 #include "sound/sound_driver.hpp"
    00022 #include "video/video_driver.hpp"
    00023 #include "saveload/saveload.h"
    00024 #include "screenshot.h"
    00025 #include "gfx_func.h"
    00026
    00027 #include <squirrel.h>
    00028 #include "ai/ai_info.hpp"
    00029 #include "company_base.h"
    00030
    00031 #include <time.h>
    00032
    00033 /* static */ const char *CrashLog::message = NULL;
    00034 /* static */ char *CrashLog::gamelog_buffer = NULL;
    00035 /* static */ const char *CrashLog::gamelog_last = NULL;
    00036
    00037 /* virtual */ char *CrashLog::LogRegisters(char *buffer, const char *last) const
    00038 {
    00039   /* Stub implementation; not all OSes support this. */
    00040   return buffer;
    00041 }
    00042
    00043 /* virtual */ char *CrashLog::LogModules(char *buffer, const char *last) const
    00044 {
    00045   /* Stub implementation; not all OSes support this. */
    00046   return buffer;
    00047 }
    00048
    00049 char *CrashLog::LogOpenTTDVersion(char *buffer, const char *last) const
    00050 {
    00051   return buffer + seprintf(buffer, last,
    00052       "OpenTTD version:\n"
    00053       " Version:    %s (%d)\n"
    00054       " NewGRF ver: %08x\n"
    00055       " Bits:       %d\n"
    00056       " Endian:     %s\n"
    00057       " Dedicated:  %s\n"
    00058       " Build date: %s\n\n",
    00059       _openttd_revision,
    00060       _openttd_revision_modified,
    00061       _openttd_newgrf_version,
    00062 #ifdef _SQ64
    00063       64,
    00064 #else
    00065       32,
    00066 #endif
    00067 #if (TTD_ENDIAN == TTD_LITTLE_ENDIAN)
    00068       "little",
    00069 #else
    00070       "big",
    00071 #endif
    00072 #ifdef DEDICATED
    00073       "yes",
    00074 #else
    00075       "no",
    00076 #endif
    00077       _openttd_build_date
    00078   );
    00079 }
    00080
    00081 char *CrashLog::LogConfiguration(char *buffer, const char *last) const
    00082 {
    00083   buffer += seprintf(buffer, last,
    00084       "Configuration:\n"
    00085       " Blitter:      %s\n"
    00086       " Graphics set: %s\n"
    00087       " Language:     %s\n"
    00088       " Music driver: %s\n"
    00089       " Music set:    %s\n"
    00090       " Sound driver: %s\n"
    00091       " Sound set:    %s\n"
    00092       " Video driver: %s\n\n",
    00093       BlitterFactoryBase::GetCurrentBlitter() == NULL ? "none" : BlitterFactoryBase::GetCurrentBlitter()->GetName(),
    00094       BaseGraphics::GetUsedSet() == NULL ? "none" : BaseGraphics::GetUsedSet()->name,
    00095       StrEmpty(_dynlang.curr_file) ? "none" : _dynlang.curr_file,
    00096       _music_driver == NULL ? "none" : _music_driver->GetName(),
    00097       BaseMusic::GetUsedSet() == NULL ? "none" : BaseMusic::GetUsedSet()->name,
    00098       _sound_driver == NULL ? "none" : _sound_driver->GetName(),
    00099       BaseSounds::GetUsedSet() == NULL ? "none" : BaseSounds::GetUsedSet()->name,
    00100       _video_driver == NULL ? "none" : _video_driver->GetName()
    00101   );
    00102
    00103   buffer += seprintf(buffer, last, "AI Configuration:\n");
    00104   const Company *c;
    00105   FOR_ALL_COMPANIES(c) {
    00106     if (c->ai_info == NULL) {
    00107       buffer += seprintf(buffer, last, " %2i: Human\n", (int)c->index);
    00108     } else {
    00109       buffer += seprintf(buffer, last, " %2i: %s (v%d)\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
    00110     }
    00111   }
    00112   buffer += seprintf(buffer, last, "\n");
    00113
    00114   return buffer;
    00115 }
    00116
    00117 /* Include these here so it's close to where it's actually used. */
    00118 #ifdef WITH_ALLEGRO
    00119 # include <allegro.h>
    00120 #endif /* WITH_ALLEGRO */
    00121 #ifdef WITH_FONTCONFIG
    00122 # include <fontconfig/fontconfig.h>
    00123 #endif /* WITH_FONTCONFIG */
    00124 #ifdef WITH_PNG
    00125   /* pngconf.h, included by png.h doesn't like something in the
    00126    * freetype headers. As such it's not alphabetically sorted. */
    00127 # include <png.h>
    00128 #endif /* WITH_PNG */
    00129 #ifdef WITH_FREETYPE
    00130 # include <ft2build.h>
    00131 # include FT_FREETYPE_H
    00132 #endif /* WITH_FREETYPE */
    00133 #ifdef WITH_ICU
    00134 # include <unicode/uversion.h>
    00135 #endif /* WITH_ICU */
    00136 #ifdef WITH_SDL
    00137 # include "sdl.h"
    00138 # include <SDL.h>
    00139 #endif /* WITH_SDL */
    00140
    00141 char *CrashLog::LogLibraries(char *buffer, const char *last) const
    00142 {
    00143   buffer += seprintf(buffer, last, "Libraries:\n");
    00144
    00145 #ifdef WITH_ALLEGRO
    00146   buffer += seprintf(buffer, last, " Allegro:    %s\n", allegro_id);
    00147 #endif /* WITH_ALLEGRO */
    00148
    00149 #ifdef WITH_FONTCONFIG
    00150   int version = FcGetVersion();
    00151   buffer += seprintf(buffer, last, " FontConfig: %d.%d.%d\n", version / 10000, (version / 100) % 100, version % 100);
    00152 #endif /* WITH_FONTCONFIG */
    00153
    00154 #ifdef WITH_FREETYPE
    00155   FT_Library library;
    00156   int major, minor, patch;
    00157   FT_Init_FreeType(&library);
    00158   FT_Library_Version(library, &major, &minor, &patch);
    00159   FT_Done_FreeType(library);
    00160   buffer += seprintf(buffer, last, " FreeType:   %d.%d.%d\n", major, minor, patch);
    00161 #endif /* WITH_FREETYPE */
    00162
    00163 #ifdef WITH_ICU
    00164   /* 4 times 0-255, separated by dots (.) and a trailing '\0' */
    00165   char buf[4 * 3 + 3 + 1];
    00166   UVersionInfo ver;
    00167   u_getVersion(ver);
    00168   u_versionToString(ver, buf);
    00169   buffer += seprintf(buffer, last, " ICU:        %s\n", buf);
    00170 #endif /* WITH_ICU */
    00171
    00172 #ifdef WITH_PNG
    00173   buffer += seprintf(buffer, last, " PNG:        %s\n", png_get_libpng_ver(NULL));
    00174 #endif /* WITH_PNG */
    00175
    00176 #ifdef WITH_SDL
    00177 #ifdef DYNAMICALLY_LOADED_SDL
    00178   if (SDL_CALL SDL_Linked_Version != NULL) {
    00179 #else
    00180   {
    00181 #endif
    00182     const SDL_version *v = SDL_CALL SDL_Linked_Version();
    00183     buffer += seprintf(buffer, last, " SDL:        %d.%d.%d\n", v->major, v->minor, v->patch);
    00184   }
    00185 #endif /* WITH_SDL */
    00186
    00187   buffer += seprintf(buffer, last, "\n");
    00188   return buffer;
    00189 }
    00190
    00191 /* static */ void CrashLog::GamelogFillCrashLog(const char *s)
    00192 {
    00193   CrashLog::gamelog_buffer += seprintf(CrashLog::gamelog_buffer, CrashLog::gamelog_last, "%s\n", s);
    00194 }
    00195
    00196 char *CrashLog::LogGamelog(char *buffer, const char *last) const
    00197 {
    00198   CrashLog::gamelog_buffer = buffer;
    00199   CrashLog::gamelog_last = last;
    00200   GamelogPrint(&CrashLog::GamelogFillCrashLog);
    00201   return CrashLog::gamelog_buffer + seprintf(CrashLog::gamelog_buffer, last, "\n");
    00202 }
    00203
    00204 char *CrashLog::FillCrashLog(char *buffer, const char *last) const
    00205 {
    00206   time_t cur_time = time(NULL);
    00207   buffer += seprintf(buffer, last, "*** OpenTTD Crash Report ***\n\n");
    00208   buffer += seprintf(buffer, last, "Crash at: %s\n", asctime(gmtime(&cur_time)));
    00209
    00210   buffer = this->LogError(buffer, last, CrashLog::message);
    00211   buffer = this->LogOpenTTDVersion(buffer, last);
    00212   buffer = this->LogRegisters(buffer, last);
    00213   buffer = this->LogStacktrace(buffer, last);
    00214   buffer = this->LogOSVersion(buffer, last);
    00215   buffer = this->LogConfiguration(buffer, last);
    00216   buffer = this->LogLibraries(buffer, last);
    00217   buffer = this->LogModules(buffer, last);
    00218   buffer = this->LogGamelog(buffer, last);
    00219
    00220   buffer += seprintf(buffer, last, "*** End of OpenTTD Crash Report ***\n");
    00221   return buffer;
    00222 }
    00223
    00224 bool CrashLog::WriteCrashLog(const char *buffer, char *filename, const char *filename_last) const
    00225 {
    00226   seprintf(filename, filename_last, "%scrash.log", _personal_dir);
    00227
    00228   FILE *file = FioFOpenFile(filename, "w", NO_DIRECTORY);
    00229   if (file == NULL) return false;
    00230
    00231   size_t len = strlen(buffer);
    00232   size_t written = fwrite(buffer, 1, len, file);
    00233
    00234   FioFCloseFile(file);
    00235   return len == written;
    00236 }
    00237
    00238 /* virtual */ int CrashLog::WriteCrashDump(char *filename, const char *filename_last) const
    00239 {
    00240   /* Stub implementation; not all OSes support this. */
    00241   return 0;
    00242 }
    00243
    00244 bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
    00245 {
    00246   /* If the map array doesn't exist, saving will fail too. If the map got
    00247    * initialised, there is a big chance the rest is initialised too. */
    00248   if (_m == NULL) return false;
    00249
    00250   try {
    00251     GamelogEmergency();
    00252
    00253     seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
    00254
    00255     /* Don't do a threaded saveload. */
    00256     return SaveOrLoad(filename, SL_SAVE, NO_DIRECTORY, false) == SL_OK;
    00257   } catch (...) {
    00258     return false;
    00259   }
    00260 }
    00261
    00262 bool CrashLog::WriteScreenshot(char *filename, const char *filename_last) const
    00263 {
    00264   /* Don't draw when we have invalid screen size */
    00265   if (_screen.width < 1 || _screen.height < 1 || _screen.dst_ptr == NULL) return false;
    00266
    00267   bool res = MakeScreenshot(SC_RAW, "crash");
    00268   if (res) strecpy(filename, _full_screenshot_name, filename_last);
    00269   return res;
    00270 }
    00271
    00272 bool CrashLog::MakeCrashLog() const
    00273 {
    00274   /* Don't keep looping logging crashes. */
    00275   static bool crashlogged = false;
    00276   if (crashlogged) return false;
    00277   crashlogged = true;
    00278
    00279   char filename[MAX_PATH];
    00280   char buffer[65536];
    00281   bool ret = true;
    00282
    00283   printf("Crash encountered, generating crash log...\n");
    00284   this->FillCrashLog(buffer, lastof(buffer));
    00285   printf("%s\n", buffer);
    00286   printf("Crash log generated.\n\n");
    00287
    00288   printf("Writing crash log to disk...\n");
    00289   bool bret = this->WriteCrashLog(buffer, filename, lastof(filename));
    00290   if (bret) {
    00291     printf("Crash log written to %s. Please add this file to any bug reports.\n\n", filename);
    00292   } else {
    00293     printf("Writing crash log failed. Please attach the output above to any bug reports.\n\n");
    00294     ret = false;
    00295   }
    00296
    00297   /* Don't mention writing crash dumps because not all platforms support it. */
    00298   int dret = this->WriteCrashDump(filename, lastof(filename));
    00299   if (dret < 0) {
    00300     printf("Writing crash dump failed.\n\n");
    00301     ret = false;
    00302   } else if (dret > 0) {
    00303     printf("Crash dump written to %s. Please add this file to any bug reports.\n\n", filename);
    00304   }
    00305
    00306   printf("Writing crash savegame...\n");
    00307   bret = this->WriteSavegame(filename, lastof(filename));
    00308   if (bret) {
    00309     printf("Crash savegame written to %s. Please add this file and the last (auto)save to any bug reports.\n\n", filename);
    00310   } else {
    00311     ret = false;
    00312     printf("Writing crash savegame failed. Please attach the last (auto)save to any bug reports.\n\n");
    00313   }
    00314
    00315   printf("Writing crash screenshot...\n");
    00316   bret = this->WriteScreenshot(filename, lastof(filename));
    00317   if (bret) {
    00318     printf("Crash screenshot written to %s. Please add this file to any bug reports.\n\n", filename);
    00319   } else {
    00320     ret = false;
    00321     printf("Writing crash screenshot failed.\n\n");
    00322   }
    00323
    00324   return ret;
    00325 }
    00326
    00327 /* static */ void CrashLog::SetErrorMessage(const char *message)
    00328 {
    00329   CrashLog::message = message;
    00330 }
    00331
    00332 /* static */ void CrashLog::AfterCrashLogCleanup()
    00333 {
    00334   if (_music_driver != NULL) _music_driver->Stop();
    00335   if (_sound_driver != NULL) _sound_driver->Stop();
    00336   if (_video_driver != NULL) _video_driver->Stop();
    00337 }