# roadveh_gui.cpp

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    00001 /* $Id: roadveh_gui.cpp 18467 2009-12-11 23:00:07Z peter1138 $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #include "stdafx.h"
    00013 #include "roadveh.h"
    00014 #include "window_gui.h"
    00015 #include "gfx_func.h"
    00016 #include "vehicle_gui.h"
    00017 #include "strings_func.h"
    00018 #include "vehicle_func.h"
    00019 #include "string_func.h"
    00020
    00021 #include "table/sprites.h"
    00022 #include "table/strings.h"
    00023
    00032 void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y)
    00033 {
    00034   const RoadVehicle *rv = RoadVehicle::From(v);
    00035
    00036   uint y_offset = rv->HasArticulatedPart() ? 15 : 0; // Draw the first line below the sprite of an articulated RV instead of after it.
    00037   StringID str;
    00038   Money feeder_share = 0;
    00039
    00040   SetDParam(0, v->engine_type);
    00041   SetDParam(1, v->build_year);
    00042   SetDParam(2, v->value);
    00043   DrawString(left, right, y + y_offset, STR_VEHICLE_INFO_BUILT_VALUE, TC_FROMSTRING, SA_LEFT | SA_STRIP);
    00044
    00045   if (rv->HasArticulatedPart()) {
    00046     CargoArray max_cargo;
    00047     StringID subtype_text[NUM_CARGO];
    00048     char capacity[512];
    00049
    00050     memset(subtype_text, 0, sizeof(subtype_text));
    00051
    00052     for (const Vehicle *u = v; u != NULL; u = u->Next()) {
    00053       max_cargo[u->cargo_type] += u->cargo_cap;
    00054       if (u->cargo_cap > 0) {
    00055         StringID text = GetCargoSubtypeText(u);
    00056         if (text != STR_EMPTY) subtype_text[u->cargo_type] = text;
    00057       }
    00058     }
    00059
    00060     GetString(capacity, STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY, lastof(capacity));
    00061
    00062     bool first = true;
    00063     for (CargoID i = 0; i < NUM_CARGO; i++) {
    00064       if (max_cargo[i] > 0) {
    00065         char buffer[128];
    00066
    00067         SetDParam(0, i);
    00068         SetDParam(1, max_cargo[i]);
    00069         GetString(buffer, STR_JUST_CARGO, lastof(buffer));
    00070
    00071         if (!first) strecat(capacity, ", ", lastof(capacity));
    00072         strecat(capacity, buffer, lastof(capacity));
    00073
    00074         if (subtype_text[i] != 0) {
    00075           GetString(buffer, subtype_text[i], lastof(buffer));
    00076           strecat(capacity, buffer, lastof(capacity));
    00077         }
    00078
    00079         first = false;
    00080       }
    00081     }
    00082
    00083     DrawString(left, right, y + FONT_HEIGHT_NORMAL + y_offset, capacity, TC_BLUE);
    00084
    00085     for (const Vehicle *u = v; u != NULL; u = u->Next()) {
    00086       if (u->cargo_cap == 0) continue;
    00087
    00088       str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
    00089       if (!u->cargo.Empty()) {
    00090         SetDParam(0, u->cargo_type);
    00091         SetDParam(1, u->cargo.Count());
    00092         SetDParam(2, u->cargo.Source());
    00093         str = STR_VEHICLE_DETAILS_CARGO_FROM;
    00094         feeder_share += u->cargo.FeederShare();
    00095       }
    00096       DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, str);
    00097
    00098       y_offset += FONT_HEIGHT_NORMAL + 1;
    00099     }
    00100
    00101     y_offset -= FONT_HEIGHT_NORMAL + 1;
    00102   } else {
    00103     SetDParam(0, v->cargo_type);
    00104     SetDParam(1, v->cargo_cap);
    00105     SetDParam(4, GetCargoSubtypeText(v));
    00106     DrawString(left, right, y + FONT_HEIGHT_NORMAL + y_offset, STR_VEHICLE_INFO_CAPACITY);
    00107
    00108     str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
    00109     if (!v->cargo.Empty()) {
    00110       SetDParam(0, v->cargo_type);
    00111       SetDParam(1, v->cargo.Count());
    00112       SetDParam(2, v->cargo.Source());
    00113       str = STR_VEHICLE_DETAILS_CARGO_FROM;
    00114       feeder_share += v->cargo.FeederShare();
    00115     }
    00116     DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, str);
    00117   }
    00118
    00119   /* Draw Transfer credits text */
    00120   SetDParam(0, feeder_share);
    00121   DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
    00122 }
    00123
    00132 void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection)
    00133 {
    00134   bool rtl = _dynlang.text_dir == TD_RTL;
    00135   Direction dir = rtl ? DIR_E : DIR_W;
    00136   const RoadVehicle *u = RoadVehicle::From(v);
    00137
    00138   int max_width = right - left + 1;
    00139   int spent_width = 0;
    00140   int pos = rtl ? right : left;
    00141
    00142   for (; u != NULL && spent_width < max_width; u = u->Next()) {
    00143     Point offset;
    00144     int width = u->GetDisplayImageWidth(&offset);
    00145
    00146     SpriteID pal = (u->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u);
    00147     DrawSprite(u->GetImage(dir), pal, pos + (rtl ? -offset.x : offset.x), y + 6 + offset.y);
    00148
    00149     pos += rtl ? -width : width;
    00150     spent_width += width;
    00151   }
    00152
    00153   if (v->index == selection) {
    00154     DrawFrameRect((rtl ? pos : left) - 1, y - 1, (rtl ? pos : right) - 1, y + 12, COLOUR_WHITE, FR_BORDERONLY);
    00155   }
    00156 }
    00157
    00158 void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
    00159 {
    00160   const Vehicle *v;
    00161
    00162   if (!success) return;
    00163
    00164   v = Vehicle::Get(_new_vehicle_id);
    00165   if (v->tile == _backup_orders_tile) {
    00166     _backup_orders_tile = 0;
    00167     RestoreVehicleOrders(v);
    00168   }
    00169   ShowVehicleViewWindow(v);
    00170 }