# settings_type.h

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    00001 /* $Id: settings_type.h 18541 2009-12-19 18:00:38Z peter1138 $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef SETTINGS_TYPE_H
    00013 #define SETTINGS_TYPE_H
    00014
    00015 #include "date_type.h"
    00016 #include "town_type.h"
    00017 #include "transport_type.h"
    00018 #include "network/core/config.h"
    00019 #include "company_type.h"
    00020
    00022 struct DifficultySettings {
    00023   byte   max_no_competitors;
    00024   byte   number_towns;
    00025   byte   number_industries;
    00026   uint32 max_loan;
    00027   byte   initial_interest;
    00028   byte   vehicle_costs;
    00029   byte   competitor_speed;
    00030   byte   vehicle_breakdowns;
    00031   byte   subsidy_multiplier;
    00032   byte   construction_cost;
    00033   byte   terrain_type;
    00034   byte   quantity_sea_lakes;
    00035   byte   economy;
    00036   byte   line_reverse_mode;
    00037   byte   disasters;
    00038   byte   town_council_tolerance;
    00039   byte   diff_level;
    00040 };
    00041
    00043 struct GUISettings {
    00044   bool   vehicle_speed;
    00045   bool   sg_full_load_any;
    00046   bool   lost_train_warn;
    00047   uint8  order_review_system;
    00048   bool   vehicle_income_warn;
    00049   bool   status_long_date;
    00050   bool   show_finances;
    00051   bool   sg_new_nonstop;
    00052   bool   new_nonstop;
    00053   uint8  stop_location;
    00054   bool   autoscroll;
    00055   byte   errmsg_duration;
    00056   bool   link_terraform_toolbar;
    00057   bool   reverse_scroll;
    00058   bool   smooth_scroll;
    00059   bool   measure_tooltip;
    00060   byte   liveries;
    00061   bool   prefer_teamchat;
    00062   uint8  advanced_vehicle_list;
    00063   uint8  loading_indicators;
    00064   uint8  default_rail_type;
    00065   uint8  toolbar_pos;
    00066   uint8  window_snap_radius;
    00067   uint8  window_soft_limit;
    00068   bool   always_build_infrastructure;
    00069   byte   autosave;
    00070   bool   threaded_saves;
    00071   bool   keep_all_autosave;
    00072   bool   autosave_on_exit;
    00073   uint8  date_format_in_default_names;
    00074   byte   max_num_autosaves;
    00075   bool   population_in_label;
    00076   uint8  right_mouse_btn_emulation;
    00077   uint8  scrollwheel_scrolling;
    00078   uint8  scrollwheel_multiplier;
    00079   bool   timetable_arrival_departure;
    00080   bool   left_mouse_btn_scrolling;
    00081   bool   pause_on_newgame;
    00082   bool   enable_signal_gui;
    00083   Year   coloured_news_year;
    00084   bool   timetable_in_ticks;
    00085   bool   quick_goto;
    00086   bool   bridge_pillars;
    00087   bool   auto_euro;
    00088   byte   drag_signals_density;
    00089   Year   semaphore_build_before;
    00090   byte   news_message_timeout;
    00091   bool   show_track_reservation;
    00092   uint8  default_signal_type;
    00093   uint8  cycle_signal_types;
    00094   byte   station_numtracks;
    00095   byte   station_platlength;
    00096   bool   station_dragdrop;
    00097   bool   station_show_coverage;
    00098   bool   persistent_buildingtools;
    00099   uint8  expenses_layout;
    00100
    00101   uint16 console_backlog_timeout;
    00102   uint16 console_backlog_length;
    00103 #ifdef ENABLE_NETWORK
    00104   uint16 network_chat_box_width;
    00105   uint8  network_chat_box_height;
    00106 #endif
    00107
    00108   bool   show_date_in_logs;
    00109 };
    00110
    00112 struct LocaleSettings {
    00113   byte   currency;
    00114   byte   units;
    00115   char  *digit_group_separator;
    00116   char  *digit_group_separator_currency;
    00117   char  *digit_decimal_separator;
    00118 };
    00119
    00121 struct NetworkSettings {
    00122 #ifdef ENABLE_NETWORK
    00123   uint16 sync_freq;
    00124   uint8  frame_freq;
    00125   uint16 max_join_time;
    00126   bool   pause_on_join;
    00127   uint16 server_port;
    00128   char   server_name[NETWORK_NAME_LENGTH];
    00129   char   server_password[NETWORK_PASSWORD_LENGTH];
    00130   char   rcon_password[NETWORK_PASSWORD_LENGTH];
    00131   bool   server_advertise;
    00132   uint8  lan_internet;
    00133   char   client_name[NETWORK_CLIENT_NAME_LENGTH];
    00134   char   default_company_pass[NETWORK_PASSWORD_LENGTH];
    00135   char   connect_to_ip[NETWORK_HOSTNAME_LENGTH];
    00136   char   network_id[NETWORK_UNIQUE_ID_LENGTH];
    00137   bool   autoclean_companies;
    00138   uint8  autoclean_unprotected;
    00139   uint8  autoclean_protected;
    00140   uint8  autoclean_novehicles;
    00141   uint8  max_companies;
    00142   uint8  max_clients;
    00143   uint8  max_spectators;
    00144   Year   restart_game_year;
    00145   uint8  min_active_clients;
    00146   uint8  server_lang;
    00147   bool   reload_cfg;
    00148   char   last_host[NETWORK_HOSTNAME_LENGTH];
    00149   uint16 last_port;
    00150 #else /* ENABLE_NETWORK */
    00151 #endif
    00152 };
    00153
    00155 struct GameCreationSettings {
    00156   uint32 generation_seed;
    00157   Year   starting_year;
    00158   uint8  map_x;
    00159   uint8  map_y;
    00160   byte   land_generator;
    00161   byte   oil_refinery_limit;
    00162   byte   snow_line_height;
    00163   byte   tgen_smoothness;
    00164   byte   tree_placer;
    00165   byte   heightmap_rotation;
    00166   byte   se_flat_world_height;
    00167   byte   town_name;
    00168   byte   landscape;
    00169   byte   snow_line;
    00170   byte   water_borders;
    00171   uint16 custom_town_number;
    00172   byte   variety;
    00173 };
    00174
    00176 struct ConstructionSettings {
    00177   bool   build_on_slopes;
    00178   bool   autoslope;
    00179   bool   longbridges;
    00180   bool   signal_side;
    00181   bool   extra_dynamite;
    00182   bool   road_stop_on_town_road;
    00183   bool   road_stop_on_competitor_road;
    00184   uint8  raw_industry_construction;
    00185   bool   freeform_edges;
    00186   uint8  extra_tree_placement;
    00187 };
    00188
    00190 struct AISettings {
    00191   bool   ai_in_multiplayer;
    00192   bool   ai_disable_veh_train;
    00193   bool   ai_disable_veh_roadveh;
    00194   bool   ai_disable_veh_aircraft;
    00195   bool   ai_disable_veh_ship;
    00196   uint32 ai_max_opcode_till_suspend;
    00197 };
    00198
    00200 struct OPFSettings {
    00201   uint16 pf_maxlength;
    00202   byte   pf_maxdepth;
    00203 };
    00204
    00206 struct NPFSettings {
    00212   uint32 npf_max_search_nodes;
    00213   uint32 maximum_go_to_depot_penalty;
    00214
    00215   uint32 npf_rail_firstred_penalty;
    00216   uint32 npf_rail_firstred_exit_penalty;
    00217   uint32 npf_rail_lastred_penalty;
    00218   uint32 npf_rail_station_penalty;
    00219   uint32 npf_rail_slope_penalty;
    00220   uint32 npf_rail_curve_penalty;
    00221   uint32 npf_rail_depot_reverse_penalty;
    00222   uint32 npf_rail_pbs_cross_penalty;
    00223   uint32 npf_rail_pbs_signal_back_penalty;
    00224   uint32 npf_buoy_penalty;
    00225   uint32 npf_water_curve_penalty;
    00226   uint32 npf_road_curve_penalty;
    00227   uint32 npf_crossing_penalty;
    00228   uint32 npf_road_drive_through_penalty;
    00229   uint32 npf_road_dt_occupied_penalty;
    00230   uint32 npf_road_bay_occupied_penalty;
    00231 };
    00232
    00234 struct YAPFSettings {
    00235   bool   disable_node_optimization;
    00236   uint32 max_search_nodes;
    00237   uint32 maximum_go_to_depot_penalty;
    00238   bool   ship_use_yapf;
    00239   bool   road_use_yapf;
    00240   bool   rail_use_yapf;
    00241   uint32 road_slope_penalty;
    00242   uint32 road_curve_penalty;
    00243   uint32 road_crossing_penalty;
    00244   uint32 road_stop_penalty;
    00245   uint32 road_stop_occupied_penalty;
    00246   uint32 road_stop_bay_occupied_penalty;
    00247   bool   rail_firstred_twoway_eol;
    00248   uint32 rail_firstred_penalty;
    00249   uint32 rail_firstred_exit_penalty;
    00250   uint32 rail_lastred_penalty;
    00251   uint32 rail_lastred_exit_penalty;
    00252   uint32 rail_station_penalty;
    00253   uint32 rail_slope_penalty;
    00254   uint32 rail_curve45_penalty;
    00255   uint32 rail_curve90_penalty;
    00256   uint32 rail_depot_reverse_penalty;
    00257   uint32 rail_crossing_penalty;
    00258   uint32 rail_look_ahead_max_signals;
    00259   int32  rail_look_ahead_signal_p0;
    00260   int32  rail_look_ahead_signal_p1;
    00261   int32  rail_look_ahead_signal_p2;
    00262   uint32 rail_pbs_cross_penalty;
    00263   uint32 rail_pbs_station_penalty;
    00264   uint32 rail_pbs_signal_back_penalty;
    00265   uint32 rail_doubleslip_penalty;
    00266
    00267   uint32 rail_longer_platform_penalty;
    00268   uint32 rail_longer_platform_per_tile_penalty;
    00269   uint32 rail_shorter_platform_penalty;
    00270   uint32 rail_shorter_platform_per_tile_penalty;
    00271 };
    00272
    00274 struct PathfinderSettings {
    00275   uint8  pathfinder_for_trains;
    00276   uint8  pathfinder_for_roadvehs;
    00277   uint8  pathfinder_for_ships;
    00278   bool   new_pathfinding_all;
    00279
    00280   bool   roadveh_queue;
    00281   bool   forbid_90_deg;
    00282
    00283   byte   wait_oneway_signal;
    00284   byte   wait_twoway_signal;
    00285
    00286   bool   reserve_paths;
    00287   byte   wait_for_pbs_path;
    00288   byte   path_backoff_interval;
    00289
    00290   OPFSettings  opf;
    00291   NPFSettings  npf;
    00292   YAPFSettings yapf;
    00293 };
    00294
    00296 struct OrderSettings {
    00297   bool   improved_load;
    00298   bool   gradual_loading;
    00299   bool   selectgoods;
    00300   bool   gotodepot;
    00301   bool   no_servicing_if_no_breakdowns;
    00302   bool   timetabling;
    00303   bool   serviceathelipad;
    00304 };
    00305
    00307 struct VehicleSettings {
    00308   bool   mammoth_trains;
    00309   uint8  train_acceleration_model;
    00310   bool   wagon_speed_limits;
    00311   bool   disable_elrails;
    00312   UnitID max_trains;
    00313   UnitID max_roadveh;
    00314   UnitID max_aircraft;
    00315   UnitID max_ships;
    00316   uint8  plane_speed;
    00317   uint8  freight_trains;
    00318   bool   dynamic_engines;
    00319   bool   never_expire_vehicles;
    00320   byte   extend_vehicle_life;
    00321   byte   road_side;
    00322 };
    00323
    00325 struct EconomySettings {
    00326   bool   inflation;
    00327   bool   bribe;
    00328   bool   smooth_economy;
    00329   bool   allow_shares;
    00330   byte   dist_local_authority;
    00331   bool   exclusive_rights;
    00332   bool   give_money;
    00333   bool   mod_road_rebuild;
    00334   bool   multiple_industry_per_town;
    00335   bool   same_industry_close;
    00336   uint8  town_growth_rate;
    00337   uint8  larger_towns;
    00338   uint8  initial_city_size;
    00339   TownLayoutByte town_layout;
    00340   bool   allow_town_roads;
    00341   TownFoundingByte found_town;
    00342   bool   station_noise_level;
    00343   uint16 town_noise_population[3];
    00344 };
    00345
    00347 struct StationSettings {
    00348   bool   modified_catchment;
    00349   bool   join_stations;
    00350   bool   nonuniform_stations;
    00351   bool   adjacent_stations;
    00352   bool   distant_join_stations;
    00353   bool   never_expire_airports;
    00354   byte   station_spread;
    00355 };
    00356
    00358 struct VehicleDefaultSettings {
    00359   bool   servint_ispercent;
    00360   uint16 servint_trains;
    00361   uint16 servint_roadveh;
    00362   uint16 servint_aircraft;
    00363   uint16 servint_ships;
    00364 };
    00365
    00367 struct CompanySettings {
    00368   bool engine_renew;
    00369   int16 engine_renew_months;
    00370   uint32 engine_renew_money;
    00371   bool renew_keep_length;
    00372   VehicleDefaultSettings vehicle;
    00373 };
    00374
    00376 struct GameSettings {
    00377   DifficultySettings   difficulty;
    00378   GameCreationSettings game_creation;
    00379   ConstructionSettings construction;
    00380   AISettings           ai;
    00381   class AIConfig      *ai_config[MAX_COMPANIES];
    00382   PathfinderSettings   pf;
    00383   OrderSettings        order;
    00384   VehicleSettings      vehicle;
    00385   EconomySettings      economy;
    00386   StationSettings      station;
    00387   LocaleSettings       locale;
    00388 };
    00389
    00391 struct ClientSettings {
    00392   GUISettings          gui;
    00393   NetworkSettings      network;
    00394   CompanySettings      company;
    00395 };
    00396
    00398 extern ClientSettings _settings_client;
    00399
    00401 extern GameSettings _settings_game;
    00402
    00404 extern GameSettings _settings_newgame;
    00405
    00406 #endif /* SETTINGS_TYPE_H */