# slope_type.h File Reference

Definitions of a slope. More...

`#include "core/enum_type.hpp"`

Go to the source code of this file.

## Enumerations
enum | Corner { CORNER_W = 0, CORNER_S = 1, CORNER_E = 2, CORNER_N = 3, CORNER_END, CORNER_INVALID = 0xFF }
| Enumeration of tile corners.
enum | Slope { SLOPE_FLAT = 0x00, SLOPE_W = 0x01, SLOPE_S = 0x02, SLOPE_E = 0x04, SLOPE_N = 0x08, SLOPE_STEEP = 0x10, SLOPE_NW = SLOPE_N | SLOPE_W, SLOPE_SW = SLOPE_S | SLOPE_W, SLOPE_SE = SLOPE_S | SLOPE_E, SLOPE_NE = SLOPE_N | SLOPE_E, SLOPE_EW = SLOPE_E | SLOPE_W, SLOPE_NS = SLOPE_N | SLOPE_S, SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, SLOPE_ENW = SLOPE_E | SLOPE_N | SLOPE_W, SLOPE_STEEP_W = SLOPE_STEEP | SLOPE_NWS, SLOPE_STEEP_S = SLOPE_STEEP | SLOPE_WSE, SLOPE_STEEP_E = SLOPE_STEEP | SLOPE_SEN, SLOPE_STEEP_N = SLOPE_STEEP | SLOPE_ENW, SLOPE_HALFTILE = 0x20, SLOPE_HALFTILE_MASK = 0xE0, SLOPE_HALFTILE_W = SLOPE_HALFTILE | (CORNER_W << 6), SLOPE_HALFTILE_S = SLOPE_HALFTILE | (CORNER_S << 6), SLOPE_HALFTILE_E = SLOPE_HALFTILE | (CORNER_E << 6), SLOPE_HALFTILE_N = SLOPE_HALFTILE | (CORNER_N << 6) }
| Enumeration for the slope-type. More...
enum | Foundation { FOUNDATION_NONE, FOUNDATION_LEVELED, FOUNDATION_INCLINED_X, FOUNDATION_INCLINED_Y, FOUNDATION_STEEP_LOWER, FOUNDATION_STEEP_BOTH, FOUNDATION_HALFTILE_W, FOUNDATION_HALFTILE_S, FOUNDATION_HALFTILE_E, FOUNDATION_HALFTILE_N, FOUNDATION_RAIL_W, FOUNDATION_RAIL_S, FOUNDATION_RAIL_E, FOUNDATION_RAIL_N, FOUNDATION_INVALID = 0xFF }
| Enumeration for Foundations. More...

## Detailed Description

Definitions of a slope.

This file defines the enumeration and helper functions for handling the slope info of a tile.

Definition in file slope_type.h.

## Enumeration Type Documentation

enum Foundation

Enumeration for Foundations.

Enumerator:

  FOUNDATION_NONE | The tile has no foundation, the slope remains unchanged.
  FOUNDATION_LEVELED | The tile is leveled up to a flat slope.
  FOUNDATION_INCLINED_X | The tile has an along X-axis inclined foundation.
  FOUNDATION_INCLINED_Y | The tile has an along Y-axis inclined foundation.
  FOUNDATION_STEEP_LOWER | The tile has a steep slope. The lowest corner is raised by a foundation to allow building railroad on the lower halftile.
  FOUNDATION_STEEP_BOTH | The tile has a steep slope. The lowest corner is raised by a foundation and the upper halftile is leveled.
  FOUNDATION_HALFTILE_W | Level west halftile non-continuously.
  FOUNDATION_HALFTILE_S | Level south halftile non-continuously.
  FOUNDATION_HALFTILE_E | Level east halftile non-continuously.
  FOUNDATION_HALFTILE_N | Level north halftile non-continuously.
  FOUNDATION_RAIL_W | Foundation for TRACK_BIT_LEFT, but not a leveled foundation.
  FOUNDATION_RAIL_S | Foundation for TRACK_BIT_LOWER, but not a leveled foundation.
  FOUNDATION_RAIL_E | Foundation for TRACK_BIT_RIGHT, but not a leveled foundation.
  FOUNDATION_RAIL_N | Foundation for TRACK_BIT_UPPER, but not a leveled foundation.
  FOUNDATION_INVALID | Used inside "rail_cmd.cpp" to indicate invalid slope/track combination.

Definition at line 86 of file slope_type.h.

enum Slope

Enumeration for the slope-type.

This enumeration use the chars N,E,S,W corresponding the direction north, east, south and west. The top corner of a tile is the north-part of the tile. The whole slope is encoded with 5 bits, 4 bits for each corner and 1 bit for a steep-flag.

For halftile slopes an extra 3 bits are used to represent this properly; 1 bit for a halftile-flag and 2 bits to encode which extra side (corner) is leveled when the slope of the first 5 bits is applied. This means that there can only be one leveled slope for steep slopes, which is logical because two leveled slopes would mean that it is not a steep slope as halftile slopes only span one height level.

Enumerator:

  SLOPE_FLAT | a flat tile
  SLOPE_W | the west corner of the tile is raised
  SLOPE_S | the south corner of the tile is raised
  SLOPE_E | the east corner of the tile is raised
  SLOPE_N | the north corner of the tile is raised
  SLOPE_STEEP | indicates the slope is steep
  SLOPE_NW | north and west corner are raised
  SLOPE_SW | south and west corner are raised
  SLOPE_SE | south and east corner are raised
  SLOPE_NE | north and east corner are raised
  SLOPE_EW | east and west corner are raised
  SLOPE_NS | north and south corner are raised
  SLOPE_ELEVATED | bit mask containing all 'simple' slopes
  SLOPE_NWS | north, west and south corner are raised
  SLOPE_WSE | west, south and east corner are raised
  SLOPE_SEN | south, east and north corner are raised
  SLOPE_ENW | east, north and west corner are raised
  SLOPE_STEEP_W | a steep slope falling to east (from west)
  SLOPE_STEEP_S | a steep slope falling to north (from south)
  SLOPE_STEEP_E | a steep slope falling to west (from east)
  SLOPE_STEEP_N | a steep slope falling to south (from north)
  SLOPE_HALFTILE | one halftile is leveled (non continuous slope)
  SLOPE_HALFTILE_MASK | three bits used for halftile slopes
  SLOPE_HALFTILE_W | the west halftile is leveled (non continuous slope)
  SLOPE_HALFTILE_S | the south halftile is leveled (non continuous slope)
  SLOPE_HALFTILE_E | the east halftile is leveled (non continuous slope)
  SLOPE_HALFTILE_N | the north halftile is leveled (non continuous slope)

Definition at line 50 of file slope_type.h.