# ai_config.hpp

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    00001 /* $Id: ai_config.hpp 19081 2010-02-10 16:24:05Z rubidium $ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef AI_CONFIG_HPP
    00013 #define AI_CONFIG_HPP
    00014 #ifdef ENABLE_AI
    00015
    00016 #include <map>
    00017 #include "ai_info.hpp"
    00018 #include "../core/string_compare_type.hpp"
    00019 #include "../company_type.h"
    00020
    00021 class AIConfig {
    00022 private:
    00023   typedef std::map<const char *, int, StringCompare> SettingValueList;
    00024
    00025 public:
    00026   AIConfig() :
    00027     name(NULL),
    00028     version(-1),
    00029     info(NULL),
    00030     config_list(NULL),
    00031     is_random_ai(false)
    00032   {}
    00033   AIConfig(const AIConfig *config);
    00034   ~AIConfig();
    00035
    00044   void ChangeAI(const char *name, int version = -1, bool force_exact_match = false, bool is_random = false);
    00045
    00052   bool ResetInfo();
    00053
    00057   class AIInfo *GetInfo() const;
    00058
    00062   const AIConfigItemList *GetConfigList();
    00063
    00067   static AIConfig *GetConfig(CompanyID company, bool forceNewgameSetting = false);
    00068
    00076   int GetSetting(const char *name) const;
    00077
    00081   void SetSetting(const char *name, int value);
    00082
    00086   void ResetSettings();
    00087
    00091   void AddRandomDeviation();
    00092
    00096   bool HasAI() const;
    00097
    00101   bool IsRandomAI() const;
    00102
    00106   const char *GetName() const;
    00107
    00111   int GetVersion() const;
    00112
    00117   void StringToSettings(const char *value);
    00118
    00123   void SettingsToString(char *string, size_t size) const;
    00124
    00125 private:
    00126   const char *name;
    00127   int version;
    00128   class AIInfo *info;
    00129   SettingValueList settings;
    00130   AIConfigItemList *config_list;
    00131   bool is_random_ai;
    00132 };
    00133
    00134 #endif /* ENABLE_AI */
    00135 #endif /* AI_CONFIG_HPP */