# bridge_land.h File Reference

This file contains all the sprites for bridges It consists of a number of arrays. More...

Go to the source code of this file.

## Defines
#define | MN(a) {a, PAL_NONE}
#define | MR(a) {a, PALETTE_TO_STRUCT_RED}
#define | MW(a) {a, PALETTE_TO_STRUCT_WHITE}
#define | MC(a) {a, PALETTE_TO_STRUCT_CONCRETE}
#define | MBR(y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd) {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, NULL, 0}
| Describes the data that defines each bridge in the game.
## Variables
static const PalSpriteID | _aqueduct_sprites []
static const PalSpriteID | _bridge_sprite_table_4_0 []
static const PalSpriteID | _bridge_sprite_table_4_1 []
static const PalSpriteID | _bridge_sprite_table_4_2 []
static const PalSpriteID | _bridge_sprite_table_4_3 []
static const PalSpriteID | _bridge_sprite_table_4_4 []
static const PalSpriteID | _bridge_sprite_table_4_5 []
static const PalSpriteID | _bridge_sprite_table_4_6 []
static const PalSpriteID | _bridge_sprite_table_5_0 []
static const PalSpriteID | _bridge_sprite_table_5_1 []
static const PalSpriteID | _bridge_sprite_table_5_2 []
static const PalSpriteID | _bridge_sprite_table_5_3 []
static const PalSpriteID | _bridge_sprite_table_5_4 []
static const PalSpriteID | _bridge_sprite_table_5_5 []
static const PalSpriteID | _bridge_sprite_table_5_6 []
static const PalSpriteID | _bridge_sprite_table_6_0 []
static const PalSpriteID | _bridge_sprite_table_6_1 []
static const PalSpriteID | _bridge_sprite_table_6_2 []
static const PalSpriteID | _bridge_sprite_table_6_3 []
static const PalSpriteID | _bridge_sprite_table_7_0 []
static const PalSpriteID | _bridge_sprite_table_7_1 []
static const PalSpriteID | _bridge_sprite_table_7_2 []
static const PalSpriteID | _bridge_sprite_table_7_3 []
static const PalSpriteID | _bridge_sprite_table_8_0 []
static const PalSpriteID | _bridge_sprite_table_8_1 []
static const PalSpriteID | _bridge_sprite_table_8_2 []
static const PalSpriteID | _bridge_sprite_table_8_3 []
static const PalSpriteID | _bridge_sprite_table_wood_middle []
static const PalSpriteID | _bridge_sprite_table_wood_heads []
static const PalSpriteID | _bridge_sprite_table_concrete_middle []
static const PalSpriteID | _bridge_sprite_table_concrete_heads []
static const PalSpriteID | _bridge_sprite_table_archgirder_middle []
static const PalSpriteID | _bridge_sprite_table_archgirder_heads []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_A []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_B []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_C []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_D []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_E []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_F []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_heads []
static const PalSpriteID | _bridge_sprite_table_9_0 []
static const PalSpriteID | _bridge_sprite_table_10_0 []
static const PalSpriteID | _bridge_sprite_table_10_1 []
static const PalSpriteID | _bridge_sprite_table_10_2 []
static const PalSpriteID | _bridge_sprite_table_11_0 []
static const PalSpriteID | _bridge_sprite_table_11_1 []
static const PalSpriteID | _bridge_sprite_table_11_2 []
static const PalSpriteID | _bridge_sprite_table_12_0 []
static const PalSpriteID | _bridge_sprite_table_12_1 []
static const PalSpriteID | _bridge_sprite_table_12_2 []
static const PalSpriteID *const | _bridge_sprite_table_archgirder []
static const PalSpriteID *const | _bridge_sprite_table_4 []
static const PalSpriteID *const | _bridge_sprite_table_5 []
static const PalSpriteID *const | _bridge_sprite_table_concrete_suspended []
static const PalSpriteID *const | _bridge_sprite_table_6 []
static const PalSpriteID *const | _bridge_sprite_table_7 []
static const PalSpriteID *const | _bridge_sprite_table_8 []
static const PalSpriteID *const | _bridge_sprite_table_wood []
static const PalSpriteID *const | _bridge_sprite_table_concrete []
static const PalSpriteID *const | _bridge_sprite_table_9 []
static const PalSpriteID *const | _bridge_sprite_table_10 []
static const PalSpriteID *const | _bridge_sprite_table_11 []
static const PalSpriteID *const | _bridge_sprite_table_12 []
static const PalSpriteID *const *const | _bridge_sprite_table [MAX_BRIDGES]
const BridgeSpec | _orig_bridge []

## Detailed Description

This file contains all the sprites for bridges It consists of a number of arrays.

- _bridge_sprite_table_n_m. Defines all the sprites of a bridge besides the pylons. n defines the number of the bridge type, m the number of the section. the highest m for each bridge set defines the heads.
  Sprites for middle secionts are arranged in groups of four, the elements are:
  1. Element containing the track. This element is logically behind the vehicle.
  2. Element containing the structure that is logically between the vehicle and the camera
  3. Element containing the pylons.
  First group is for railway in X direction, second for railway in Y direction, two groups each follow for road, monorail and maglev

  Elements for heads are arranged in groups of eight:

  1. X direction, north end, flat
  2. Y direction, north end, flat
  3. X direction, south end, flat
  4. Y direction, south end, flat
  5. X direction, north end, sloped
  6. Y direction, north end, sloped
  7. X direction, south end, sloped
  8. Y direction, south end, sloped
  This is repeated 4 times, for rail, road, monorail, maglev

Definition in file bridge_land.h.

## Define Documentation

#define MBR | ( | y,
|  | mnl,
|  | mxl,
|  | p,
|  | mxs,
|  | spr,
|  | plt,
|  | dsc,
|  | nrl,
|  | nrd |  | ) | {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, NULL, 0}

Describes the data that defines each bridge in the game.

Parameters:

  | y | year of availablity
  | mnl | minimum length
  | mxl | maximum length
  | p | price
  | mxs | maximum speed allowed
  | spr | sprite to use in purchase GUI
  | plt | palette for the sprite in purchase GUI
  | dsc | description of the bridge in purchase GUI
  | nrl | description of the rail bridge in query tool
  | nrd | description of the road bridge in query tool

Definition at line 734 of file bridge_land.h.

## Variable Documentation

const PalSpriteID _aqueduct_sprites[]`[static]`

Initial value:

     {
      { SPR_AQUEDUCT_MIDDLE_X, PAL_NONE }, {                  0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_X, PAL_NONE }, {                  0x0, PAL_NONE },
      { SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE }, {                  0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_Y, PAL_NONE }, {                  0x0, PAL_NONE },
      {  SPR_AQUEDUCT_RAMP_SW, PAL_NONE }, { SPR_AQUEDUCT_RAMP_SE, PAL_NONE }, {  SPR_AQUEDUCT_RAMP_NE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NW, PAL_NONE },
    }

Definition at line 31 of file bridge_land.h.

const PalSpriteID* const* const _bridge_sprite_table[MAX_BRIDGES]`[static]`

Initial value:

     {
      _bridge_sprite_table_wood,
      _bridge_sprite_table_concrete,
      _bridge_sprite_table_archgirder,
      _bridge_sprite_table_concrete_suspended,
      _bridge_sprite_table_4,
      _bridge_sprite_table_5,
      _bridge_sprite_table_6,
      _bridge_sprite_table_7,
      _bridge_sprite_table_8,
      _bridge_sprite_table_9,
      _bridge_sprite_table_10,
      _bridge_sprite_table_11,
      _bridge_sprite_table_12
    }

Definition at line 706 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_10[]`[static]`

Initial value:

     {
      _bridge_sprite_table_10_0,
      _bridge_sprite_table_10_1,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_4_6,
    }

Definition at line 676 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_0[]`[static]`

Initial value:

     {
      {  0xA0B, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 477 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_1[]`[static]`

Initial value:

     {
      {  0xA09, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0E, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0F, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA14, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA15, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1A, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1B, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA20, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 488 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_2[]`[static]`

Initial value:

     {
      {  0xA0A, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0D, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA10, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA13, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA16, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA19, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1C, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1F, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 499 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_11[]`[static]`

Initial value:

     {
      _bridge_sprite_table_11_0,
      _bridge_sprite_table_11_1,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_5_6,
    }

Definition at line 686 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_0[]`[static]`

Initial value:

     {
      {  0xA0B, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 510 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_1[]`[static]`

Initial value:

     {
      {  0xA09, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0E, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0F, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA14, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA15, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1A, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1B, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA20, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 521 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_2[]`[static]`

Initial value:

     {
      {  0xA0A, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0D, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA10, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA13, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA16, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA19, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1C, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1F, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 532 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_12[]`[static]`

Initial value:

     {
      _bridge_sprite_table_12_0,
      _bridge_sprite_table_12_1,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_concrete_suspended_heads,
    }

Definition at line 696 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_0[]`[static]`

Initial value:

     {
      {  0xA0B, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 543 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_1[]`[static]`

Initial value:

     {
      {  0xA09, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA0E, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA0F, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA14, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA15, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1A, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1B, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA20, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
    }

Definition at line 554 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_2[]`[static]`

Initial value:

     {
      {  0xA0A, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA0D, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA10, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA13, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA16, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA19, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1C, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1F, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
    }

Definition at line 565 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_4[]`[static]`

Initial value:

     {
      _bridge_sprite_table_4_0,
      _bridge_sprite_table_4_1,
      _bridge_sprite_table_4_2,
      _bridge_sprite_table_4_3,
      _bridge_sprite_table_4_4,
      _bridge_sprite_table_4_5,
      _bridge_sprite_table_4_6,
    }

Definition at line 586 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_0[]`[static]`

Initial value:

     {
      {  0x9A9, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A5, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99D, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x995, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F2, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10EE, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111A, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1116, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 37 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_1[]`[static]`

Initial value:

     {
      {  0x9AA, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A6, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99E, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x996, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F3, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10EF, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111B, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1117, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 48 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_2[]`[static]`

Initial value:

     {
      {  0x9AC, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A8, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A2, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99A, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F5, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F1, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111D, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1119, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 59 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_3[]`[static]`

Initial value:

     {
      {  0x9AB, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A7, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A1, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x999, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F4, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F0, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111C, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1118, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 70 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_4[]`[static]`

Initial value:

     {
      {  0x9B6, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B5, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B8, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B7, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F7, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F6, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111F, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111E, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 81 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_5[]`[static]`

Initial value:

     {
      {  0x9BD, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9BE, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9BF, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9C0, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F8, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F9, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1120, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1121, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 92 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_6[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PAL_NONE }, {  0x990, PAL_NONE }, {  0x98D, PAL_NONE }, {  0x98F, PAL_NONE },
      {  0x992, PAL_NONE }, {  0x994, PAL_NONE }, {  0x991, PAL_NONE }, {  0x993, PAL_NONE },
      { 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
      { 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
      { 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
      { 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
    }

Definition at line 103 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_5[]`[static]`

Initial value:

     {
      _bridge_sprite_table_5_0,
      _bridge_sprite_table_5_1,
      _bridge_sprite_table_5_2,
      _bridge_sprite_table_5_3,
      _bridge_sprite_table_5_4,
      _bridge_sprite_table_5_5,
      _bridge_sprite_table_5_6,
    }

Definition at line 596 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_0[]`[static]`

Initial value:

     {
      {  0x9A9, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x9A5, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x99D, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x995, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x10F2, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x10EE, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x111A, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x1116, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
    }

Definition at line 114 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_1[]`[static]`

Initial value:

     {
      {  0x9AA, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A6, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x99E, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x996, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F3, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10EF, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111B, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1117, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 125 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_2[]`[static]`

Initial value:

     {
      {  0x9AC, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A8, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A2, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x99A, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F5, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F1, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111D, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1119, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 136 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_3[]`[static]`

Initial value:

     {
      {  0x9AB, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A7, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A1, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x999, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F4, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F0, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111C, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1118, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 147 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_4[]`[static]`

Initial value:

     {
      {  0x9B6, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B5, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B8, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B7, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F7, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F6, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111F, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111E, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 158 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_5[]`[static]`

Initial value:

     {
      {  0x9BD, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9BE, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9BF, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9C0, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x10F8, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x10F9, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x1120, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x1121, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
    }

Definition at line 169 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_6[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_YELLOW }, {  0x990, PALETTE_TO_STRUCT_YELLOW }, {  0x98D, PALETTE_TO_STRUCT_YELLOW }, {  0x98F, PALETTE_TO_STRUCT_YELLOW },
      {  0x992, PALETTE_TO_STRUCT_YELLOW }, {  0x994, PALETTE_TO_STRUCT_YELLOW }, {  0x991, PALETTE_TO_STRUCT_YELLOW }, {  0x993, PALETTE_TO_STRUCT_YELLOW },
      { 0x10E7, PALETTE_TO_STRUCT_YELLOW }, { 0x10E9, PALETTE_TO_STRUCT_YELLOW }, { 0x10E6, PALETTE_TO_STRUCT_YELLOW }, { 0x10E8, PALETTE_TO_STRUCT_YELLOW },
      { 0x10EB, PALETTE_TO_STRUCT_YELLOW }, { 0x10ED, PALETTE_TO_STRUCT_YELLOW }, { 0x10EA, PALETTE_TO_STRUCT_YELLOW }, { 0x10EC, PALETTE_TO_STRUCT_YELLOW },
      { 0x110F, PALETTE_TO_STRUCT_YELLOW }, { 0x1111, PALETTE_TO_STRUCT_YELLOW }, { 0x110E, PALETTE_TO_STRUCT_YELLOW }, { 0x1110, PALETTE_TO_STRUCT_YELLOW },
      { 0x1113, PALETTE_TO_STRUCT_YELLOW }, { 0x1115, PALETTE_TO_STRUCT_YELLOW }, { 0x1112, PALETTE_TO_STRUCT_YELLOW }, { 0x1114, PALETTE_TO_STRUCT_YELLOW },
    }

Definition at line 180 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_6[]`[static]`

Initial value:

     {
      _bridge_sprite_table_6_0,
      _bridge_sprite_table_6_1,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_3,
    }

Definition at line 616 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_0[]`[static]`

Initial value:

     {
      {  0x9CD, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CE, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D3, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D4, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FC, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FD, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1124, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1125, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 191 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_1[]`[static]`

Initial value:

     {
      {  0x9CB, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D0, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D1, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D6, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FA, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FF, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1122, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1127, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 202 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_2[]`[static]`

Initial value:

     {
      {  0x9CC, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CF, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D2, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D5, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FB, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FE, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1123, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1126, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 213 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PAL_NONE }, {  0x990, PAL_NONE }, {  0x98D, PAL_NONE }, {  0x98F, PAL_NONE },
      {  0x992, PAL_NONE }, {  0x994, PAL_NONE }, {  0x991, PAL_NONE }, {  0x993, PAL_NONE },
      { 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
      { 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
      { 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
      { 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
    }

Definition at line 224 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_7[]`[static]`

Initial value:

     {
      _bridge_sprite_table_7_0,
      _bridge_sprite_table_7_1,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_3,
    }

Definition at line 626 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_0[]`[static]`

Initial value:

     {
      {  0x9CD, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CE, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D3, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D4, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FC, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FD, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1124, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1125, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 235 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_1[]`[static]`

Initial value:

     {
      {  0x9CB, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D0, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D1, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D6, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FA, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FF, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1122, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1127, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
    }

Definition at line 246 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_2[]`[static]`

Initial value:

     {
      {  0x9CC, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9CF, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D2, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D5, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FB, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FE, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1123, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1126, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
    }

Definition at line 257 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_BROWN }, {  0x990, PALETTE_TO_STRUCT_BROWN }, {  0x98D, PALETTE_TO_STRUCT_BROWN }, {  0x98F, PALETTE_TO_STRUCT_BROWN },
      {  0x992, PALETTE_TO_STRUCT_BROWN }, {  0x994, PALETTE_TO_STRUCT_BROWN }, {  0x991, PALETTE_TO_STRUCT_BROWN }, {  0x993, PALETTE_TO_STRUCT_BROWN },
      { 0x10E7, PALETTE_TO_STRUCT_BROWN }, { 0x10E9, PALETTE_TO_STRUCT_BROWN }, { 0x10E6, PALETTE_TO_STRUCT_BROWN }, { 0x10E8, PALETTE_TO_STRUCT_BROWN },
      { 0x10EB, PALETTE_TO_STRUCT_BROWN }, { 0x10ED, PALETTE_TO_STRUCT_BROWN }, { 0x10EA, PALETTE_TO_STRUCT_BROWN }, { 0x10EC, PALETTE_TO_STRUCT_BROWN },
      { 0x110F, PALETTE_TO_STRUCT_BROWN }, { 0x1111, PALETTE_TO_STRUCT_BROWN }, { 0x110E, PALETTE_TO_STRUCT_BROWN }, { 0x1110, PALETTE_TO_STRUCT_BROWN },
      { 0x1113, PALETTE_TO_STRUCT_BROWN }, { 0x1115, PALETTE_TO_STRUCT_BROWN }, { 0x1112, PALETTE_TO_STRUCT_BROWN }, { 0x1114, PALETTE_TO_STRUCT_BROWN },
    }

Definition at line 268 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_8[]`[static]`

Initial value:

     {
      _bridge_sprite_table_8_0,
      _bridge_sprite_table_8_1,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_3,
    }

Definition at line 636 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_0[]`[static]`

Initial value:

     {
      {  0x9CD, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9CE, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9D3, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9D4, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x10FC, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x10FD, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x1124, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x1125, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
    }

Definition at line 279 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_1[]`[static]`

Initial value:

     {
      {  0x9CB, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D0, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D1, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D6, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FA, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FF, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1122, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1127, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
    }

Definition at line 290 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_2[]`[static]`

Initial value:

     {
      {  0x9CC, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9CF, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D2, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D5, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FB, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FE, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1123, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1126, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
    }

Definition at line 301 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_RED }, {  0x990, PALETTE_TO_STRUCT_RED }, {  0x98D, PALETTE_TO_STRUCT_RED }, {  0x98F, PALETTE_TO_STRUCT_RED },
      {  0x992, PALETTE_TO_STRUCT_RED }, {  0x994, PALETTE_TO_STRUCT_RED }, {  0x991, PALETTE_TO_STRUCT_RED }, {  0x993, PALETTE_TO_STRUCT_RED },
      { 0x10E7, PALETTE_TO_STRUCT_RED }, { 0x10E9, PALETTE_TO_STRUCT_RED }, { 0x10E6, PALETTE_TO_STRUCT_RED }, { 0x10E8, PALETTE_TO_STRUCT_RED },
      { 0x10EB, PALETTE_TO_STRUCT_RED }, { 0x10ED, PALETTE_TO_STRUCT_RED }, { 0x10EA, PALETTE_TO_STRUCT_RED }, { 0x10EC, PALETTE_TO_STRUCT_RED },
      { 0x110F, PALETTE_TO_STRUCT_RED }, { 0x1111, PALETTE_TO_STRUCT_RED }, { 0x110E, PALETTE_TO_STRUCT_RED }, { 0x1110, PALETTE_TO_STRUCT_RED },
      { 0x1113, PALETTE_TO_STRUCT_RED }, { 0x1115, PALETTE_TO_STRUCT_RED }, { 0x1112, PALETTE_TO_STRUCT_RED }, { 0x1114, PALETTE_TO_STRUCT_RED },
    }

Definition at line 312 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_9[]`[static]`

Initial value:

     {
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_4_6,
    }

Definition at line 666 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_9_0[]`[static]`

Initial value:

     {
      {  0x9F9, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FA, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FB, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FC, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x110A, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x110B, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1132, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1133, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 466 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_archgirder[]`[static]`

Initial value:

     {
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_heads,
    }

Definition at line 576 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_archgirder_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MW( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MW( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MW( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MW( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MW( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MW( SPR_BTGEN_ROAD_RAMP_X_UP    ), MW( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MW( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MW( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MW( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MW( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MW( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MW( SPR_BTGEN_MONO_RAMP_X_UP    ), MW( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MW( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MW( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MW( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MW( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MW( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_X_UP    ), MW( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 378 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_archgirder_middle[]`[static]`

Initial value:

     {
      MN( SPR_BTSGA_RAIL_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_RAIL_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_ROAD_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_ROAD_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MONO_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MONO_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MGLV_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MGLV_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 367 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_concrete[]`[static]`

Initial value:

     {
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_heads,
    }

Definition at line 656 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MR( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MR( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MR( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MR( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MR( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MR( SPR_BTGEN_ROAD_RAMP_X_UP    ), MR( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MR( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MR( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MR( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MR( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MR( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MR( SPR_BTGEN_MONO_RAMP_X_UP    ), MR( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MR( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MR( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MR( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MR( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MR( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MR( SPR_BTGEN_MGLV_RAMP_X_UP    ), MR( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 356 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_middle[]`[static]`

Initial value:

     {
      MR( SPR_BTCON_RAIL_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_RAIL_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_ROAD_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_ROAD_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MONO_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MONO_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MGLV_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MGLV_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 345 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_concrete_suspended[]`[static]`

Initial value:

     {
      _bridge_sprite_table_concrete_suspended_A,
      _bridge_sprite_table_concrete_suspended_B,
      _bridge_sprite_table_concrete_suspended_C,
      _bridge_sprite_table_concrete_suspended_D,
      _bridge_sprite_table_concrete_suspended_E,
      _bridge_sprite_table_concrete_suspended_F,
      _bridge_sprite_table_concrete_suspended_heads,
    }

Definition at line 606 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_A[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
    }

Definition at line 389 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_B[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
    }

Definition at line 400 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_C[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
    }

Definition at line 411 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_D[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
    }

Definition at line 422 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_E[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
    }

Definition at line 433 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_F[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
    }

Definition at line 444 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MC( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MC( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MC( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MC( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MC( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MC( SPR_BTGEN_ROAD_RAMP_X_UP    ), MC( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MC( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MC( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MC( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MC( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MC( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MC( SPR_BTGEN_MONO_RAMP_X_UP    ), MC( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MC( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MC( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MC( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MC( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MC( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_X_UP    ), MC( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 455 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_wood[]`[static]`

Initial value:

     {
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_heads,
    }

Definition at line 646 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_wood_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTWDN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTWDN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTWDN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTWDN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTWDN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTWDN_RAIL_RAMP_X_UP    ), MN( SPR_BTWDN_RAIL_RAMP_Y_UP    ),
      MN( SPR_BTWDN_ROAD_X_SLOPE_UP  ),   MN( SPR_BTWDN_ROAD_Y_SLOPE_UP  ), MN( SPR_BTWDN_ROAD_X_SLOPE_DOWN ), MN( SPR_BTWDN_ROAD_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_ROAD_RAMP_X_DOWN ),   MN( SPR_BTWDN_ROAD_RAMP_Y_DOWN ), MN( SPR_BTWDN_ROAD_RAMP_X_UP    ), MN( SPR_BTWDN_ROAD_RAMP_Y_UP    ),
      MN( SPR_BTWDN_MONO_X_SLOPE_UP  ),   MN( SPR_BTWDN_MONO_Y_SLOPE_UP  ), MN( SPR_BTWDN_MONO_X_SLOPE_DOWN ), MN( SPR_BTWDN_MONO_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_MONO_RAMP_X_DOWN ),   MN( SPR_BTWDN_MONO_RAMP_Y_DOWN ), MN( SPR_BTWDN_MONO_RAMP_X_UP    ), MN( SPR_BTWDN_MONO_RAMP_Y_UP    ),
      MN( SPR_BTWDN_MGLV_X_SLOPE_UP  ),   MN( SPR_BTWDN_MGLV_Y_SLOPE_UP  ), MN( SPR_BTWDN_MGLV_X_SLOPE_DOWN ), MN( SPR_BTWDN_MGLV_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_MGLV_RAMP_X_DOWN ),   MN( SPR_BTWDN_MGLV_RAMP_Y_DOWN ), MN( SPR_BTWDN_MGLV_RAMP_X_UP    ), MN( SPR_BTWDN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 334 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_wood_middle[]`[static]`

Initial value:

     {
      MN( SPR_BTWDN_RAIL_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_RAIL_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_ROAD_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_ROAD_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MONO_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MONO_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MGLV_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MGLV_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 323 of file bridge_land.h.