Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:

### - l -

- la_text : gamelog.cpp
- LandscapeID : landscape_type.h
- LandscapeType : landscape_type.h
- LANG_DIR : fileio_type.h
- LargeWorldCallback() : screenshot.cpp
- last_array_index : saveload.cpp
- LAST_GRF_SLOT : fios.h
- lastof : stdafx.h
- lengthof : stdafx.h
- LEVEL_WIDTH : settings_gui.cpp
- LG_ORIGINAL : genworld.h
- LG_TERRAGENESIS : genworld.h
- LiftHasDestination() : town_map.h
- linear_interpolate() : tgp.cpp
- ListPositionOfEngine() : newgrf_engine.h , newgrf_engine.cpp
- Load_ANIT() : animated_tile_sl.cpp
- Load_ECMY() : economy_sl.cpp
- load_intlist() : settings.cpp
- Load_SIGN() : signs_sl.cpp
- Load_VEHS() : vehicle_sl.cpp
- LoadChunk() : oldloader.cpp , oldloader.h
- LoadFromConfig() : settings.cpp , settings_func.h
- LoadFromHighScore() : highscore.h , highscore.cpp
- LoadHeightmap() : heightmap.cpp , heightmap.h
- LoadLibraryList() : win32.h , win32.cpp
- LoadMovieForMIDIFile() : qtmidi.cpp
- LoadSettings() : settings.cpp
- LoadSettingsGlobList() : settings.cpp
- LoadStringWidthTable() : gfx.cpp , gfx_func.h
- LoadUnloadStation() : economy_func.h , economy.cpp
- LoadUnloadVehicle() : economy.cpp
- LocalGetWindowPlacement() : window.cpp
- lookup_manyofmany() : settings.cpp
- lookup_oneofmany() : settings.cpp
- LookupWithBuildOnSlopes() : ai_road.cpp
- LookupWithoutBuildOnSlopes() : ai_road.cpp
- LowestSnowLine() : landscape.cpp , landscape.h