# ai_sl.cpp File Reference

Handles the saveload part of the AIs. More...

`#include "../stdafx.h"`
`#include "../company_base.h"`
`#include "../company_func.h"`
`#include "../debug.h"`
`#include "saveload.h"`
`#include "../string_func.h"`
`#include "../ai/ai.hpp"`
`#include "../ai/ai_config.hpp"`
`#include "../network/network.h"`
`#include "../ai/ai_instance.hpp"`

Go to the source code of this file.

## Functions
static void | SaveReal_AIPL (int *index_ptr)
static void | Load_AIPL ()
static void | Save_AIPL ()
## Variables
static char | _ai_saveload_name [64]
static int | _ai_saveload_version
static char | _ai_saveload_settings [1024]
static const SaveLoad | _ai_company []
const ChunkHandler | _ai_chunk_handlers []

## Detailed Description

Handles the saveload part of the AIs.

Definition in file ai_sl.cpp.

## Variable Documentation

const ChunkHandler _ai_chunk_handlers[]

Initial value:

     {
      { 'AIPL', Save_AIPL, Load_AIPL, CH_ARRAY | CH_LAST},
    }

const SaveLoad _ai_company[]`[static]`

Initial value:

     {
      SLEG_STR(_ai_saveload_name,        SLE_STRB),
      SLEG_STR(_ai_saveload_settings,    SLE_STRB),
      SLEG_CONDVAR(_ai_saveload_version, SLE_UINT32, 108, SL_MAX_VERSION),

    }

Definition at line 20 of file ai_sl.cpp.