# sound_func.h

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    00001 /* $Id: sound_func.h 11719 2007-12-29 09:24:26Z rubidium $ */
    00002
    00005 #ifndef SOUND_FUNC_H
    00006 #define SOUND_FUNC_H
    00007
    00008 #include "sound_type.h"
    00009 #include "vehicle_type.h"
    00010 #include "tile_type.h"
    00011
    00012 extern MusicFileSettings msf;
    00013
    00014 bool SoundInitialize(const char *filename);
    00015 uint GetNumOriginalSounds();
    00016
    00017 void SndPlayTileFx(SoundFx sound, TileIndex tile);
    00018 void SndPlayVehicleFx(SoundFx sound, const Vehicle *v);
    00019 void SndPlayFx(SoundFx sound);
    00020 void SndCopyToPool();
    00021
    00022 #endif /* SOUND_FUNC_H */