Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:

### - w -

- w : FindNearbyStationContext
- wagon_btnstate : ReplaceVehicleWindow
- wagon_speed_limits : VehicleSettings
- wait_for_pbs_path : PathfinderSettings
- wait_oneway_signal : PathfinderSettings
- wait_twoway_signal : PathfinderSettings
- Warning() : AILog
- was_cargo_delivered : Industry
- water_borders : GameCreationSettings
- WAYPOINT_INVALID : AIWaypoint
- wheel : CursorVars
- widget : Window
- widget_count : Window
- widgets : WindowDesc
- width : ViewPort , ResizeInfo , Window , SpriteLoader::Sprite
- Window() : Window
- window_class : Window
- window_number : Window
- window_snap_radius : GUISettings
- window_soft_limit : GUISettings
- WindowDesc() : WindowDesc
- windows_paletted : GRFConfig
- WriteEnumT() : DumpTarget
- WriteIndent() : DumpTarget
- WriteLine() : DumpTarget
- writer : SaveLoadFormat
- WriteStructT() : DumpTarget
- WriteTile() : DumpTarget
- WriteValue() : DumpTarget