Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:

### - b -

- BackupVehicleOrders() : order_cmd.cpp , order_func.h
- BASE_DIR : fileio_type.h
- BB_HEIGHT_UNDER_BRIDGE : viewport_type.h
- BB_Z_SEPARATOR : viewport_type.h
- BEGIN_TILE_LOOP : map_func.h
- BigMulS() : economy.cpp
- BigMulSU() : economy.cpp
- block_mode : saveload.cpp
- BmpRead1() : bmp.cpp
- BmpRead24() : bmp.cpp
- BmpRead4() : bmp.cpp
- BmpRead4Rle() : bmp.cpp
- BmpRead8() : bmp.cpp
- BmpRead8Rle() : bmp.cpp
- Borders : landscape_type.h
- BridgeID : ai_types.hpp
- BridgePieces : bridge.h
- BridgeType : ai_types.hpp
- BringWindowToFront() : window.cpp
- BringWindowToFrontById() : window.cpp , window_gui.h
- BSWAP16() : bitmath_func.hpp
- BSWAP32() : bitmath_func.hpp
- buf : saveload.cpp
- buf_ori : saveload.cpp
- bufe : saveload.cpp
- bufsize : saveload.cpp
- BuildCurrencyDropdown() : currency.cpp , currency.h
- BuildDepotVehicleList() : vehiclelist.cpp
- BuildIndustriesLegend() : industry.h , smallmap_gui.cpp
- BUILDING_IS_HISTORICAL : town.h
- BUILDING_IS_PROTECTED : town.h
- BuildRailClick_AutoRail() : rail_gui.cpp
- BuildRailClick_AutoSignals() : rail_gui.cpp
- BuildRailClick_Bridge() : rail_gui.cpp
- BuildRailClick_Convert() : rail_gui.cpp
- BuildRailClick_Demolish() : rail_gui.cpp
- BuildRailClick_Depot() : rail_gui.cpp
- BuildRailClick_E() : rail_gui.cpp
- BuildRailClick_N() : rail_gui.cpp
- BuildRailClick_NE() : rail_gui.cpp
- BuildRailClick_NW() : rail_gui.cpp
- BuildRailClick_Remove() : rail_gui.cpp
- BuildRailClick_Station() : rail_gui.cpp
- BuildRailClick_Tunnel() : rail_gui.cpp
- BuildRailClick_Waypoint() : rail_gui.cpp
- BuildReplacementVehicle() : autoreplace_cmd.cpp
- BuildRoadClick_AutoRoad() : road_gui.cpp
- BuildRoadClick_OneWay() : road_gui.cpp
- BuildRoadClick_X_Dir() : road_gui.cpp
- BuildRoadClick_Y_Dir() : road_gui.cpp
- BuildSignalWidgets : rail_gui.cpp
- BuildTownHouse() : town_cmd.cpp
- BuildWithFullPath() : fileio.cpp