# 8bpp_simple.hpp

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    00001 /* $Id: 8bpp_simple.hpp 12971 2008-05-06 15:11:33Z rubidium $ */
    00002
    00005 #ifndef BLITTER_8BPP_SIMPLE_HPP
    00006 #define BLITTER_8BPP_SIMPLE_HPP
    00007
    00008 #include "8bpp_base.hpp"
    00009 #include "factory.hpp"
    00010
    00011 class Blitter_8bppSimple : public Blitter_8bppBase {
    00012 public:
    00013   /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
    00014   /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
    00015
    00016   /* virtual */ const char *GetName() { return "8bpp-simple"; }
    00017 };
    00018
    00019 class FBlitter_8bppSimple: public BlitterFactory<FBlitter_8bppSimple> {
    00020 public:
    00021   /* virtual */ const char *GetName() { return "8bpp-simple"; }
    00022   /* virtual */ const char *GetDescription() { return "8bpp Simple Blitter (relative slow, but never wrong)"; }
    00023   /* virtual */ Blitter *CreateInstance() { return new Blitter_8bppSimple(); }
    00024 };
    00025
    00026 #endif /* BLITTER_8BPP_SIMPLE_HPP */