# ai_types.hpp

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    00001 /* $Id: ai_types.hpp 16511 2009-06-03 18:55:45Z rubidium $ */
    00002
    00074 #ifndef AI_TYPES_HPP
    00075 #define AI_TYPES_HPP
    00076
    00077 #include "../../core/overflowsafe_type.hpp"
    00078 #include "../../company_type.h"
    00079
    00080 /* Define all types here, so we don't have to include the whole _type.h maze */
    00081 typedef uint BridgeType;
    00082 typedef byte CargoID;
    00083 class CommandCost;
    00084 typedef uint16 EngineID;
    00085 typedef uint16 GroupID;
    00086 typedef uint16 IndustryID;
    00087 typedef uint8 IndustryType;
    00088 typedef OverflowSafeInt64 Money;
    00089 typedef uint16 SignID;
    00090 typedef uint16 StationID;
    00091 typedef uint16 StringID;
    00092 typedef uint32 TileIndex;
    00093 typedef uint16 TownID;
    00094 typedef uint16 VehicleID;
    00095 typedef uint16 WaypointID;
    00096
    00097 /* Types we defined ourself, as the OpenTTD core doesn't have them (yet) */
    00098 typedef uint AIErrorType;
    00099 typedef BridgeType BridgeID;
    00100 typedef uint16 SubsidyID;
    00101
    00102 #ifndef _SQUIRREL_H_
    00103 /* Life becomes easier when we can tell about a function it needs the VM, but
    00104  *  without really including 'squirrel.h'. */
    00105 typedef struct SQVM *HSQUIRRELVM;
    00106 typedef int SQInteger;
    00107 typedef struct SQObject HSQOBJECT;
    00108 #endif
    00109
    00110 #endif /* AI_TYPES_HPP */