# station_func.h

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    00001 /* $Id: station_func.h 15073 2009-01-13 20:43:53Z peter1138 $ */
    00002
    00005 #ifndef STATION_FUNC_H
    00006 #define STATION_FUNC_H
    00007
    00008 #include "station_type.h"
    00009 #include "sprite.h"
    00010 #include "oldpool.h"
    00011 #include "rail_type.h"
    00012 #include "road_type.h"
    00013 #include "tile_type.h"
    00014 #include "cargo_type.h"
    00015 #include "vehicle_type.h"
    00016 #include "core/smallvec_type.hpp"
    00017
    00018 void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
    00019
    00020 typedef SmallVector<Station*, 1> StationList;
    00021 void FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod, StationList *stations);
    00022
    00023 void ShowStationViewWindow(StationID station);
    00024 void UpdateAllStationVirtCoord();
    00025
    00026 void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad);
    00027 void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad);
    00028
    00029 const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx);
    00030 void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image);
    00031
    00032 bool HasStationInUse(StationID station, CompanyID company);
    00033
    00034 RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type);
    00035 uint GetNumRoadStops(const Station *st, RoadStopType type);
    00036 RoadStop * AllocateRoadStop();
    00037
    00038 void ClearSlot(Vehicle *v);
    00039
    00040 void DeleteOilRig(TileIndex t);
    00041
    00042 /* Check if a rail station tile is traversable. */
    00043 bool IsStationTileBlocked(TileIndex tile);
    00044
    00045 /* Check if a rail station tile is electrifiable. */
    00046 bool IsStationTileElectrifiable(TileIndex tile);
    00047
    00048 void UpdateAirportsNoise();
    00049
    00050 #endif /* STATION_FUNC_H */