# ai_gamesettings.hpp

Go to the documentation of this file.

    00001 /* $Id: ai_gamesettings.hpp 15410 2009-02-08 12:25:13Z rubidium $ */
    00002
    00005 #ifndef AI_GAMESETTINGS_HPP
    00006 #define AI_GAMESETTINGS_HPP
    00007
    00008 #include "ai_object.hpp"
    00009 #include "ai_vehicle.hpp"
    00010
    00031 class AIGameSettings : public AIObject {
    00032 public:
    00033   static const char *GetClassName() { return "AIGameSettings"; }
    00034
    00044   static bool IsValid(const char *setting);
    00045
    00057   static int32 GetValue(const char *setting);
    00058
    00064   static bool IsDisabledVehicleType(AIVehicle::VehicleType vehicle_type);
    00065 };
    00066
    00067 #endif /* AI_GAMESETTINGS_HPP */