# waypoint_cmd.cpp

    00001 /* $Id: waypoint_cmd.cpp 15711 2009-03-14 18:16:29Z rubidium $ */
    00002
    00005 #include "stdafx.h"
    00006
    00007 #include "command_func.h"
    00008 #include "landscape.h"
    00009 #include "economy_func.h"
    00010 #include "bridge_map.h"
    00011 #include "town.h"
    00012 #include "waypoint.h"
    00013 #include "yapf/yapf.h"
    00014 #include "strings_func.h"
    00015 #include "gfx_func.h"
    00016 #include "functions.h"
    00017 #include "window_func.h"
    00018 #include "date_func.h"
    00019 #include "vehicle_func.h"
    00020 #include "string_func.h"
    00021 #include "company_func.h"
    00022 #include "newgrf_station.h"
    00023 #include "viewport_func.h"
    00024 #include "train.h"
    00025
    00026 #include "table/strings.h"
    00027
    00031 void UpdateWaypointSign(Waypoint *wp)
    00032 {
    00033   Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
    00034   SetDParam(0, wp->index);
    00035   UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT);
    00036 }
    00037
    00041 void RedrawWaypointSign(const Waypoint *wp)
    00042 {
    00043   MarkAllViewportsDirty(
    00044     wp->sign.left - 6,
    00045     wp->sign.top,
    00046     wp->sign.left + (wp->sign.width_1 << 2) + 12,
    00047     wp->sign.top + 48);
    00048 }
    00049
    00054 static void MakeDefaultWaypointName(Waypoint *wp)
    00055 {
    00056   uint32 used = 0; // bitmap of used waypoint numbers, sliding window with 'next' as base
    00057   uint32 next = 0; // first waypoint number in the bitmap
    00058   WaypointID idx = 0; // index where we will stop
    00059
    00060   wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index;
    00061
    00062   /* Find first unused waypoint number belonging to this town. This can never fail,
    00063    * as long as there can be at most 65535 waypoints in total.
    00064    *
    00065    * This does 'n * m' search, but with 32bit 'used' bitmap, it needs at most 'n * (1 + ceil(m / 32))'
    00066    * steps (n - number of waypoints in pool, m - number of waypoints near this town).
    00067    * Usually, it needs only 'n' steps.
    00068    *
    00069    * If it wasn't using 'used' and 'idx', it would just search for increasing 'next',
    00070    * but this way it is faster */
    00071
    00072   WaypointID cid = 0; // current index, goes to GetWaypointPoolSize()-1, then wraps to 0
    00073   do {
    00074     Waypoint *lwp = GetWaypoint(cid);
    00075
    00076     /* check only valid waypoints... */
    00077     if (lwp->IsValid() && wp != lwp) {
    00078       /* only waypoints with 'generic' name within the same city */
    00079       if (lwp->name == NULL && lwp->town_index == wp->town_index) {
    00080         /* if lwp->town_cn < next, uint will overflow to '+inf' */
    00081         uint i = (uint)lwp->town_cn - next;
    00082
    00083         if (i < 32) {
    00084           SetBit(used, i); // update bitmap
    00085           if (i == 0) {
    00086             /* shift bitmap while the lowest bit is '1';
    00087              * increase the base of the bitmap too */
    00088             do {
    00089               used >>= 1;
    00090               next++;
    00091             } while (HasBit(used, 0));
    00092             /* when we are at 'idx' again at end of the loop and
    00093              * 'next' hasn't changed, then no waypoint had town_cn == next,
    00094              * so we can safely use it */
    00095             idx = cid;
    00096           }
    00097         }
    00098       }
    00099     }
    00100
    00101     cid++;
    00102     if (cid == GetWaypointPoolSize()) cid = 0; // wrap to zero...
    00103   } while (cid != idx);
    00104
    00105   wp->town_cn = (uint16)next; // set index...
    00106   wp->name = NULL; // ... and use generic name
    00107 }
    00108
    00113 static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
    00114 {
    00115   Waypoint *wp, *best = NULL;
    00116   uint thres = 8;
    00117
    00118   FOR_ALL_WAYPOINTS(wp) {
    00119     if (wp->deleted && wp->owner == _current_company) {
    00120       uint cur_dist = DistanceManhattan(tile, wp->xy);
    00121
    00122       if (cur_dist < thres) {
    00123         thres = cur_dist;
    00124         best = wp;
    00125       }
    00126     }
    00127   }
    00128
    00129   return best;
    00130 }
    00131
    00142 CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
    00143 {
    00144   Waypoint *wp;
    00145   Slope tileh;
    00146   Axis axis;
    00147
    00148   /* if custom gfx are used, make sure it is within bounds */
    00149   if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR;
    00150
    00151   if (!IsTileType(tile, MP_RAILWAY) ||
    00152       GetRailTileType(tile) != RAIL_TILE_NORMAL || (
    00153         (axis = AXIS_X, GetTrackBits(tile) != TRACK_BIT_X) &&
    00154         (axis = AXIS_Y, GetTrackBits(tile) != TRACK_BIT_Y)
    00155       )) {
    00156     return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
    00157   }
    00158
    00159   Owner owner = GetTileOwner(tile);
    00160   if (!CheckOwnership(owner)) return CMD_ERROR;
    00161   if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
    00162
    00163   tileh = GetTileSlope(tile, NULL);
    00164   if (tileh != SLOPE_FLAT &&
    00165       (!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) {
    00166     return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
    00167   }
    00168
    00169   if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
    00170
    00171   /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
    00172   wp = FindDeletedWaypointCloseTo(tile);
    00173   if (wp == NULL && !Waypoint::CanAllocateItem()) return CMD_ERROR;
    00174
    00175   if (flags & DC_EXEC) {
    00176     if (wp == NULL) {
    00177       wp = new Waypoint(tile);
    00178
    00179       wp->town_index = INVALID_TOWN;
    00180       wp->name = NULL;
    00181       wp->town_cn = 0;
    00182     } else {
    00183       /* Move existing (recently deleted) waypoint to the new location */
    00184
    00185       /* First we update the destination for all vehicles that
    00186        * have the old waypoint in their orders. */
    00187       Vehicle *v;
    00188       FOR_ALL_VEHICLES(v) {
    00189         if (v->type == VEH_TRAIN &&
    00190             v->First() == v &&
    00191             v->current_order.IsType(OT_GOTO_WAYPOINT) &&
    00192             v->dest_tile == wp->xy) {
    00193           v->dest_tile = tile;
    00194         }
    00195       }
    00196
    00197       RedrawWaypointSign(wp);
    00198       wp->xy = tile;
    00199       InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
    00200     }
    00201     wp->owner = owner;
    00202
    00203     const StationSpec *statspec;
    00204
    00205     bool reserved = HasBit(GetTrackReservation(tile), AxisToTrack(axis));
    00206     MakeRailWaypoint(tile, owner, axis, GetRailType(tile), wp->index);
    00207     SetDepotWaypointReservation(tile, reserved);
    00208     MarkTileDirtyByTile(tile);
    00209
    00210     statspec = GetCustomStationSpec(STAT_CLASS_WAYP, p1);
    00211
    00212     if (statspec != NULL) {
    00213       wp->stat_id = p1;
    00214       wp->grfid = statspec->grffile->grfid;
    00215       wp->localidx = statspec->localidx;
    00216     } else {
    00217       /* Specified custom graphics do not exist, so use default. */
    00218       wp->stat_id = 0;
    00219       wp->grfid = 0;
    00220       wp->localidx = 0;
    00221     }
    00222
    00223     wp->deleted = 0;
    00224     wp->build_date = _date;
    00225
    00226     if (wp->town_index == INVALID_TOWN) MakeDefaultWaypointName(wp);
    00227
    00228     UpdateWaypointSign(wp);
    00229     RedrawWaypointSign(wp);
    00230     YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis));
    00231   }
    00232
    00233   return CommandCost(EXPENSES_CONSTRUCTION, _price.build_train_depot);
    00234 }
    00235
    00243 CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove)
    00244 {
    00245   Waypoint *wp;
    00246
    00247   /* Make sure it's a waypoint */
    00248   if (!IsRailWaypointTile(tile) ||
    00249       (!CheckTileOwnership(tile) && _current_company != OWNER_WATER) ||
    00250       !EnsureNoVehicleOnGround(tile)) {
    00251     return CMD_ERROR;
    00252   }
    00253
    00254   if (flags & DC_EXEC) {
    00255     Track track = GetRailWaypointTrack(tile);
    00256     wp = GetWaypointByTile(tile);
    00257
    00258     wp->deleted = 30; // let it live for this many days before we do the actual deletion.
    00259     RedrawWaypointSign(wp);
    00260
    00261     Vehicle *v = NULL;
    00262     if (justremove) {
    00263       TrackBits tracks = GetRailWaypointBits(tile);
    00264       bool reserved = GetDepotWaypointReservation(tile);
    00265       MakeRailNormal(tile, wp->owner, tracks, GetRailType(tile));
    00266       if (reserved) SetTrackReservation(tile, tracks);
    00267       MarkTileDirtyByTile(tile);
    00268     } else {
    00269       if (GetDepotWaypointReservation(tile)) {
    00270         v = GetTrainForReservation(tile, track);
    00271         if (v != NULL) FreeTrainTrackReservation(v);
    00272       }
    00273       DoClearSquare(tile);
    00274       AddTrackToSignalBuffer(tile, track, wp->owner);
    00275     }
    00276     YapfNotifyTrackLayoutChange(tile, track);
    00277     if (v != NULL) TryPathReserve(v, true);
    00278   }
    00279
    00280   return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_train_depot);
    00281 }
    00282
    00291 CommandCost CmdRemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
    00292 {
    00293   return RemoveTrainWaypoint(tile, flags, true);
    00294 }
    00295
    00296 static bool IsUniqueWaypointName(const char *name)
    00297 {
    00298   const Waypoint *wp;
    00299
    00300   FOR_ALL_WAYPOINTS(wp) {
    00301     if (wp->name != NULL && strcmp(wp->name, name) == 0) return false;
    00302   }
    00303
    00304   return true;
    00305 }
    00306
    00315 CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
    00316 {
    00317   if (!IsValidWaypointID(p1)) return CMD_ERROR;
    00318
    00319   Waypoint *wp = GetWaypoint(p1);
    00320   if (!CheckOwnership(wp->owner)) return CMD_ERROR;
    00321
    00322   bool reset = StrEmpty(text);
    00323
    00324   if (!reset) {
    00325     if (strlen(text) >= MAX_LENGTH_WAYPOINT_NAME_BYTES) return CMD_ERROR;
    00326     if (!IsUniqueWaypointName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
    00327   }
    00328
    00329   if (flags & DC_EXEC) {
    00330     free(wp->name);
    00331
    00332     if (reset) {
    00333       MakeDefaultWaypointName(wp); // sets wp->name = NULL
    00334     } else {
    00335       wp->name = strdup(text);
    00336     }
    00337
    00338     UpdateWaypointSign(wp);
    00339     MarkWholeScreenDirty();
    00340   }
    00341   return CommandCost();
    00342 }