# bridge_land.h File Reference

This file contains all the sprites for bridges It consists of a number of arrays. More...

Go to the source code of this file.

## Defines
#define | MN(a) {a, PAL_NONE}
#define | MR(a) {a, PALETTE_TO_STRUCT_RED}
#define | MW(a) {a, PALETTE_TO_STRUCT_WHITE}
#define | MC(a) {a, PALETTE_TO_STRUCT_CONCRETE}
#define | MBR(y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd) {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, NULL, 0}
| Describes the data that defines each bridge in the game.
## Variables
static const PalSpriteID | _bridge_sprite_table_4_0 []
static const PalSpriteID | _bridge_sprite_table_4_1 []
static const PalSpriteID | _bridge_sprite_table_4_2 []
static const PalSpriteID | _bridge_sprite_table_4_3 []
static const PalSpriteID | _bridge_sprite_table_4_4 []
static const PalSpriteID | _bridge_sprite_table_4_5 []
static const PalSpriteID | _bridge_sprite_table_4_6 []
static const PalSpriteID | _bridge_sprite_table_5_0 []
static const PalSpriteID | _bridge_sprite_table_5_1 []
static const PalSpriteID | _bridge_sprite_table_5_2 []
static const PalSpriteID | _bridge_sprite_table_5_3 []
static const PalSpriteID | _bridge_sprite_table_5_4 []
static const PalSpriteID | _bridge_sprite_table_5_5 []
static const PalSpriteID | _bridge_sprite_table_5_6 []
static const PalSpriteID | _bridge_sprite_table_6_0 []
static const PalSpriteID | _bridge_sprite_table_6_1 []
static const PalSpriteID | _bridge_sprite_table_6_2 []
static const PalSpriteID | _bridge_sprite_table_6_3 []
static const PalSpriteID | _bridge_sprite_table_7_0 []
static const PalSpriteID | _bridge_sprite_table_7_1 []
static const PalSpriteID | _bridge_sprite_table_7_2 []
static const PalSpriteID | _bridge_sprite_table_7_3 []
static const PalSpriteID | _bridge_sprite_table_8_0 []
static const PalSpriteID | _bridge_sprite_table_8_1 []
static const PalSpriteID | _bridge_sprite_table_8_2 []
static const PalSpriteID | _bridge_sprite_table_8_3 []
static const PalSpriteID | _bridge_sprite_table_wood_middle []
static const PalSpriteID | _bridge_sprite_table_wood_heads []
static const PalSpriteID | _bridge_sprite_table_concrete_middle []
static const PalSpriteID | _bridge_sprite_table_concrete_heads []
static const PalSpriteID | _bridge_sprite_table_archgirder_middle []
static const PalSpriteID | _bridge_sprite_table_archgirder_heads []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_A []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_B []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_C []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_D []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_E []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_F []
static const PalSpriteID | _bridge_sprite_table_concrete_suspended_heads []
static const PalSpriteID | _bridge_sprite_table_9_0 []
static const PalSpriteID | _bridge_sprite_table_10_0 []
static const PalSpriteID | _bridge_sprite_table_10_1 []
static const PalSpriteID | _bridge_sprite_table_10_2 []
static const PalSpriteID | _bridge_sprite_table_11_0 []
static const PalSpriteID | _bridge_sprite_table_11_1 []
static const PalSpriteID | _bridge_sprite_table_11_2 []
static const PalSpriteID | _bridge_sprite_table_12_0 []
static const PalSpriteID | _bridge_sprite_table_12_1 []
static const PalSpriteID | _bridge_sprite_table_12_2 []
static const PalSpriteID *const | _bridge_sprite_table_archgirder []
static const PalSpriteID *const | _bridge_sprite_table_4 []
static const PalSpriteID *const | _bridge_sprite_table_5 []
static const PalSpriteID *const | _bridge_sprite_table_concrete_suspended []
static const PalSpriteID *const | _bridge_sprite_table_6 []
static const PalSpriteID *const | _bridge_sprite_table_7 []
static const PalSpriteID *const | _bridge_sprite_table_8 []
static const PalSpriteID *const | _bridge_sprite_table_wood []
static const PalSpriteID *const | _bridge_sprite_table_concrete []
static const PalSpriteID *const | _bridge_sprite_table_9 []
static const PalSpriteID *const | _bridge_sprite_table_10 []
static const PalSpriteID *const | _bridge_sprite_table_11 []
static const PalSpriteID *const | _bridge_sprite_table_12 []
static const PalSpriteID *const *const | _bridge_sprite_table [MAX_BRIDGES]
const BridgeSpec | _orig_bridge []

## Detailed Description

This file contains all the sprites for bridges It consists of a number of arrays.

- _bridge_sprite_table_n_m. Defines all the sprites of a bridge besides the pylons. n defines the number of the bridge type, m the number of the section. the highest m for each bridge set defines the heads.
  Sprites for middle secionts are arranged in groups of four, the elements are:
  1. Element containing the track. This element is logically behind the vehicle.
  2. Element containing the structure that is logically between the vehicle and the camera
  3. Element containing the pylons.
  First group is for railway in X direction, second for railway in Y direction, two groups each follow for road, monorail and maglev

  Elements for heads are arranged in groups of eight:

  1. X direction, north end, flat
  2. Y direction, north end, flat
  3. X direction, south end, flat
  4. Y direction, south end, flat
  5. X direction, north end, sloped
  6. Y direction, north end, sloped
  7. X direction, south end, sloped
  8. Y direction, south end, sloped
  This is repeated 4 times, for rail, road, monorail, maglev

Definition in file bridge_land.h.

## Define Documentation

#define MBR | ( | y,
|  | mnl,
|  | mxl,
|  | p,
|  | mxs,
|  | spr,
|  | plt,
|  | dsc,
|  | nrl,
|  | nrd |  | ) | {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, NULL, 0}

Describes the data that defines each bridge in the game.

Parameters:

  | y | year of availablity
  | mnl | minimum length
  | mxl | maximum length
  | p | price
  | mxs | maximum speed allowed
  | spr | sprite to use in purchase GUI
  | plt | palette for the sprite in purchase GUI
  | dsc | description of the bridge in purchase GUI
  | nrl | description of the rail bridge in query tool
  | nrd | description of the road bridge in query tool

Definition at line 728 of file bridge_land.h.

## Variable Documentation

const PalSpriteID* const* const _bridge_sprite_table[MAX_BRIDGES]`[static]`

Initial value:

     {
      _bridge_sprite_table_wood,
      _bridge_sprite_table_concrete,
      _bridge_sprite_table_archgirder,
      _bridge_sprite_table_concrete_suspended,
      _bridge_sprite_table_4,
      _bridge_sprite_table_5,
      _bridge_sprite_table_6,
      _bridge_sprite_table_7,
      _bridge_sprite_table_8,
      _bridge_sprite_table_9,
      _bridge_sprite_table_10,
      _bridge_sprite_table_11,
      _bridge_sprite_table_12
    }

Definition at line 700 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_10[]`[static]`

Initial value:

     {
      _bridge_sprite_table_10_0,
      _bridge_sprite_table_10_1,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_10_2,
      _bridge_sprite_table_4_6,
    }

Definition at line 670 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_0[]`[static]`

Initial value:

     {
      {  0xA0B, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PAL_NONE }, {  0xA01, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PAL_NONE }, {  0xA02, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 471 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_1[]`[static]`

Initial value:

     {
      {  0xA09, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0E, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0F, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA14, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA15, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1A, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1B, PAL_NONE }, {  0x9FF, PAL_NONE }, {  0xA05, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA20, PAL_NONE }, {  0xA04, PAL_NONE }, {  0xA08, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 482 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_10_2[]`[static]`

Initial value:

     {
      {  0xA0A, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0D, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA10, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA13, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA16, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA19, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1C, PAL_NONE }, {  0xA00, PAL_NONE }, {  0xA06, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1F, PAL_NONE }, {  0xA03, PAL_NONE }, {  0xA07, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 493 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_11[]`[static]`

Initial value:

     {
      _bridge_sprite_table_11_0,
      _bridge_sprite_table_11_1,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_11_2,
      _bridge_sprite_table_5_6,
    }

Definition at line 680 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_0[]`[static]`

Initial value:

     {
      {  0xA0B, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PALETTE_TO_STRUCT_YELLOW }, {     0xA01, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PALETTE_TO_STRUCT_YELLOW }, {     0xA02, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 504 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_1[]`[static]`

Initial value:

     {
      {  0xA09, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0E, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0F, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA14, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA15, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1A, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1B, PALETTE_TO_STRUCT_YELLOW }, {     0x9FF, PALETTE_TO_STRUCT_YELLOW }, {     0xA05, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA20, PALETTE_TO_STRUCT_YELLOW }, {     0xA04, PALETTE_TO_STRUCT_YELLOW }, {     0xA08, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 515 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_11_2[]`[static]`

Initial value:

     {
      {  0xA0A, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA0D, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA10, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA13, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA16, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA19, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1C, PALETTE_TO_STRUCT_YELLOW }, {     0xA00, PALETTE_TO_STRUCT_YELLOW }, {     0xA06, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0xA1F, PALETTE_TO_STRUCT_YELLOW }, {     0xA03, PALETTE_TO_STRUCT_YELLOW }, {     0xA07, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 526 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_12[]`[static]`

Initial value:

     {
      _bridge_sprite_table_12_0,
      _bridge_sprite_table_12_1,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_12_2,
      _bridge_sprite_table_concrete_suspended_heads,
    }

Definition at line 690 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_0[]`[static]`

Initial value:

     {
      {  0xA0B, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA0C, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA11, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA12, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA17, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA18, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1D, PALETTE_TO_STRUCT_GREY }, {     0xA01, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0xA1E, PALETTE_TO_STRUCT_GREY }, {     0xA02, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 537 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_1[]`[static]`

Initial value:

     {
      {  0xA09, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA0E, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA0F, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA14, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA15, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1A, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1B, PALETTE_TO_STRUCT_GREY }, {     0x9FF, PALETTE_TO_STRUCT_GREY }, {     0xA05, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA20, PALETTE_TO_STRUCT_GREY }, {     0xA04, PALETTE_TO_STRUCT_GREY }, {     0xA08, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
    }

Definition at line 548 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_12_2[]`[static]`

Initial value:

     {
      {  0xA0A, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA0D, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA10, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA13, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA16, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA19, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1C, PALETTE_TO_STRUCT_GREY }, {     0xA00, PALETTE_TO_STRUCT_GREY }, {     0xA06, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
      {  0xA1F, PALETTE_TO_STRUCT_GREY }, {     0xA03, PALETTE_TO_STRUCT_GREY }, {     0xA07, PALETTE_TO_STRUCT_GREY }, {       0x0, PAL_NONE },
    }

Definition at line 559 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_4[]`[static]`

Initial value:

     {
      _bridge_sprite_table_4_0,
      _bridge_sprite_table_4_1,
      _bridge_sprite_table_4_2,
      _bridge_sprite_table_4_3,
      _bridge_sprite_table_4_4,
      _bridge_sprite_table_4_5,
      _bridge_sprite_table_4_6,
    }

Definition at line 580 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_0[]`[static]`

Initial value:

     {
      {  0x9A9, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A5, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99D, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x995, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F2, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10EE, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111A, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1116, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 31 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_1[]`[static]`

Initial value:

     {
      {  0x9AA, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A6, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99E, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x996, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F3, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10EF, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111B, PAL_NONE }, {  0x9A0, PAL_NONE }, {  0x9B2, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1117, PAL_NONE }, {  0x998, PAL_NONE }, {  0x9AE, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 42 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_2[]`[static]`

Initial value:

     {
      {  0x9AC, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A8, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A2, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x99A, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F5, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F1, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111D, PAL_NONE }, {  0x9A4, PAL_NONE }, {  0x9B4, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1119, PAL_NONE }, {  0x99C, PAL_NONE }, {  0x9B0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 53 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_3[]`[static]`

Initial value:

     {
      {  0x9AB, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A7, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9A1, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x999, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F4, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F0, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111C, PAL_NONE }, {  0x9A3, PAL_NONE }, {  0x9B3, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1118, PAL_NONE }, {  0x99B, PAL_NONE }, {  0x9AF, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 64 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_4[]`[static]`

Initial value:

     {
      {  0x9B6, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B5, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B8, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9B7, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F7, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F6, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111F, PAL_NONE }, {  0x9BA, PAL_NONE }, {  0x9BC, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x111E, PAL_NONE }, {  0x9B9, PAL_NONE }, {  0x9BB, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 75 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_5[]`[static]`

Initial value:

     {
      {  0x9BD, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9BE, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9BF, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9C0, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F8, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10F9, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1120, PAL_NONE }, {  0x9C1, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1121, PAL_NONE }, {  0x9C2, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 86 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_4_6[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PAL_NONE }, {  0x990, PAL_NONE }, {  0x98D, PAL_NONE }, {  0x98F, PAL_NONE },
      {  0x992, PAL_NONE }, {  0x994, PAL_NONE }, {  0x991, PAL_NONE }, {  0x993, PAL_NONE },
      { 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
      { 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
      { 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
      { 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
    }

Definition at line 97 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_5[]`[static]`

Initial value:

     {
      _bridge_sprite_table_5_0,
      _bridge_sprite_table_5_1,
      _bridge_sprite_table_5_2,
      _bridge_sprite_table_5_3,
      _bridge_sprite_table_5_4,
      _bridge_sprite_table_5_5,
      _bridge_sprite_table_5_6,
    }

Definition at line 590 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_0[]`[static]`

Initial value:

     {
      {  0x9A9, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x9A5, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x99D, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      {  0x995, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x10F2, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x10EE, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x111A, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
      { 0x1116, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, {  0x0, PAL_NONE },
    }

Definition at line 108 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_1[]`[static]`

Initial value:

     {
      {  0x9AA, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A6, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x99E, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x996, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F3, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10EF, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111B, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1117, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 119 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_2[]`[static]`

Initial value:

     {
      {  0x9AC, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A8, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A2, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x99A, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F5, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F1, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111D, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1119, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 130 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_3[]`[static]`

Initial value:

     {
      {  0x9AB, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A7, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9A1, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x999, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F4, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F0, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111C, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x1118, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 141 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_4[]`[static]`

Initial value:

     {
      {  0x9B6, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B5, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B8, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      {  0x9B7, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F7, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x10F6, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111F, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
      { 0x111E, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE },
    }

Definition at line 152 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_5[]`[static]`

Initial value:

     {
      {  0x9BD, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9BE, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9BF, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      {  0x9C0, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x10F8, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x10F9, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x1120, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
      { 0x1121, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, {       0x0, PAL_NONE }, {       0x0, PAL_NONE },
    }

Definition at line 163 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_5_6[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_YELLOW }, {  0x990, PALETTE_TO_STRUCT_YELLOW }, {  0x98D, PALETTE_TO_STRUCT_YELLOW }, {  0x98F, PALETTE_TO_STRUCT_YELLOW },
      {  0x992, PALETTE_TO_STRUCT_YELLOW }, {  0x994, PALETTE_TO_STRUCT_YELLOW }, {  0x991, PALETTE_TO_STRUCT_YELLOW }, {  0x993, PALETTE_TO_STRUCT_YELLOW },
      { 0x10E7, PALETTE_TO_STRUCT_YELLOW }, { 0x10E9, PALETTE_TO_STRUCT_YELLOW }, { 0x10E6, PALETTE_TO_STRUCT_YELLOW }, { 0x10E8, PALETTE_TO_STRUCT_YELLOW },
      { 0x10EB, PALETTE_TO_STRUCT_YELLOW }, { 0x10ED, PALETTE_TO_STRUCT_YELLOW }, { 0x10EA, PALETTE_TO_STRUCT_YELLOW }, { 0x10EC, PALETTE_TO_STRUCT_YELLOW },
      { 0x110F, PALETTE_TO_STRUCT_YELLOW }, { 0x1111, PALETTE_TO_STRUCT_YELLOW }, { 0x110E, PALETTE_TO_STRUCT_YELLOW }, { 0x1110, PALETTE_TO_STRUCT_YELLOW },
      { 0x1113, PALETTE_TO_STRUCT_YELLOW }, { 0x1115, PALETTE_TO_STRUCT_YELLOW }, { 0x1112, PALETTE_TO_STRUCT_YELLOW }, { 0x1114, PALETTE_TO_STRUCT_YELLOW },
    }

Definition at line 174 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_6[]`[static]`

Initial value:

     {
      _bridge_sprite_table_6_0,
      _bridge_sprite_table_6_1,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_2,
      _bridge_sprite_table_6_3,
    }

Definition at line 610 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_0[]`[static]`

Initial value:

     {
      {  0x9CD, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CE, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D3, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D4, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FC, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FD, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1124, PAL_NONE }, {  0x9D9, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1125, PAL_NONE }, {  0x9DA, PAL_NONE }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 185 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_1[]`[static]`

Initial value:

     {
      {  0x9CB, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D0, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D1, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D6, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FA, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FF, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1122, PAL_NONE }, {  0x9D7, PAL_NONE }, {  0x9DD, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1127, PAL_NONE }, {  0x9DC, PAL_NONE }, {  0x9E0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 196 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_2[]`[static]`

Initial value:

     {
      {  0x9CC, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CF, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D2, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D5, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FB, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FE, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1123, PAL_NONE }, {  0x9D8, PAL_NONE }, {  0x9DE, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1126, PAL_NONE }, {  0x9DB, PAL_NONE }, {  0x9DF, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 207 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_6_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PAL_NONE }, {  0x990, PAL_NONE }, {  0x98D, PAL_NONE }, {  0x98F, PAL_NONE },
      {  0x992, PAL_NONE }, {  0x994, PAL_NONE }, {  0x991, PAL_NONE }, {  0x993, PAL_NONE },
      { 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
      { 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
      { 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
      { 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
    }

Definition at line 218 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_7[]`[static]`

Initial value:

     {
      _bridge_sprite_table_7_0,
      _bridge_sprite_table_7_1,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_2,
      _bridge_sprite_table_7_3,
    }

Definition at line 620 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_0[]`[static]`

Initial value:

     {
      {  0x9CD, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9CE, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D3, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9D4, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FC, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x10FD, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1124, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1125, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, {    0x0, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 229 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_1[]`[static]`

Initial value:

     {
      {  0x9CB, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D0, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D1, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D6, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FA, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FF, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1122, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1127, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
    }

Definition at line 240 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_2[]`[static]`

Initial value:

     {
      {  0x9CC, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9CF, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D2, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      {  0x9D5, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FB, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x10FE, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1123, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
      { 0x1126, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, {       0x0, PAL_NONE },
    }

Definition at line 251 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_7_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_BROWN }, {  0x990, PALETTE_TO_STRUCT_BROWN }, {  0x98D, PALETTE_TO_STRUCT_BROWN }, {  0x98F, PALETTE_TO_STRUCT_BROWN },
      {  0x992, PALETTE_TO_STRUCT_BROWN }, {  0x994, PALETTE_TO_STRUCT_BROWN }, {  0x991, PALETTE_TO_STRUCT_BROWN }, {  0x993, PALETTE_TO_STRUCT_BROWN },
      { 0x10E7, PALETTE_TO_STRUCT_BROWN }, { 0x10E9, PALETTE_TO_STRUCT_BROWN }, { 0x10E6, PALETTE_TO_STRUCT_BROWN }, { 0x10E8, PALETTE_TO_STRUCT_BROWN },
      { 0x10EB, PALETTE_TO_STRUCT_BROWN }, { 0x10ED, PALETTE_TO_STRUCT_BROWN }, { 0x10EA, PALETTE_TO_STRUCT_BROWN }, { 0x10EC, PALETTE_TO_STRUCT_BROWN },
      { 0x110F, PALETTE_TO_STRUCT_BROWN }, { 0x1111, PALETTE_TO_STRUCT_BROWN }, { 0x110E, PALETTE_TO_STRUCT_BROWN }, { 0x1110, PALETTE_TO_STRUCT_BROWN },
      { 0x1113, PALETTE_TO_STRUCT_BROWN }, { 0x1115, PALETTE_TO_STRUCT_BROWN }, { 0x1112, PALETTE_TO_STRUCT_BROWN }, { 0x1114, PALETTE_TO_STRUCT_BROWN },
    }

Definition at line 262 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_8[]`[static]`

Initial value:

     {
      _bridge_sprite_table_8_0,
      _bridge_sprite_table_8_1,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_2,
      _bridge_sprite_table_8_3,
    }

Definition at line 630 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_0[]`[static]`

Initial value:

     {
      {  0x9CD, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9CE, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9D3, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      {  0x9D4, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x10FC, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x10FD, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x1124, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
      { 0x1125, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE }, {      0x0, PAL_NONE },
    }

Definition at line 273 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_1[]`[static]`

Initial value:

     {
      {  0x9CB, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D0, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D1, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D6, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FA, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FF, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1122, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1127, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
    }

Definition at line 284 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_2[]`[static]`

Initial value:

     {
      {  0x9CC, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9CF, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D2, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      {  0x9D5, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FB, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x10FE, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1123, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
      { 0x1126, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, {       0x0, PAL_NONE },
    }

Definition at line 295 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_8_3[]`[static]`

Initial value:

     {
      {  0x986, PAL_NONE }, {  0x988, PAL_NONE }, {  0x985, PAL_NONE }, {  0x987, PAL_NONE },
      {  0x98A, PAL_NONE }, {  0x98C, PAL_NONE }, {  0x989, PAL_NONE }, {  0x98B, PAL_NONE },
      {  0x98E, PALETTE_TO_STRUCT_RED }, {  0x990, PALETTE_TO_STRUCT_RED }, {  0x98D, PALETTE_TO_STRUCT_RED }, {  0x98F, PALETTE_TO_STRUCT_RED },
      {  0x992, PALETTE_TO_STRUCT_RED }, {  0x994, PALETTE_TO_STRUCT_RED }, {  0x991, PALETTE_TO_STRUCT_RED }, {  0x993, PALETTE_TO_STRUCT_RED },
      { 0x10E7, PALETTE_TO_STRUCT_RED }, { 0x10E9, PALETTE_TO_STRUCT_RED }, { 0x10E6, PALETTE_TO_STRUCT_RED }, { 0x10E8, PALETTE_TO_STRUCT_RED },
      { 0x10EB, PALETTE_TO_STRUCT_RED }, { 0x10ED, PALETTE_TO_STRUCT_RED }, { 0x10EA, PALETTE_TO_STRUCT_RED }, { 0x10EC, PALETTE_TO_STRUCT_RED },
      { 0x110F, PALETTE_TO_STRUCT_RED }, { 0x1111, PALETTE_TO_STRUCT_RED }, { 0x110E, PALETTE_TO_STRUCT_RED }, { 0x1110, PALETTE_TO_STRUCT_RED },
      { 0x1113, PALETTE_TO_STRUCT_RED }, { 0x1115, PALETTE_TO_STRUCT_RED }, { 0x1112, PALETTE_TO_STRUCT_RED }, { 0x1114, PALETTE_TO_STRUCT_RED },
    }

Definition at line 306 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_9[]`[static]`

Initial value:

     {
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_9_0,
      _bridge_sprite_table_4_6,
    }

Definition at line 660 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_9_0[]`[static]`

Initial value:

     {
      {  0x9F9, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FA, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FB, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      {  0x9FC, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x110A, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x110B, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1132, PAL_NONE }, {  0x9FD, PAL_NONE }, {  0x9C9, PAL_NONE }, {    0x0, PAL_NONE },
      { 0x1133, PAL_NONE }, {  0x9FE, PAL_NONE }, {  0x9CA, PAL_NONE }, {    0x0, PAL_NONE },
    }

Definition at line 460 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_archgirder[]`[static]`

Initial value:

     {
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_middle,
      _bridge_sprite_table_archgirder_heads,
    }

Definition at line 570 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_archgirder_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MW( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MW( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MW( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MW( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MW( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MW( SPR_BTGEN_ROAD_RAMP_X_UP    ), MW( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MW( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MW( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MW( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MW( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MW( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MW( SPR_BTGEN_MONO_RAMP_X_UP    ), MW( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MW( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MW( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MW( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MW( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MW( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MW( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_X_UP    ), MW( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 372 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_archgirder_middle[]`[static]`

Initial value:

     {
      MN( SPR_BTSGA_RAIL_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_RAIL_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_ROAD_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_ROAD_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MONO_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MONO_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MGLV_X_REAR ),        MN( SPR_BTSGA_X_FRONT ),          MN( SPR_BTSGA_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTSGA_MGLV_Y_REAR ),        MN( SPR_BTSGA_Y_FRONT ),          MN( SPR_BTSGA_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 361 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_concrete[]`[static]`

Initial value:

     {
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_middle,
      _bridge_sprite_table_concrete_heads,
    }

Definition at line 650 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MR( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MR( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MR( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MR( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MR( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MR( SPR_BTGEN_ROAD_RAMP_X_UP    ), MR( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MR( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MR( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MR( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MR( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MR( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MR( SPR_BTGEN_MONO_RAMP_X_UP    ), MR( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MR( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MR( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MR( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MR( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MR( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MR( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MR( SPR_BTGEN_MGLV_RAMP_X_UP    ), MR( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 350 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_middle[]`[static]`

Initial value:

     {
      MR( SPR_BTCON_RAIL_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_RAIL_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_ROAD_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_ROAD_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MONO_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MONO_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MGLV_X ),             MR( SPR_BTCON_X_FRONT ),          MN( SPR_BTCON_X_PILLAR ),          MN( 0x0 ),
      MR( SPR_BTCON_MGLV_Y ),             MR( SPR_BTCON_Y_FRONT ),          MN( SPR_BTCON_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 339 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_concrete_suspended[]`[static]`

Initial value:

     {
      _bridge_sprite_table_concrete_suspended_A,
      _bridge_sprite_table_concrete_suspended_B,
      _bridge_sprite_table_concrete_suspended_C,
      _bridge_sprite_table_concrete_suspended_D,
      _bridge_sprite_table_concrete_suspended_E,
      _bridge_sprite_table_concrete_suspended_F,
      _bridge_sprite_table_concrete_suspended_heads,
    }

Definition at line 600 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_A[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ),   MC( SPR_BTSUS_X_PILLAR_TILE_A ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ),   MC( SPR_BTSUS_Y_PILLAR_TILE_A ),   MN( 0x0 ),
    }

Definition at line 383 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_B[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ),   MC( SPR_BTSUS_X_PILLAR_TILE_B ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ),   MC( SPR_BTSUS_Y_PILLAR_TILE_B ),   MN( 0x0 ),
    }

Definition at line 394 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_C[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ),   MC( SPR_BTSUS_X_PILLAR_TILE_C ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ),   MC( SPR_BTSUS_Y_PILLAR_TILE_C ),   MN( 0x0 ),
    }

Definition at line 405 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_D[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ),   MC( SPR_BTSUS_X_PILLAR_TILE_D ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ),   MC( SPR_BTSUS_Y_PILLAR_TILE_D ),   MN( 0x0 ),
    }

Definition at line 416 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_E[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ),   MC( SPR_BTSUS_X_PILLAR_TILE_E ),   MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ),   MC( SPR_BTSUS_Y_PILLAR_TILE_E ),   MN( 0x0 ),
    }

Definition at line 427 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_F[]`[static]`

Initial value:

     {
      MC( SPR_BTSUS_RAIL_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_RAIL_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_ROAD_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MONO_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MONO_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
      MC( SPR_BTSUS_MGLV_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ),          MN( 0x0 ),                         MN( 0x0 ),
    }

Definition at line 438 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_concrete_suspended_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTGEN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTGEN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP    ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP    ),
      MC( SPR_BTGEN_ROAD_X_SLOPE_UP  ),   MC( SPR_BTGEN_ROAD_Y_SLOPE_UP  ), MC( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MC( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_ROAD_RAMP_X_DOWN ),   MC( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MC( SPR_BTGEN_ROAD_RAMP_X_UP    ), MC( SPR_BTGEN_ROAD_RAMP_Y_UP    ),
      MC( SPR_BTGEN_MONO_X_SLOPE_UP  ),   MC( SPR_BTGEN_MONO_Y_SLOPE_UP  ), MC( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MC( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_MONO_RAMP_X_DOWN ),   MC( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MC( SPR_BTGEN_MONO_RAMP_X_UP    ), MC( SPR_BTGEN_MONO_RAMP_Y_UP    ),
      MC( SPR_BTGEN_MGLV_X_SLOPE_UP  ),   MC( SPR_BTGEN_MGLV_Y_SLOPE_UP  ), MC( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MC( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
      MC( SPR_BTGEN_MGLV_RAMP_X_DOWN ),   MC( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_X_UP    ), MC( SPR_BTGEN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 449 of file bridge_land.h.

const PalSpriteID* const _bridge_sprite_table_wood[]`[static]`

Initial value:

     {
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_middle,
      _bridge_sprite_table_wood_heads,
    }

Definition at line 640 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_wood_heads[]`[static]`

Initial value:

     {
      MN( SPR_BTWDN_RAIL_X_SLOPE_UP  ),   MN( SPR_BTWDN_RAIL_Y_SLOPE_UP  ), MN( SPR_BTWDN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTWDN_RAIL_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_RAIL_RAMP_X_DOWN ),   MN( SPR_BTWDN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTWDN_RAIL_RAMP_X_UP    ), MN( SPR_BTWDN_RAIL_RAMP_Y_UP    ),
      MN( SPR_BTWDN_ROAD_X_SLOPE_UP  ),   MN( SPR_BTWDN_ROAD_Y_SLOPE_UP  ), MN( SPR_BTWDN_ROAD_X_SLOPE_DOWN ), MN( SPR_BTWDN_ROAD_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_ROAD_RAMP_X_DOWN ),   MN( SPR_BTWDN_ROAD_RAMP_Y_DOWN ), MN( SPR_BTWDN_ROAD_RAMP_X_UP    ), MN( SPR_BTWDN_ROAD_RAMP_Y_UP    ),
      MN( SPR_BTWDN_MONO_X_SLOPE_UP  ),   MN( SPR_BTWDN_MONO_Y_SLOPE_UP  ), MN( SPR_BTWDN_MONO_X_SLOPE_DOWN ), MN( SPR_BTWDN_MONO_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_MONO_RAMP_X_DOWN ),   MN( SPR_BTWDN_MONO_RAMP_Y_DOWN ), MN( SPR_BTWDN_MONO_RAMP_X_UP    ), MN( SPR_BTWDN_MONO_RAMP_Y_UP    ),
      MN( SPR_BTWDN_MGLV_X_SLOPE_UP  ),   MN( SPR_BTWDN_MGLV_Y_SLOPE_UP  ), MN( SPR_BTWDN_MGLV_X_SLOPE_DOWN ), MN( SPR_BTWDN_MGLV_Y_SLOPE_DOWN ),
      MN( SPR_BTWDN_MGLV_RAMP_X_DOWN ),   MN( SPR_BTWDN_MGLV_RAMP_Y_DOWN ), MN( SPR_BTWDN_MGLV_RAMP_X_UP    ), MN( SPR_BTWDN_MGLV_RAMP_Y_UP    ),
    }

Definition at line 328 of file bridge_land.h.

const PalSpriteID _bridge_sprite_table_wood_middle[]`[static]`

Initial value:

     {
      MN( SPR_BTWDN_RAIL_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_RAIL_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_ROAD_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_ROAD_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MONO_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MONO_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MGLV_X_REAR ),        MN( SPR_BTWDN_X_FRONT ),          MN( SPR_BTWDN_X_PILLAR ),          MN( 0x0 ),
      MN( SPR_BTWDN_MGLV_Y_REAR ),        MN( SPR_BTWDN_Y_FRONT ),          MN( SPR_BTWDN_Y_PILLAR ),          MN( 0x0 ),
    }

Definition at line 317 of file bridge_land.h.