# settings_internal.h

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    00001 /* $Id: settings_internal.h 11834 2008-01-13 14:37:30Z rubidium $ */
    00002
    00005 #ifndef SETTINGS_INTERNAL_H
    00006 #define SETTINGS_INTERNAL_H
    00007
    00008 #include "saveload.h"
    00009 #include "settings_type.h"
    00010
    00015 enum SettingDescTypeLong {
    00016   /* 4 bytes allocated a maximum of 16 types for GenericType */
    00017   SDT_BEGIN       = 0,
    00018   SDT_NUMX        = 0,
    00019   SDT_BOOLX       = 1,
    00020   SDT_ONEOFMANY   = 2,
    00021   SDT_MANYOFMANY  = 3,
    00022   SDT_INTLIST     = 4,
    00023   SDT_STRING      = 5,
    00024   SDT_END,
    00025   /* 10 more possible primitives */
    00026 };
    00027
    00028 template <> struct EnumPropsT<SettingDescTypeLong> : MakeEnumPropsT<SettingDescTypeLong, byte, SDT_BEGIN, SDT_END, SDT_END> {};
    00029 typedef TinyEnumT<SettingDescTypeLong> SettingDescType;
    00030
    00031
    00032 enum SettingGuiFlagLong {
    00033   /* 8 bytes allocated for a maximum of 8 flags
    00034    * Flags directing saving/loading of a variable */
    00035   SGF_NONE = 0,
    00036   SGF_0ISDISABLED  = 1 << 0,
    00037   SGF_NOCOMMA      = 1 << 1,
    00038   SGF_MULTISTRING  = 1 << 2,
    00039   SGF_NETWORK_ONLY = 1 << 3,
    00040   SGF_CURRENCY     = 1 << 4,
    00041   SGF_NO_NETWORK   = 1 << 5,
    00042   SGF_END          = 1 << 6,
    00043   /* 3 more possible flags */
    00044 };
    00045
    00046 DECLARE_ENUM_AS_BIT_SET(SettingGuiFlagLong);
    00047 template <> struct EnumPropsT<SettingGuiFlagLong> : MakeEnumPropsT<SettingGuiFlagLong, byte, SGF_NONE, SGF_END, SGF_END> {};
    00048 typedef TinyEnumT<SettingGuiFlagLong> SettingGuiFlag;
    00049
    00050
    00051 typedef int32 OnChange(int32 var);
    00052 typedef int32 OnConvert(const char *value);
    00053
    00054 struct SettingDescBase {
    00055   const char *name;
    00056   const void *def;
    00057   SettingDescType cmd;
    00058   SettingGuiFlag flags;
    00059   int32 min, max;
    00060   int32 interval;
    00061   const char *many;
    00062   StringID str;
    00063   OnChange *proc;
    00064   OnConvert *proc_cnvt;
    00065 };
    00066
    00067 struct SettingDesc {
    00068   SettingDescBase desc;
    00069   SaveLoad save;
    00070 };
    00071
    00072 /* NOTE: The only difference between SettingDesc and SettingDescGlob is
    00073  * that one uses global variables as a source and the other offsets
    00074  * in a struct which are bound to a certain variable during runtime.
    00075  * The only way to differentiate between these two is to check if an object
    00076  * has been passed to the function or not. If not, then it is a global variable
    00077  * and save->variable has its address, otherwise save->variable only holds the
    00078  * offset in a certain struct */
    00079 typedef SettingDesc SettingDescGlobVarList;
    00080
    00081 enum IniGroupType {
    00082   IGT_VARIABLES = 0,
    00083   IGT_LIST      = 1,
    00084 };
    00085
    00086 const SettingDesc *GetPatchFromName(const char *name, uint *i);
    00087 bool SetPatchValue(uint index, const Patches *object, int32 value);
    00088
    00089 #endif /* SETTINGS_H */