/* $Id: group_gui.h 11672 2007-12-21 07:38:36Z rubidium $ */

/** @file group_gui.h Functions/definitions that have something to do with groups. */

#ifndef GROUP_GUI_H
#define GROUP_GUI_H

#include "vehicle_type.h"

void ShowPlayerGroup(PlayerID player, VehicleType veh);

#endif /* GROUP_GUI_H */
