### - i -

- IConsoleAliasExec() : console.cpp
- IConsoleAliasGet() : console.cpp , console.h
- IConsoleAliasRegister() : console.cpp , console.h
- IConsoleCmdExec() : console.cpp , console.h
- IConsoleCmdGet() : console.cpp , console.h
- IConsoleCmdHookAdd() : console.cpp , console.h
- IConsoleCmdRegister() : console.cpp , console.h
- IConsoleCopyInParams() : console.cpp
- IConsoleDebug() : console.h , console.cpp
- IConsoleError() : console.cpp , console.h
- IConsoleHistoryAdd() : console.cpp
- IConsoleHistoryNavigate() : console.cpp
- IConsoleHookAdd() : console.cpp
- IConsoleHookHandle() : console.cpp
- IConsolePrint() : console.cpp , console.h
- IConsolePrintF() : console.cpp , console.h
- IConsoleVarExec() : console.cpp
- IConsoleVarGet() : console.cpp , console.h
- IConsoleVarGetStringValue() : console.cpp
- IConsoleVarGetValue() : console.cpp
- IConsoleVarHookAdd() : console.cpp , console.h
- IConsoleVarPrintGetValue() : console.cpp , console.h
- IConsoleVarPrintSetValue() : console.cpp , console.h
- IConsoleVarProcAdd() : console.cpp , console.h
- IConsoleVarRegister() : console.cpp , console.h
- IConsoleVarSetStringvalue() : console.cpp
- IConsoleVarSetValue() : console.cpp
- IConsoleVarStringRegister() : console.cpp , console.h
- IConsoleWarning() : console.cpp , console.h
- IncHouseConstructionTick() : town_map.h
- IncIndustryTypeCount() : industry.h
- InclinedFoundation() : slope_func.h
- InclinedSlope() : slope_func.h
- IncreaseBuildingCount() : newgrf_house.cpp , newgrf_house.h
- IncreaseGeneratingWorldProgress() : genworld.h , genworld_gui.cpp
- increaseIndex() : news_gui.cpp
- IncreasePlayerFaceBits() : player_face.h
- IndustryGetVariable() : newgrf_industries.cpp , newgrf_industries.h
- IndustryProductionCallback() : newgrf_industries.cpp , newgrf_industries.h
- ini_alloc() : settings.cpp
- ini_getgroup() : settings.cpp
- ini_getitem() : settings.cpp
- ini_group_alloc() : settings.cpp
- ini_load() : settings.cpp
- ini_load_setting_list() : settings.cpp
- ini_load_settings() : settings.cpp
- ini_save() : settings.cpp
- ini_save_setting_list() : settings.cpp
- ini_save_settings() : settings.cpp
- init_BinaryHeap() : queue.cpp , queue.h
- init_Hash() : queue.cpp , queue.h
- init_InsSort() : queue.cpp , queue.h
- InitializeAnimatedTiles() : functions.h , texteff.cpp
- InitializeDisasterVehicle() : disaster_cmd.cpp
- InitializeLanguagePacks() : strings.cpp , strings_func.h
- InitializeSigns() : misc.cpp , signs.cpp
- InitializeTextBuffer() : misc_gui.cpp , textbuf_gui.h
- InitializeUnicodeGlyphMap() : fontcache.cpp
- InitializeWindowsAndCaches() : openttd.cpp
- InitLoading() : oldloader.cpp
- InitNewsItemStructs() : news.h , news_gui.cpp
- InitQuickTimeIfNeeded() : qtmidi.cpp
- InsertTextBufferChar() : misc_gui.cpp
- InsertTextBufferClipboard() : os2.cpp , textbuf_gui.h , unix.cpp , win32.cpp
- int_noise() : tgp.cpp
- interpolated_noise() : tgp.cpp
- IntToReference() : saveload.cpp
- InvalidateAutoreplaceWindow() : autoreplace_gui.cpp , autoreplace_gui.h
- InvalidateVehicleOrder() : order.h , order_cmd.cpp
- IsAllGroupID() : group.h
- IsArticulatedPart() : train.h
- IsBridge() : bridge_map.h
- IsBridgeAbove() : bridge_map.h
- IsBridgeTile() : bridge_map.h
- IsClearGround() : clear_map.h
- IsCloseToTown() : town_cmd.cpp
- IsCompanyHQ() : unmovable_map.h
- IsCompatibleRail() : rail.h
- IsDepotTile() : depot.h
- IsDiagonalTrack() : track_func.h
- IsDiagonalTrackdir() : track_func.h
- IsEngineBuildable() : engine.cpp , engine.h
- IsEngineCountable() : vehicle.cpp
- IsFoundation() : slope_func.h
- IsFreeWagon() : train.h
- IsFrontEngine() : train.h
- IsGenerateWorldThreaded() : genworld.cpp , genworld.h
- IsGeneratingWorld() : genworld.h
- IsGeneratingWorldAborted() : genworld.h , genworld.cpp
- IsGeneratingWorldReadyForPaint() : genworld.cpp , genworld.h
- IsGoodGRFConfigList() : newgrf_config.cpp , newgrf_config.h
- IsHalftileSlope() : slope_func.h
- IsHangar() : station_cmd.cpp , station_map.h
- IsHouseCompleted() : town_map.h
- IsInclinedFoundation() : slope_func.h
- IsInclinedSlope() : slope_func.h
- IsIndustryCompleted() : industry_map.h
- IsInsideBS() : math_func.hpp
- IsInsideMM() : math_func.hpp
- IsLeveledFoundation() : slope_func.h
- IsMultiheaded() : train.h
- IsNeighborRoadTile() : town_cmd.cpp
- IsNonContinuousFoundation() : slope_func.h
- IsNormalAircraft() : aircraft.h
- IsOwnedLand() : unmovable_map.h
- IsOwnedLandTile() : unmovable_map.h
- IsPlainRailTile() : rail_map.h
- IsPossibleCrossing() : road_map.h
- IsRailDepot() : rail_map.h
- IsRailWaypoint() : rail_map.h
- IsRearDualheaded() : train.h
- IsReversingRoadTrackdir() : track_func.h
- IsRoadAllowedHere() : town_cmd.cpp
- IsSignalPresent() : rail_map.h
- IsSlopeWithOneCornerRaised() : slope_func.h
- IsSlopeWithThreeCornersRaised() : slope_func.h
- IsSnowLineSet() : landscape.h
- IsSpecialRailFoundation() : slope_func.h
- IsStatue() : unmovable_map.h
- IsStatueTile() : unmovable_map.h
- IsSteepSlope() : slope_func.h
- IsStraightRoadTrackdir() : track_func.h
- IsTileDepotType() : depot.h
- IsTileOwner() : tile_map.h
- IsTileType() : tile_map.h
- IsTrainEngine() : train.h
- IsTrainWagon() : train.h
- IsTransmitterTile() : unmovable_map.h
- IsTransparencySet() : transparency.h
- IsTunnel() : tunnel_map.h
- IsTunnelInWay() : tunnel_map.cpp , tunnel_map.h
- IsTunnelInWayDir() : tunnel_map.cpp , tunnel_map.h
- IsTunnelTile() : tunnel_map.h
- IsUphillTrackdir() : track_func.h
- IsValidAxis() : direction_func.h
- IsValidChar() : string.cpp , string_func.h
- IsValidCommand() : command_func.h , command.cpp
- IsValidCorner() : slope_func.h
- IsValidDiagDirection() : direction_func.h
- IsValidDirection() : direction_func.h
- IsValidIndustryID() : industry.h
- IsValidPlayerFace() : players.cpp , player_face.h
- IsValidRoadType() : road_func.h
- IsValidSearchPath() : fileio.h
- IsValidTile() : tile_map.h
- IsValidTownID() : town.h
- IsValidTrack() : track_func.h
- IsValidTrackdir() : track_func.h
- IsValidVehicleID() : vehicle_base.h
- IsValidXY() : tgp.cpp
- IsVehicleRefitable() : vehicle_gui.cpp
- IsVehicleServiceIntervalEnabled() : vehicle_gui.cpp
- IsWater() : water_map.h
- IsWateredTile() : water_cmd.cpp
- IsWhitespace() : string_func.h
- ItemAtT() : dbg_helpers.h