/*
* call-seq:
* alpha
*
* Return the per-surface alpha (opacity; non-transparency) of the surface.
* It can range from 0 (full transparent) to 255 (full opaque).
*/
VALUE rbgm_surface_get_alpha(VALUE self)
{
SDL_Surface *surf;
Data_Get_Struct(self, SDL_Surface, surf);
return INT2NUM(surf->format->alpha);
}