/* call-seq:
* title = title
*
* Sets the window title for the Screen.
*
* title:: a String, (usually) displayed at the top of the Rubygame
* window (when not in fullscreen mode). If omitted or +nil+,
* +title+ will be an empty string.
* How this string is displayed (if at all) is system-dependent.
*/
VALUE rbgm_screen_setcaption(VALUE self, VALUE title)
{
char *title_str;
title_str = ""; /* default to blank */
if( RTEST(title) )
{
title_str = StringValuePtr(title);
}
SDL_WM_SetCaption(title_str,title_str);
return self;
}