/*
* call-seq:
* load( filename ) -> music
*
* Load the given audio file.
* Supported file formats are WAVE, MOD, MIDI, OGG, and MP3.
*
* filename:: Full or relative path to the file. (String, required)
*
* Returns:: The new Music instance. (Music)
* May raise:: SDLError, if the music file could not be loaded.
*
*/
static VALUE rg_music_load( VALUE klass, VALUE filename )
{
RG_Music *music;
VALUE s = rg_music_alloc( cMusic );
Data_Get_Struct( s, RG_Music, music );
char *file = StringValuePtr( filename );
int result = _rg_music_load( music, file );
if( result == -1 )
{
rb_raise(eSDLError, "Could not load Music file '%s': %s",
file, Mix_GetError());
}
return s;
}