/* call-seq:
* #mix_channels() -> integer
*
* **NOTE:** This method is DEPRECATED and will be removed in
* Rubygame 3.0. Please use the Rubygame::Sound class instead.
*
* Returns the number of mixing channels currently allocated.
* See also #mix_channels=().
*/
VALUE rbgm_mixer_getmixchans(VALUE module)
{
/* This feature will be removed in Rubygame 3.0. */
rg_deprecated("Rubygame::Mixer", "3.0");
int result;
result = Mix_AllocateChannels(-1);
return INT2NUM(result);
}