/* call-seq:
* close_audio()
*
* **NOTE:** This method is DEPRECATED and will be removed in
* Rubygame 3.0. Please use the Rubygame.close_audio instead.
*
* Close the audio device being used by the mixer. You should not use any
* mixer functions after this function, unless you use #open_audio() to
* re-open the audio device. See also #open_audio().
*
* Returns nil.
*/
VALUE rbgm_mixer_closeaudio(VALUE module)
{
/* This feature will be removed in Rubygame 3.0. */
rg_deprecated("Rubygame::Mixer", "3.0");
Mix_CloseAudio();
return Qnil;
}