/*
* call-seq:
* balls -> Integer
*
* Returns the number of trackballs featured on the Joystick. A trackball is
* usually a small sphere which can be rotated in-place in any direction,
* registering relative movement along two axes. See alse #ball_state().
*/
VALUE rbgm_joystick_numballs( VALUE self )
{
SDL_Joystick *joy;
Data_Get_Struct(self,SDL_Joystick,joy);
return INT2FIX(SDL_JoystickNumBalls(joy));
}